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author | Valentin Popov <valentin@popov.link> | 2024-01-08 00:21:28 +0300 |
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committer | Valentin Popov <valentin@popov.link> | 2024-01-08 00:21:28 +0300 |
commit | 1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch) | |
tree | 7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/exr/src/block/chunk.rs | |
parent | 5ecd8cf2cba827454317368b68571df0d13d7842 (diff) | |
download | fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.zip |
Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
Diffstat (limited to 'vendor/exr/src/block/chunk.rs')
-rw-r--r-- | vendor/exr/src/block/chunk.rs | 379 |
1 files changed, 379 insertions, 0 deletions
diff --git a/vendor/exr/src/block/chunk.rs b/vendor/exr/src/block/chunk.rs new file mode 100644 index 0000000..ff138f8 --- /dev/null +++ b/vendor/exr/src/block/chunk.rs @@ -0,0 +1,379 @@ + +//! Read and write already compressed pixel data blocks. +//! Does not include the process of compression and decompression. + +use crate::meta::attribute::{IntegerBounds}; + +/// A generic block of pixel information. +/// Contains pixel data and an index to the corresponding header. +/// All pixel data in a file is split into a list of chunks. +/// Also contains positioning information that locates this +/// data block in the referenced layer. +#[derive(Debug, Clone)] +pub struct Chunk { + + /// The index of the layer that the block belongs to. + /// This is required as the pixel data can appear in any order in a file. + // PDF says u64, but source code seems to be i32 + pub layer_index: usize, + + /// The compressed pixel contents. + pub compressed_block: CompressedBlock, +} + +/// The raw, possibly compressed pixel data of a file. +/// Each layer in a file can have a different type. +/// Also contains positioning information that locates this +/// data block in the corresponding layer. +/// Exists inside a `Chunk`. +#[derive(Debug, Clone)] +pub enum CompressedBlock { + + /// Scan line blocks of flat data. + ScanLine(CompressedScanLineBlock), + + /// Tiles of flat data. + Tile(CompressedTileBlock), + + /// Scan line blocks of deep data. + DeepScanLine(CompressedDeepScanLineBlock), + + /// Tiles of deep data. + DeepTile(CompressedDeepTileBlock), +} + +/// A `Block` of possibly compressed flat scan lines. +/// Corresponds to type attribute `scanlineimage`. +#[derive(Debug, Clone)] +pub struct CompressedScanLineBlock { + + /// The block's y coordinate is the pixel space y coordinate of the top scan line in the block. + /// The top scan line block in the image is aligned with the top edge of the data window. + pub y_coordinate: i32, + + /// One or more scan lines may be stored together as a scan line block. + /// The number of scan lines per block depends on how the pixel data are compressed. + /// For each line in the tile, for each channel, the row values are contiguous. + pub compressed_pixels: Vec<u8>, +} + +/// This `Block` is a tile of flat (non-deep) data. +/// Corresponds to type attribute `tiledimage`. +#[derive(Debug, Clone)] +pub struct CompressedTileBlock { + + /// The tile location. + pub coordinates: TileCoordinates, + + /// One or more scan lines may be stored together as a scan line block. + /// The number of scan lines per block depends on how the pixel data are compressed. + /// For each line in the tile, for each channel, the row values are contiguous. + pub compressed_pixels: Vec<u8>, +} + +/// Indicates the position and resolution level of a `TileBlock` or `DeepTileBlock`. +#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)] +pub struct TileCoordinates { + + /// Index of the tile, not pixel position. + pub tile_index: Vec2<usize>, + + /// Index of the Mip/Rip level. + pub level_index: Vec2<usize>, +} + +/// This `Block` consists of one or more deep scan lines. +/// Corresponds to type attribute `deepscanline`. +#[derive(Debug, Clone)] +pub struct CompressedDeepScanLineBlock { + + /// The block's y coordinate is the pixel space y coordinate of the top scan line in the block. + /// The top scan line block in the image is aligned with the top edge of the data window. + pub y_coordinate: i32, + + /// Count of samples. + pub decompressed_sample_data_size: usize, + + /// The pixel offset table is a list of integers, one for each pixel column within the data window. + /// Each entry in the table indicates the total number of samples required + /// to store the pixel in it as well as all pixels to the left of it. + pub compressed_pixel_offset_table: Vec<i8>, + + /// One or more scan lines may be stored together as a scan line block. + /// The number of scan lines per block depends on how the pixel data are compressed. + /// For each line in the tile, for each channel, the row values are contiguous. + pub compressed_sample_data: Vec<u8>, +} + +/// This `Block` is a tile of deep data. +/// Corresponds to type attribute `deeptile`. +#[derive(Debug, Clone)] +pub struct CompressedDeepTileBlock { + + /// The tile location. + pub coordinates: TileCoordinates, + + /// Count of samples. + pub decompressed_sample_data_size: usize, + + /// The pixel offset table is a list of integers, one for each pixel column within the data window. + /// Each entry in the table indicates the total number of samples required + /// to store the pixel in it as well as all pixels to the left of it. + pub compressed_pixel_offset_table: Vec<i8>, + + /// One or more scan lines may be stored together as a scan line block. + /// The number of scan lines per block depends on how the pixel data are compressed. + /// For each line in the tile, for each channel, the row values are contiguous. + pub compressed_sample_data: Vec<u8>, +} + + +use crate::io::*; + +impl TileCoordinates { + + /// Without validation, write this instance to the byte stream. + pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { + i32::write(usize_to_i32(self.tile_index.x()), write)?; + i32::write(usize_to_i32(self.tile_index.y()), write)?; + i32::write(usize_to_i32(self.level_index.x()), write)?; + i32::write(usize_to_i32(self.level_index.y()), write)?; + Ok(()) + } + + /// Read the value without validating. + pub fn read(read: &mut impl Read) -> Result<Self> { + let tile_x = i32::read(read)?; + let tile_y = i32::read(read)?; + + let level_x = i32::read(read)?; + let level_y = i32::read(read)?; + + if level_x > 31 || level_y > 31 { + // there can be at most 31 levels, because the largest level would have a size of 2^31, + // which exceeds the maximum 32-bit integer value. + return Err(Error::invalid("level index exceeding integer maximum")); + } + + Ok(TileCoordinates { + tile_index: Vec2(tile_x, tile_y).to_usize("tile coordinate index")?, + level_index: Vec2(level_x, level_y).to_usize("tile coordinate level")? + }) + } + + /// The indices which can be used to index into the arrays of a data window. + /// These coordinates are only valid inside the corresponding one header. + /// Will start at 0 and always be positive. + pub fn to_data_indices(&self, tile_size: Vec2<usize>, max: Vec2<usize>) -> Result<IntegerBounds> { + let x = self.tile_index.x() * tile_size.width(); + let y = self.tile_index.y() * tile_size.height(); + + if x >= max.x() || y >= max.y() { + Err(Error::invalid("tile index")) + } + else { + Ok(IntegerBounds { + position: Vec2(usize_to_i32(x), usize_to_i32(y)), + size: Vec2( + calculate_block_size(max.x(), tile_size.width(), x)?, + calculate_block_size(max.y(), tile_size.height(), y)?, + ), + }) + } + } + + /// Absolute coordinates inside the global 2D space of a file, may be negative. + pub fn to_absolute_indices(&self, tile_size: Vec2<usize>, data_window: IntegerBounds) -> Result<IntegerBounds> { + let data = self.to_data_indices(tile_size, data_window.size)?; + Ok(data.with_origin(data_window.position)) + } + + /// Returns if this is the original resolution or a smaller copy. + pub fn is_largest_resolution_level(&self) -> bool { + self.level_index == Vec2(0, 0) + } +} + + + +use crate::meta::{MetaData, BlockDescription, calculate_block_size}; + +impl CompressedScanLineBlock { + + /// Without validation, write this instance to the byte stream. + pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { + debug_assert_ne!(self.compressed_pixels.len(), 0, "empty blocks should not be put in the file bug"); + + i32::write(self.y_coordinate, write)?; + u8::write_i32_sized_slice(write, &self.compressed_pixels)?; + Ok(()) + } + + /// Read the value without validating. + pub fn read(read: &mut impl Read, max_block_byte_size: usize) -> Result<Self> { + let y_coordinate = i32::read(read)?; + let compressed_pixels = u8::read_i32_sized_vec(read, max_block_byte_size, Some(max_block_byte_size), "scan line block sample count")?; + Ok(CompressedScanLineBlock { y_coordinate, compressed_pixels }) + } +} + +impl CompressedTileBlock { + + /// Without validation, write this instance to the byte stream. + pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { + debug_assert_ne!(self.compressed_pixels.len(), 0, "empty blocks should not be put in the file bug"); + + self.coordinates.write(write)?; + u8::write_i32_sized_slice(write, &self.compressed_pixels)?; + Ok(()) + } + + /// Read the value without validating. + pub fn read(read: &mut impl Read, max_block_byte_size: usize) -> Result<Self> { + let coordinates = TileCoordinates::read(read)?; + let compressed_pixels = u8::read_i32_sized_vec(read, max_block_byte_size, Some(max_block_byte_size), "tile block sample count")?; + Ok(CompressedTileBlock { coordinates, compressed_pixels }) + } +} + +impl CompressedDeepScanLineBlock { + + /// Without validation, write this instance to the byte stream. + pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { + debug_assert_ne!(self.compressed_sample_data.len(), 0, "empty blocks should not be put in the file bug"); + + i32::write(self.y_coordinate, write)?; + u64::write(self.compressed_pixel_offset_table.len() as u64, write)?; + u64::write(self.compressed_sample_data.len() as u64, write)?; // TODO just guessed + u64::write(self.decompressed_sample_data_size as u64, write)?; + i8::write_slice(write, &self.compressed_pixel_offset_table)?; + u8::write_slice(write, &self.compressed_sample_data)?; + Ok(()) + } + + /// Read the value without validating. + pub fn read(read: &mut impl Read, max_block_byte_size: usize) -> Result<Self> { + let y_coordinate = i32::read(read)?; + let compressed_pixel_offset_table_size = u64_to_usize(u64::read(read)?); + let compressed_sample_data_size = u64_to_usize(u64::read(read)?); + let decompressed_sample_data_size = u64_to_usize(u64::read(read)?); + + // doc said i32, try u8 + let compressed_pixel_offset_table = i8::read_vec( + read, compressed_pixel_offset_table_size, + 6 * u16::MAX as usize, Some(max_block_byte_size), + "deep scan line block table size" + )?; + + let compressed_sample_data = u8::read_vec( + read, compressed_sample_data_size, + 6 * u16::MAX as usize, Some(max_block_byte_size), + "deep scan line block sample count" + )?; + + Ok(CompressedDeepScanLineBlock { + y_coordinate, + decompressed_sample_data_size, + compressed_pixel_offset_table, + compressed_sample_data, + }) + } +} + + +impl CompressedDeepTileBlock { + + /// Without validation, write this instance to the byte stream. + pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { + debug_assert_ne!(self.compressed_sample_data.len(), 0, "empty blocks should not be put in the file bug"); + + self.coordinates.write(write)?; + u64::write(self.compressed_pixel_offset_table.len() as u64, write)?; + u64::write(self.compressed_sample_data.len() as u64, write)?; // TODO just guessed + u64::write(self.decompressed_sample_data_size as u64, write)?; + i8::write_slice(write, &self.compressed_pixel_offset_table)?; + u8::write_slice(write, &self.compressed_sample_data)?; + Ok(()) + } + + /// Read the value without validating. + pub fn read(read: &mut impl Read, hard_max_block_byte_size: usize) -> Result<Self> { + let coordinates = TileCoordinates::read(read)?; + let compressed_pixel_offset_table_size = u64_to_usize(u64::read(read)?); + let compressed_sample_data_size = u64_to_usize(u64::read(read)?); // TODO u64 just guessed + let decompressed_sample_data_size = u64_to_usize(u64::read(read)?); + + let compressed_pixel_offset_table = i8::read_vec( + read, compressed_pixel_offset_table_size, + 6 * u16::MAX as usize, Some(hard_max_block_byte_size), + "deep tile block table size" + )?; + + let compressed_sample_data = u8::read_vec( + read, compressed_sample_data_size, + 6 * u16::MAX as usize, Some(hard_max_block_byte_size), + "deep tile block sample count" + )?; + + Ok(CompressedDeepTileBlock { + coordinates, + decompressed_sample_data_size, + compressed_pixel_offset_table, + compressed_sample_data, + }) + } +} + +use crate::error::{UnitResult, Result, Error, u64_to_usize, usize_to_i32, i32_to_usize}; +use crate::math::Vec2; + +/// Validation of chunks is done while reading and writing the actual data. (For example in exr::full_image) +impl Chunk { + + /// Without validation, write this instance to the byte stream. + pub fn write(&self, write: &mut impl Write, header_count: usize) -> UnitResult { + debug_assert!(self.layer_index < header_count, "layer index bug"); // validation is done in full_image or simple_image + + if header_count != 1 { usize_to_i32(self.layer_index).write(write)?; } + else { assert_eq!(self.layer_index, 0, "invalid header index for single layer file"); } + + match self.compressed_block { + CompressedBlock::ScanLine (ref value) => value.write(write), + CompressedBlock::Tile (ref value) => value.write(write), + CompressedBlock::DeepScanLine (ref value) => value.write(write), + CompressedBlock::DeepTile (ref value) => value.write(write), + } + } + + /// Read the value without validating. + pub fn read(read: &mut impl Read, meta_data: &MetaData) -> Result<Self> { + let layer_number = i32_to_usize( + if meta_data.requirements.is_multilayer() { i32::read(read)? } // documentation says u64, but is i32 + else { 0_i32 }, // reference the first header for single-layer images + "chunk data part number" + )?; + + if layer_number >= meta_data.headers.len() { + return Err(Error::invalid("chunk data part number")); + } + + let header = &meta_data.headers[layer_number]; + let max_block_byte_size = header.max_block_byte_size(); + + let chunk = Chunk { + layer_index: layer_number, + compressed_block: match header.blocks { + // flat data + BlockDescription::ScanLines if !header.deep => CompressedBlock::ScanLine(CompressedScanLineBlock::read(read, max_block_byte_size)?), + BlockDescription::Tiles(_) if !header.deep => CompressedBlock::Tile(CompressedTileBlock::read(read, max_block_byte_size)?), + + // deep data + BlockDescription::ScanLines => CompressedBlock::DeepScanLine(CompressedDeepScanLineBlock::read(read, max_block_byte_size)?), + BlockDescription::Tiles(_) => CompressedBlock::DeepTile(CompressedDeepTileBlock::read(read, max_block_byte_size)?), + }, + }; + + Ok(chunk) + } +} + |