diff options
Diffstat (limited to 'vendor/exr/src/meta')
-rw-r--r-- | vendor/exr/src/meta/attribute.rs | 2226 | ||||
-rw-r--r-- | vendor/exr/src/meta/header.rs | 1197 | ||||
-rw-r--r-- | vendor/exr/src/meta/mod.rs | 821 |
3 files changed, 0 insertions, 4244 deletions
diff --git a/vendor/exr/src/meta/attribute.rs b/vendor/exr/src/meta/attribute.rs deleted file mode 100644 index 5b71e82..0000000 --- a/vendor/exr/src/meta/attribute.rs +++ /dev/null @@ -1,2226 +0,0 @@ - -//! Contains all meta data attributes. -//! Each layer can have any number of [`Attribute`]s, including custom attributes. - -use smallvec::SmallVec; - - -/// Contains one of all possible attributes. -/// Includes a variant for custom attributes. -#[derive(Debug, Clone, PartialEq)] -pub enum AttributeValue { - - /// Channel meta data. - ChannelList(ChannelList), - - /// Color space definition. - Chromaticities(Chromaticities), - - /// Compression method of this layer. - Compression(Compression), - - /// This image is an environment map. - EnvironmentMap(EnvironmentMap), - - /// Film roll information. - KeyCode(KeyCode), - - /// Order of the bocks in the file. - LineOrder(LineOrder), - - /// A 3x3 matrix of floats. - Matrix3x3(Matrix3x3), - - /// A 4x4 matrix of floats. - Matrix4x4(Matrix4x4), - - /// 8-bit rgba Preview of the image. - Preview(Preview), - - /// An integer dividend and divisor. - Rational(Rational), - - /// Deep or flat and tiled or scan line. - BlockType(BlockType), - - /// List of texts. - TextVector(Vec<Text>), - - /// How to tile up the image. - TileDescription(TileDescription), - - /// Timepoint and more. - TimeCode(TimeCode), - - /// A string of byte-chars. - Text(Text), - - /// 64-bit float - F64(f64), - - /// 32-bit float - F32(f32), - - /// 32-bit signed integer - I32(i32), - - /// 2D integer rectangle. - IntegerBounds(IntegerBounds), - - /// 2D float rectangle. - FloatRect(FloatRect), - - /// 2D integer vector. - IntVec2(Vec2<i32>), - - /// 2D float vector. - FloatVec2(Vec2<f32>), - - /// 3D integer vector. - IntVec3((i32, i32, i32)), - - /// 3D float vector. - FloatVec3((f32, f32, f32)), - - /// A custom attribute. - /// Contains the type name of this value. - Custom { - - /// The name of the type this attribute is an instance of. - kind: Text, - - /// The value, stored in little-endian byte order, of the value. - /// Use the `exr::io::Data` trait to extract binary values from this vector. - bytes: Vec<u8> - }, -} - -/// A byte array with each byte being a char. -/// This is not UTF an must be constructed from a standard string. -// TODO is this ascii? use a rust ascii crate? -#[derive(Clone, PartialEq, Ord, PartialOrd, Default)] // hash implemented manually -pub struct Text { - bytes: TextBytes, -} - -/// Contains time information for this frame within a sequence. -/// Also defined methods to compile this information into a -/// `TV60`, `TV50` or `Film24` bit sequence, packed into `u32`. -/// -/// Satisfies the [SMPTE standard 12M-1999](https://en.wikipedia.org/wiki/SMPTE_timecode). -/// For more in-depth information, see [philrees.co.uk/timecode](http://www.philrees.co.uk/articles/timecode.htm). -#[derive(Copy, Debug, Clone, Eq, PartialEq, Hash, Default)] -pub struct TimeCode { - - /// Hours 0 - 23 are valid. - pub hours: u8, - - /// Minutes 0 - 59 are valid. - pub minutes: u8, - - /// Seconds 0 - 59 are valid. - pub seconds: u8, - - /// Frame Indices 0 - 29 are valid. - pub frame: u8, - - /// Whether this is a drop frame. - pub drop_frame: bool, - - /// Whether this is a color frame. - pub color_frame: bool, - - /// Field Phase. - pub field_phase: bool, - - /// Flags for `TimeCode.binary_groups`. - pub binary_group_flags: [bool; 3], - - /// The user-defined control codes. - /// Every entry in this array can use at most 3 bits. - /// This results in a maximum value of 15, including 0, for each `u8`. - pub binary_groups: [u8; 8] -} - -/// layer type, specifies block type and deepness. -#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] -pub enum BlockType { - - /// Corresponds to the string value `scanlineimage`. - ScanLine, - - /// Corresponds to the string value `tiledimage`. - Tile, - - /// Corresponds to the string value `deepscanline`. - DeepScanLine, - - /// Corresponds to the string value `deeptile`. - DeepTile, -} - -/// The string literals used to represent a `BlockType` in a file. -pub mod block_type_strings { - - /// Type attribute text value of flat scan lines - pub const SCAN_LINE: &'static [u8] = b"scanlineimage"; - - /// Type attribute text value of flat tiles - pub const TILE: &'static [u8] = b"tiledimage"; - - /// Type attribute text value of deep scan lines - pub const DEEP_SCAN_LINE: &'static [u8] = b"deepscanline"; - - /// Type attribute text value of deep tiles - pub const DEEP_TILE: &'static [u8] = b"deeptile"; -} - - -pub use crate::compression::Compression; - -/// The integer rectangle describing where an layer is placed on the infinite 2D global space. -pub type DataWindow = IntegerBounds; - -/// The integer rectangle limiting which part of the infinite 2D global space should be displayed. -pub type DisplayWindow = IntegerBounds; - -/// An integer dividend and divisor, together forming a ratio. -pub type Rational = (i32, u32); - -/// A float matrix with four rows and four columns. -pub type Matrix4x4 = [f32; 4*4]; - -/// A float matrix with three rows and three columns. -pub type Matrix3x3 = [f32; 3*3]; - -/// A rectangular section anywhere in 2D integer space. -/// Valid from minimum coordinate (including) `-1,073,741,822` -/// to maximum coordinate (including) `1,073,741,822`, the value of (`i32::MAX/2 -1`). -#[derive(Clone, Copy, Debug, Eq, PartialEq, Default, Hash)] -pub struct IntegerBounds { - - /// The top left corner of this rectangle. - /// The `Box2I32` includes this pixel if the size is not zero. - pub position: Vec2<i32>, - - /// How many pixels to include in this `Box2I32`. - /// Extends to the right and downwards. - /// Does not include the actual boundary, just like `Vec::len()`. - pub size: Vec2<usize>, -} - -/// A rectangular section anywhere in 2D float space. -#[derive(Clone, Copy, Debug, PartialEq)] -pub struct FloatRect { - - /// The top left corner location of the rectangle (inclusive) - pub min: Vec2<f32>, - - /// The bottom right corner location of the rectangle (inclusive) - pub max: Vec2<f32> -} - -/// A List of channels. Channels must be sorted alphabetically. -#[derive(Clone, Debug, Eq, PartialEq, Hash)] -pub struct ChannelList { - - /// The channels in this list. - pub list: SmallVec<[ChannelDescription; 5]>, - - /// The number of bytes that one pixel in this image needs. - // FIXME this needs to account for subsampling anywhere? - pub bytes_per_pixel: usize, // FIXME only makes sense for flat images! - - /// The sample type of all channels, if all channels have the same type. - pub uniform_sample_type: Option<SampleType>, -} - -/// A single channel in an layer. -/// Does not contain the actual pixel data, -/// but instead merely describes it. -#[derive(Clone, Debug, Eq, PartialEq, Hash)] -pub struct ChannelDescription { - - /// One of "R", "G", or "B" most of the time. - pub name: Text, - - /// U32, F16 or F32. - pub sample_type: SampleType, - - /// This attribute only tells lossy compression methods - /// whether this value should be quantized exponentially or linearly. - /// - /// Should be `false` for red, green, or blue channels. - /// Should be `true` for hue, chroma, saturation, or alpha channels. - pub quantize_linearly: bool, - - /// How many of the samples are skipped compared to the other channels in this layer. - /// - /// Can be used for chroma subsampling for manual lossy data compression. - /// Values other than 1 are allowed only in flat, scan-line based images. - /// If an image is deep or tiled, x and y sampling rates for all of its channels must be 1. - pub sampling: Vec2<usize>, -} - -/// The type of samples in this channel. -#[derive(Clone, Debug, Eq, PartialEq, Copy, Hash)] -pub enum SampleType { - - /// This channel contains 32-bit unsigned int values. - U32, - - /// This channel contains 16-bit float values. - F16, - - /// This channel contains 32-bit float values. - F32, -} - -/// The color space of the pixels. -/// -/// If a file doesn't have a chromaticities attribute, display software -/// should assume that the file's primaries and the white point match `Rec. ITU-R BT.709-3`. -#[derive(Debug, Clone, Copy, PartialEq)] -pub struct Chromaticities { - - /// "Red" location on the CIE XY chromaticity diagram. - pub red: Vec2<f32>, - - /// "Green" location on the CIE XY chromaticity diagram. - pub green: Vec2<f32>, - - /// "Blue" location on the CIE XY chromaticity diagram. - pub blue: Vec2<f32>, - - /// "White" location on the CIE XY chromaticity diagram. - pub white: Vec2<f32> -} - -/// If this attribute is present, it describes -/// how this texture should be projected onto an environment. -#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] -pub enum EnvironmentMap { - - /// This image is an environment map projected like a world map. - LatitudeLongitude, - - /// This image contains the six sides of a cube. - Cube, -} - -/// Uniquely identifies a motion picture film frame. -#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] -pub struct KeyCode { - - /// Identifies a film manufacturer. - pub film_manufacturer_code: i32, - - /// Identifies a film type. - pub film_type: i32, - - /// Specifies the film roll prefix. - pub film_roll_prefix: i32, - - /// Specifies the film count. - pub count: i32, - - /// Specifies the perforation offset. - pub perforation_offset: i32, - - /// Specifies the perforation count of each single frame. - pub perforations_per_frame: i32, - - /// Specifies the perforation count of each single film. - pub perforations_per_count: i32, -} - -/// In what order the `Block`s of pixel data appear in a file. -#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] -pub enum LineOrder { - - /// The blocks in the file are ordered in descending rows from left to right. - /// When compressing in parallel, this option requires potentially large amounts of memory. - /// In that case, use `LineOrder::Unspecified` for best performance. - Increasing, - - /// The blocks in the file are ordered in ascending rows from right to left. - /// When compressing in parallel, this option requires potentially large amounts of memory. - /// In that case, use `LineOrder::Unspecified` for best performance. - Decreasing, - - /// The blocks are not ordered in a specific way inside the file. - /// In multi-core file writing, this option offers the best performance. - Unspecified, -} - -/// A small `rgba` image of `i8` values that approximates the real exr image. -// TODO is this linear? -#[derive(Clone, Eq, PartialEq)] -pub struct Preview { - - /// The dimensions of the preview image. - pub size: Vec2<usize>, - - /// An array with a length of 4 × width × height. - /// The pixels are stored in `LineOrder::Increasing`. - /// Each pixel consists of the four `u8` values red, green, blue, alpha. - pub pixel_data: Vec<i8>, -} - -/// Describes how the layer is divided into tiles. -/// Specifies the size of each tile in the image -/// and whether this image contains multiple resolution levels. -#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] -pub struct TileDescription { - - /// The size of each tile. - /// Stays the same number of pixels across all levels. - pub tile_size: Vec2<usize>, - - /// Whether to also store smaller versions of the image. - pub level_mode: LevelMode, - - /// Whether to round up or down when calculating Mip/Rip levels. - pub rounding_mode: RoundingMode, -} - -/// Whether to also store increasingly smaller versions of the original image. -#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] -pub enum LevelMode { - - /// Only a single level. - Singular, - - /// Levels with a similar aspect ratio. - MipMap, - - /// Levels with all possible aspect ratios. - RipMap, -} - - -/// The raw bytes that make up a string in an exr file. -/// Each `u8` is a single char. -// will mostly be "R", "G", "B" or "deepscanlineimage" -pub type TextBytes = SmallVec<[u8; 24]>; - -/// A byte slice, interpreted as text -pub type TextSlice = [u8]; - - -use crate::io::*; -use crate::meta::{sequence_end}; -use crate::error::*; -use crate::math::{RoundingMode, Vec2}; -use half::f16; -use std::convert::{TryFrom}; -use std::borrow::Borrow; -use std::hash::{Hash, Hasher}; -use bit_field::BitField; - - -fn invalid_type() -> Error { - Error::invalid("attribute type mismatch") -} - - -impl Text { - - /// Create a `Text` from an `str` reference. - /// Returns `None` if this string contains unsupported chars. - pub fn new_or_none(string: impl AsRef<str>) -> Option<Self> { - let vec : Option<TextBytes> = string.as_ref().chars() - .map(|character| u8::try_from(character as u64).ok()) - .collect(); - - vec.map(Self::from_bytes_unchecked) - } - - /// Create a `Text` from an `str` reference. - /// Panics if this string contains unsupported chars. - pub fn new_or_panic(string: impl AsRef<str>) -> Self { - Self::new_or_none(string).expect("exr::Text contains unsupported characters") - } - - /// Create a `Text` from a slice of bytes, - /// without checking any of the bytes. - pub fn from_slice_unchecked(text: &TextSlice) -> Self { - Self::from_bytes_unchecked(SmallVec::from_slice(text)) - } - - /// Create a `Text` from the specified bytes object, - /// without checking any of the bytes. - pub fn from_bytes_unchecked(bytes: TextBytes) -> Self { - Text { bytes } - } - - /// The internal ASCII bytes this text is made of. - pub fn as_slice(&self) -> &TextSlice { - self.bytes.as_slice() - } - - /// Check whether this string is valid, adjusting `long_names` if required. - /// If `long_names` is not provided, text length will be entirely unchecked. - pub fn validate(&self, null_terminated: bool, long_names: Option<&mut bool>) -> UnitResult { - Self::validate_bytes(self.as_slice(), null_terminated, long_names) - } - - /// Check whether some bytes are valid, adjusting `long_names` if required. - /// If `long_names` is not provided, text length will be entirely unchecked. - pub fn validate_bytes(text: &TextSlice, null_terminated: bool, long_names: Option<&mut bool>) -> UnitResult { - if null_terminated && text.is_empty() { - return Err(Error::invalid("text must not be empty")); - } - - if let Some(long) = long_names { - if text.len() >= 256 { return Err(Error::invalid("text must not be longer than 255")); } - if text.len() >= 32 { *long = true; } - } - - Ok(()) - } - - /// The byte count this string would occupy if it were encoded as a null-terminated string. - pub fn null_terminated_byte_size(&self) -> usize { - self.bytes.len() + sequence_end::byte_size() - } - - /// The byte count this string would occupy if it were encoded as a size-prefixed string. - pub fn i32_sized_byte_size(&self) -> usize { - self.bytes.len() + i32::BYTE_SIZE - } - - /// Write the length of a string and then the contents with that length. - pub fn write_i32_sized<W: Write>(&self, write: &mut W) -> UnitResult { - debug_assert!(self.validate( false, None).is_ok(), "text size bug"); - i32::write(usize_to_i32(self.bytes.len()), write)?; - Self::write_unsized_bytes(self.bytes.as_slice(), write) - } - - /// Without validation, write this instance to the byte stream. - fn write_unsized_bytes<W: Write>(bytes: &[u8], write: &mut W) -> UnitResult { - u8::write_slice(write, bytes)?; - Ok(()) - } - - /// Read the length of a string and then the contents with that length. - pub fn read_i32_sized<R: Read>(read: &mut R, max_size: usize) -> Result<Self> { - let size = i32_to_usize(i32::read(read)?, "vector size")?; - Ok(Text::from_bytes_unchecked(SmallVec::from_vec(u8::read_vec(read, size, 1024, Some(max_size), "text attribute length")?))) - } - - /// Read the contents with that length. - pub fn read_sized<R: Read>(read: &mut R, size: usize) -> Result<Self> { - const SMALL_SIZE: usize = 24; - - // for small strings, read into small vec without heap allocation - if size <= SMALL_SIZE { - let mut buffer = [0_u8; SMALL_SIZE]; - let data = &mut buffer[..size]; - - read.read_exact(data)?; - Ok(Text::from_bytes_unchecked(SmallVec::from_slice(data))) - } - - // for large strings, read a dynamic vec of arbitrary size - else { - Ok(Text::from_bytes_unchecked(SmallVec::from_vec(u8::read_vec(read, size, 1024, None, "text attribute length")?))) - } - } - - /// Write the string contents and a null-terminator. - pub fn write_null_terminated<W: Write>(&self, write: &mut W) -> UnitResult { - Self::write_null_terminated_bytes(self.as_slice(), write) - } - - /// Write the string contents and a null-terminator. - fn write_null_terminated_bytes<W: Write>(bytes: &[u8], write: &mut W) -> UnitResult { - debug_assert!(!bytes.is_empty(), "text is empty bug"); // required to avoid mixup with "sequece_end" - - Text::write_unsized_bytes(bytes, write)?; - sequence_end::write(write)?; - Ok(()) - } - - /// Read a string until the null-terminator is found. Then skips the null-terminator. - pub fn read_null_terminated<R: Read>(read: &mut R, max_len: usize) -> Result<Self> { - let mut bytes = smallvec![ u8::read(read)? ]; // null-terminated strings are always at least 1 byte - - loop { - match u8::read(read)? { - 0 => break, - non_terminator => bytes.push(non_terminator), - } - - if bytes.len() > max_len { - return Err(Error::invalid("text too long")) - } - } - - Ok(Text { bytes }) - } - - /// Allows any text length since it is only used for attribute values, - /// but not attribute names, attribute type names, or channel names. - fn read_vec_of_i32_sized( - read: &mut PeekRead<impl Read>, - total_byte_size: usize - ) -> Result<Vec<Text>> - { - let mut result = Vec::with_capacity(2); - - // length of the text-vector can be inferred from attribute size - let mut processed_bytes = 0; - - while processed_bytes < total_byte_size { - let text = Text::read_i32_sized(read, total_byte_size)?; - processed_bytes += ::std::mem::size_of::<i32>(); // size i32 of the text - processed_bytes += text.bytes.len(); - result.push(text); - } - - // the expected byte size did not match the actual text byte size - if processed_bytes != total_byte_size { - return Err(Error::invalid("text array byte size")) - } - - Ok(result) - } - - /// Allows any text length since it is only used for attribute values, - /// but not attribute names, attribute type names, or channel names. - fn write_vec_of_i32_sized_texts<W: Write>(write: &mut W, texts: &[Text]) -> UnitResult { - // length of the text-vector can be inferred from attribute size - for text in texts { - text.write_i32_sized(write)?; - } - - Ok(()) - } - - /// The underlying bytes that represent this text. - pub fn bytes(&self) -> &[u8] { - self.bytes.as_slice() - } - - /// Iterate over the individual chars in this text, similar to `String::chars()`. - /// Does not do any heap-allocation but borrows from this instance instead. - pub fn chars(&self) -> impl '_ + Iterator<Item = char> { - self.bytes.iter().map(|&byte| byte as char) - } - - /// Compare this `exr::Text` with a plain `&str`. - pub fn eq(&self, string: &str) -> bool { - string.chars().eq(self.chars()) - } - - /// Compare this `exr::Text` with a plain `&str` ignoring capitalization. - pub fn eq_case_insensitive(&self, string: &str) -> bool { - // this is technically not working for a "turkish i", but those cannot be encoded in exr files anyways - let self_chars = self.chars().map(|char| char.to_ascii_lowercase()); - let string_chars = string.chars().flat_map(|ch| ch.to_lowercase()); - - string_chars.eq(self_chars) - } -} - -impl PartialEq<str> for Text { - fn eq(&self, other: &str) -> bool { - self.eq(other) - } -} - -impl PartialEq<Text> for str { - fn eq(&self, other: &Text) -> bool { - other.eq(self) - } -} - -impl Eq for Text {} - -impl Borrow<TextSlice> for Text { - fn borrow(&self) -> &TextSlice { - self.as_slice() - } -} - -// forwarding implementation. guarantees `text.borrow().hash() == text.hash()` (required for Borrow) -impl Hash for Text { - fn hash<H: Hasher>(&self, state: &mut H) { - self.bytes.hash(state) - } -} - -impl Into<String> for Text { - fn into(self) -> String { - self.to_string() - } -} - -impl<'s> From<&'s str> for Text { - - /// Panics if the string contains an unsupported character - fn from(str: &'s str) -> Self { - Self::new_or_panic(str) - } -} - - -/* TODO (currently conflicts with From<&str>) -impl<'s> TryFrom<&'s str> for Text { - type Error = String; - - fn try_from(value: &'s str) -> std::result::Result<Self, Self::Error> { - Text::new_or_none(value) - .ok_or_else(|| format!( - "exr::Text does not support all characters in the string `{}`", - value - )) - } -}*/ - - -impl ::std::fmt::Debug for Text { - fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result { - write!(f, "exr::Text(\"{}\")", self) - } -} - -// automatically implements to_string for us -impl ::std::fmt::Display for Text { - fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result { - use std::fmt::Write; - - for &byte in self.bytes.iter() { - f.write_char(byte as char)?; - } - - Ok(()) - } -} - - -impl ChannelList { - - /// Does not validate channel order. - pub fn new(channels: SmallVec<[ChannelDescription; 5]>) -> Self { - let uniform_sample_type = { - if let Some(first) = channels.first() { - let has_uniform_types = channels.iter().skip(1) - .all(|chan| chan.sample_type == first.sample_type); - - if has_uniform_types { Some(first.sample_type) } else { None } - } - else { None } - }; - - ChannelList { - bytes_per_pixel: channels.iter().map(|channel| channel.sample_type.bytes_per_sample()).sum(), - list: channels, uniform_sample_type, - } - } - - /// Iterate over the channels, and adds to each channel the byte offset of the channels sample type. - /// Assumes the internal channel list is properly sorted. - pub fn channels_with_byte_offset(&self) -> impl Iterator<Item=(usize, &ChannelDescription)> { - self.list.iter().scan(0, |byte_position, channel|{ - let previous_position = *byte_position; - *byte_position += channel.sample_type.bytes_per_sample(); - Some((previous_position, channel)) - }) - } - - /// Return the index of the channel with the exact name, case sensitive, or none. - /// Potentially uses less than linear time. - pub fn find_index_of_channel(&self, exact_name: &Text) -> Option<usize> { - self.list.binary_search_by_key(&exact_name.bytes(), |chan| chan.name.bytes()).ok() - } - - // TODO use this in compression methods - /*pub fn pixel_section_indices(&self, bounds: IntegerBounds) -> impl '_ + Iterator<Item=(&Channel, usize, usize)> { - (bounds.position.y() .. bounds.end().y()).flat_map(|y| { - self.list - .filter(|channel| mod_p(y, usize_to_i32(channel.sampling.1)) == 0) - .flat_map(|channel|{ - (bounds.position.x() .. bounds.end().x()) - .filter(|x| mod_p(*x, usize_to_i32(channel.sampling.0)) == 0) - .map(|x| (channel, x, y)) - }) - }) - }*/ -} - -impl BlockType { - - /// The corresponding attribute type name literal - const TYPE_NAME: &'static [u8] = type_names::TEXT; - - /// Return a `BlockType` object from the specified attribute text value. - pub fn parse(text: Text) -> Result<Self> { - match text.as_slice() { - block_type_strings::SCAN_LINE => Ok(BlockType::ScanLine), - block_type_strings::TILE => Ok(BlockType::Tile), - - block_type_strings::DEEP_SCAN_LINE => Ok(BlockType::DeepScanLine), - block_type_strings::DEEP_TILE => Ok(BlockType::DeepTile), - - _ => Err(Error::invalid("block type attribute value")), - } - } - - /// Without validation, write this instance to the byte stream. - pub fn write(&self, write: &mut impl Write) -> UnitResult { - u8::write_slice(write, self.to_text_bytes())?; - Ok(()) - } - - /// Returns the raw attribute text value this type is represented by in a file. - pub fn to_text_bytes(&self) -> &[u8] { - match self { - BlockType::ScanLine => block_type_strings::SCAN_LINE, - BlockType::Tile => block_type_strings::TILE, - BlockType::DeepScanLine => block_type_strings::DEEP_SCAN_LINE, - BlockType::DeepTile => block_type_strings::DEEP_TILE, - } - } - - /// Number of bytes this would consume in an exr file. - pub fn byte_size(&self) -> usize { - self.to_text_bytes().len() - } -} - - -impl IntegerBounds { - - /// Create a box with no size located at (0,0). - pub fn zero() -> Self { - Self::from_dimensions(Vec2(0, 0)) - } - - /// Create a box with a size starting at zero. - pub fn from_dimensions(size: impl Into<Vec2<usize>>) -> Self { - Self::new(Vec2(0,0), size) - } - - /// Create a box with a size and an origin point. - pub fn new(start: impl Into<Vec2<i32>>, size: impl Into<Vec2<usize>>) -> Self { - Self { position: start.into(), size: size.into() } - } - - /// Returns the top-right coordinate of the rectangle. - /// The row and column described by this vector are not included in the rectangle, - /// just like `Vec::len()`. - pub fn end(self) -> Vec2<i32> { - self.position + self.size.to_i32() // larger than max int32 is panic - } - - /// Returns the maximum coordinate that a value in this rectangle may have. - pub fn max(self) -> Vec2<i32> { - self.end() - Vec2(1,1) - } - - /// Validate this instance. - pub fn validate(&self, max_size: Option<Vec2<usize>>) -> UnitResult { - if let Some(max_size) = max_size { - if self.size.width() > max_size.width() || self.size.height() > max_size.height() { - return Err(Error::invalid("window attribute dimension value")); - } - } - - let min_i64 = Vec2(self.position.x() as i64, self.position.y() as i64); - - let max_i64 = Vec2( - self.position.x() as i64 + self.size.width() as i64, - self.position.y() as i64 + self.size.height() as i64, - ); - - Self::validate_min_max_u64(min_i64, max_i64) - } - - fn validate_min_max_u64(min: Vec2<i64>, max: Vec2<i64>) -> UnitResult { - let max_box_size_as_i64 = (i32::MAX / 2) as i64; // as defined in the original c++ library - - if max.x() >= max_box_size_as_i64 - || max.y() >= max_box_size_as_i64 - || min.x() <= -max_box_size_as_i64 - || min.y() <= -max_box_size_as_i64 - { - return Err(Error::invalid("window size exceeding integer maximum")); - } - - Ok(()) - } - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - 4 * i32::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - let Vec2(x_min, y_min) = self.position; - let Vec2(x_max, y_max) = self.max(); - - x_min.write(write)?; - y_min.write(write)?; - x_max.write(write)?; - y_max.write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - let x_min = i32::read(read)?; - let y_min = i32::read(read)?; - let x_max = i32::read(read)?; - let y_max = i32::read(read)?; - - let min = Vec2(x_min.min(x_max), y_min.min(y_max)); - let max = Vec2(x_min.max(x_max), y_min.max(y_max)); - - // prevent addition overflow - Self::validate_min_max_u64( - Vec2(min.x() as i64, min.y() as i64), - Vec2(max.x() as i64, max.y() as i64), - )?; - - // add one to max because the max inclusive, but the size is not - let size = Vec2(max.x() + 1 - min.x(), max.y() + 1 - min.y()); - let size = size.to_usize("box coordinates")?; - - Ok(IntegerBounds { position: min, size }) - } - - /// Create a new rectangle which is offset by the specified origin. - pub fn with_origin(self, origin: Vec2<i32>) -> Self { // TODO rename to "move" or "translate"? - IntegerBounds { position: self.position + origin, .. self } - } - - /// Returns whether the specified rectangle is equal to or inside this rectangle. - pub fn contains(self, subset: Self) -> bool { - subset.position.x() >= self.position.x() - && subset.position.y() >= self.position.y() - && subset.end().x() <= self.end().x() - && subset.end().y() <= self.end().y() - } -} - - -impl FloatRect { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - 4 * f32::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - self.min.x().write(write)?; - self.min.y().write(write)?; - self.max.x().write(write)?; - self.max.y().write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - let x_min = f32::read(read)?; - let y_min = f32::read(read)?; - let x_max = f32::read(read)?; - let y_max = f32::read(read)?; - - Ok(FloatRect { - min: Vec2(x_min, y_min), - max: Vec2(x_max, y_max) - }) - } -} - -impl SampleType { - - /// How many bytes a single sample takes up. - pub fn bytes_per_sample(&self) -> usize { - match self { - SampleType::F16 => f16::BYTE_SIZE, - SampleType::F32 => f32::BYTE_SIZE, - SampleType::U32 => u32::BYTE_SIZE, - } - } - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - i32::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - match *self { - SampleType::U32 => 0_i32, - SampleType::F16 => 1_i32, - SampleType::F32 => 2_i32, - }.write(write)?; - - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - // there's definitely going to be more than 255 different pixel types in the future - Ok(match i32::read(read)? { - 0 => SampleType::U32, - 1 => SampleType::F16, - 2 => SampleType::F32, - _ => return Err(Error::invalid("pixel type attribute value")), - }) - } -} - -impl ChannelDescription { - /// Choose whether to compress samples linearly or not, based on the channel name. - /// Luminance-based channels will be compressed differently than linear data such as alpha. - pub fn guess_quantization_linearity(name: &Text) -> bool { - !( - name.eq_case_insensitive("R") || name.eq_case_insensitive("G") || - name.eq_case_insensitive("B") || name.eq_case_insensitive("L") || - name.eq_case_insensitive("Y") || name.eq_case_insensitive("X") || - name.eq_case_insensitive("Z") - ) - } - - /// Create a new channel with the specified properties and a sampling rate of (1,1). - /// Automatically chooses the linearity for compression based on the channel name. - pub fn named(name: impl Into<Text>, sample_type: SampleType) -> Self { - let name = name.into(); - let linearity = Self::guess_quantization_linearity(&name); - Self::new(name, sample_type, linearity) - } - - /*pub fn from_name<T: Into<Sample> + Default>(name: impl Into<Text>) -> Self { - Self::named(name, T::default().into().sample_type()) - }*/ - - /// Create a new channel with the specified properties and a sampling rate of (1,1). - pub fn new(name: impl Into<Text>, sample_type: SampleType, quantize_linearly: bool) -> Self { - Self { name: name.into(), sample_type, quantize_linearly, sampling: Vec2(1, 1) } - } - - /// The count of pixels this channel contains, respecting subsampling. - // FIXME this must be used everywhere - pub fn subsampled_pixels(&self, dimensions: Vec2<usize>) -> usize { - self.subsampled_resolution(dimensions).area() - } - - /// The resolution pf this channel, respecting subsampling. - pub fn subsampled_resolution(&self, dimensions: Vec2<usize>) -> Vec2<usize> { - dimensions / self.sampling - } - - /// Number of bytes this would consume in an exr file. - pub fn byte_size(&self) -> usize { - self.name.null_terminated_byte_size() - + SampleType::byte_size() - + 1 // is_linear - + 3 // reserved bytes - + 2 * u32::BYTE_SIZE // sampling x, y - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - Text::write_null_terminated(&self.name, write)?; - self.sample_type.write(write)?; - - match self.quantize_linearly { - false => 0_u8, - true => 1_u8, - }.write(write)?; - - i8::write_slice(write, &[0_i8, 0_i8, 0_i8])?; - i32::write(usize_to_i32(self.sampling.x()), write)?; - i32::write(usize_to_i32(self.sampling.y()), write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - let name = Text::read_null_terminated(read, 256)?; - let sample_type = SampleType::read(read)?; - - let is_linear = match u8::read(read)? { - 1 => true, - 0 => false, - _ => return Err(Error::invalid("channel linearity attribute value")), - }; - - let mut reserved = [0_i8; 3]; - i8::read_slice(read, &mut reserved)?; - - let x_sampling = i32_to_usize(i32::read(read)?, "x channel sampling")?; - let y_sampling = i32_to_usize(i32::read(read)?, "y channel sampling")?; - - Ok(ChannelDescription { - name, sample_type, - quantize_linearly: is_linear, - sampling: Vec2(x_sampling, y_sampling), - }) - } - - /// Validate this instance. - pub fn validate(&self, allow_sampling: bool, data_window: IntegerBounds, strict: bool) -> UnitResult { - self.name.validate(true, None)?; // TODO spec says this does not affect `requirements.long_names` but is that true? - - if self.sampling.x() == 0 || self.sampling.y() == 0 { - return Err(Error::invalid("zero sampling factor")); - } - - if strict && !allow_sampling && self.sampling != Vec2(1,1) { - return Err(Error::invalid("subsampling is only allowed in flat scan line images")); - } - - if data_window.position.x() % self.sampling.x() as i32 != 0 || data_window.position.y() % self.sampling.y() as i32 != 0 { - return Err(Error::invalid("channel sampling factor not dividing data window position")); - } - - if data_window.size.x() % self.sampling.x() != 0 || data_window.size.y() % self.sampling.y() != 0 { - return Err(Error::invalid("channel sampling factor not dividing data window size")); - } - - if self.sampling != Vec2(1,1) { - // TODO this must only be implemented in the crate::image module and child modules, - // should not be too difficult - - return Err(Error::unsupported("channel subsampling not supported yet")); - } - - Ok(()) - } -} - -impl ChannelList { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size(&self) -> usize { - self.list.iter().map(ChannelDescription::byte_size).sum::<usize>() + sequence_end::byte_size() - } - - /// Without validation, write this instance to the byte stream. - /// Assumes channels are sorted alphabetically and all values are validated. - pub fn write(&self, write: &mut impl Write) -> UnitResult { - for channel in &self.list { - channel.write(write)?; - } - - sequence_end::write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read(read: &mut PeekRead<impl Read>) -> Result<Self> { - let mut channels = SmallVec::new(); - while !sequence_end::has_come(read)? { - channels.push(ChannelDescription::read(read)?); - } - - Ok(ChannelList::new(channels)) - } - - /// Check if channels are valid and sorted. - pub fn validate(&self, allow_sampling: bool, data_window: IntegerBounds, strict: bool) -> UnitResult { - let mut iter = self.list.iter().map(|chan| chan.validate(allow_sampling, data_window, strict).map(|_| &chan.name)); - let mut previous = iter.next().ok_or(Error::invalid("at least one channel is required"))??; - - for result in iter { - let value = result?; - if strict && previous == value { return Err(Error::invalid("channel names are not unique")); } - else if previous > value { return Err(Error::invalid("channel names are not sorted alphabetically")); } - else { previous = value; } - } - - Ok(()) - } -} - -fn u8_to_decimal32(binary: u8) -> u32 { - let units = binary as u32 % 10; - let tens = (binary as u32 / 10) % 10; - units | (tens << 4) -} - -// assumes value fits into u8 -fn u8_from_decimal32(coded: u32) -> u8 { - ((coded & 0x0f) + 10 * ((coded >> 4) & 0x0f)) as u8 -} - -// https://github.com/AcademySoftwareFoundation/openexr/blob/master/src/lib/OpenEXR/ImfTimeCode.cpp -impl TimeCode { - - /// Number of bytes this would consume in an exr file. - pub const BYTE_SIZE: usize = 2 * u32::BYTE_SIZE; - - /// Returns an error if this time code is considered invalid. - pub fn validate(&self, strict: bool) -> UnitResult { - if strict { - if self.frame > 29 { Err(Error::invalid("time code frame larger than 29")) } - else if self.seconds > 59 { Err(Error::invalid("time code seconds larger than 59")) } - else if self.minutes > 59 { Err(Error::invalid("time code minutes larger than 59")) } - else if self.hours > 23 { Err(Error::invalid("time code hours larger than 23")) } - else if self.binary_groups.iter().any(|&group| group > 15) { - Err(Error::invalid("time code binary group value too large for 3 bits")) - } - else { Ok(()) } - } - else { Ok(()) } - } - - - /// Pack the SMPTE time code into a u32 value, according to TV60 packing. - /// This is the encoding which is used within a binary exr file. - pub fn pack_time_as_tv60_u32(&self) -> Result<u32> { - // validate strictly to prevent set_bit panic! below - self.validate(true)?; - - Ok(*0_u32 - .set_bits(0..6, u8_to_decimal32(self.frame)) - .set_bit(6, self.drop_frame) - .set_bit(7, self.color_frame) - .set_bits(8..15, u8_to_decimal32(self.seconds)) - .set_bit(15, self.field_phase) - .set_bits(16..23, u8_to_decimal32(self.minutes)) - .set_bit(23, self.binary_group_flags[0]) - .set_bits(24..30, u8_to_decimal32(self.hours)) - .set_bit(30, self.binary_group_flags[1]) - .set_bit(31, self.binary_group_flags[2]) - ) - } - - /// Unpack a time code from one TV60 encoded u32 value and the encoded user data. - /// This is the encoding which is used within a binary exr file. - pub fn from_tv60_time(tv60_time: u32, user_data: u32) -> Self { - Self { - frame: u8_from_decimal32(tv60_time.get_bits(0..6)), // cast cannot fail, as these are less than 8 bits - drop_frame: tv60_time.get_bit(6), - color_frame: tv60_time.get_bit(7), - seconds: u8_from_decimal32(tv60_time.get_bits(8..15)), // cast cannot fail, as these are less than 8 bits - field_phase: tv60_time.get_bit(15), - minutes: u8_from_decimal32(tv60_time.get_bits(16..23)), // cast cannot fail, as these are less than 8 bits - hours: u8_from_decimal32(tv60_time.get_bits(24..30)), // cast cannot fail, as these are less than 8 bits - binary_group_flags: [ - tv60_time.get_bit(23), - tv60_time.get_bit(30), - tv60_time.get_bit(31), - ], - - binary_groups: Self::unpack_user_data_from_u32(user_data) - } - } - - /// Pack the SMPTE time code into a u32 value, according to TV50 packing. - /// This encoding does not support the `drop_frame` flag, it will be lost. - pub fn pack_time_as_tv50_u32(&self) -> Result<u32> { - Ok(*self.pack_time_as_tv60_u32()? - - // swap some fields by replacing some bits in the packed u32 - .set_bit(6, false) - .set_bit(15, self.binary_group_flags[0]) - .set_bit(30, self.binary_group_flags[1]) - .set_bit(23, self.binary_group_flags[2]) - .set_bit(31, self.field_phase) - ) - } - - /// Unpack a time code from one TV50 encoded u32 value and the encoded user data. - /// This encoding does not support the `drop_frame` flag, it will always be false. - pub fn from_tv50_time(tv50_time: u32, user_data: u32) -> Self { - Self { - drop_frame: false, // do not use bit [6] - - // swap some fields: - field_phase: tv50_time.get_bit(31), - binary_group_flags: [ - tv50_time.get_bit(15), - tv50_time.get_bit(30), - tv50_time.get_bit(23), - ], - - .. Self::from_tv60_time(tv50_time, user_data) - } - } - - - /// Pack the SMPTE time code into a u32 value, according to FILM24 packing. - /// This encoding does not support the `drop_frame` and `color_frame` flags, they will be lost. - pub fn pack_time_as_film24_u32(&self) -> Result<u32> { - Ok(*self.pack_time_as_tv60_u32()? - .set_bit(6, false) - .set_bit(7, false) - ) - } - - /// Unpack a time code from one TV60 encoded u32 value and the encoded user data. - /// This encoding does not support the `drop_frame` and `color_frame` flags, they will always be `false`. - pub fn from_film24_time(film24_time: u32, user_data: u32) -> Self { - Self { - drop_frame: false, // bit [6] - color_frame: false, // bit [7] - .. Self::from_tv60_time(film24_time, user_data) - } - } - - - // in rust, group index starts at zero, not at one. - fn user_data_bit_indices(group_index: usize) -> std::ops::Range<usize> { - let min_bit = 4 * group_index; - min_bit .. min_bit + 4 // +4, not +3, as `Range` is exclusive - } - - /// Pack the user data `u8` array into one u32. - /// User data values are clamped to the valid range (maximum value is 4). - pub fn pack_user_data_as_u32(&self) -> u32 { - let packed = self.binary_groups.iter().enumerate().fold(0_u32, |mut packed, (group_index, group_value)| - *packed.set_bits(Self::user_data_bit_indices(group_index), *group_value.min(&15) as u32) - ); - - debug_assert_eq!(Self::unpack_user_data_from_u32(packed), self.binary_groups, "round trip user data encoding"); - packed - } - - // Unpack the encoded u32 user data to an array of bytes, each byte having a value from 0 to 4. - fn unpack_user_data_from_u32(user_data: u32) -> [u8; 8] { - (0..8).map(|group_index| user_data.get_bits(Self::user_data_bit_indices(group_index)) as u8) - .collect::<SmallVec<[u8;8]>>().into_inner().expect("array index bug") - } - - - /// Write this time code to the byte stream, encoded as TV60 integers. - /// Returns an `Error::Invalid` if the fields are out of the allowed range. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - self.pack_time_as_tv60_u32()?.write(write)?; // will validate - self.pack_user_data_as_u32().write(write)?; - Ok(()) - } - - /// Read the time code, without validating, extracting from TV60 integers. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - let time_and_flags = u32::read(read)?; - let user_data = u32::read(read)?; - Ok(Self::from_tv60_time(time_and_flags, user_data)) - } -} - -impl Chromaticities { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - 8 * f32::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - self.red.x().write(write)?; - self.red.y().write(write)?; - - self.green.x().write(write)?; - self.green.y().write(write)?; - - self.blue.x().write(write)?; - self.blue.y().write(write)?; - - self.white.x().write(write)?; - self.white.y().write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - Ok(Chromaticities { - red: Vec2(f32::read(read)?, f32::read(read)?), - green: Vec2(f32::read(read)?, f32::read(read)?), - blue: Vec2(f32::read(read)?, f32::read(read)?), - white: Vec2(f32::read(read)?, f32::read(read)?), - }) - } -} - -impl Compression { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { u8::BYTE_SIZE } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(self, write: &mut W) -> UnitResult { - use self::Compression::*; - match self { - Uncompressed => 0_u8, - RLE => 1_u8, - ZIP1 => 2_u8, - ZIP16 => 3_u8, - PIZ => 4_u8, - PXR24 => 5_u8, - B44 => 6_u8, - B44A => 7_u8, - DWAA(_) => 8_u8, - DWAB(_) => 9_u8, - }.write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - use self::Compression::*; - Ok(match u8::read(read)? { - 0 => Uncompressed, - 1 => RLE, - 2 => ZIP1, - 3 => ZIP16, - 4 => PIZ, - 5 => PXR24, - 6 => B44, - 7 => B44A, - 8 => DWAA(None), - 9 => DWAB(None), - _ => return Err(Error::unsupported("unknown compression method")), - }) - } -} - -impl EnvironmentMap { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - u8::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(self, write: &mut W) -> UnitResult { - use self::EnvironmentMap::*; - match self { - LatitudeLongitude => 0_u8, - Cube => 1_u8 - }.write(write)?; - - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - use self::EnvironmentMap::*; - Ok(match u8::read(read)? { - 0 => LatitudeLongitude, - 1 => Cube, - _ => return Err(Error::invalid("environment map attribute value")), - }) - } -} - -impl KeyCode { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - 6 * i32::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - self.film_manufacturer_code.write(write)?; - self.film_type.write(write)?; - self.film_roll_prefix.write(write)?; - self.count.write(write)?; - self.perforation_offset.write(write)?; - self.perforations_per_count.write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - Ok(KeyCode { - film_manufacturer_code: i32::read(read)?, - film_type: i32::read(read)?, - film_roll_prefix: i32::read(read)?, - count: i32::read(read)?, - perforation_offset: i32::read(read)?, - perforations_per_frame: i32::read(read)?, - perforations_per_count: i32::read(read)?, - }) - } -} - -impl LineOrder { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - u8::BYTE_SIZE - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(self, write: &mut W) -> UnitResult { - use self::LineOrder::*; - match self { - Increasing => 0_u8, - Decreasing => 1_u8, - Unspecified => 2_u8, - }.write(write)?; - - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - use self::LineOrder::*; - Ok(match u8::read(read)? { - 0 => Increasing, - 1 => Decreasing, - 2 => Unspecified, - _ => return Err(Error::invalid("line order attribute value")), - }) - } -} - - - - -impl Preview { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size(&self) -> usize { - 2 * u32::BYTE_SIZE + self.pixel_data.len() - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - u32::write(self.size.width() as u32, write)?; - u32::write(self.size.height() as u32, write)?; - - i8::write_slice(write, &self.pixel_data)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - let width = u32::read(read)? as usize; - let height = u32::read(read)? as usize; - - if let Some(pixel_count) = width.checked_mul(height) { - // Multiply by the number of bytes per pixel. - if let Some(byte_count) = pixel_count.checked_mul(4) { - let pixel_data = i8::read_vec( - read, - byte_count, - 1024 * 1024 * 4, - None, - "preview attribute pixel count", - )?; - - let preview = Preview { - size: Vec2(width, height), - pixel_data, - }; - - return Ok(preview); - } - } - - return Err(Error::invalid( - format!("Overflow while calculating preview image Attribute size \ - (width: {}, height: {}).", - width, - height))); - } - - /// Validate this instance. - pub fn validate(&self, strict: bool) -> UnitResult { - if strict && (self.size.area() * 4 != self.pixel_data.len()) { - return Err(Error::invalid("preview dimensions do not match content length")) - } - - Ok(()) - } -} - -impl ::std::fmt::Debug for Preview { - fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result { - write!(f, "Preview ({}x{} px)", self.size.width(), self.size.height()) - } -} - -impl TileDescription { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - 2 * u32::BYTE_SIZE + 1 // size x,y + (level mode + rounding mode) - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - u32::write(self.tile_size.width() as u32, write)?; - u32::write(self.tile_size.height() as u32, write)?; - - let level_mode = match self.level_mode { - LevelMode::Singular => 0_u8, - LevelMode::MipMap => 1_u8, - LevelMode::RipMap => 2_u8, - }; - - let rounding_mode = match self.rounding_mode { - RoundingMode::Down => 0_u8, - RoundingMode::Up => 1_u8, - }; - - let mode: u8 = level_mode + (rounding_mode * 16); - mode.write(write)?; - Ok(()) - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - let x_size = u32::read(read)? as usize; - let y_size = u32::read(read)? as usize; - - let mode = u8::read(read)?; - - // wow you really saved that one byte here - // mode = level_mode + (rounding_mode * 16) - let level_mode = mode & 0b00001111; // wow that works - let rounding_mode = mode >> 4; // wow that works - - let level_mode = match level_mode { - 0 => LevelMode::Singular, - 1 => LevelMode::MipMap, - 2 => LevelMode::RipMap, - _ => return Err(Error::invalid("tile description level mode")), - }; - - let rounding_mode = match rounding_mode { - 0 => RoundingMode::Down, - 1 => RoundingMode::Up, - _ => return Err(Error::invalid("tile description rounding mode")), - }; - - Ok(TileDescription { tile_size: Vec2(x_size, y_size), level_mode, rounding_mode, }) - } - - /// Validate this instance. - pub fn validate(&self) -> UnitResult { - let max = i32::MAX as i64 / 2; - - if self.tile_size.width() == 0 || self.tile_size.height() == 0 - || self.tile_size.width() as i64 >= max || self.tile_size.height() as i64 >= max - { - return Err(Error::invalid("tile size")) - } - - Ok(()) - } -} - - -/// Number of bytes this attribute would consume in an exr file. -// TODO instead of pre calculating byte size, write to a tmp buffer whose length is inspected before actually writing? -pub fn byte_size(name: &Text, value: &AttributeValue) -> usize { - name.null_terminated_byte_size() - + value.kind_name().len() + sequence_end::byte_size() - + i32::BYTE_SIZE // serialized byte size - + value.byte_size() -} - -/// Without validation, write this attribute to the byte stream. -pub fn write<W: Write>(name: &[u8], value: &AttributeValue, write: &mut W) -> UnitResult { - Text::write_null_terminated_bytes(name, write)?; - Text::write_null_terminated_bytes(value.kind_name(), write)?; - i32::write(value.byte_size() as i32, write)?; - value.write(write) -} - -/// Read the attribute without validating. The result may be `Ok` even if this single attribute is invalid. -pub fn read(read: &mut PeekRead<impl Read>, max_size: usize) -> Result<(Text, Result<AttributeValue>)> { - let name = Text::read_null_terminated(read, max_size)?; - let kind = Text::read_null_terminated(read, max_size)?; - let size = i32_to_usize(i32::read(read)?, "attribute size")?; - let value = AttributeValue::read(read, kind, size)?; - Ok((name, value)) -} - -/// Validate this attribute. -pub fn validate(name: &Text, value: &AttributeValue, long_names: &mut bool, allow_sampling: bool, data_window: IntegerBounds, strict: bool) -> UnitResult { - name.validate(true, Some(long_names))?; // only name text has length restriction - value.validate(allow_sampling, data_window, strict) // attribute value text length is never restricted -} - - -impl AttributeValue { - - /// Number of bytes this would consume in an exr file. - pub fn byte_size(&self) -> usize { - use self::AttributeValue::*; - - match *self { - IntegerBounds(_) => self::IntegerBounds::byte_size(), - FloatRect(_) => self::FloatRect::byte_size(), - - I32(_) => i32::BYTE_SIZE, - F32(_) => f32::BYTE_SIZE, - F64(_) => f64::BYTE_SIZE, - - Rational(_) => { i32::BYTE_SIZE + u32::BYTE_SIZE }, - TimeCode(_) => self::TimeCode::BYTE_SIZE, - - IntVec2(_) => { 2 * i32::BYTE_SIZE }, - FloatVec2(_) => { 2 * f32::BYTE_SIZE }, - IntVec3(_) => { 3 * i32::BYTE_SIZE }, - FloatVec3(_) => { 3 * f32::BYTE_SIZE }, - - ChannelList(ref channels) => channels.byte_size(), - Chromaticities(_) => self::Chromaticities::byte_size(), - Compression(_) => self::Compression::byte_size(), - EnvironmentMap(_) => self::EnvironmentMap::byte_size(), - - KeyCode(_) => self::KeyCode::byte_size(), - LineOrder(_) => self::LineOrder::byte_size(), - - Matrix3x3(ref value) => value.len() * f32::BYTE_SIZE, - Matrix4x4(ref value) => value.len() * f32::BYTE_SIZE, - - Preview(ref value) => value.byte_size(), - - // attribute value texts never have limited size. - // also, don't serialize size, as it can be inferred from attribute size - Text(ref value) => value.bytes.len(), - - TextVector(ref value) => value.iter().map(self::Text::i32_sized_byte_size).sum(), - TileDescription(_) => self::TileDescription::byte_size(), - Custom { ref bytes, .. } => bytes.len(), - BlockType(ref kind) => kind.byte_size() - } - } - - /// The exr name string of the type that an attribute can have. - pub fn kind_name(&self) -> &[u8] { - use self::AttributeValue::*; - use self::type_names as ty; - - match *self { - IntegerBounds(_) => ty::I32BOX2, - FloatRect(_) => ty::F32BOX2, - I32(_) => ty::I32, - F32(_) => ty::F32, - F64(_) => ty::F64, - Rational(_) => ty::RATIONAL, - TimeCode(_) => ty::TIME_CODE, - IntVec2(_) => ty::I32VEC2, - FloatVec2(_) => ty::F32VEC2, - IntVec3(_) => ty::I32VEC3, - FloatVec3(_) => ty::F32VEC3, - ChannelList(_) => ty::CHANNEL_LIST, - Chromaticities(_) => ty::CHROMATICITIES, - Compression(_) => ty::COMPRESSION, - EnvironmentMap(_) => ty::ENVIRONMENT_MAP, - KeyCode(_) => ty::KEY_CODE, - LineOrder(_) => ty::LINE_ORDER, - Matrix3x3(_) => ty::F32MATRIX3X3, - Matrix4x4(_) => ty::F32MATRIX4X4, - Preview(_) => ty::PREVIEW, - Text(_) => ty::TEXT, - TextVector(_) => ty::TEXT_VECTOR, - TileDescription(_) => ty::TILES, - Custom { ref kind, .. } => &kind.bytes, - BlockType(_) => super::BlockType::TYPE_NAME, - } - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(&self, write: &mut W) -> UnitResult { - use self::AttributeValue::*; - match *self { - IntegerBounds(value) => value.write(write)?, - FloatRect(value) => value.write(write)?, - - I32(value) => value.write(write)?, - F32(value) => value.write(write)?, - F64(value) => value.write(write)?, - - Rational((a, b)) => { a.write(write)?; b.write(write)?; }, - TimeCode(codes) => { codes.write(write)?; }, - - IntVec2(Vec2(x, y)) => { x.write(write)?; y.write(write)?; }, - FloatVec2(Vec2(x, y)) => { x.write(write)?; y.write(write)?; }, - IntVec3((x, y, z)) => { x.write(write)?; y.write(write)?; z.write(write)?; }, - FloatVec3((x, y, z)) => { x.write(write)?; y.write(write)?; z.write(write)?; }, - - ChannelList(ref channels) => channels.write(write)?, - Chromaticities(ref value) => value.write(write)?, - Compression(value) => value.write(write)?, - EnvironmentMap(value) => value.write(write)?, - - KeyCode(value) => value.write(write)?, - LineOrder(value) => value.write(write)?, - - Matrix3x3(mut value) => f32::write_slice(write, &mut value)?, - Matrix4x4(mut value) => f32::write_slice(write, &mut value)?, - - Preview(ref value) => { value.write(write)?; }, - - // attribute value texts never have limited size. - // also, don't serialize size, as it can be inferred from attribute size - Text(ref value) => u8::write_slice(write, value.bytes.as_slice())?, - - TextVector(ref value) => self::Text::write_vec_of_i32_sized_texts(write, value)?, - TileDescription(ref value) => value.write(write)?, - Custom { ref bytes, .. } => u8::write_slice(write, &bytes)?, // write.write(&bytes).map(|_| ()), - BlockType(kind) => kind.write(write)? - }; - - Ok(()) - } - - /// Read the value without validating. - /// Returns `Ok(Ok(attribute))` for valid attributes. - /// Returns `Ok(Err(Error))` for invalid attributes from a valid byte source. - /// Returns `Err(Error)` for invalid byte sources, for example for invalid files. - pub fn read(read: &mut PeekRead<impl Read>, kind: Text, byte_size: usize) -> Result<Result<Self>> { - use self::AttributeValue::*; - use self::type_names as ty; - - // always read bytes - let attribute_bytes = u8::read_vec(read, byte_size, 128, None, "attribute value size")?; - // TODO no allocation for small attributes // : SmallVec<[u8; 64]> = smallvec![0; byte_size]; - - let parse_attribute = move || { - let reader = &mut attribute_bytes.as_slice(); - - Ok(match kind.bytes.as_slice() { - ty::I32BOX2 => IntegerBounds(self::IntegerBounds::read(reader)?), - ty::F32BOX2 => FloatRect(self::FloatRect::read(reader)?), - - ty::I32 => I32(i32::read(reader)?), - ty::F32 => F32(f32::read(reader)?), - ty::F64 => F64(f64::read(reader)?), - - ty::RATIONAL => Rational({ - let a = i32::read(reader)?; - let b = u32::read(reader)?; - (a, b) - }), - - ty::TIME_CODE => TimeCode(self::TimeCode::read(reader)?), - - ty::I32VEC2 => IntVec2({ - let a = i32::read(reader)?; - let b = i32::read(reader)?; - Vec2(a, b) - }), - - ty::F32VEC2 => FloatVec2({ - let a = f32::read(reader)?; - let b = f32::read(reader)?; - Vec2(a, b) - }), - - ty::I32VEC3 => IntVec3({ - let a = i32::read(reader)?; - let b = i32::read(reader)?; - let c = i32::read(reader)?; - (a, b, c) - }), - - ty::F32VEC3 => FloatVec3({ - let a = f32::read(reader)?; - let b = f32::read(reader)?; - let c = f32::read(reader)?; - (a, b, c) - }), - - ty::CHANNEL_LIST => ChannelList(self::ChannelList::read(&mut PeekRead::new(attribute_bytes.as_slice()))?), - ty::CHROMATICITIES => Chromaticities(self::Chromaticities::read(reader)?), - ty::COMPRESSION => Compression(self::Compression::read(reader)?), - ty::ENVIRONMENT_MAP => EnvironmentMap(self::EnvironmentMap::read(reader)?), - - ty::KEY_CODE => KeyCode(self::KeyCode::read(reader)?), - ty::LINE_ORDER => LineOrder(self::LineOrder::read(reader)?), - - ty::F32MATRIX3X3 => Matrix3x3({ - let mut result = [0.0_f32; 9]; - f32::read_slice(reader, &mut result)?; - result - }), - - ty::F32MATRIX4X4 => Matrix4x4({ - let mut result = [0.0_f32; 16]; - f32::read_slice(reader, &mut result)?; - result - }), - - ty::PREVIEW => Preview(self::Preview::read(reader)?), - ty::TEXT => Text(self::Text::read_sized(reader, byte_size)?), - - // the number of strings can be inferred from the total attribute size - ty::TEXT_VECTOR => TextVector(self::Text::read_vec_of_i32_sized( - &mut PeekRead::new(attribute_bytes.as_slice()), - byte_size - )?), - - ty::TILES => TileDescription(self::TileDescription::read(reader)?), - - _ => Custom { kind: kind.clone(), bytes: attribute_bytes.clone() } // TODO no clone - }) - }; - - Ok(parse_attribute()) - } - - /// Validate this instance. - pub fn validate(&self, allow_sampling: bool, data_window: IntegerBounds, strict: bool) -> UnitResult { - use self::AttributeValue::*; - - match *self { - ChannelList(ref channels) => channels.validate(allow_sampling, data_window, strict)?, - TileDescription(ref value) => value.validate()?, - Preview(ref value) => value.validate(strict)?, - TimeCode(ref time_code) => time_code.validate(strict)?, - - TextVector(ref vec) => if strict && vec.is_empty() { - return Err(Error::invalid("text vector may not be empty")) - }, - - _ => {} - }; - - Ok(()) - } - - - /// Return `Ok(i32)` if this attribute is an i32. - pub fn to_i32(&self) -> Result<i32> { - match *self { - AttributeValue::I32(value) => Ok(value), - _ => Err(invalid_type()) - } - } - - /// Return `Ok(f32)` if this attribute is an f32. - pub fn to_f32(&self) -> Result<f32> { - match *self { - AttributeValue::F32(value) => Ok(value), - _ => Err(invalid_type()) - } - } - - /// Return `Ok(Text)` if this attribute is a text. - pub fn into_text(self) -> Result<Text> { - match self { - AttributeValue::Text(value) => Ok(value), - _ => Err(invalid_type()) - } - } - - /// Return `Ok(Text)` if this attribute is a text. - pub fn to_text(&self) -> Result<&Text> { - match self { - AttributeValue::Text(value) => Ok(value), - _ => Err(invalid_type()) - } - } - - /// Return `Ok(Chromaticities)` if this attribute is a chromaticities attribute. - pub fn to_chromaticities(&self) -> Result<Chromaticities> { - match *self { - AttributeValue::Chromaticities(value) => Ok(value), - _ => Err(invalid_type()) - } - } - - /// Return `Ok(TimeCode)` if this attribute is a time code. - pub fn to_time_code(&self) -> Result<TimeCode> { - match *self { - AttributeValue::TimeCode(value) => Ok(value), - _ => Err(invalid_type()) - } - } -} - - - -/// Contains string literals identifying the type of an attribute. -pub mod type_names { - macro_rules! define_attribute_type_names { - ( $($name: ident : $value: expr),* ) => { - $( - /// The byte-string name of this attribute type as it appears in an exr file. - pub const $name: &'static [u8] = $value; - )* - }; - } - - define_attribute_type_names! { - I32BOX2: b"box2i", - F32BOX2: b"box2f", - I32: b"int", - F32: b"float", - F64: b"double", - RATIONAL: b"rational", - TIME_CODE: b"timecode", - I32VEC2: b"v2i", - F32VEC2: b"v2f", - I32VEC3: b"v3i", - F32VEC3: b"v3f", - CHANNEL_LIST: b"chlist", - CHROMATICITIES: b"chromaticities", - COMPRESSION: b"compression", - ENVIRONMENT_MAP:b"envmap", - KEY_CODE: b"keycode", - LINE_ORDER: b"lineOrder", - F32MATRIX3X3: b"m33f", - F32MATRIX4X4: b"m44f", - PREVIEW: b"preview", - TEXT: b"string", - TEXT_VECTOR: b"stringvector", - TILES: b"tiledesc" - } -} - - -#[cfg(test)] -mod test { - use super::*; - use ::std::io::Cursor; - use rand::{random, thread_rng, Rng}; - - #[test] - fn text_ord() { - for _ in 0..1024 { - let text1 = Text::from_bytes_unchecked((0..4).map(|_| rand::random::<u8>()).collect()); - let text2 = Text::from_bytes_unchecked((0..4).map(|_| rand::random::<u8>()).collect()); - - assert_eq!(text1.to_string().cmp(&text2.to_string()), text1.cmp(&text2), "in text {:?} vs {:?}", text1, text2); - } - } - - #[test] - fn rounding_up(){ - let round_up = RoundingMode::Up; - assert_eq!(round_up.divide(10, 10), 1, "divide equal"); - assert_eq!(round_up.divide(10, 2), 5, "divide even"); - assert_eq!(round_up.divide(10, 5), 2, "divide even"); - - assert_eq!(round_up.divide(8, 5), 2, "round up"); - assert_eq!(round_up.divide(10, 3), 4, "round up"); - assert_eq!(round_up.divide(100, 50), 2, "divide even"); - assert_eq!(round_up.divide(100, 49), 3, "round up"); - } - - #[test] - fn rounding_down(){ - let round_down = RoundingMode::Down; - assert_eq!(round_down.divide(8, 5), 1, "round down"); - assert_eq!(round_down.divide(10, 3), 3, "round down"); - assert_eq!(round_down.divide(100, 50), 2, "divide even"); - assert_eq!(round_down.divide(100, 49), 2, "round down"); - assert_eq!(round_down.divide(100, 51), 1, "round down"); - } - - #[test] - fn tile_description_write_read_roundtrip(){ - let tiles = [ - TileDescription { - tile_size: Vec2(31, 7), - level_mode: LevelMode::MipMap, - rounding_mode: RoundingMode::Down, - }, - - TileDescription { - tile_size: Vec2(0, 0), - level_mode: LevelMode::Singular, - rounding_mode: RoundingMode::Up, - }, - - TileDescription { - tile_size: Vec2(4294967294, 4294967295), - level_mode: LevelMode::RipMap, - rounding_mode: RoundingMode::Down, - }, - ]; - - for tile in &tiles { - let mut bytes = Vec::new(); - tile.write(&mut bytes).unwrap(); - - let new_tile = TileDescription::read(&mut Cursor::new(bytes)).unwrap(); - assert_eq!(*tile, new_tile, "tile round trip"); - } - } - - #[test] - fn attribute_write_read_roundtrip_and_byte_size(){ - let attributes = [ - ( - Text::from("greeting"), - AttributeValue::Text(Text::from("hello")), - ), - ( - Text::from("age"), - AttributeValue::I32(923), - ), - ( - Text::from("leg count"), - AttributeValue::F64(9.114939599234), - ), - ( - Text::from("rabbit area"), - AttributeValue::FloatRect(FloatRect { - min: Vec2(23.4234, 345.23), - max: Vec2(68623.0, 3.12425926538), - }), - ), - ( - Text::from("rabbit area int"), - AttributeValue::IntegerBounds(IntegerBounds { - position: Vec2(23, 345), - size: Vec2(68623, 3), - }), - ), - ( - Text::from("rabbit area int"), - AttributeValue::IntegerBounds(IntegerBounds { - position: Vec2(-(i32::MAX / 2 - 1), -(i32::MAX / 2 - 1)), - size: Vec2(i32::MAX as usize - 2, i32::MAX as usize - 2), - }), - ), - ( - Text::from("rabbit area int 2"), - AttributeValue::IntegerBounds(IntegerBounds { - position: Vec2(0, 0), - size: Vec2(i32::MAX as usize / 2 - 1, i32::MAX as usize / 2 - 1), - }), - ), - ( - Text::from("tests are difficult"), - AttributeValue::TextVector(vec![ - Text::from("sdoifjpsdv"), - Text::from("sdoifjpsdvxxxx"), - Text::from("sdoifjasd"), - Text::from("sdoifj"), - Text::from("sdoifjddddddddasdasd"), - ]), - ), - ( - Text::from("what should we eat tonight"), - AttributeValue::Preview(Preview { - size: Vec2(10, 30), - pixel_data: vec![31; 10 * 30 * 4], - }), - ), - ( - Text::from("leg count, again"), - AttributeValue::ChannelList(ChannelList::new(smallvec![ - ChannelDescription { - name: Text::from("Green"), - sample_type: SampleType::F16, - quantize_linearly: false, - sampling: Vec2(1,2) - }, - ChannelDescription { - name: Text::from("Red"), - sample_type: SampleType::F32, - quantize_linearly: true, - sampling: Vec2(1,2) - }, - ChannelDescription { - name: Text::from("Purple"), - sample_type: SampleType::U32, - quantize_linearly: false, - sampling: Vec2(0,0) - } - ], - )), - ), - ]; - - for (name, value) in &attributes { - let mut bytes = Vec::new(); - super::write(name.as_slice(), value, &mut bytes).unwrap(); - assert_eq!(super::byte_size(name, value), bytes.len(), "attribute.byte_size() for {:?}", (name, value)); - - let new_attribute = super::read(&mut PeekRead::new(Cursor::new(bytes)), 300).unwrap(); - assert_eq!((name.clone(), value.clone()), (new_attribute.0, new_attribute.1.unwrap()), "attribute round trip"); - } - - - { - let (name, value) = ( - Text::from("asdkaspfokpaosdkfpaokswdpoakpsfokaposdkf"), - AttributeValue::I32(0), - ); - - let mut long_names = false; - super::validate(&name, &value, &mut long_names, false, IntegerBounds::zero(), false).unwrap(); - assert!(long_names); - } - - { - let (name, value) = ( - Text::from("sdöksadöofkaspdolkpöasolfkcöalsod,kfcöaslodkcpöasolkfposdöksadöofkaspdolkpöasolfkcöalsod,kfcöaslodkcpöasolkfposdöksadöofkaspdolkpöasolfkcöalsod,kfcöaslodkcpöasolkfposdöksadöofkaspdolkpöasolfkcöalsod,kfcöaslodkcpöasolkfposdöksadöofkaspdolkpöasolfkcöalsod,kfcöaslodkcpöasolkfposdöksadöofkaspdolkpöasolfkcöalsod,kfcöaslodkcpöasolkfpo"), - AttributeValue::I32(0), - ); - - super::validate(&name, &value, &mut false, false, IntegerBounds::zero(), false).expect_err("name length check failed"); - } - } - - #[test] - fn time_code_pack(){ - let mut rng = thread_rng(); - - let codes = std::iter::repeat_with(|| TimeCode { - hours: rng.gen_range(0 .. 24), - minutes: rng.gen_range(0 .. 60), - seconds: rng.gen_range(0 .. 60), - frame: rng.gen_range(0 .. 29), - drop_frame: random(), - color_frame: random(), - field_phase: random(), - binary_group_flags: [random(),random(),random()], - binary_groups: std::iter::repeat_with(|| rng.gen_range(0 .. 16)).take(8) - .collect::<SmallVec<[u8;8]>>().into_inner().unwrap() - }); - - for code in codes.take(500) { - code.validate(true).expect("invalid timecode test input"); - - { // through tv60 packing, roundtrip - let packed_tv60 = code.pack_time_as_tv60_u32().expect("invalid timecode test input"); - let packed_user = code.pack_user_data_as_u32(); - assert_eq!(TimeCode::from_tv60_time(packed_tv60, packed_user), code); - } - - { // through bytes, roundtrip - let mut bytes = Vec::<u8>::new(); - code.write(&mut bytes).unwrap(); - let decoded = TimeCode::read(&mut bytes.as_slice()).unwrap(); - assert_eq!(code, decoded); - } - - { - let tv50_code = TimeCode { - drop_frame: false, // apparently, tv50 does not support drop frame, so do not use this value - .. code - }; - - let packed_tv50 = code.pack_time_as_tv50_u32().expect("invalid timecode test input"); - let packed_user = code.pack_user_data_as_u32(); - assert_eq!(TimeCode::from_tv50_time(packed_tv50, packed_user), tv50_code); - } - - { - let film24_code = TimeCode { - // apparently, film24 does not support some flags, so do not use those values - color_frame: false, - drop_frame: false, - .. code - }; - - let packed_film24 = code.pack_time_as_film24_u32().expect("invalid timecode test input"); - let packed_user = code.pack_user_data_as_u32(); - assert_eq!(TimeCode::from_film24_time(packed_film24, packed_user), film24_code); - } - } - } - -} diff --git a/vendor/exr/src/meta/header.rs b/vendor/exr/src/meta/header.rs deleted file mode 100644 index b322b18..0000000 --- a/vendor/exr/src/meta/header.rs +++ /dev/null @@ -1,1197 +0,0 @@ - -//! Contains collections of common attributes. -//! Defines some data types that list all standard attributes. - -use std::collections::HashMap; -use crate::meta::attribute::*; // FIXME shouldn't this need some more imports???? -use crate::meta::*; -use crate::math::Vec2; - -// TODO rename header to LayerDescription! - -/// Describes a single layer in a file. -/// A file can have any number of layers. -/// The meta data contains one header per layer. -#[derive(Clone, Debug, PartialEq)] -pub struct Header { - - /// List of channels in this layer. - pub channels: ChannelList, - - /// How the pixel data of all channels in this layer is compressed. May be `Compression::Uncompressed`. - pub compression: Compression, - - /// Describes how the pixels of this layer are divided into smaller blocks. - /// A single block can be loaded without processing all bytes of a file. - /// - /// Also describes whether a file contains multiple resolution levels: mip maps or rip maps. - /// This allows loading not the full resolution, but the smallest sensible resolution. - // - // Required if file contains deep data or multiple layers. - // Note: This value must agree with the version field's tile bit and deep data bit. - // In this crate, this attribute will always have a value, for simplicity. - pub blocks: BlockDescription, - - /// In what order the tiles of this header occur in the file. - pub line_order: LineOrder, - - /// The resolution of this layer. Equivalent to the size of the `DataWindow`. - pub layer_size: Vec2<usize>, - - /// Whether this layer contains deep data. - pub deep: bool, - - /// This library supports only deep data version 1. - pub deep_data_version: Option<i32>, - - /// Number of chunks, that is, scan line blocks or tiles, that this image has been divided into. - /// This number is calculated once at the beginning - /// of the read process or when creating a header object. - /// - /// This value includes all chunks of all resolution levels. - /// - /// - /// __Warning__ - /// _This value is relied upon. You should probably use `Header::with_encoding`, - /// which automatically updates the chunk count._ - pub chunk_count: usize, - - // Required for deep data (deepscanline and deeptile) layers. - // Note: Since the value of "maxSamplesPerPixel" - // maybe be unknown at the time of opening the - // file, the value “ -1 ” is written to the file to - // indicate an unknown value. When the file is - // closed, this will be overwritten with the correct value. - // If file writing does not complete - // correctly due to an error, the value -1 will - // remain. In this case, the value must be derived - // by decoding each chunk in the layer - /// Maximum number of samples in a single pixel in a deep image. - pub max_samples_per_pixel: Option<usize>, - - /// Includes mandatory fields like pixel aspect or display window - /// which must be the same for all layers. - pub shared_attributes: ImageAttributes, - - /// Does not include the attributes required for reading the file contents. - /// Excludes standard fields that must be the same for all headers. - pub own_attributes: LayerAttributes, -} - -/// Includes mandatory fields like pixel aspect or display window -/// which must be the same for all layers. -/// For more attributes, see struct `LayerAttributes`. -#[derive(Clone, PartialEq, Debug)] -pub struct ImageAttributes { - - /// The rectangle anywhere in the global infinite 2D space - /// that clips all contents of the file. - pub display_window: IntegerBounds, - - /// Aspect ratio of each pixel in this header. - pub pixel_aspect: f32, - - /// The chromaticities attribute of the image. See the `Chromaticities` type. - pub chromaticities: Option<Chromaticities>, - - /// The time code of the image. - pub time_code: Option<TimeCode>, - - /// Contains custom attributes. - /// Does not contain the attributes already present in the `ImageAttributes`. - /// Contains only attributes that are standardized to be the same for all headers: chromaticities and time codes. - pub other: HashMap<Text, AttributeValue>, -} - -/// Does not include the attributes required for reading the file contents. -/// Excludes standard fields that must be the same for all headers. -/// For more attributes, see struct `ImageAttributes`. -#[derive(Clone, PartialEq)] -pub struct LayerAttributes { - - /// The name of this layer. - /// Required if this file contains deep data or multiple layers. - // As this is an attribute value, it is not restricted in length, may even be empty - pub layer_name: Option<Text>, - - /// The top left corner of the rectangle that positions this layer - /// within the global infinite 2D space of the whole file. - /// This represents the position of the `DataWindow`. - pub layer_position: Vec2<i32>, - - /// Part of the perspective projection. Default should be `(0, 0)`. - // TODO same for all layers? - pub screen_window_center: Vec2<f32>, - - // TODO same for all layers? - /// Part of the perspective projection. Default should be `1`. - pub screen_window_width: f32, - - /// The white luminance of the colors. - /// Defines the luminance in candelas per square meter, Nits, of the rgb value `(1, 1, 1)`. - // If the chromaticities and the whiteLuminance of an RGB image are - // known, then it is possible to convert the image's pixels from RGB - // to CIE XYZ tristimulus values (see function RGBtoXYZ() in header - // file ImfChromaticities.h). - pub white_luminance: Option<f32>, - - /// The adopted neutral of the colors. Specifies the CIE (x,y) frequency coordinates that should - /// be considered neutral during color rendering. Pixels in the image - /// whose CIE (x,y) frequency coordinates match the adopted neutral value should - /// be mapped to neutral values on the given display. - pub adopted_neutral: Option<Vec2<f32>>, - - /// Name of the color transform function that is applied for rendering the image. - pub rendering_transform_name: Option<Text>, - - /// Name of the color transform function that computes the look modification of the image. - pub look_modification_transform_name: Option<Text>, - - /// The horizontal density, in pixels per inch. - /// The image's vertical output density can be computed using `horizontal_density * pixel_aspect_ratio`. - pub horizontal_density: Option<f32>, - - /// Name of the owner. - pub owner: Option<Text>, - - /// Additional textual information. - pub comments: Option<Text>, - - /// The date of image creation, in `YYYY:MM:DD hh:mm:ss` format. - // TODO parse! - pub capture_date: Option<Text>, - - /// Time offset from UTC. - pub utc_offset: Option<f32>, - - /// Geographical image location. - pub longitude: Option<f32>, - - /// Geographical image location. - pub latitude: Option<f32>, - - /// Geographical image location. - pub altitude: Option<f32>, - - /// Camera focus in meters. - pub focus: Option<f32>, - - /// Exposure time in seconds. - pub exposure: Option<f32>, - - /// Camera aperture measured in f-stops. Equals the focal length - /// of the lens divided by the diameter of the iris opening. - pub aperture: Option<f32>, - - /// Iso-speed of the camera sensor. - pub iso_speed: Option<f32>, - - /// If this is an environment map, specifies how to interpret it. - pub environment_map: Option<EnvironmentMap>, - - /// Identifies film manufacturer, film type, film roll and frame position within the roll. - pub film_key_code: Option<KeyCode>, - - /// Specifies how texture map images are extrapolated. - /// Values can be `black`, `clamp`, `periodic`, or `mirror`. - pub wrap_mode_name: Option<Text>, - - /// Frames per second if this is a frame in a sequence. - pub frames_per_second: Option<Rational>, - - /// Specifies the view names for multi-view, for example stereo, image files. - pub multi_view_names: Option<Vec<Text>>, - - /// The matrix that transforms 3D points from the world to the camera coordinate space. - /// Left-handed coordinate system, y up, z forward. - pub world_to_camera: Option<Matrix4x4>, - - /// The matrix that transforms 3D points from the world to the "Normalized Device Coordinate" space. - /// Left-handed coordinate system, y up, z forward. - pub world_to_normalized_device: Option<Matrix4x4>, - - /// Specifies whether the pixels in a deep image are sorted and non-overlapping. - pub deep_image_state: Option<Rational>, - - /// If the image was cropped, contains the original data window. - pub original_data_window: Option<IntegerBounds>, - - /// An 8-bit rgba image representing the rendered image. - pub preview: Option<Preview>, - - /// Name of the view, which is typically either `"right"` or `"left"` for a stereoscopic image. - pub view_name: Option<Text>, - - /// The name of the software that produced this image. - pub software_name: Option<Text>, - - /// The near clip plane of the virtual camera projection. - pub near_clip_plane: Option<f32>, - - /// The far clip plane of the virtual camera projection. - pub far_clip_plane: Option<f32>, - - /// The field of view angle, along the horizontal axis, in degrees. - pub horizontal_field_of_view: Option<f32>, - - /// The field of view angle, along the horizontal axis, in degrees. - pub vertical_field_of_view: Option<f32>, - - /// Contains custom attributes. - /// Does not contain the attributes already present in the `Header` or `LayerAttributes` struct. - /// Does not contain attributes that are standardized to be the same for all layers: no chromaticities and no time codes. - pub other: HashMap<Text, AttributeValue>, -} - - -impl LayerAttributes { - - /// Create default layer attributes with a data position of zero. - pub fn named(layer_name: impl Into<Text>) -> Self { - Self { - layer_name: Some(layer_name.into()), - .. Self::default() - } - } - - /// Set the data position of this layer. - pub fn with_position(self, data_position: Vec2<i32>) -> Self { - Self { layer_position: data_position, ..self } - } - - /// Set all common camera projection attributes at once. - pub fn with_camera_frustum( - self, - world_to_camera: Matrix4x4, - world_to_normalized_device: Matrix4x4, - field_of_view: impl Into<Vec2<f32>>, - depth_clip_range: std::ops::Range<f32>, - ) -> Self - { - let fov = field_of_view.into(); - - Self { - world_to_normalized_device: Some(world_to_normalized_device), - world_to_camera: Some(world_to_camera), - horizontal_field_of_view: Some(fov.x()), - vertical_field_of_view: Some(fov.y()), - near_clip_plane: Some(depth_clip_range.start), - far_clip_plane: Some(depth_clip_range.end), - ..self - } - } -} - -impl ImageAttributes { - - /// Set the display position and size of this image. - pub fn new(display_window: IntegerBounds) -> Self { - Self { - pixel_aspect: 1.0, - chromaticities: None, - time_code: None, - other: Default::default(), - display_window, - } - } - - /// Set the display position to zero and use the specified size for this image. - pub fn with_size(size: impl Into<Vec2<usize>>) -> Self { - Self::new(IntegerBounds::from_dimensions(size)) - } -} - - - - -impl Header { - - /// Create a new Header with the specified name, display window and channels. - /// Use `Header::with_encoding` and the similar methods to add further properties to the header. - /// - /// The other settings are left to their default values: - /// - RLE compression - /// - display window equal to data window - /// - tiles (64 x 64 px) - /// - unspecified line order - /// - no custom attributes - pub fn new(name: Text, data_size: impl Into<Vec2<usize>>, channels: SmallVec<[ChannelDescription; 5]>) -> Self { - let data_size: Vec2<usize> = data_size.into(); - - let compression = Compression::RLE; - let blocks = BlockDescription::Tiles(TileDescription { - tile_size: Vec2(64, 64), - level_mode: LevelMode::Singular, - rounding_mode: RoundingMode::Down - }); - - Self { - layer_size: data_size, - compression, - blocks, - - channels: ChannelList::new(channels), - line_order: LineOrder::Unspecified, - - shared_attributes: ImageAttributes::with_size(data_size), - own_attributes: LayerAttributes::named(name), - - chunk_count: compute_chunk_count(compression, data_size, blocks), - - deep: false, - deep_data_version: None, - max_samples_per_pixel: None, - } - } - - /// Set the display window, that is, the global clipping rectangle. - /// __Must be the same for all headers of a file.__ - pub fn with_display_window(mut self, display_window: IntegerBounds) -> Self { - self.shared_attributes.display_window = display_window; - self - } - - /// Set the offset of this layer. - pub fn with_position(mut self, position: Vec2<i32>) -> Self { - self.own_attributes.layer_position = position; - self - } - - /// Set compression, tiling, and line order. Automatically computes chunk count. - pub fn with_encoding(self, compression: Compression, blocks: BlockDescription, line_order: LineOrder) -> Self { - Self { - chunk_count: compute_chunk_count(compression, self.layer_size, blocks), - compression, blocks, line_order, - .. self - } - } - - /// Set **all** attributes of the header that are not shared with all other headers in the image. - pub fn with_attributes(self, own_attributes: LayerAttributes) -> Self { - Self { own_attributes, .. self } - } - - /// Set **all** attributes of the header that are shared with all other headers in the image. - pub fn with_shared_attributes(self, shared_attributes: ImageAttributes) -> Self { - Self { shared_attributes, .. self } - } - - /// Iterate over all blocks, in the order specified by the headers line order attribute. - /// Unspecified line order is treated as increasing line order. - /// Also enumerates the index of each block in the header, as if it were sorted in increasing line order. - pub fn enumerate_ordered_blocks(&self) -> impl Iterator<Item=(usize, TileIndices)> + Send { - let increasing_y = self.blocks_increasing_y_order().enumerate(); - - // TODO without box? - let ordered: Box<dyn Send + Iterator<Item=(usize, TileIndices)>> = { - if self.line_order == LineOrder::Decreasing { Box::new(increasing_y.rev()) } - else { Box::new(increasing_y) } - }; - - ordered - } - - /*/// Iterate over all blocks, in the order specified by the headers line order attribute. - /// Also includes an index of the block if it were `LineOrder::Increasing`, starting at zero for this header. - pub fn enumerate_ordered_blocks(&self) -> impl Iterator<Item = (usize, TileIndices)> + Send { - let increasing_y = self.blocks_increasing_y_order().enumerate(); - - let ordered: Box<dyn Send + Iterator<Item = (usize, TileIndices)>> = { - if self.line_order == LineOrder::Decreasing { - Box::new(increasing_y.rev()) // TODO without box? - } - else { - Box::new(increasing_y) - } - }; - - ordered - }*/ - - /// Iterate over all tile indices in this header in `LineOrder::Increasing` order. - pub fn blocks_increasing_y_order(&self) -> impl Iterator<Item = TileIndices> + ExactSizeIterator + DoubleEndedIterator { - fn tiles_of(image_size: Vec2<usize>, tile_size: Vec2<usize>, level_index: Vec2<usize>) -> impl Iterator<Item=TileIndices> { - fn divide_and_rest(total_size: usize, block_size: usize) -> impl Iterator<Item=(usize, usize)> { - let block_count = compute_block_count(total_size, block_size); - (0..block_count).map(move |block_index| ( - block_index, calculate_block_size(total_size, block_size, block_index).expect("block size calculation bug") - )) - } - - divide_and_rest(image_size.height(), tile_size.height()).flat_map(move |(y_index, tile_height)|{ - divide_and_rest(image_size.width(), tile_size.width()).map(move |(x_index, tile_width)|{ - TileIndices { - size: Vec2(tile_width, tile_height), - location: TileCoordinates { tile_index: Vec2(x_index, y_index), level_index, }, - } - }) - }) - } - - let vec: Vec<TileIndices> = { - if let BlockDescription::Tiles(tiles) = self.blocks { - match tiles.level_mode { - LevelMode::Singular => { - tiles_of(self.layer_size, tiles.tile_size, Vec2(0, 0)).collect() - }, - LevelMode::MipMap => { - mip_map_levels(tiles.rounding_mode, self.layer_size) - .flat_map(move |(level_index, level_size)|{ - tiles_of(level_size, tiles.tile_size, Vec2(level_index, level_index)) - }) - .collect() - }, - LevelMode::RipMap => { - rip_map_levels(tiles.rounding_mode, self.layer_size) - .flat_map(move |(level_index, level_size)| { - tiles_of(level_size, tiles.tile_size, level_index) - }) - .collect() - } - } - } - else { - let tiles = Vec2(self.layer_size.0, self.compression.scan_lines_per_block()); - tiles_of(self.layer_size, tiles, Vec2(0, 0)).collect() - } - }; - - vec.into_iter() // TODO without collect - } - - /* TODO - /// The block indices of this header, ordered as they would appear in the file. - pub fn ordered_block_indices<'s>(&'s self, layer_index: usize) -> impl 's + Iterator<Item=BlockIndex> { - self.enumerate_ordered_blocks().map(|(chunk_index, tile)|{ - let data_indices = self.get_absolute_block_pixel_coordinates(tile.location).expect("tile coordinate bug"); - - BlockIndex { - layer: layer_index, - level: tile.location.level_index, - pixel_position: data_indices.position.to_usize("data indices start").expect("data index bug"), - pixel_size: data_indices.size, - } - }) - }*/ - - // TODO reuse this function everywhere - /// The default pixel resolution of a single block (tile or scan line block). - /// Not all blocks have this size, because they may be cutoff at the end of the image. - pub fn max_block_pixel_size(&self) -> Vec2<usize> { - match self.blocks { - BlockDescription::ScanLines => Vec2(self.layer_size.0, self.compression.scan_lines_per_block()), - BlockDescription::Tiles(tiles) => tiles.tile_size, - } - } - - /// Calculate the position of a block in the global infinite 2D space of a file. May be negative. - pub fn get_block_data_window_pixel_coordinates(&self, tile: TileCoordinates) -> Result<IntegerBounds> { - let data = self.get_absolute_block_pixel_coordinates(tile)?; - Ok(data.with_origin(self.own_attributes.layer_position)) - } - - /// Calculate the pixel index rectangle inside this header. Is not negative. Starts at `0`. - pub fn get_absolute_block_pixel_coordinates(&self, tile: TileCoordinates) -> Result<IntegerBounds> { - if let BlockDescription::Tiles(tiles) = self.blocks { - let Vec2(data_width, data_height) = self.layer_size; - - let data_width = compute_level_size(tiles.rounding_mode, data_width, tile.level_index.x()); - let data_height = compute_level_size(tiles.rounding_mode, data_height, tile.level_index.y()); - let absolute_tile_coordinates = tile.to_data_indices(tiles.tile_size, Vec2(data_width, data_height))?; - - if absolute_tile_coordinates.position.x() as i64 >= data_width as i64 || absolute_tile_coordinates.position.y() as i64 >= data_height as i64 { - return Err(Error::invalid("data block tile index")) - } - - Ok(absolute_tile_coordinates) - } - else { // this is a scanline image - debug_assert_eq!(tile.tile_index.0, 0, "block index calculation bug"); - - let (y, height) = calculate_block_position_and_size( - self.layer_size.height(), - self.compression.scan_lines_per_block(), - tile.tile_index.y() - )?; - - Ok(IntegerBounds { - position: Vec2(0, usize_to_i32(y)), - size: Vec2(self.layer_size.width(), height) - }) - } - - // TODO deep data? - } - - /// Return the tile index, converting scan line block coordinates to tile indices. - /// Starts at `0` and is not negative. - pub fn get_block_data_indices(&self, block: &CompressedBlock) -> Result<TileCoordinates> { - Ok(match block { - CompressedBlock::Tile(ref tile) => { - tile.coordinates - }, - - CompressedBlock::ScanLine(ref block) => { - let size = self.compression.scan_lines_per_block() as i32; - - let diff = block.y_coordinate.checked_sub(self.own_attributes.layer_position.y()).ok_or(Error::invalid("invalid header"))?; - let y = diff.checked_div(size).ok_or(Error::invalid("invalid header"))?; - - if y < 0 { - return Err(Error::invalid("scan block y coordinate")); - } - - TileCoordinates { - tile_index: Vec2(0, y as usize), - level_index: Vec2(0, 0) - } - }, - - _ => return Err(Error::unsupported("deep data not supported yet")) - }) - } - - /// Computes the absolute tile coordinate data indices, which start at `0`. - pub fn get_scan_line_block_tile_coordinates(&self, block_y_coordinate: i32) -> Result<TileCoordinates> { - let size = self.compression.scan_lines_per_block() as i32; - - let diff = block_y_coordinate.checked_sub(self.own_attributes.layer_position.1).ok_or(Error::invalid("invalid header"))?; - let y = diff.checked_div(size).ok_or(Error::invalid("invalid header"))?; - - if y < 0 { - return Err(Error::invalid("scan block y coordinate")); - } - - Ok(TileCoordinates { - tile_index: Vec2(0, y as usize), - level_index: Vec2(0, 0) - }) - } - - /// Maximum byte length of an uncompressed or compressed block, used for validation. - pub fn max_block_byte_size(&self) -> usize { - self.channels.bytes_per_pixel * match self.blocks { - BlockDescription::Tiles(tiles) => tiles.tile_size.area(), - BlockDescription::ScanLines => self.compression.scan_lines_per_block() * self.layer_size.width() - // TODO What about deep data??? - } - } - - /// Returns the number of bytes that the pixels of this header will require - /// when stored without compression. Respects multi-resolution levels and subsampling. - pub fn total_pixel_bytes(&self) -> usize { - assert!(!self.deep); - - let pixel_count_of_levels = |size: Vec2<usize>| -> usize { - match self.blocks { - BlockDescription::ScanLines => size.area(), - BlockDescription::Tiles(tile_description) => match tile_description.level_mode { - LevelMode::Singular => size.area(), - - LevelMode::MipMap => mip_map_levels(tile_description.rounding_mode, size) - .map(|(_, size)| size.area()).sum(), - - LevelMode::RipMap => rip_map_levels(tile_description.rounding_mode, size) - .map(|(_, size)| size.area()).sum(), - } - } - }; - - self.channels.list.iter() - .map(|channel: &ChannelDescription| - pixel_count_of_levels(channel.subsampled_resolution(self.layer_size)) * channel.sample_type.bytes_per_sample() - ) - .sum() - - } - - /// Approximates the maximum number of bytes that the pixels of this header will consume in a file. - /// Due to compression, the actual byte size may be smaller. - pub fn max_pixel_file_bytes(&self) -> usize { - assert!(!self.deep); - - self.chunk_count * 64 // at most 64 bytes overhead for each chunk (header index, tile description, chunk size, and more) - + self.total_pixel_bytes() - } - - /// Validate this instance. - pub fn validate(&self, is_multilayer: bool, long_names: &mut bool, strict: bool) -> UnitResult { - - self.data_window().validate(None)?; - self.shared_attributes.display_window.validate(None)?; - - if strict { - if is_multilayer { - if self.own_attributes.layer_name.is_none() { - return Err(missing_attribute("layer name for multi layer file")); - } - } - - if self.blocks == BlockDescription::ScanLines && self.line_order == LineOrder::Unspecified { - return Err(Error::invalid("unspecified line order in scan line images")); - } - - if self.layer_size == Vec2(0, 0) { - return Err(Error::invalid("empty data window")); - } - - if self.shared_attributes.display_window.size == Vec2(0,0) { - return Err(Error::invalid("empty display window")); - } - - if !self.shared_attributes.pixel_aspect.is_normal() || self.shared_attributes.pixel_aspect < 1.0e-6 || self.shared_attributes.pixel_aspect > 1.0e6 { - return Err(Error::invalid("pixel aspect ratio")); - } - - if self.own_attributes.screen_window_width < 0.0 { - return Err(Error::invalid("screen window width")); - } - } - - let allow_subsampling = !self.deep && self.blocks == BlockDescription::ScanLines; - self.channels.validate(allow_subsampling, self.data_window(), strict)?; - - for (name, value) in &self.shared_attributes.other { - attribute::validate(name, value, long_names, allow_subsampling, self.data_window(), strict)?; - } - - for (name, value) in &self.own_attributes.other { - attribute::validate(name, value, long_names, allow_subsampling, self.data_window(), strict)?; - } - - // this is only to check whether someone tampered with our precious values, to avoid writing an invalid file - if self.chunk_count != compute_chunk_count(self.compression, self.layer_size, self.blocks) { - return Err(Error::invalid("chunk count attribute")); // TODO this may be an expensive check? - } - - // check if attribute names appear twice - if strict { - for (name, _) in &self.shared_attributes.other { - if self.own_attributes.other.contains_key(name) { - return Err(Error::invalid(format!("duplicate attribute name: `{}`", name))); - } - } - - for &reserved in header::standard_names::ALL.iter() { - let name = Text::from_bytes_unchecked(SmallVec::from_slice(reserved)); - if self.own_attributes.other.contains_key(&name) || self.shared_attributes.other.contains_key(&name) { - return Err(Error::invalid(format!( - "attribute name `{}` is reserved and cannot be custom", - Text::from_bytes_unchecked(reserved.into()) - ))); - } - } - } - - if self.deep { - if strict { - if self.own_attributes.layer_name.is_none() { - return Err(missing_attribute("layer name for deep file")); - } - - if self.max_samples_per_pixel.is_none() { - return Err(Error::invalid("missing max samples per pixel attribute for deepdata")); - } - } - - match self.deep_data_version { - Some(1) => {}, - Some(_) => return Err(Error::unsupported("deep data version")), - None => return Err(missing_attribute("deep data version")), - } - - if !self.compression.supports_deep_data() { - return Err(Error::invalid("compression method does not support deep data")); - } - } - - Ok(()) - } - - /// Read the headers without validating them. - pub fn read_all(read: &mut PeekRead<impl Read>, version: &Requirements, pedantic: bool) -> Result<Headers> { - if !version.is_multilayer() { - Ok(smallvec![ Header::read(read, version, pedantic)? ]) - } - else { - let mut headers = SmallVec::new(); - - while !sequence_end::has_come(read)? { - headers.push(Header::read(read, version, pedantic)?); - } - - Ok(headers) - } - } - - /// Without validation, write the headers to the byte stream. - pub fn write_all(headers: &[Header], write: &mut impl Write, is_multilayer: bool) -> UnitResult { - for header in headers { - header.write(write)?; - } - - if is_multilayer { - sequence_end::write(write)?; - } - - Ok(()) - } - - /// Read the value without validating. - pub fn read(read: &mut PeekRead<impl Read>, requirements: &Requirements, pedantic: bool) -> Result<Self> { - let max_string_len = if requirements.has_long_names { 256 } else { 32 }; // TODO DRY this information - - // these required attributes will be filled when encountered while parsing - let mut tiles = None; - let mut block_type = None; - let mut version = None; - let mut chunk_count = None; - let mut max_samples_per_pixel = None; - let mut channels = None; - let mut compression = None; - let mut data_window = None; - let mut display_window = None; - let mut line_order = None; - - let mut dwa_compression_level = None; - - let mut layer_attributes = LayerAttributes::default(); - let mut image_attributes = ImageAttributes::new(IntegerBounds::zero()); - - // read each attribute in this header - while !sequence_end::has_come(read)? { - let (attribute_name, value) = attribute::read(read, max_string_len)?; - - // if the attribute value itself is ok, record it - match value { - Ok(value) => { - use crate::meta::header::standard_names as name; - use crate::meta::attribute::AttributeValue::*; - - // if the attribute is a required attribute, set the corresponding variable directly. - // otherwise, add the attribute to the vector of custom attributes - - // the following attributes will only be set if the type matches the commonly used type for that attribute - match (attribute_name.as_slice(), value) { - (name::BLOCK_TYPE, Text(value)) => block_type = Some(attribute::BlockType::parse(value)?), - (name::TILES, TileDescription(value)) => tiles = Some(value), - (name::CHANNELS, ChannelList(value)) => channels = Some(value), - (name::COMPRESSION, Compression(value)) => compression = Some(value), - (name::DATA_WINDOW, IntegerBounds(value)) => data_window = Some(value), - (name::DISPLAY_WINDOW, IntegerBounds(value)) => display_window = Some(value), - (name::LINE_ORDER, LineOrder(value)) => line_order = Some(value), - (name::DEEP_DATA_VERSION, I32(value)) => version = Some(value), - - (name::MAX_SAMPLES, I32(value)) => max_samples_per_pixel = Some( - i32_to_usize(value, "max sample count")? - ), - - (name::CHUNKS, I32(value)) => chunk_count = Some( - i32_to_usize(value, "chunk count")? - ), - - (name::NAME, Text(value)) => layer_attributes.layer_name = Some(value), - (name::WINDOW_CENTER, FloatVec2(value)) => layer_attributes.screen_window_center = value, - (name::WINDOW_WIDTH, F32(value)) => layer_attributes.screen_window_width = value, - - (name::WHITE_LUMINANCE, F32(value)) => layer_attributes.white_luminance = Some(value), - (name::ADOPTED_NEUTRAL, FloatVec2(value)) => layer_attributes.adopted_neutral = Some(value), - (name::RENDERING_TRANSFORM, Text(value)) => layer_attributes.rendering_transform_name = Some(value), - (name::LOOK_MOD_TRANSFORM, Text(value)) => layer_attributes.look_modification_transform_name = Some(value), - (name::X_DENSITY, F32(value)) => layer_attributes.horizontal_density = Some(value), - - (name::OWNER, Text(value)) => layer_attributes.owner = Some(value), - (name::COMMENTS, Text(value)) => layer_attributes.comments = Some(value), - (name::CAPTURE_DATE, Text(value)) => layer_attributes.capture_date = Some(value), - (name::UTC_OFFSET, F32(value)) => layer_attributes.utc_offset = Some(value), - (name::LONGITUDE, F32(value)) => layer_attributes.longitude = Some(value), - (name::LATITUDE, F32(value)) => layer_attributes.latitude = Some(value), - (name::ALTITUDE, F32(value)) => layer_attributes.altitude = Some(value), - (name::FOCUS, F32(value)) => layer_attributes.focus = Some(value), - (name::EXPOSURE_TIME, F32(value)) => layer_attributes.exposure = Some(value), - (name::APERTURE, F32(value)) => layer_attributes.aperture = Some(value), - (name::ISO_SPEED, F32(value)) => layer_attributes.iso_speed = Some(value), - (name::ENVIRONMENT_MAP, EnvironmentMap(value)) => layer_attributes.environment_map = Some(value), - (name::KEY_CODE, KeyCode(value)) => layer_attributes.film_key_code = Some(value), - (name::WRAP_MODES, Text(value)) => layer_attributes.wrap_mode_name = Some(value), - (name::FRAMES_PER_SECOND, Rational(value)) => layer_attributes.frames_per_second = Some(value), - (name::MULTI_VIEW, TextVector(value)) => layer_attributes.multi_view_names = Some(value), - (name::WORLD_TO_CAMERA, Matrix4x4(value)) => layer_attributes.world_to_camera = Some(value), - (name::WORLD_TO_NDC, Matrix4x4(value)) => layer_attributes.world_to_normalized_device = Some(value), - (name::DEEP_IMAGE_STATE, Rational(value)) => layer_attributes.deep_image_state = Some(value), - (name::ORIGINAL_DATA_WINDOW, IntegerBounds(value)) => layer_attributes.original_data_window = Some(value), - (name::DWA_COMPRESSION_LEVEL, F32(value)) => dwa_compression_level = Some(value), - (name::PREVIEW, Preview(value)) => layer_attributes.preview = Some(value), - (name::VIEW, Text(value)) => layer_attributes.view_name = Some(value), - - (name::NEAR, F32(value)) => layer_attributes.near_clip_plane = Some(value), - (name::FAR, F32(value)) => layer_attributes.far_clip_plane = Some(value), - (name::FOV_X, F32(value)) => layer_attributes.horizontal_field_of_view = Some(value), - (name::FOV_Y, F32(value)) => layer_attributes.vertical_field_of_view = Some(value), - (name::SOFTWARE, Text(value)) => layer_attributes.software_name = Some(value), - - (name::PIXEL_ASPECT, F32(value)) => image_attributes.pixel_aspect = value, - (name::TIME_CODE, TimeCode(value)) => image_attributes.time_code = Some(value), - (name::CHROMATICITIES, Chromaticities(value)) => image_attributes.chromaticities = Some(value), - - // insert unknown attributes of these types into image attributes, - // as these must be the same for all headers - (_, value @ Chromaticities(_)) | - (_, value @ TimeCode(_)) => { - image_attributes.other.insert(attribute_name, value); - }, - - // insert unknown attributes into layer attributes - (_, value) => { - layer_attributes.other.insert(attribute_name, value); - }, - - } - }, - - // in case the attribute value itself is not ok, but the rest of the image is - // only abort reading the image if desired - Err(error) => { - if pedantic { return Err(error); } - } - } - } - - // construct compression with parameters from properties - let compression = match (dwa_compression_level, compression) { - (Some(level), Some(Compression::DWAA(_))) => Some(Compression::DWAA(Some(level))), - (Some(level), Some(Compression::DWAB(_))) => Some(Compression::DWAB(Some(level))), - (_, other) => other, - // FIXME dwa compression level gets lost if any other compression is used later in the process - }; - - let compression = compression.ok_or(missing_attribute("compression"))?; - image_attributes.display_window = display_window.ok_or(missing_attribute("display window"))?; - - let data_window = data_window.ok_or(missing_attribute("data window"))?; - data_window.validate(None)?; // validate now to avoid errors when computing the chunk_count - layer_attributes.layer_position = data_window.position; - - - // validate now to avoid errors when computing the chunk_count - if let Some(tiles) = tiles { tiles.validate()?; } - let blocks = match block_type { - None if requirements.is_single_layer_and_tiled => { - BlockDescription::Tiles(tiles.ok_or(missing_attribute("tiles"))?) - }, - Some(BlockType::Tile) | Some(BlockType::DeepTile) => { - BlockDescription::Tiles(tiles.ok_or(missing_attribute("tiles"))?) - }, - - _ => BlockDescription::ScanLines, - }; - - let computed_chunk_count = compute_chunk_count(compression, data_window.size, blocks); - if chunk_count.is_some() && pedantic && chunk_count != Some(computed_chunk_count) { - return Err(Error::invalid("chunk count not matching data size")); - } - - let header = Header { - compression, - - // always compute ourselves, because we cannot trust anyone out there 😱 - chunk_count: computed_chunk_count, - - layer_size: data_window.size, - - shared_attributes: image_attributes, - own_attributes: layer_attributes, - - channels: channels.ok_or(missing_attribute("channels"))?, - line_order: line_order.unwrap_or(LineOrder::Unspecified), - - blocks, - max_samples_per_pixel, - deep_data_version: version, - deep: block_type == Some(BlockType::DeepScanLine) || block_type == Some(BlockType::DeepTile), - }; - - Ok(header) - } - - /// Without validation, write this instance to the byte stream. - pub fn write(&self, write: &mut impl Write) -> UnitResult { - - macro_rules! write_attributes { - ( $($name: ident : $variant: ident = $value: expr),* ) => { $( - attribute::write($name, & $variant ($value .clone()), write)?; // TODO without clone - )* }; - } - - macro_rules! write_optional_attributes { - ( $($name: ident : $variant: ident = $value: expr),* ) => { $( - if let Some(value) = $value { - attribute::write($name, & $variant (value.clone()), write)?; // TODO without clone - }; - )* }; - } - - use crate::meta::header::standard_names::*; - use AttributeValue::*; - - let (block_type, tiles) = match self.blocks { - BlockDescription::ScanLines => (attribute::BlockType::ScanLine, None), - BlockDescription::Tiles(tiles) => (attribute::BlockType::Tile, Some(tiles)) - }; - - fn usize_as_i32(value: usize) -> AttributeValue { - I32(i32::try_from(value).expect("u32 exceeds i32 range")) - } - - write_optional_attributes!( - TILES: TileDescription = &tiles, - DEEP_DATA_VERSION: I32 = &self.deep_data_version, - MAX_SAMPLES: usize_as_i32 = &self.max_samples_per_pixel - ); - - write_attributes!( - // chunks is not actually required, but always computed in this library anyways - CHUNKS: usize_as_i32 = &self.chunk_count, - - BLOCK_TYPE: BlockType = &block_type, - CHANNELS: ChannelList = &self.channels, - COMPRESSION: Compression = &self.compression, - LINE_ORDER: LineOrder = &self.line_order, - DATA_WINDOW: IntegerBounds = &self.data_window(), - - DISPLAY_WINDOW: IntegerBounds = &self.shared_attributes.display_window, - PIXEL_ASPECT: F32 = &self.shared_attributes.pixel_aspect, - - WINDOW_CENTER: FloatVec2 = &self.own_attributes.screen_window_center, - WINDOW_WIDTH: F32 = &self.own_attributes.screen_window_width - ); - - write_optional_attributes!( - NAME: Text = &self.own_attributes.layer_name, - WHITE_LUMINANCE: F32 = &self.own_attributes.white_luminance, - ADOPTED_NEUTRAL: FloatVec2 = &self.own_attributes.adopted_neutral, - RENDERING_TRANSFORM: Text = &self.own_attributes.rendering_transform_name, - LOOK_MOD_TRANSFORM: Text = &self.own_attributes.look_modification_transform_name, - X_DENSITY: F32 = &self.own_attributes.horizontal_density, - OWNER: Text = &self.own_attributes.owner, - COMMENTS: Text = &self.own_attributes.comments, - CAPTURE_DATE: Text = &self.own_attributes.capture_date, - UTC_OFFSET: F32 = &self.own_attributes.utc_offset, - LONGITUDE: F32 = &self.own_attributes.longitude, - LATITUDE: F32 = &self.own_attributes.latitude, - ALTITUDE: F32 = &self.own_attributes.altitude, - FOCUS: F32 = &self.own_attributes.focus, - EXPOSURE_TIME: F32 = &self.own_attributes.exposure, - APERTURE: F32 = &self.own_attributes.aperture, - ISO_SPEED: F32 = &self.own_attributes.iso_speed, - ENVIRONMENT_MAP: EnvironmentMap = &self.own_attributes.environment_map, - KEY_CODE: KeyCode = &self.own_attributes.film_key_code, - TIME_CODE: TimeCode = &self.shared_attributes.time_code, - WRAP_MODES: Text = &self.own_attributes.wrap_mode_name, - FRAMES_PER_SECOND: Rational = &self.own_attributes.frames_per_second, - MULTI_VIEW: TextVector = &self.own_attributes.multi_view_names, - WORLD_TO_CAMERA: Matrix4x4 = &self.own_attributes.world_to_camera, - WORLD_TO_NDC: Matrix4x4 = &self.own_attributes.world_to_normalized_device, - DEEP_IMAGE_STATE: Rational = &self.own_attributes.deep_image_state, - ORIGINAL_DATA_WINDOW: IntegerBounds = &self.own_attributes.original_data_window, - CHROMATICITIES: Chromaticities = &self.shared_attributes.chromaticities, - PREVIEW: Preview = &self.own_attributes.preview, - VIEW: Text = &self.own_attributes.view_name, - NEAR: F32 = &self.own_attributes.near_clip_plane, - FAR: F32 = &self.own_attributes.far_clip_plane, - FOV_X: F32 = &self.own_attributes.horizontal_field_of_view, - FOV_Y: F32 = &self.own_attributes.vertical_field_of_view, - SOFTWARE: Text = &self.own_attributes.software_name - ); - - // dwa writes compression parameters as attribute. - match self.compression { - attribute::Compression::DWAA(Some(level)) | - attribute::Compression::DWAB(Some(level)) => - attribute::write(DWA_COMPRESSION_LEVEL, &F32(level), write)?, - - _ => {} - }; - - - for (name, value) in &self.shared_attributes.other { - attribute::write(name.as_slice(), value, write)?; - } - - for (name, value) in &self.own_attributes.other { - attribute::write(name.as_slice(), value, write)?; - } - - sequence_end::write(write)?; - Ok(()) - } - - /// The rectangle describing the bounding box of this layer - /// within the infinite global 2D space of the file. - pub fn data_window(&self) -> IntegerBounds { - IntegerBounds::new(self.own_attributes.layer_position, self.layer_size) - } -} - - - -/// Collection of required attribute names. -pub mod standard_names { - macro_rules! define_required_attribute_names { - ( $($name: ident : $value: expr),* ) => { - - /// A list containing all reserved names. - pub const ALL: &'static [&'static [u8]] = &[ - $( $value ),* - ]; - - $( - /// The byte-string name of this required attribute as it appears in an exr file. - pub const $name: &'static [u8] = $value; - )* - }; - } - - define_required_attribute_names! { - TILES: b"tiles", - NAME: b"name", - BLOCK_TYPE: b"type", - DEEP_DATA_VERSION: b"version", - CHUNKS: b"chunkCount", - MAX_SAMPLES: b"maxSamplesPerPixel", - CHANNELS: b"channels", - COMPRESSION: b"compression", - DATA_WINDOW: b"dataWindow", - DISPLAY_WINDOW: b"displayWindow", - LINE_ORDER: b"lineOrder", - PIXEL_ASPECT: b"pixelAspectRatio", - WINDOW_CENTER: b"screenWindowCenter", - WINDOW_WIDTH: b"screenWindowWidth", - WHITE_LUMINANCE: b"whiteLuminance", - ADOPTED_NEUTRAL: b"adoptedNeutral", - RENDERING_TRANSFORM: b"renderingTransform", - LOOK_MOD_TRANSFORM: b"lookModTransform", - X_DENSITY: b"xDensity", - OWNER: b"owner", - COMMENTS: b"comments", - CAPTURE_DATE: b"capDate", - UTC_OFFSET: b"utcOffset", - LONGITUDE: b"longitude", - LATITUDE: b"latitude", - ALTITUDE: b"altitude", - FOCUS: b"focus", - EXPOSURE_TIME: b"expTime", - APERTURE: b"aperture", - ISO_SPEED: b"isoSpeed", - ENVIRONMENT_MAP: b"envmap", - KEY_CODE: b"keyCode", - TIME_CODE: b"timeCode", - WRAP_MODES: b"wrapmodes", - FRAMES_PER_SECOND: b"framesPerSecond", - MULTI_VIEW: b"multiView", - WORLD_TO_CAMERA: b"worldToCamera", - WORLD_TO_NDC: b"worldToNDC", - DEEP_IMAGE_STATE: b"deepImageState", - ORIGINAL_DATA_WINDOW: b"originalDataWindow", - DWA_COMPRESSION_LEVEL: b"dwaCompressionLevel", - PREVIEW: b"preview", - VIEW: b"view", - CHROMATICITIES: b"chromaticities", - NEAR: b"near", - FAR: b"far", - FOV_X: b"fieldOfViewHorizontal", - FOV_Y: b"fieldOfViewVertical", - SOFTWARE: b"software" - } -} - - -impl Default for LayerAttributes { - fn default() -> Self { - Self { - layer_position: Vec2(0, 0), - screen_window_center: Vec2(0.0, 0.0), - screen_window_width: 1.0, - layer_name: None, - white_luminance: None, - adopted_neutral: None, - rendering_transform_name: None, - look_modification_transform_name: None, - horizontal_density: None, - owner: None, - comments: None, - capture_date: None, - utc_offset: None, - longitude: None, - latitude: None, - altitude: None, - focus: None, - exposure: None, - aperture: None, - iso_speed: None, - environment_map: None, - film_key_code: None, - wrap_mode_name: None, - frames_per_second: None, - multi_view_names: None, - world_to_camera: None, - world_to_normalized_device: None, - deep_image_state: None, - original_data_window: None, - preview: None, - view_name: None, - software_name: None, - near_clip_plane: None, - far_clip_plane: None, - horizontal_field_of_view: None, - vertical_field_of_view: None, - other: Default::default() - } - } -} - -impl std::fmt::Debug for LayerAttributes { - fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { - let default_self = Self::default(); - - let mut debug = formatter.debug_struct("LayerAttributes (default values omitted)"); - - // always debug the following field - debug.field("name", &self.layer_name); - - macro_rules! debug_non_default_fields { - ( $( $name: ident ),* ) => { $( - - if self.$name != default_self.$name { - debug.field(stringify!($name), &self.$name); - } - - )* }; - } - - // only debug these fields if they are not the default value - debug_non_default_fields! { - screen_window_center, screen_window_width, - white_luminance, adopted_neutral, horizontal_density, - rendering_transform_name, look_modification_transform_name, - owner, comments, - capture_date, utc_offset, - longitude, latitude, altitude, - focus, exposure, aperture, iso_speed, - environment_map, film_key_code, wrap_mode_name, - frames_per_second, multi_view_names, - world_to_camera, world_to_normalized_device, - deep_image_state, original_data_window, - preview, view_name, - vertical_field_of_view, horizontal_field_of_view, - near_clip_plane, far_clip_plane, software_name - } - - for (name, value) in &self.other { - debug.field(&format!("\"{}\"", name), value); - } - - // debug.finish_non_exhaustive() TODO - debug.finish() - } -} diff --git a/vendor/exr/src/meta/mod.rs b/vendor/exr/src/meta/mod.rs deleted file mode 100644 index 0c36af8..0000000 --- a/vendor/exr/src/meta/mod.rs +++ /dev/null @@ -1,821 +0,0 @@ - -//! Describes all meta data possible in an exr file. -//! Contains functionality to read and write meta data from bytes. -//! Browse the `exr::image` module to get started with the high-level interface. - -pub mod attribute; -pub mod header; - - -use crate::io::*; -use ::smallvec::SmallVec; -use self::attribute::*; -use crate::block::chunk::{TileCoordinates, CompressedBlock}; -use crate::error::*; -use std::fs::File; -use std::io::{BufReader}; -use crate::math::*; -use std::collections::{HashSet}; -use std::convert::TryFrom; -use crate::meta::header::{Header}; -use crate::block::{BlockIndex, UncompressedBlock}; - - -// TODO rename MetaData to ImageInfo? - -/// Contains the complete meta data of an exr image. -/// Defines how the image is split up in the file, -/// the number and type of images and channels, -/// and various other attributes. -/// The usage of custom attributes is encouraged. -#[derive(Debug, Clone, PartialEq)] -pub struct MetaData { - - /// Some flags summarizing the features that must be supported to decode the file. - pub requirements: Requirements, - - /// One header to describe each layer in this file. - // TODO rename to layer descriptions? - pub headers: Headers, -} - - -/// List of `Header`s. -pub type Headers = SmallVec<[Header; 3]>; - -/// List of `OffsetTable`s. -pub type OffsetTables = SmallVec<[OffsetTable; 3]>; - - -/// The offset table is an ordered list of indices referencing pixel data in the exr file. -/// For each pixel tile in the image, an index exists, which points to the byte-location -/// of the corresponding pixel data in the file. That index can be used to load specific -/// portions of an image without processing all bytes in a file. For each header, -/// an offset table exists with its indices ordered by `LineOrder::Increasing`. -// If the multipart bit is unset and the chunkCount attribute is not present, -// the number of entries in the chunk table is computed using the -// dataWindow, tileDesc, and compression attribute. -// -// If the multipart bit is set, the header must contain a -// chunkCount attribute, that contains the length of the offset table. -pub type OffsetTable = Vec<u64>; - - -/// A summary of requirements that must be met to read this exr file. -/// Used to determine whether this file can be read by a given reader. -/// It includes the OpenEXR version number. This library aims to support version `2.0`. -#[derive(Clone, Copy, Eq, PartialEq, Debug, Hash)] -pub struct Requirements { - - /// This library supports reading version 1 and 2, and writing version 2. - // TODO write version 1 for simple images - pub file_format_version: u8, - - /// If true, this image has tiled blocks and contains only a single layer. - /// If false and not deep and not multilayer, this image is a single layer image with scan line blocks. - pub is_single_layer_and_tiled: bool, - - // in c or bad c++ this might have been relevant (omg is he allowed to say that) - /// Whether this file has strings with a length greater than 31. - /// Strings can never be longer than 255. - pub has_long_names: bool, - - /// This image contains at least one layer with deep data. - pub has_deep_data: bool, - - /// Whether this file contains multiple layers. - pub has_multiple_layers: bool, -} - - -/// Locates a rectangular section of pixels in an image. -#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)] -pub struct TileIndices { - - /// Index of the tile. - pub location: TileCoordinates, - - /// Pixel size of the tile. - pub size: Vec2<usize>, -} - -/// How the image pixels are split up into separate blocks. -#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)] -pub enum BlockDescription { - - /// The image is divided into scan line blocks. - /// The number of scan lines in a block depends on the compression method. - ScanLines, - - /// The image is divided into tile blocks. - /// Also specifies the size of each tile in the image - /// and whether this image contains multiple resolution levels. - Tiles(TileDescription) -} - - -/*impl TileIndices { - pub fn cmp(&self, other: &Self) -> Ordering { - match self.location.level_index.1.cmp(&other.location.level_index.1) { - Ordering::Equal => { - match self.location.level_index.0.cmp(&other.location.level_index.0) { - Ordering::Equal => { - match self.location.tile_index.1.cmp(&other.location.tile_index.1) { - Ordering::Equal => { - self.location.tile_index.0.cmp(&other.location.tile_index.0) - }, - - other => other, - } - }, - - other => other - } - }, - - other => other - } - } -}*/ - -impl BlockDescription { - - /// Whether this image is tiled. If false, this image is divided into scan line blocks. - pub fn has_tiles(&self) -> bool { - match self { - BlockDescription::Tiles { .. } => true, - _ => false - } - } -} - - - - - -/// The first four bytes of each exr file. -/// Used to abort reading non-exr files. -pub mod magic_number { - use super::*; - - /// The first four bytes of each exr file. - pub const BYTES: [u8; 4] = [0x76, 0x2f, 0x31, 0x01]; - - /// Without validation, write this instance to the byte stream. - pub fn write(write: &mut impl Write) -> Result<()> { - u8::write_slice(write, &self::BYTES) - } - - /// Consumes four bytes from the reader and returns whether the file may be an exr file. - // TODO check if exr before allocating BufRead - pub fn is_exr(read: &mut impl Read) -> Result<bool> { - let mut magic_num = [0; 4]; - u8::read_slice(read, &mut magic_num)?; - Ok(magic_num == self::BYTES) - } - - /// Validate this image. If it is an exr file, return `Ok(())`. - pub fn validate_exr(read: &mut impl Read) -> UnitResult { - if self::is_exr(read)? { - Ok(()) - - } else { - Err(Error::invalid("file identifier missing")) - } - } -} - -/// A `0_u8` at the end of a sequence. -pub mod sequence_end { - use super::*; - - /// Number of bytes this would consume in an exr file. - pub fn byte_size() -> usize { - 1 - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(write: &mut W) -> UnitResult { - 0_u8.write(write) - } - - /// Peeks the next byte. If it is zero, consumes the byte and returns true. - pub fn has_come(read: &mut PeekRead<impl Read>) -> Result<bool> { - Ok(read.skip_if_eq(0)?) - } -} - -fn missing_attribute(name: &str) -> Error { - Error::invalid(format!("missing or invalid {} attribute", name)) -} - - -/// Compute the number of tiles required to contain all values. -pub fn compute_block_count(full_res: usize, tile_size: usize) -> usize { - // round up, because if the image is not evenly divisible by the tiles, - // we add another tile at the end (which is only partially used) - RoundingMode::Up.divide(full_res, tile_size) -} - -/// Compute the start position and size of a block inside a dimension. -#[inline] -pub fn calculate_block_position_and_size(total_size: usize, block_size: usize, block_index: usize) -> Result<(usize, usize)> { - let block_position = block_size * block_index; - - Ok(( - block_position, - calculate_block_size(total_size, block_size, block_position)? - )) -} - -/// Calculate the size of a single block. If this is the last block, -/// this only returns the required size, which is always smaller than the default block size. -// TODO use this method everywhere instead of convoluted formulas -#[inline] -pub fn calculate_block_size(total_size: usize, block_size: usize, block_position: usize) -> Result<usize> { - if block_position >= total_size { - return Err(Error::invalid("block index")) - } - - if block_position + block_size <= total_size { - Ok(block_size) - } - else { - Ok(total_size - block_position) - } -} - - -/// Calculate number of mip levels in a given resolution. -// TODO this should be cached? log2 may be very expensive -pub fn compute_level_count(round: RoundingMode, full_res: usize) -> usize { - usize::try_from(round.log2(u32::try_from(full_res).unwrap())).unwrap() + 1 -} - -/// Calculate the size of a single mip level by index. -// TODO this should be cached? log2 may be very expensive -pub fn compute_level_size(round: RoundingMode, full_res: usize, level_index: usize) -> usize { - assert!(level_index < std::mem::size_of::<usize>() * 8, "largest level size exceeds maximum integer value"); - round.divide(full_res, 1 << level_index).max(1) -} - -/// Iterates over all rip map level resolutions of a given size, including the indices of each level. -/// The order of iteration conforms to `LineOrder::Increasing`. -// TODO cache these? -// TODO compute these directly instead of summing up an iterator? -pub fn rip_map_levels(round: RoundingMode, max_resolution: Vec2<usize>) -> impl Iterator<Item=(Vec2<usize>, Vec2<usize>)> { - rip_map_indices(round, max_resolution).map(move |level_indices|{ - // TODO progressively divide instead?? - let width = compute_level_size(round, max_resolution.width(), level_indices.x()); - let height = compute_level_size(round, max_resolution.height(), level_indices.y()); - (level_indices, Vec2(width, height)) - }) -} - -/// Iterates over all mip map level resolutions of a given size, including the indices of each level. -/// The order of iteration conforms to `LineOrder::Increasing`. -// TODO cache all these level values when computing table offset size?? -// TODO compute these directly instead of summing up an iterator? -pub fn mip_map_levels(round: RoundingMode, max_resolution: Vec2<usize>) -> impl Iterator<Item=(usize, Vec2<usize>)> { - mip_map_indices(round, max_resolution) - .map(move |level_index|{ - // TODO progressively divide instead?? - let width = compute_level_size(round, max_resolution.width(), level_index); - let height = compute_level_size(round, max_resolution.height(), level_index); - (level_index, Vec2(width, height)) - }) -} - -/// Iterates over all rip map level indices of a given size. -/// The order of iteration conforms to `LineOrder::Increasing`. -pub fn rip_map_indices(round: RoundingMode, max_resolution: Vec2<usize>) -> impl Iterator<Item=Vec2<usize>> { - let (width, height) = ( - compute_level_count(round, max_resolution.width()), - compute_level_count(round, max_resolution.height()) - ); - - (0..height).flat_map(move |y_level|{ - (0..width).map(move |x_level|{ - Vec2(x_level, y_level) - }) - }) -} - -/// Iterates over all mip map level indices of a given size. -/// The order of iteration conforms to `LineOrder::Increasing`. -pub fn mip_map_indices(round: RoundingMode, max_resolution: Vec2<usize>) -> impl Iterator<Item=usize> { - 0..compute_level_count(round, max_resolution.width().max(max_resolution.height())) -} - -/// Compute the number of chunks that an image is divided into. May be an expensive operation. -// If not multilayer and chunkCount not present, -// the number of entries in the chunk table is computed -// using the dataWindow and tileDesc attributes and the compression format -pub fn compute_chunk_count(compression: Compression, data_size: Vec2<usize>, blocks: BlockDescription) -> usize { - - if let BlockDescription::Tiles(tiles) = blocks { - let round = tiles.rounding_mode; - let Vec2(tile_width, tile_height) = tiles.tile_size; - - // TODO cache all these level values?? - use crate::meta::attribute::LevelMode::*; - match tiles.level_mode { - Singular => { - let tiles_x = compute_block_count(data_size.width(), tile_width); - let tiles_y = compute_block_count(data_size.height(), tile_height); - tiles_x * tiles_y - } - - MipMap => { - mip_map_levels(round, data_size).map(|(_, Vec2(level_width, level_height))| { - compute_block_count(level_width, tile_width) * compute_block_count(level_height, tile_height) - }).sum() - }, - - RipMap => { - rip_map_levels(round, data_size).map(|(_, Vec2(level_width, level_height))| { - compute_block_count(level_width, tile_width) * compute_block_count(level_height, tile_height) - }).sum() - } - } - } - - // scan line blocks never have mip maps - else { - compute_block_count(data_size.height(), compression.scan_lines_per_block()) - } -} - - - -impl MetaData { - - /// Read the exr meta data from a file. - /// Use `read_from_unbuffered` instead if you do not have a file. - /// Does not validate the meta data. - #[must_use] - pub fn read_from_file(path: impl AsRef<::std::path::Path>, pedantic: bool) -> Result<Self> { - Self::read_from_unbuffered(File::open(path)?, pedantic) - } - - /// Buffer the reader and then read the exr meta data from it. - /// Use `read_from_buffered` if your reader is an in-memory reader. - /// Use `read_from_file` if you have a file path. - /// Does not validate the meta data. - #[must_use] - pub fn read_from_unbuffered(unbuffered: impl Read, pedantic: bool) -> Result<Self> { - Self::read_from_buffered(BufReader::new(unbuffered), pedantic) - } - - /// Read the exr meta data from a reader. - /// Use `read_from_file` if you have a file path. - /// Use `read_from_unbuffered` if this is not an in-memory reader. - /// Does not validate the meta data. - #[must_use] - pub fn read_from_buffered(buffered: impl Read, pedantic: bool) -> Result<Self> { - let mut read = PeekRead::new(buffered); - MetaData::read_unvalidated_from_buffered_peekable(&mut read, pedantic) - } - - /// Does __not validate__ the meta data completely. - #[must_use] - pub(crate) fn read_unvalidated_from_buffered_peekable(read: &mut PeekRead<impl Read>, pedantic: bool) -> Result<Self> { - magic_number::validate_exr(read)?; - - let requirements = Requirements::read(read)?; - - // do this check now in order to fast-fail for newer versions and features than version 2 - requirements.validate()?; - - let headers = Header::read_all(read, &requirements, pedantic)?; - - // TODO check if supporting requirements 2 always implies supporting requirements 1 - Ok(MetaData { requirements, headers }) - } - - /// Validates the meta data. - #[must_use] - pub(crate) fn read_validated_from_buffered_peekable( - read: &mut PeekRead<impl Read>, pedantic: bool - ) -> Result<Self> { - let meta_data = Self::read_unvalidated_from_buffered_peekable(read, !pedantic)?; - MetaData::validate(meta_data.headers.as_slice(), pedantic)?; - Ok(meta_data) - } - - /// Validates the meta data and writes it to the stream. - /// If pedantic, throws errors for files that may produce errors in other exr readers. - /// Returns the automatically detected minimum requirement flags. - pub(crate) fn write_validating_to_buffered(write: &mut impl Write, headers: &[Header], pedantic: bool) -> Result<Requirements> { - // pedantic validation to not allow slightly invalid files - // that still could be read correctly in theory - let minimal_requirements = Self::validate(headers, pedantic)?; - - magic_number::write(write)?; - minimal_requirements.write(write)?; - Header::write_all(headers, write, minimal_requirements.has_multiple_layers)?; - Ok(minimal_requirements) - } - - /// Read one offset table from the reader for each header. - pub fn read_offset_tables(read: &mut PeekRead<impl Read>, headers: &Headers) -> Result<OffsetTables> { - headers.iter() - .map(|header| u64::read_vec(read, header.chunk_count, u16::MAX as usize, None, "offset table size")) - .collect() - } - - /// Skip the offset tables by advancing the reader by the required byte count. - // TODO use seek for large (probably all) tables! - pub fn skip_offset_tables(read: &mut PeekRead<impl Read>, headers: &Headers) -> Result<usize> { - let chunk_count: usize = headers.iter().map(|header| header.chunk_count).sum(); - crate::io::skip_bytes(read, chunk_count * u64::BYTE_SIZE)?; // TODO this should seek for large tables - Ok(chunk_count) - } - - /// This iterator tells you the block indices of all blocks that must be in the image. - /// The order of the blocks depends on the `LineOrder` attribute - /// (unspecified line order is treated the same as increasing line order). - /// The blocks written to the file must be exactly in this order, - /// except for when the `LineOrder` is unspecified. - /// The index represents the block index, in increasing line order, within the header. - pub fn enumerate_ordered_header_block_indices(&self) -> impl '_ + Iterator<Item=(usize, BlockIndex)> { - crate::block::enumerate_ordered_header_block_indices(&self.headers) - } - - /// Go through all the block indices in the correct order and call the specified closure for each of these blocks. - /// That way, the blocks indices are filled with real block data and returned as an iterator. - /// The closure returns the an `UncompressedBlock` for each block index. - pub fn collect_ordered_blocks<'s>(&'s self, mut get_block: impl 's + FnMut(BlockIndex) -> UncompressedBlock) - -> impl 's + Iterator<Item=(usize, UncompressedBlock)> - { - self.enumerate_ordered_header_block_indices().map(move |(index_in_header, block_index)|{ - (index_in_header, get_block(block_index)) - }) - } - - /// Go through all the block indices in the correct order and call the specified closure for each of these blocks. - /// That way, the blocks indices are filled with real block data and returned as an iterator. - /// The closure returns the byte data for each block index. - pub fn collect_ordered_block_data<'s>(&'s self, mut get_block_data: impl 's + FnMut(BlockIndex) -> Vec<u8>) - -> impl 's + Iterator<Item=(usize, UncompressedBlock)> - { - self.collect_ordered_blocks(move |block_index| - UncompressedBlock { index: block_index, data: get_block_data(block_index) } - ) - } - - /// Validates this meta data. Returns the minimal possible requirements. - pub fn validate(headers: &[Header], pedantic: bool) -> Result<Requirements> { - if headers.len() == 0 { - return Err(Error::invalid("at least one layer is required")); - } - - let deep = false; // TODO deep data - let is_multilayer = headers.len() > 1; - let first_header_has_tiles = headers.iter().next() - .map_or(false, |header| header.blocks.has_tiles()); - - let mut minimal_requirements = Requirements { - // according to the spec, version 2 should only be necessary if `is_multilayer || deep`. - // but the current open exr library does not support images with version 1, so always use version 2. - file_format_version: 2, - - // start as low as possible, later increasing if required - has_long_names: false, - - is_single_layer_and_tiled: !is_multilayer && first_header_has_tiles, - has_multiple_layers: is_multilayer, - has_deep_data: deep, - }; - - for header in headers { - if header.deep { // TODO deep data (and then remove this check) - return Err(Error::unsupported("deep data not supported yet")); - } - - header.validate(is_multilayer, &mut minimal_requirements.has_long_names, pedantic)?; - } - - // TODO validation fn! - /*if let Some(max) = max_pixel_bytes { - let byte_size: usize = headers.iter() - .map(|header| header.total_pixel_bytes()) - .sum(); - - if byte_size > max { - return Err(Error::invalid("image larger than specified maximum")); - } - }*/ - - if pedantic { // check for duplicate header names - let mut header_names = HashSet::with_capacity(headers.len()); - for header in headers { - if !header_names.insert(&header.own_attributes.layer_name) { - return Err(Error::invalid(format!( - "duplicate layer name: `{}`", - header.own_attributes.layer_name.as_ref().expect("header validation bug") - ))); - } - } - } - - if pedantic { - let must_share = headers.iter().flat_map(|header| header.own_attributes.other.iter()) - .any(|(_, value)| value.to_chromaticities().is_ok() || value.to_time_code().is_ok()); - - if must_share { - return Err(Error::invalid("chromaticities and time code attributes must must not exist in own attributes but shared instead")); - } - } - - if pedantic && headers.len() > 1 { // check for attributes that should not differ in between headers - let first_header = headers.first().expect("header count validation bug"); - let first_header_attributes = &first_header.shared_attributes; - - for header in &headers[1..] { - if &header.shared_attributes != first_header_attributes { - return Err(Error::invalid("display window, pixel aspect, chromaticities, and time code attributes must be equal for all headers")) - } - } - } - - debug_assert!(minimal_requirements.validate().is_ok(), "inferred requirements are invalid"); - Ok(minimal_requirements) - } -} - - - - -impl Requirements { - - // this is actually used for control flow, as the number of headers may be 1 in a multilayer file - /// Is this file declared to contain multiple layers? - pub fn is_multilayer(&self) -> bool { - self.has_multiple_layers - } - - /// Read the value without validating. - pub fn read<R: Read>(read: &mut R) -> Result<Self> { - use ::bit_field::BitField; - - let version_and_flags = u32::read(read)?; - - // take the 8 least significant bits, they contain the file format version number - let version = (version_and_flags & 0x000F) as u8; - - // the 24 most significant bits are treated as a set of boolean flags - let is_single_tile = version_and_flags.get_bit(9); - let has_long_names = version_and_flags.get_bit(10); - let has_deep_data = version_and_flags.get_bit(11); - let has_multiple_layers = version_and_flags.get_bit(12); - - // all remaining bits except 9, 10, 11 and 12 are reserved and should be 0 - // if a file has any of these bits set to 1, it means this file contains - // a feature that we don't support - let unknown_flags = version_and_flags >> 13; // all flags excluding the 12 bits we already parsed - - if unknown_flags != 0 { // TODO test if this correctly detects unsupported files - return Err(Error::unsupported("too new file feature flags")); - } - - let version = Requirements { - file_format_version: version, - is_single_layer_and_tiled: is_single_tile, has_long_names, - has_deep_data, has_multiple_layers, - }; - - Ok(version) - } - - /// Without validation, write this instance to the byte stream. - pub fn write<W: Write>(self, write: &mut W) -> UnitResult { - use ::bit_field::BitField; - - // the 8 least significant bits contain the file format version number - // and the flags are set to 0 - let mut version_and_flags = self.file_format_version as u32; - - // the 24 most significant bits are treated as a set of boolean flags - version_and_flags.set_bit(9, self.is_single_layer_and_tiled); - version_and_flags.set_bit(10, self.has_long_names); - version_and_flags.set_bit(11, self.has_deep_data); - version_and_flags.set_bit(12, self.has_multiple_layers); - // all remaining bits except 9, 10, 11 and 12 are reserved and should be 0 - - version_and_flags.write(write)?; - Ok(()) - } - - /// Validate this instance. - pub fn validate(&self) -> UnitResult { - if self.file_format_version == 2 { - - match ( - self.is_single_layer_and_tiled, self.has_deep_data, self.has_multiple_layers, - self.file_format_version - ) { - // Single-part scan line. One normal scan line image. - (false, false, false, 1..=2) => Ok(()), - - // Single-part tile. One normal tiled image. - (true, false, false, 1..=2) => Ok(()), - - // Multi-part (new in 2.0). - // Multiple normal images (scan line and/or tiled). - (false, false, true, 2) => Ok(()), - - // Single-part deep data (new in 2.0). - // One deep tile or deep scan line part - (false, true, false, 2) => Ok(()), - - // Multi-part deep data (new in 2.0). - // Multiple parts (any combination of: - // tiles, scan lines, deep tiles and/or deep scan lines). - (false, true, true, 2) => Ok(()), - - _ => Err(Error::invalid("file feature flags")) - } - } - else { - Err(Error::unsupported("file versions other than 2.0 are not supported")) - } - } -} - - -#[cfg(test)] -mod test { - use super::*; - use crate::meta::header::{ImageAttributes, LayerAttributes}; - - #[test] - fn round_trip_requirements() { - let requirements = Requirements { - file_format_version: 2, - is_single_layer_and_tiled: true, - has_long_names: false, - has_deep_data: true, - has_multiple_layers: false - }; - - let mut data: Vec<u8> = Vec::new(); - requirements.write(&mut data).unwrap(); - let read = Requirements::read(&mut data.as_slice()).unwrap(); - assert_eq!(requirements, read); - } - - #[test] - fn round_trip(){ - let header = Header { - channels: ChannelList::new(smallvec![ - ChannelDescription { - name: Text::from("main"), - sample_type: SampleType::U32, - quantize_linearly: false, - sampling: Vec2(1, 1) - } - ], - ), - compression: Compression::Uncompressed, - line_order: LineOrder::Increasing, - deep_data_version: Some(1), - chunk_count: compute_chunk_count(Compression::Uncompressed, Vec2(2000, 333), BlockDescription::ScanLines), - max_samples_per_pixel: Some(4), - shared_attributes: ImageAttributes { - pixel_aspect: 3.0, - .. ImageAttributes::new(IntegerBounds { - position: Vec2(2,1), - size: Vec2(11, 9) - }) - }, - - blocks: BlockDescription::ScanLines, - deep: false, - layer_size: Vec2(2000, 333), - own_attributes: LayerAttributes { - layer_name: Some(Text::from("test name lol")), - layer_position: Vec2(3, -5), - screen_window_center: Vec2(0.3, 99.0), - screen_window_width: 0.19, - .. Default::default() - } - }; - - let meta = MetaData { - requirements: Requirements { - file_format_version: 2, - is_single_layer_and_tiled: false, - has_long_names: false, - has_deep_data: false, - has_multiple_layers: false - }, - headers: smallvec![ header ], - }; - - - let mut data: Vec<u8> = Vec::new(); - MetaData::write_validating_to_buffered(&mut data, meta.headers.as_slice(), true).unwrap(); - let meta2 = MetaData::read_from_buffered(data.as_slice(), false).unwrap(); - MetaData::validate(meta2.headers.as_slice(), true).unwrap(); - assert_eq!(meta, meta2); - } - - #[test] - fn infer_low_requirements() { - let header_version_1_short_names = Header { - channels: ChannelList::new(smallvec![ - ChannelDescription { - name: Text::from("main"), - sample_type: SampleType::U32, - quantize_linearly: false, - sampling: Vec2(1, 1) - } - ], - ), - compression: Compression::Uncompressed, - line_order: LineOrder::Increasing, - deep_data_version: Some(1), - chunk_count: compute_chunk_count(Compression::Uncompressed, Vec2(2000, 333), BlockDescription::ScanLines), - max_samples_per_pixel: Some(4), - shared_attributes: ImageAttributes { - pixel_aspect: 3.0, - .. ImageAttributes::new(IntegerBounds { - position: Vec2(2,1), - size: Vec2(11, 9) - }) - }, - blocks: BlockDescription::ScanLines, - deep: false, - layer_size: Vec2(2000, 333), - own_attributes: LayerAttributes { - other: vec![ - (Text::try_from("x").unwrap(), AttributeValue::F32(3.0)), - (Text::try_from("y").unwrap(), AttributeValue::F32(-1.0)), - ].into_iter().collect(), - .. Default::default() - } - }; - - let low_requirements = MetaData::validate( - &[header_version_1_short_names], true - ).unwrap(); - - assert_eq!(low_requirements.has_long_names, false); - assert_eq!(low_requirements.file_format_version, 2); // always have version 2 - assert_eq!(low_requirements.has_deep_data, false); - assert_eq!(low_requirements.has_multiple_layers, false); - } - - #[test] - fn infer_high_requirements() { - let header_version_2_long_names = Header { - channels: ChannelList::new( - smallvec![ - ChannelDescription { - name: Text::new_or_panic("main"), - sample_type: SampleType::U32, - quantize_linearly: false, - sampling: Vec2(1, 1) - } - ], - ), - compression: Compression::Uncompressed, - line_order: LineOrder::Increasing, - deep_data_version: Some(1), - chunk_count: compute_chunk_count(Compression::Uncompressed, Vec2(2000, 333), BlockDescription::ScanLines), - max_samples_per_pixel: Some(4), - shared_attributes: ImageAttributes { - pixel_aspect: 3.0, - .. ImageAttributes::new(IntegerBounds { - position: Vec2(2,1), - size: Vec2(11, 9) - }) - }, - blocks: BlockDescription::ScanLines, - deep: false, - layer_size: Vec2(2000, 333), - own_attributes: LayerAttributes { - layer_name: Some(Text::new_or_panic("oasdasoidfj")), - other: vec![ - (Text::new_or_panic("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"), AttributeValue::F32(3.0)), - (Text::new_or_panic("y"), AttributeValue::F32(-1.0)), - ].into_iter().collect(), - .. Default::default() - } - }; - - let mut layer_2 = header_version_2_long_names.clone(); - layer_2.own_attributes.layer_name = Some(Text::new_or_panic("anythingelse")); - - let low_requirements = MetaData::validate( - &[header_version_2_long_names, layer_2], true - ).unwrap(); - - assert_eq!(low_requirements.has_long_names, true); - assert_eq!(low_requirements.file_format_version, 2); - assert_eq!(low_requirements.has_deep_data, false); - assert_eq!(low_requirements.has_multiple_layers, true); - } -} - |