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authorValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
committerValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
commit1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch)
tree7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/spin/src/barrier.rs
parent5ecd8cf2cba827454317368b68571df0d13d7842 (diff)
downloadfparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz
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Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
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+//! Synchronization primitive allowing multiple threads to synchronize the
+//! beginning of some computation.
+//!
+//! Implementation adapted from the 'Barrier' type of the standard library. See:
+//! <https://doc.rust-lang.org/std/sync/struct.Barrier.html>
+//!
+//! Copyright 2014 The Rust Project Developers. See the COPYRIGHT
+//! file at the top-level directory of this distribution and at
+//! <http://rust-lang.org/COPYRIGHT>.
+//!
+//! Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+//! <http://www.apache.org/licenses/LICENSE-2.0>> or the MIT license
+//! <LICENSE-MIT or <http://opensource.org/licenses/MIT>>, at your
+//! option. This file may not be copied, modified, or distributed
+//! except according to those terms.
+
+use crate::{mutex::Mutex, RelaxStrategy, Spin};
+
+/// A primitive that synchronizes the execution of multiple threads.
+///
+/// # Example
+///
+/// ```
+/// use spin;
+/// use std::sync::Arc;
+/// use std::thread;
+///
+/// let mut handles = Vec::with_capacity(10);
+/// let barrier = Arc::new(spin::Barrier::new(10));
+/// for _ in 0..10 {
+/// let c = barrier.clone();
+/// // The same messages will be printed together.
+/// // You will NOT see any interleaving.
+/// handles.push(thread::spawn(move|| {
+/// println!("before wait");
+/// c.wait();
+/// println!("after wait");
+/// }));
+/// }
+/// // Wait for other threads to finish.
+/// for handle in handles {
+/// handle.join().unwrap();
+/// }
+/// ```
+pub struct Barrier<R = Spin> {
+ lock: Mutex<BarrierState, R>,
+ num_threads: usize,
+}
+
+// The inner state of a double barrier
+struct BarrierState {
+ count: usize,
+ generation_id: usize,
+}
+
+/// A `BarrierWaitResult` is returned by [`wait`] when all threads in the [`Barrier`]
+/// have rendezvoused.
+///
+/// [`wait`]: struct.Barrier.html#method.wait
+/// [`Barrier`]: struct.Barrier.html
+///
+/// # Examples
+///
+/// ```
+/// use spin;
+///
+/// let barrier = spin::Barrier::new(1);
+/// let barrier_wait_result = barrier.wait();
+/// ```
+pub struct BarrierWaitResult(bool);
+
+impl<R: RelaxStrategy> Barrier<R> {
+ /// Blocks the current thread until all threads have rendezvoused here.
+ ///
+ /// Barriers are re-usable after all threads have rendezvoused once, and can
+ /// be used continuously.
+ ///
+ /// A single (arbitrary) thread will receive a [`BarrierWaitResult`] that
+ /// returns `true` from [`is_leader`] when returning from this function, and
+ /// all other threads will receive a result that will return `false` from
+ /// [`is_leader`].
+ ///
+ /// [`BarrierWaitResult`]: struct.BarrierWaitResult.html
+ /// [`is_leader`]: struct.BarrierWaitResult.html#method.is_leader
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use spin;
+ /// use std::sync::Arc;
+ /// use std::thread;
+ ///
+ /// let mut handles = Vec::with_capacity(10);
+ /// let barrier = Arc::new(spin::Barrier::new(10));
+ /// for _ in 0..10 {
+ /// let c = barrier.clone();
+ /// // The same messages will be printed together.
+ /// // You will NOT see any interleaving.
+ /// handles.push(thread::spawn(move|| {
+ /// println!("before wait");
+ /// c.wait();
+ /// println!("after wait");
+ /// }));
+ /// }
+ /// // Wait for other threads to finish.
+ /// for handle in handles {
+ /// handle.join().unwrap();
+ /// }
+ /// ```
+ pub fn wait(&self) -> BarrierWaitResult {
+ let mut lock = self.lock.lock();
+ lock.count += 1;
+
+ if lock.count < self.num_threads {
+ // not the leader
+ let local_gen = lock.generation_id;
+
+ while local_gen == lock.generation_id && lock.count < self.num_threads {
+ drop(lock);
+ R::relax();
+ lock = self.lock.lock();
+ }
+ BarrierWaitResult(false)
+ } else {
+ // this thread is the leader,
+ // and is responsible for incrementing the generation
+ lock.count = 0;
+ lock.generation_id = lock.generation_id.wrapping_add(1);
+ BarrierWaitResult(true)
+ }
+ }
+}
+
+impl<R> Barrier<R> {
+ /// Creates a new barrier that can block a given number of threads.
+ ///
+ /// A barrier will block `n`-1 threads which call [`wait`] and then wake up
+ /// all threads at once when the `n`th thread calls [`wait`]. A Barrier created
+ /// with n = 0 will behave identically to one created with n = 1.
+ ///
+ /// [`wait`]: #method.wait
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use spin;
+ ///
+ /// let barrier = spin::Barrier::new(10);
+ /// ```
+ pub const fn new(n: usize) -> Self {
+ Self {
+ lock: Mutex::new(BarrierState {
+ count: 0,
+ generation_id: 0,
+ }),
+ num_threads: n,
+ }
+ }
+}
+
+impl BarrierWaitResult {
+ /// Returns whether this thread from [`wait`] is the "leader thread".
+ ///
+ /// Only one thread will have `true` returned from their result, all other
+ /// threads will have `false` returned.
+ ///
+ /// [`wait`]: struct.Barrier.html#method.wait
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use spin;
+ ///
+ /// let barrier = spin::Barrier::new(1);
+ /// let barrier_wait_result = barrier.wait();
+ /// println!("{:?}", barrier_wait_result.is_leader());
+ /// ```
+ pub fn is_leader(&self) -> bool {
+ self.0
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use std::prelude::v1::*;
+
+ use std::sync::mpsc::{channel, TryRecvError};
+ use std::sync::Arc;
+ use std::thread;
+
+ type Barrier = super::Barrier;
+
+ fn use_barrier(n: usize, barrier: Arc<Barrier>) {
+ let (tx, rx) = channel();
+
+ let mut ts = Vec::new();
+ for _ in 0..n - 1 {
+ let c = barrier.clone();
+ let tx = tx.clone();
+ ts.push(thread::spawn(move || {
+ tx.send(c.wait().is_leader()).unwrap();
+ }));
+ }
+
+ // At this point, all spawned threads should be blocked,
+ // so we shouldn't get anything from the port
+ assert!(match rx.try_recv() {
+ Err(TryRecvError::Empty) => true,
+ _ => false,
+ });
+
+ let mut leader_found = barrier.wait().is_leader();
+
+ // Now, the barrier is cleared and we should get data.
+ for _ in 0..n - 1 {
+ if rx.recv().unwrap() {
+ assert!(!leader_found);
+ leader_found = true;
+ }
+ }
+ assert!(leader_found);
+
+ for t in ts {
+ t.join().unwrap();
+ }
+ }
+
+ #[test]
+ fn test_barrier() {
+ const N: usize = 10;
+
+ let barrier = Arc::new(Barrier::new(N));
+
+ use_barrier(N, barrier.clone());
+
+ // use barrier twice to ensure it is reusable
+ use_barrier(N, barrier.clone());
+ }
+}