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+//! Fast, SIMD-accelerated CRC32 (IEEE) checksum computation.
+//!
+//! ## Usage
+//!
+//! ### Simple usage
+//!
+//! For simple use-cases, you can call the [`hash()`] convenience function to
+//! directly compute the CRC32 checksum for a given byte slice:
+//!
+//! ```rust
+//! let checksum = crc32fast::hash(b"foo bar baz");
+//! ```
+//!
+//! ### Advanced usage
+//!
+//! For use-cases that require more flexibility or performance, for example when
+//! processing large amounts of data, you can create and manipulate a [`Hasher`]:
+//!
+//! ```rust
+//! use crc32fast::Hasher;
+//!
+//! let mut hasher = Hasher::new();
+//! hasher.update(b"foo bar baz");
+//! let checksum = hasher.finalize();
+//! ```
+//!
+//! ## Performance
+//!
+//! This crate contains multiple CRC32 implementations:
+//!
+//! - A fast baseline implementation which processes up to 16 bytes per iteration
+//! - An optimized implementation for modern `x86` using `sse` and `pclmulqdq` instructions
+//!
+//! Calling the [`Hasher::new`] constructor at runtime will perform a feature detection to select the most
+//! optimal implementation for the current CPU feature set.
+
+#![cfg_attr(not(feature = "std"), no_std)]
+#![cfg_attr(
+ all(feature = "nightly", target_arch = "aarch64"),
+ feature(stdsimd, aarch64_target_feature)
+)]
+
+#[deny(missing_docs)]
+#[cfg(test)]
+#[macro_use]
+extern crate quickcheck;
+
+#[macro_use]
+extern crate cfg_if;
+
+#[cfg(feature = "std")]
+use std as core;
+
+use core::fmt;
+use core::hash;
+
+mod baseline;
+mod combine;
+mod specialized;
+mod table;
+
+/// Computes the CRC32 hash of a byte slice.
+///
+/// Check out [`Hasher`] for more advanced use-cases.
+pub fn hash(buf: &[u8]) -> u32 {
+ let mut h = Hasher::new();
+ h.update(buf);
+ h.finalize()
+}
+
+#[derive(Clone)]
+enum State {
+ Baseline(baseline::State),
+ Specialized(specialized::State),
+}
+
+#[derive(Clone)]
+/// Represents an in-progress CRC32 computation.
+pub struct Hasher {
+ amount: u64,
+ state: State,
+}
+
+const DEFAULT_INIT_STATE: u32 = 0;
+
+impl Hasher {
+ /// Create a new `Hasher`.
+ ///
+ /// This will perform a CPU feature detection at runtime to select the most
+ /// optimal implementation for the current processor architecture.
+ pub fn new() -> Self {
+ Self::new_with_initial(DEFAULT_INIT_STATE)
+ }
+
+ /// Create a new `Hasher` with an initial CRC32 state.
+ ///
+ /// This works just like `Hasher::new`, except that it allows for an initial
+ /// CRC32 state to be passed in.
+ pub fn new_with_initial(init: u32) -> Self {
+ Self::new_with_initial_len(init, 0)
+ }
+
+ /// Create a new `Hasher` with an initial CRC32 state.
+ ///
+ /// As `new_with_initial`, but also accepts a length (in bytes). The
+ /// resulting object can then be used with `combine` to compute `crc(a ||
+ /// b)` from `crc(a)`, `crc(b)`, and `len(b)`.
+ pub fn new_with_initial_len(init: u32, amount: u64) -> Self {
+ Self::internal_new_specialized(init, amount)
+ .unwrap_or_else(|| Self::internal_new_baseline(init, amount))
+ }
+
+ #[doc(hidden)]
+ // Internal-only API. Don't use.
+ pub fn internal_new_baseline(init: u32, amount: u64) -> Self {
+ Hasher {
+ amount,
+ state: State::Baseline(baseline::State::new(init)),
+ }
+ }
+
+ #[doc(hidden)]
+ // Internal-only API. Don't use.
+ pub fn internal_new_specialized(init: u32, amount: u64) -> Option<Self> {
+ {
+ if let Some(state) = specialized::State::new(init) {
+ return Some(Hasher {
+ amount,
+ state: State::Specialized(state),
+ });
+ }
+ }
+ None
+ }
+
+ /// Process the given byte slice and update the hash state.
+ pub fn update(&mut self, buf: &[u8]) {
+ self.amount += buf.len() as u64;
+ match self.state {
+ State::Baseline(ref mut state) => state.update(buf),
+ State::Specialized(ref mut state) => state.update(buf),
+ }
+ }
+
+ /// Finalize the hash state and return the computed CRC32 value.
+ pub fn finalize(self) -> u32 {
+ match self.state {
+ State::Baseline(state) => state.finalize(),
+ State::Specialized(state) => state.finalize(),
+ }
+ }
+
+ /// Reset the hash state.
+ pub fn reset(&mut self) {
+ self.amount = 0;
+ match self.state {
+ State::Baseline(ref mut state) => state.reset(),
+ State::Specialized(ref mut state) => state.reset(),
+ }
+ }
+
+ /// Combine the hash state with the hash state for the subsequent block of bytes.
+ pub fn combine(&mut self, other: &Self) {
+ self.amount += other.amount;
+ let other_crc = other.clone().finalize();
+ match self.state {
+ State::Baseline(ref mut state) => state.combine(other_crc, other.amount),
+ State::Specialized(ref mut state) => state.combine(other_crc, other.amount),
+ }
+ }
+}
+
+impl fmt::Debug for Hasher {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_struct("crc32fast::Hasher").finish()
+ }
+}
+
+impl Default for Hasher {
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
+impl hash::Hasher for Hasher {
+ fn write(&mut self, bytes: &[u8]) {
+ self.update(bytes)
+ }
+
+ fn finish(&self) -> u64 {
+ u64::from(self.clone().finalize())
+ }
+}
+
+#[cfg(test)]
+mod test {
+ use super::Hasher;
+
+ quickcheck! {
+ fn combine(bytes_1: Vec<u8>, bytes_2: Vec<u8>) -> bool {
+ let mut hash_a = Hasher::new();
+ hash_a.update(&bytes_1);
+ hash_a.update(&bytes_2);
+ let mut hash_b = Hasher::new();
+ hash_b.update(&bytes_2);
+ let mut hash_c = Hasher::new();
+ hash_c.update(&bytes_1);
+ hash_c.combine(&hash_b);
+
+ hash_a.finalize() == hash_c.finalize()
+ }
+
+ fn combine_from_len(bytes_1: Vec<u8>, bytes_2: Vec<u8>) -> bool {
+ let mut hash_a = Hasher::new();
+ hash_a.update(&bytes_1);
+ let a = hash_a.finalize();
+
+ let mut hash_b = Hasher::new();
+ hash_b.update(&bytes_2);
+ let b = hash_b.finalize();
+
+ let mut hash_ab = Hasher::new();
+ hash_ab.update(&bytes_1);
+ hash_ab.update(&bytes_2);
+ let ab = hash_ab.finalize();
+
+ let mut reconstructed = Hasher::new_with_initial_len(a, bytes_1.len() as u64);
+ let hash_b_reconstructed = Hasher::new_with_initial_len(b, bytes_2.len() as u64);
+
+ reconstructed.combine(&hash_b_reconstructed);
+
+ reconstructed.finalize() == ab
+ }
+ }
+}