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authorValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
committerValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
commit1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch)
tree7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/backtrace/src/dbghelp.rs
parent5ecd8cf2cba827454317368b68571df0d13d7842 (diff)
downloadfparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz
fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.zip
Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
Diffstat (limited to 'vendor/backtrace/src/dbghelp.rs')
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+//! A module to assist in managing dbghelp bindings on Windows
+//!
+//! Backtraces on Windows (at least for MSVC) are largely powered through
+//! `dbghelp.dll` and the various functions that it contains. These functions
+//! are currently loaded *dynamically* rather than linking to `dbghelp.dll`
+//! statically. This is currently done by the standard library (and is in theory
+//! required there), but is an effort to help reduce the static dll dependencies
+//! of a library since backtraces are typically pretty optional. That being
+//! said, `dbghelp.dll` almost always successfully loads on Windows.
+//!
+//! Note though that since we're loading all this support dynamically we can't
+//! actually use the raw definitions in `winapi`, but rather we need to define
+//! the function pointer types ourselves and use that. We don't really want to
+//! be in the business of duplicating winapi, so we have a Cargo feature
+//! `verify-winapi` which asserts that all bindings match those in winapi and
+//! this feature is enabled on CI.
+//!
+//! Finally, you'll note here that the dll for `dbghelp.dll` is never unloaded,
+//! and that's currently intentional. The thinking is that we can globally cache
+//! it and use it between calls to the API, avoiding expensive loads/unloads. If
+//! this is a problem for leak detectors or something like that we can cross the
+//! bridge when we get there.
+
+#![allow(non_snake_case)]
+
+use super::windows::*;
+use core::mem;
+use core::ptr;
+
+// Work around `SymGetOptions` and `SymSetOptions` not being present in winapi
+// itself. Otherwise this is only used when we're double-checking types against
+// winapi.
+#[cfg(feature = "verify-winapi")]
+mod dbghelp {
+ use crate::windows::*;
+ pub use winapi::um::dbghelp::{
+ StackWalk64, StackWalkEx, SymCleanup, SymFromAddrW, SymFunctionTableAccess64,
+ SymGetLineFromAddrW64, SymGetModuleBase64, SymGetOptions, SymInitializeW, SymSetOptions,
+ };
+
+ extern "system" {
+ // Not defined in winapi yet
+ pub fn SymFromInlineContextW(
+ hProcess: HANDLE,
+ Address: DWORD64,
+ InlineContext: ULONG,
+ Displacement: PDWORD64,
+ Symbol: PSYMBOL_INFOW,
+ ) -> BOOL;
+ pub fn SymGetLineFromInlineContextW(
+ hProcess: HANDLE,
+ dwAddr: DWORD64,
+ InlineContext: ULONG,
+ qwModuleBaseAddress: DWORD64,
+ pdwDisplacement: PDWORD,
+ Line: PIMAGEHLP_LINEW64,
+ ) -> BOOL;
+ }
+
+ pub fn assert_equal_types<T>(a: T, _b: T) -> T {
+ a
+ }
+}
+
+// This macro is used to define a `Dbghelp` structure which internally contains
+// all the function pointers that we might load.
+macro_rules! dbghelp {
+ (extern "system" {
+ $(fn $name:ident($($arg:ident: $argty:ty),*) -> $ret: ty;)*
+ }) => (
+ pub struct Dbghelp {
+ /// The loaded DLL for `dbghelp.dll`
+ dll: HMODULE,
+
+ // Each function pointer for each function we might use
+ $($name: usize,)*
+ }
+
+ static mut DBGHELP: Dbghelp = Dbghelp {
+ // Initially we haven't loaded the DLL
+ dll: 0 as *mut _,
+ // Initially all functions are set to zero to say they need to be
+ // dynamically loaded.
+ $($name: 0,)*
+ };
+
+ // Convenience typedef for each function type.
+ $(pub type $name = unsafe extern "system" fn($($argty),*) -> $ret;)*
+
+ impl Dbghelp {
+ /// Attempts to open `dbghelp.dll`. Returns success if it works or
+ /// error if `LoadLibraryW` fails.
+ ///
+ /// Panics if library is already loaded.
+ fn ensure_open(&mut self) -> Result<(), ()> {
+ if !self.dll.is_null() {
+ return Ok(())
+ }
+ let lib = b"dbghelp.dll\0";
+ unsafe {
+ self.dll = LoadLibraryA(lib.as_ptr() as *const i8);
+ if self.dll.is_null() {
+ Err(())
+ } else {
+ Ok(())
+ }
+ }
+ }
+
+ // Function for each method we'd like to use. When called it will
+ // either read the cached function pointer or load it and return the
+ // loaded value. Loads are asserted to succeed.
+ $(pub fn $name(&mut self) -> Option<$name> {
+ unsafe {
+ if self.$name == 0 {
+ let name = concat!(stringify!($name), "\0");
+ self.$name = self.symbol(name.as_bytes())?;
+ }
+ let ret = mem::transmute::<usize, $name>(self.$name);
+ #[cfg(feature = "verify-winapi")]
+ dbghelp::assert_equal_types(ret, dbghelp::$name);
+ Some(ret)
+ }
+ })*
+
+ fn symbol(&self, symbol: &[u8]) -> Option<usize> {
+ unsafe {
+ match GetProcAddress(self.dll, symbol.as_ptr() as *const _) as usize {
+ 0 => None,
+ n => Some(n),
+ }
+ }
+ }
+ }
+
+ // Convenience proxy to use the cleanup locks to reference dbghelp
+ // functions.
+ #[allow(dead_code)]
+ impl Init {
+ $(pub fn $name(&self) -> $name {
+ unsafe {
+ DBGHELP.$name().unwrap()
+ }
+ })*
+
+ pub fn dbghelp(&self) -> *mut Dbghelp {
+ unsafe {
+ &mut DBGHELP
+ }
+ }
+ }
+ )
+
+}
+
+const SYMOPT_DEFERRED_LOADS: DWORD = 0x00000004;
+
+dbghelp! {
+ extern "system" {
+ fn SymGetOptions() -> DWORD;
+ fn SymSetOptions(options: DWORD) -> DWORD;
+ fn SymInitializeW(
+ handle: HANDLE,
+ path: PCWSTR,
+ invade: BOOL
+ ) -> BOOL;
+ fn SymCleanup(handle: HANDLE) -> BOOL;
+ fn StackWalk64(
+ MachineType: DWORD,
+ hProcess: HANDLE,
+ hThread: HANDLE,
+ StackFrame: LPSTACKFRAME64,
+ ContextRecord: PVOID,
+ ReadMemoryRoutine: PREAD_PROCESS_MEMORY_ROUTINE64,
+ FunctionTableAccessRoutine: PFUNCTION_TABLE_ACCESS_ROUTINE64,
+ GetModuleBaseRoutine: PGET_MODULE_BASE_ROUTINE64,
+ TranslateAddress: PTRANSLATE_ADDRESS_ROUTINE64
+ ) -> BOOL;
+ fn SymFunctionTableAccess64(
+ hProcess: HANDLE,
+ AddrBase: DWORD64
+ ) -> PVOID;
+ fn SymGetModuleBase64(
+ hProcess: HANDLE,
+ AddrBase: DWORD64
+ ) -> DWORD64;
+ fn SymFromAddrW(
+ hProcess: HANDLE,
+ Address: DWORD64,
+ Displacement: PDWORD64,
+ Symbol: PSYMBOL_INFOW
+ ) -> BOOL;
+ fn SymGetLineFromAddrW64(
+ hProcess: HANDLE,
+ dwAddr: DWORD64,
+ pdwDisplacement: PDWORD,
+ Line: PIMAGEHLP_LINEW64
+ ) -> BOOL;
+ fn StackWalkEx(
+ MachineType: DWORD,
+ hProcess: HANDLE,
+ hThread: HANDLE,
+ StackFrame: LPSTACKFRAME_EX,
+ ContextRecord: PVOID,
+ ReadMemoryRoutine: PREAD_PROCESS_MEMORY_ROUTINE64,
+ FunctionTableAccessRoutine: PFUNCTION_TABLE_ACCESS_ROUTINE64,
+ GetModuleBaseRoutine: PGET_MODULE_BASE_ROUTINE64,
+ TranslateAddress: PTRANSLATE_ADDRESS_ROUTINE64,
+ Flags: DWORD
+ ) -> BOOL;
+ fn SymFromInlineContextW(
+ hProcess: HANDLE,
+ Address: DWORD64,
+ InlineContext: ULONG,
+ Displacement: PDWORD64,
+ Symbol: PSYMBOL_INFOW
+ ) -> BOOL;
+ fn SymGetLineFromInlineContextW(
+ hProcess: HANDLE,
+ dwAddr: DWORD64,
+ InlineContext: ULONG,
+ qwModuleBaseAddress: DWORD64,
+ pdwDisplacement: PDWORD,
+ Line: PIMAGEHLP_LINEW64
+ ) -> BOOL;
+ }
+}
+
+pub struct Init {
+ lock: HANDLE,
+}
+
+/// Initialize all support necessary to access `dbghelp` API functions from this
+/// crate.
+///
+/// Note that this function is **safe**, it internally has its own
+/// synchronization. Also note that it is safe to call this function multiple
+/// times recursively.
+pub fn init() -> Result<Init, ()> {
+ use core::sync::atomic::{AtomicUsize, Ordering::SeqCst};
+
+ // Helper function for generating a name that's unique to the process.
+ fn mutex_name() -> [u8; 33] {
+ let mut name: [u8; 33] = *b"Local\\RustBacktraceMutex00000000\0";
+ let mut id = unsafe { GetCurrentProcessId() };
+ // Quick and dirty no alloc u32 to hex.
+ let mut index = name.len() - 1;
+ while id > 0 {
+ name[index - 1] = match (id & 0xF) as u8 {
+ h @ 0..=9 => b'0' + h,
+ h => b'A' + (h - 10),
+ };
+ id >>= 4;
+ index -= 1;
+ }
+ name
+ }
+
+ unsafe {
+ // First thing we need to do is to synchronize this function. This can
+ // be called concurrently from other threads or recursively within one
+ // thread. Note that it's trickier than that though because what we're
+ // using here, `dbghelp`, *also* needs to be synchronized with all other
+ // callers to `dbghelp` in this process.
+ //
+ // Typically there aren't really that many calls to `dbghelp` within the
+ // same process and we can probably safely assume that we're the only
+ // ones accessing it. There is, however, one primary other user we have
+ // to worry about which is ironically ourselves, but in the standard
+ // library. The Rust standard library depends on this crate for
+ // backtrace support, and this crate also exists on crates.io. This
+ // means that if the standard library is printing a panic backtrace it
+ // may race with this crate coming from crates.io, causing segfaults.
+ //
+ // To help solve this synchronization problem we employ a
+ // Windows-specific trick here (it is, after all, a Windows-specific
+ // restriction about synchronization). We create a *session-local* named
+ // mutex to protect this call. The intention here is that the standard
+ // library and this crate don't have to share Rust-level APIs to
+ // synchronize here but can instead work behind the scenes to make sure
+ // they're synchronizing with one another. That way when this function
+ // is called through the standard library or through crates.io we can be
+ // sure that the same mutex is being acquired.
+ //
+ // So all of that is to say that the first thing we do here is we
+ // atomically create a `HANDLE` which is a named mutex on Windows. We
+ // synchronize a bit with other threads sharing this function
+ // specifically and ensure that only one handle is created per instance
+ // of this function. Note that the handle is never closed once it's
+ // stored in the global.
+ //
+ // After we've actually go the lock we simply acquire it, and our `Init`
+ // handle we hand out will be responsible for dropping it eventually.
+ static LOCK: AtomicUsize = AtomicUsize::new(0);
+ let mut lock = LOCK.load(SeqCst);
+ if lock == 0 {
+ let name = mutex_name();
+ lock = CreateMutexA(ptr::null_mut(), 0, name.as_ptr().cast::<i8>()) as usize;
+ if lock == 0 {
+ return Err(());
+ }
+ if let Err(other) = LOCK.compare_exchange(0, lock, SeqCst, SeqCst) {
+ debug_assert!(other != 0);
+ CloseHandle(lock as HANDLE);
+ lock = other;
+ }
+ }
+ debug_assert!(lock != 0);
+ let lock = lock as HANDLE;
+ let r = WaitForSingleObjectEx(lock, INFINITE, FALSE);
+ debug_assert_eq!(r, 0);
+ let ret = Init { lock };
+
+ // Ok, phew! Now that we're all safely synchronized, let's actually
+ // start processing everything. First up we need to ensure that
+ // `dbghelp.dll` is actually loaded in this process. We do this
+ // dynamically to avoid a static dependency. This has historically been
+ // done to work around weird linking issues and is intended at making
+ // binaries a bit more portable since this is largely just a debugging
+ // utility.
+ //
+ // Once we've opened `dbghelp.dll` we need to call some initialization
+ // functions in it, and that's detailed more below. We only do this
+ // once, though, so we've got a global boolean indicating whether we're
+ // done yet or not.
+ DBGHELP.ensure_open()?;
+
+ static mut INITIALIZED: bool = false;
+ if INITIALIZED {
+ return Ok(ret);
+ }
+
+ let orig = DBGHELP.SymGetOptions().unwrap()();
+
+ // Ensure that the `SYMOPT_DEFERRED_LOADS` flag is set, because
+ // according to MSVC's own docs about this: "This is the fastest, most
+ // efficient way to use the symbol handler.", so let's do that!
+ DBGHELP.SymSetOptions().unwrap()(orig | SYMOPT_DEFERRED_LOADS);
+
+ // Actually initialize symbols with MSVC. Note that this can fail, but we
+ // ignore it. There's not a ton of prior art for this per se, but LLVM
+ // internally seems to ignore the return value here and one of the
+ // sanitizer libraries in LLVM prints a scary warning if this fails but
+ // basically ignores it in the long run.
+ //
+ // One case this comes up a lot for Rust is that the standard library and
+ // this crate on crates.io both want to compete for `SymInitializeW`. The
+ // standard library historically wanted to initialize then cleanup most of
+ // the time, but now that it's using this crate it means that someone will
+ // get to initialization first and the other will pick up that
+ // initialization.
+ DBGHELP.SymInitializeW().unwrap()(GetCurrentProcess(), ptr::null_mut(), TRUE);
+ INITIALIZED = true;
+ Ok(ret)
+ }
+}
+
+impl Drop for Init {
+ fn drop(&mut self) {
+ unsafe {
+ let r = ReleaseMutex(self.lock);
+ debug_assert!(r != 0);
+ }
+ }
+}