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+//! This module provides useful traits that were deprecated in rust
+
+// Note copied from the stdlib under MIT license
+
+use num_traits::{Bounded, Num, NumCast};
+use std::ops::AddAssign;
+
+use crate::color::{ColorType, Luma, LumaA, Rgb, Rgba};
+
+/// Types which are safe to treat as an immutable byte slice in a pixel layout
+/// for image encoding.
+pub trait EncodableLayout: seals::EncodableLayout {
+ /// Get the bytes of this value.
+ fn as_bytes(&self) -> &[u8];
+}
+
+impl EncodableLayout for [u8] {
+ fn as_bytes(&self) -> &[u8] {
+ bytemuck::cast_slice(self)
+ }
+}
+
+impl EncodableLayout for [u16] {
+ fn as_bytes(&self) -> &[u8] {
+ bytemuck::cast_slice(self)
+ }
+}
+
+impl EncodableLayout for [f32] {
+ fn as_bytes(&self) -> &[u8] {
+ bytemuck::cast_slice(self)
+ }
+}
+
+/// The type of each channel in a pixel. For example, this can be `u8`, `u16`, `f32`.
+// TODO rename to `PixelComponent`? Split up into separate traits? Seal?
+pub trait Primitive: Copy + NumCast + Num + PartialOrd<Self> + Clone + Bounded {
+ /// The maximum value for this type of primitive within the context of color.
+ /// For floats, the maximum is `1.0`, whereas the integer types inherit their usual maximum values.
+ const DEFAULT_MAX_VALUE: Self;
+
+ /// The minimum value for this type of primitive within the context of color.
+ /// For floats, the minimum is `0.0`, whereas the integer types inherit their usual minimum values.
+ const DEFAULT_MIN_VALUE: Self;
+}
+
+macro_rules! declare_primitive {
+ ($base:ty: ($from:expr)..$to:expr) => {
+ impl Primitive for $base {
+ const DEFAULT_MAX_VALUE: Self = $to;
+ const DEFAULT_MIN_VALUE: Self = $from;
+ }
+ };
+}
+
+declare_primitive!(usize: (0)..Self::MAX);
+declare_primitive!(u8: (0)..Self::MAX);
+declare_primitive!(u16: (0)..Self::MAX);
+declare_primitive!(u32: (0)..Self::MAX);
+declare_primitive!(u64: (0)..Self::MAX);
+
+declare_primitive!(isize: (Self::MIN)..Self::MAX);
+declare_primitive!(i8: (Self::MIN)..Self::MAX);
+declare_primitive!(i16: (Self::MIN)..Self::MAX);
+declare_primitive!(i32: (Self::MIN)..Self::MAX);
+declare_primitive!(i64: (Self::MIN)..Self::MAX);
+declare_primitive!(f32: (0.0)..1.0);
+declare_primitive!(f64: (0.0)..1.0);
+
+/// An Enlargable::Larger value should be enough to calculate
+/// the sum (average) of a few hundred or thousand Enlargeable values.
+pub trait Enlargeable: Sized + Bounded + NumCast {
+ type Larger: Copy + NumCast + Num + PartialOrd<Self::Larger> + Clone + Bounded + AddAssign;
+
+ fn clamp_from(n: Self::Larger) -> Self {
+ if n > Self::max_value().to_larger() {
+ Self::max_value()
+ } else if n < Self::min_value().to_larger() {
+ Self::min_value()
+ } else {
+ NumCast::from(n).unwrap()
+ }
+ }
+
+ fn to_larger(self) -> Self::Larger {
+ NumCast::from(self).unwrap()
+ }
+}
+
+impl Enlargeable for u8 {
+ type Larger = u32;
+}
+impl Enlargeable for u16 {
+ type Larger = u32;
+}
+impl Enlargeable for u32 {
+ type Larger = u64;
+}
+impl Enlargeable for u64 {
+ type Larger = u128;
+}
+impl Enlargeable for usize {
+ // Note: On 32-bit architectures, u64 should be enough here.
+ type Larger = u128;
+}
+impl Enlargeable for i8 {
+ type Larger = i32;
+}
+impl Enlargeable for i16 {
+ type Larger = i32;
+}
+impl Enlargeable for i32 {
+ type Larger = i64;
+}
+impl Enlargeable for i64 {
+ type Larger = i128;
+}
+impl Enlargeable for isize {
+ // Note: On 32-bit architectures, i64 should be enough here.
+ type Larger = i128;
+}
+impl Enlargeable for f32 {
+ type Larger = f64;
+}
+impl Enlargeable for f64 {
+ type Larger = f64;
+}
+
+/// Linear interpolation without involving floating numbers.
+pub trait Lerp: Bounded + NumCast {
+ type Ratio: Primitive;
+
+ fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self {
+ let a = <Self::Ratio as NumCast>::from(a).unwrap();
+ let b = <Self::Ratio as NumCast>::from(b).unwrap();
+
+ let res = a + (b - a) * ratio;
+
+ if res > NumCast::from(Self::max_value()).unwrap() {
+ Self::max_value()
+ } else if res < NumCast::from(0).unwrap() {
+ NumCast::from(0).unwrap()
+ } else {
+ NumCast::from(res).unwrap()
+ }
+ }
+}
+
+impl Lerp for u8 {
+ type Ratio = f32;
+}
+
+impl Lerp for u16 {
+ type Ratio = f32;
+}
+
+impl Lerp for u32 {
+ type Ratio = f64;
+}
+
+impl Lerp for f32 {
+ type Ratio = f32;
+
+ fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self {
+ a + (b - a) * ratio
+ }
+}
+
+/// The pixel with an associated `ColorType`.
+/// Not all possible pixels represent one of the predefined `ColorType`s.
+pub trait PixelWithColorType: Pixel + self::private::SealedPixelWithColorType {
+ /// This pixel has the format of one of the predefined `ColorType`s,
+ /// such as `Rgb8`, `La16` or `Rgba32F`.
+ /// This is needed for automatically detecting
+ /// a color format when saving an image as a file.
+ const COLOR_TYPE: ColorType;
+}
+
+impl PixelWithColorType for Rgb<u8> {
+ const COLOR_TYPE: ColorType = ColorType::Rgb8;
+}
+impl PixelWithColorType for Rgb<u16> {
+ const COLOR_TYPE: ColorType = ColorType::Rgb16;
+}
+impl PixelWithColorType for Rgb<f32> {
+ const COLOR_TYPE: ColorType = ColorType::Rgb32F;
+}
+
+impl PixelWithColorType for Rgba<u8> {
+ const COLOR_TYPE: ColorType = ColorType::Rgba8;
+}
+impl PixelWithColorType for Rgba<u16> {
+ const COLOR_TYPE: ColorType = ColorType::Rgba16;
+}
+impl PixelWithColorType for Rgba<f32> {
+ const COLOR_TYPE: ColorType = ColorType::Rgba32F;
+}
+
+impl PixelWithColorType for Luma<u8> {
+ const COLOR_TYPE: ColorType = ColorType::L8;
+}
+impl PixelWithColorType for Luma<u16> {
+ const COLOR_TYPE: ColorType = ColorType::L16;
+}
+impl PixelWithColorType for LumaA<u8> {
+ const COLOR_TYPE: ColorType = ColorType::La8;
+}
+impl PixelWithColorType for LumaA<u16> {
+ const COLOR_TYPE: ColorType = ColorType::La16;
+}
+
+/// Prevents down-stream users from implementing the `Primitive` trait
+mod private {
+ use crate::color::*;
+
+ pub trait SealedPixelWithColorType {}
+ impl SealedPixelWithColorType for Rgb<u8> {}
+ impl SealedPixelWithColorType for Rgb<u16> {}
+ impl SealedPixelWithColorType for Rgb<f32> {}
+
+ impl SealedPixelWithColorType for Rgba<u8> {}
+ impl SealedPixelWithColorType for Rgba<u16> {}
+ impl SealedPixelWithColorType for Rgba<f32> {}
+
+ impl SealedPixelWithColorType for Luma<u8> {}
+ impl SealedPixelWithColorType for LumaA<u8> {}
+
+ impl SealedPixelWithColorType for Luma<u16> {}
+ impl SealedPixelWithColorType for LumaA<u16> {}
+}
+
+/// A generalized pixel.
+///
+/// A pixel object is usually not used standalone but as a view into an image buffer.
+pub trait Pixel: Copy + Clone {
+ /// The scalar type that is used to store each channel in this pixel.
+ type Subpixel: Primitive;
+
+ /// The number of channels of this pixel type.
+ const CHANNEL_COUNT: u8;
+
+ /// Returns the components as a slice.
+ fn channels(&self) -> &[Self::Subpixel];
+
+ /// Returns the components as a mutable slice
+ fn channels_mut(&mut self) -> &mut [Self::Subpixel];
+
+ /// A string that can help to interpret the meaning each channel
+ /// See [gimp babl](http://gegl.org/babl/).
+ const COLOR_MODEL: &'static str;
+
+ /// Returns the channels of this pixel as a 4 tuple. If the pixel
+ /// has less than 4 channels the remainder is filled with the maximum value
+ #[deprecated(since = "0.24.0", note = "Use `channels()` or `channels_mut()`")]
+ fn channels4(
+ &self,
+ ) -> (
+ Self::Subpixel,
+ Self::Subpixel,
+ Self::Subpixel,
+ Self::Subpixel,
+ );
+
+ /// Construct a pixel from the 4 channels a, b, c and d.
+ /// If the pixel does not contain 4 channels the extra are ignored.
+ #[deprecated(
+ since = "0.24.0",
+ note = "Use the constructor of the pixel, for example `Rgba([r,g,b,a])` or `Pixel::from_slice`"
+ )]
+ fn from_channels(
+ a: Self::Subpixel,
+ b: Self::Subpixel,
+ c: Self::Subpixel,
+ d: Self::Subpixel,
+ ) -> Self;
+
+ /// Returns a view into a slice.
+ ///
+ /// Note: The slice length is not checked on creation. Thus the caller has to ensure
+ /// that the slice is long enough to prevent panics if the pixel is used later on.
+ fn from_slice(slice: &[Self::Subpixel]) -> &Self;
+
+ /// Returns mutable view into a mutable slice.
+ ///
+ /// Note: The slice length is not checked on creation. Thus the caller has to ensure
+ /// that the slice is long enough to prevent panics if the pixel is used later on.
+ fn from_slice_mut(slice: &mut [Self::Subpixel]) -> &mut Self;
+
+ /// Convert this pixel to RGB
+ fn to_rgb(&self) -> Rgb<Self::Subpixel>;
+
+ /// Convert this pixel to RGB with an alpha channel
+ fn to_rgba(&self) -> Rgba<Self::Subpixel>;
+
+ /// Convert this pixel to luma
+ fn to_luma(&self) -> Luma<Self::Subpixel>;
+
+ /// Convert this pixel to luma with an alpha channel
+ fn to_luma_alpha(&self) -> LumaA<Self::Subpixel>;
+
+ /// Apply the function ```f``` to each channel of this pixel.
+ fn map<F>(&self, f: F) -> Self
+ where
+ F: FnMut(Self::Subpixel) -> Self::Subpixel;
+
+ /// Apply the function ```f``` to each channel of this pixel.
+ fn apply<F>(&mut self, f: F)
+ where
+ F: FnMut(Self::Subpixel) -> Self::Subpixel;
+
+ /// Apply the function ```f``` to each channel except the alpha channel.
+ /// Apply the function ```g``` to the alpha channel.
+ fn map_with_alpha<F, G>(&self, f: F, g: G) -> Self
+ where
+ F: FnMut(Self::Subpixel) -> Self::Subpixel,
+ G: FnMut(Self::Subpixel) -> Self::Subpixel;
+
+ /// Apply the function ```f``` to each channel except the alpha channel.
+ /// Apply the function ```g``` to the alpha channel. Works in-place.
+ fn apply_with_alpha<F, G>(&mut self, f: F, g: G)
+ where
+ F: FnMut(Self::Subpixel) -> Self::Subpixel,
+ G: FnMut(Self::Subpixel) -> Self::Subpixel;
+
+ /// Apply the function ```f``` to each channel except the alpha channel.
+ fn map_without_alpha<F>(&self, f: F) -> Self
+ where
+ F: FnMut(Self::Subpixel) -> Self::Subpixel,
+ {
+ let mut this = *self;
+ this.apply_with_alpha(f, |x| x);
+ this
+ }
+
+ /// Apply the function ```f``` to each channel except the alpha channel.
+ /// Works in place.
+ fn apply_without_alpha<F>(&mut self, f: F)
+ where
+ F: FnMut(Self::Subpixel) -> Self::Subpixel,
+ {
+ self.apply_with_alpha(f, |x| x);
+ }
+
+ /// Apply the function ```f``` to each channel of this pixel and
+ /// ```other``` pairwise.
+ fn map2<F>(&self, other: &Self, f: F) -> Self
+ where
+ F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel;
+
+ /// Apply the function ```f``` to each channel of this pixel and
+ /// ```other``` pairwise. Works in-place.
+ fn apply2<F>(&mut self, other: &Self, f: F)
+ where
+ F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel;
+
+ /// Invert this pixel
+ fn invert(&mut self);
+
+ /// Blend the color of a given pixel into ourself, taking into account alpha channels
+ fn blend(&mut self, other: &Self);
+}
+
+/// Private module for supertraits of sealed traits.
+mod seals {
+ pub trait EncodableLayout {}
+
+ impl EncodableLayout for [u8] {}
+ impl EncodableLayout for [u16] {}
+ impl EncodableLayout for [f32] {}
+}