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authorValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
committerValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
commit1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch)
tree7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/winapi/src/um/gl/gl.rs
parent5ecd8cf2cba827454317368b68571df0d13d7842 (diff)
downloadfparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz
fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.zip
Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
Diffstat (limited to 'vendor/winapi/src/um/gl/gl.rs')
-rw-r--r--vendor/winapi/src/um/gl/gl.rs52
1 files changed, 52 insertions, 0 deletions
diff --git a/vendor/winapi/src/um/gl/gl.rs b/vendor/winapi/src/um/gl/gl.rs
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+// Licensed under the Apache License, Version 2.0
+// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
+// All files in the project carrying such notice may not be copied, modified, or distributed
+// except according to those terms.
+use ctypes::{c_double, c_float, c_int, c_schar, c_short, c_uchar, c_uint, c_ushort, c_void};
+//48
+pub type GLenum = c_uint;
+pub type GLboolean = c_uchar;
+pub type GLbitfield = c_uint;
+pub type GLbyte = c_schar;
+pub type GLshort = c_short;
+pub type GLint = c_int;
+pub type GLsizei = c_int;
+pub type GLubyte = c_uchar;
+pub type GLushort = c_ushort;
+pub type GLuint = c_uint;
+pub type GLfloat = c_float;
+pub type GLclampf = c_float;
+pub type GLdouble = c_double;
+pub type GLclampd = c_double;
+pub type GLvoid = c_void;
+//63
+//68
+//AccumOp
+pub const GL_ACCUM: GLenum = 0x0100;
+pub const GL_LOAD: GLenum = 0x0101;
+pub const GL_RETURN: GLenum = 0x0102;
+pub const GL_MULT: GLenum = 0x0103;
+pub const GL_ADD: GLenum = 0x0104;
+//AlphaFunction
+pub const GL_NEVER: GLenum = 0x0200;
+pub const GL_LESS: GLenum = 0x0201;
+pub const GL_EQUAL: GLenum = 0x0202;
+pub const GL_LEQUAL: GLenum = 0x0203;
+pub const GL_GREATER: GLenum = 0x0204;
+pub const GL_NOTEQUAL: GLenum = 0x0205;
+pub const GL_GEQUAL: GLenum = 0x0206;
+pub const GL_ALWAYS: GLenum = 0x0207;
+// TODO: we're missing about 1500 lines of defines and methods
+// until that time, you can use the excellent GL crate
+// https://github.com/brendanzab/gl-rs
+extern "system" {
+ pub fn glAccum(
+ op: GLenum,
+ value: GLfloat,
+ );
+ pub fn glAlphaFunc(
+ func: GLenum,
+ reference: GLclampf,
+ );
+}