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-rw-r--r--vendor/png/src/encoder.rs2389
1 files changed, 0 insertions, 2389 deletions
diff --git a/vendor/png/src/encoder.rs b/vendor/png/src/encoder.rs
deleted file mode 100644
index 812bcaa..0000000
--- a/vendor/png/src/encoder.rs
+++ /dev/null
@@ -1,2389 +0,0 @@
-use borrow::Cow;
-use io::{Read, Write};
-use ops::{Deref, DerefMut};
-use std::{borrow, error, fmt, io, mem, ops, result};
-
-use crc32fast::Hasher as Crc32;
-use flate2::write::ZlibEncoder;
-
-use crate::chunk::{self, ChunkType};
-use crate::common::{
- AnimationControl, BitDepth, BlendOp, BytesPerPixel, ColorType, Compression, DisposeOp,
- FrameControl, Info, ParameterError, ParameterErrorKind, PixelDimensions, ScaledFloat,
-};
-use crate::filter::{filter, AdaptiveFilterType, FilterType};
-use crate::text_metadata::{
- EncodableTextChunk, ITXtChunk, TEXtChunk, TextEncodingError, ZTXtChunk,
-};
-use crate::traits::WriteBytesExt;
-
-pub type Result<T> = result::Result<T, EncodingError>;
-
-#[derive(Debug)]
-pub enum EncodingError {
- IoError(io::Error),
- Format(FormatError),
- Parameter(ParameterError),
- LimitsExceeded,
-}
-
-#[derive(Debug)]
-pub struct FormatError {
- inner: FormatErrorKind,
-}
-
-#[derive(Debug)]
-enum FormatErrorKind {
- ZeroWidth,
- ZeroHeight,
- InvalidColorCombination(BitDepth, ColorType),
- NoPalette,
- // TODO: wait, what?
- WrittenTooMuch(usize),
- NotAnimated,
- OutOfBounds,
- EndReached,
- ZeroFrames,
- MissingFrames,
- MissingData(usize),
- Unrecoverable,
- BadTextEncoding(TextEncodingError),
-}
-
-impl error::Error for EncodingError {
- fn cause(&self) -> Option<&(dyn error::Error + 'static)> {
- match self {
- EncodingError::IoError(err) => Some(err),
- _ => None,
- }
- }
-}
-
-impl fmt::Display for EncodingError {
- fn fmt(&self, fmt: &mut fmt::Formatter) -> result::Result<(), fmt::Error> {
- use self::EncodingError::*;
- match self {
- IoError(err) => write!(fmt, "{}", err),
- Format(desc) => write!(fmt, "{}", desc),
- Parameter(desc) => write!(fmt, "{}", desc),
- LimitsExceeded => write!(fmt, "Limits are exceeded."),
- }
- }
-}
-
-impl fmt::Display for FormatError {
- fn fmt(&self, fmt: &mut fmt::Formatter) -> result::Result<(), fmt::Error> {
- use FormatErrorKind::*;
- match self.inner {
- ZeroWidth => write!(fmt, "Zero width not allowed"),
- ZeroHeight => write!(fmt, "Zero height not allowed"),
- ZeroFrames => write!(fmt, "Zero frames not allowed"),
- InvalidColorCombination(depth, color) => write!(
- fmt,
- "Invalid combination of bit-depth '{:?}' and color-type '{:?}'",
- depth, color
- ),
- NoPalette => write!(fmt, "can't write indexed image without palette"),
- WrittenTooMuch(index) => write!(fmt, "wrong data size, got {} bytes too many", index),
- NotAnimated => write!(fmt, "not an animation"),
- OutOfBounds => write!(
- fmt,
- "the dimension and position go over the frame boundaries"
- ),
- EndReached => write!(fmt, "all the frames have been already written"),
- MissingFrames => write!(fmt, "there are still frames to be written"),
- MissingData(n) => write!(fmt, "there are still {} bytes to be written", n),
- Unrecoverable => write!(
- fmt,
- "a previous error put the writer into an unrecoverable state"
- ),
- BadTextEncoding(tee) => match tee {
- TextEncodingError::Unrepresentable => write!(
- fmt,
- "The text metadata cannot be encoded into valid ISO 8859-1"
- ),
- TextEncodingError::InvalidKeywordSize => write!(fmt, "Invalid keyword size"),
- TextEncodingError::CompressionError => {
- write!(fmt, "Unable to compress text metadata")
- }
- },
- }
- }
-}
-
-impl From<io::Error> for EncodingError {
- fn from(err: io::Error) -> EncodingError {
- EncodingError::IoError(err)
- }
-}
-
-impl From<EncodingError> for io::Error {
- fn from(err: EncodingError) -> io::Error {
- io::Error::new(io::ErrorKind::Other, err.to_string())
- }
-}
-
-// Private impl.
-impl From<FormatErrorKind> for FormatError {
- fn from(kind: FormatErrorKind) -> Self {
- FormatError { inner: kind }
- }
-}
-
-impl From<TextEncodingError> for EncodingError {
- fn from(tee: TextEncodingError) -> Self {
- EncodingError::Format(FormatError {
- inner: FormatErrorKind::BadTextEncoding(tee),
- })
- }
-}
-
-/// PNG Encoder.
-///
-/// This configures the PNG format options such as animation chunks, palette use, color types,
-/// auxiliary chunks etc.
-///
-/// FIXME: Configuring APNG might be easier (less individual errors) if we had an _adapter_ which
-/// borrows this mutably but guarantees that `info.frame_control` is not `None`.
-pub struct Encoder<'a, W: Write> {
- w: W,
- info: Info<'a>,
- options: Options,
-}
-
-/// Decoding options, internal type, forwarded to the Writer.
-#[derive(Default)]
-struct Options {
- filter: FilterType,
- adaptive_filter: AdaptiveFilterType,
- sep_def_img: bool,
- validate_sequence: bool,
-}
-
-impl<'a, W: Write> Encoder<'a, W> {
- pub fn new(w: W, width: u32, height: u32) -> Encoder<'static, W> {
- Encoder {
- w,
- info: Info::with_size(width, height),
- options: Options::default(),
- }
- }
-
- /// Specify that the image is animated.
- ///
- /// `num_frames` controls how many frames the animation has, while
- /// `num_plays` controls how many times the animation should be
- /// repeated until it stops, if it's zero then it will repeat
- /// infinitely.
- ///
- /// When this method is returns successfully then the images written will be encoded as fdAT
- /// chunks, except for the first image that is still encoded as `IDAT`. You can control if the
- /// first frame should be treated as an animation frame with [`Encoder::set_sep_def_img()`].
- ///
- /// This method returns an error if `num_frames` is 0.
- pub fn set_animated(&mut self, num_frames: u32, num_plays: u32) -> Result<()> {
- if num_frames == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroFrames.into()));
- }
-
- let actl = AnimationControl {
- num_frames,
- num_plays,
- };
-
- let fctl = FrameControl {
- sequence_number: 0,
- width: self.info.width,
- height: self.info.height,
- ..Default::default()
- };
-
- self.info.animation_control = Some(actl);
- self.info.frame_control = Some(fctl);
- Ok(())
- }
-
- /// Mark the first animated frame as a 'separate default image'.
- ///
- /// In APNG each animated frame is preceded by a special control chunk, `fcTL`. It's up to the
- /// encoder to decide if the first image, the standard `IDAT` data, should be part of the
- /// animation by emitting this chunk or by not doing so. A default image that is _not_ part of
- /// the animation is often interpreted as a thumbnail.
- ///
- /// This method will return an error when animation control was not configured
- /// (which is done by calling [`Encoder::set_animated`]).
- pub fn set_sep_def_img(&mut self, sep_def_img: bool) -> Result<()> {
- if self.info.animation_control.is_some() {
- self.options.sep_def_img = sep_def_img;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Sets the raw byte contents of the PLTE chunk. This method accepts
- /// both borrowed and owned byte data.
- pub fn set_palette<T: Into<Cow<'a, [u8]>>>(&mut self, palette: T) {
- self.info.palette = Some(palette.into());
- }
-
- /// Sets the raw byte contents of the tRNS chunk. This method accepts
- /// both borrowed and owned byte data.
- pub fn set_trns<T: Into<Cow<'a, [u8]>>>(&mut self, trns: T) {
- self.info.trns = Some(trns.into());
- }
-
- /// Set the display gamma of the source system on which the image was generated or last edited.
- pub fn set_source_gamma(&mut self, source_gamma: ScaledFloat) {
- self.info.source_gamma = Some(source_gamma);
- }
-
- /// Set the chromaticities for the source system's display channels (red, green, blue) and the whitepoint
- /// of the source system on which the image was generated or last edited.
- pub fn set_source_chromaticities(
- &mut self,
- source_chromaticities: super::SourceChromaticities,
- ) {
- self.info.source_chromaticities = Some(source_chromaticities);
- }
-
- /// Mark the image data as conforming to the SRGB color space with the specified rendering intent.
- ///
- /// Matching source gamma and chromaticities chunks are added automatically.
- /// Any manually specified source gamma or chromaticities will be ignored.
- pub fn set_srgb(&mut self, rendering_intent: super::SrgbRenderingIntent) {
- self.info.srgb = Some(rendering_intent);
- }
-
- /// Start encoding by writing the header data.
- ///
- /// The remaining data can be supplied by methods on the returned [`Writer`].
- pub fn write_header(self) -> Result<Writer<W>> {
- Writer::new(self.w, PartialInfo::new(&self.info), self.options).init(&self.info)
- }
-
- /// Set the color of the encoded image.
- ///
- /// These correspond to the color types in the png IHDR data that will be written. The length
- /// of the image data that is later supplied must match the color type, otherwise an error will
- /// be emitted.
- pub fn set_color(&mut self, color: ColorType) {
- self.info.color_type = color;
- }
-
- /// Set the indicated depth of the image data.
- pub fn set_depth(&mut self, depth: BitDepth) {
- self.info.bit_depth = depth;
- }
-
- /// Set compression parameters.
- ///
- /// Accepts a `Compression` or any type that can transform into a `Compression`. Notably `deflate::Compression` and
- /// `deflate::CompressionOptions` which "just work".
- pub fn set_compression(&mut self, compression: Compression) {
- self.info.compression = compression;
- }
-
- /// Set the used filter type.
- ///
- /// The default filter is [`FilterType::Sub`] which provides a basic prediction algorithm for
- /// sample values based on the previous. For a potentially better compression ratio, at the
- /// cost of more complex processing, try out [`FilterType::Paeth`].
- ///
- /// [`FilterType::Sub`]: enum.FilterType.html#variant.Sub
- /// [`FilterType::Paeth`]: enum.FilterType.html#variant.Paeth
- pub fn set_filter(&mut self, filter: FilterType) {
- self.options.filter = filter;
- }
-
- /// Set the adaptive filter type.
- ///
- /// Adaptive filtering attempts to select the best filter for each line
- /// based on heuristics which minimize the file size for compression rather
- /// than use a single filter for the entire image. The default method is
- /// [`AdaptiveFilterType::NonAdaptive`].
- ///
- /// [`AdaptiveFilterType::NonAdaptive`]: enum.AdaptiveFilterType.html
- pub fn set_adaptive_filter(&mut self, adaptive_filter: AdaptiveFilterType) {
- self.options.adaptive_filter = adaptive_filter;
- }
-
- /// Set the fraction of time every frame is going to be displayed, in seconds.
- ///
- /// *Note that this parameter can be set for each individual frame after
- /// [`Encoder::write_header`] is called. (see [`Writer::set_frame_delay`])*
- ///
- /// If the denominator is 0, it is to be treated as if it were 100
- /// (that is, the numerator then specifies 1/100ths of a second).
- /// If the the value of the numerator is 0 the decoder should render the next frame
- /// as quickly as possible, though viewers may impose a reasonable lower bound.
- ///
- /// The default value is 0 for both the numerator and denominator.
- ///
- /// This method will return an error if the image is not animated.
- /// (see [`set_animated`])
- ///
- /// [`write_header`]: struct.Encoder.html#method.write_header
- /// [`set_animated`]: struct.Encoder.html#method.set_animated
- /// [`Writer::set_frame_delay`]: struct.Writer#method.set_frame_delay
- pub fn set_frame_delay(&mut self, numerator: u16, denominator: u16) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.delay_den = denominator;
- fctl.delay_num = numerator;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the blend operation for every frame.
- ///
- /// The blend operation specifies whether the frame is to be alpha blended
- /// into the current output buffer content, or whether it should completely
- /// replace its region in the output buffer.
- ///
- /// *Note that this parameter can be set for each individual frame after
- /// [`write_header`] is called. (see [`Writer::set_blend_op`])*
- ///
- /// See the [`BlendOp`] documentation for the possible values and their effects.
- ///
- /// *Note that for the first frame the two blend modes are functionally
- /// equivalent due to the clearing of the output buffer at the beginning
- /// of each play.*
- ///
- /// The default value is [`BlendOp::Source`].
- ///
- /// This method will return an error if the image is not animated.
- /// (see [`set_animated`])
- ///
- /// [`BlendOP`]: enum.BlendOp.html
- /// [`BlendOP::Source`]: enum.BlendOp.html#variant.Source
- /// [`write_header`]: struct.Encoder.html#method.write_header
- /// [`set_animated`]: struct.Encoder.html#method.set_animated
- /// [`Writer::set_blend_op`]: struct.Writer#method.set_blend_op
- pub fn set_blend_op(&mut self, op: BlendOp) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.blend_op = op;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the dispose operation for every frame.
- ///
- /// The dispose operation specifies how the output buffer should be changed
- /// at the end of the delay (before rendering the next frame)
- ///
- /// *Note that this parameter can be set for each individual frame after
- /// [`write_header`] is called (see [`Writer::set_dispose_op`])*
- ///
- /// See the [`DisposeOp`] documentation for the possible values and their effects.
- ///
- /// *Note that if the first frame uses [`DisposeOp::Previous`]
- /// it will be treated as [`DisposeOp::Background`].*
- ///
- /// The default value is [`DisposeOp::None`].
- ///
- /// This method will return an error if the image is not animated.
- /// (see [`set_animated`])
- ///
- /// [`DisposeOp`]: ../common/enum.BlendOp.html
- /// [`DisposeOp::Previous`]: ../common/enum.BlendOp.html#variant.Previous
- /// [`DisposeOp::Background`]: ../common/enum.BlendOp.html#variant.Background
- /// [`DisposeOp::None`]: ../common/enum.BlendOp.html#variant.None
- /// [`write_header`]: struct.Encoder.html#method.write_header
- /// [`set_animated`]: struct.Encoder.html#method.set_animated
- /// [`Writer::set_dispose_op`]: struct.Writer#method.set_dispose_op
- pub fn set_dispose_op(&mut self, op: DisposeOp) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.dispose_op = op;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
- pub fn set_pixel_dims(&mut self, pixel_dims: Option<PixelDimensions>) {
- self.info.pixel_dims = pixel_dims
- }
- /// Convenience function to add tEXt chunks to [`Info`] struct
- pub fn add_text_chunk(&mut self, keyword: String, text: String) -> Result<()> {
- let text_chunk = TEXtChunk::new(keyword, text);
- self.info.uncompressed_latin1_text.push(text_chunk);
- Ok(())
- }
-
- /// Convenience function to add zTXt chunks to [`Info`] struct
- pub fn add_ztxt_chunk(&mut self, keyword: String, text: String) -> Result<()> {
- let text_chunk = ZTXtChunk::new(keyword, text);
- self.info.compressed_latin1_text.push(text_chunk);
- Ok(())
- }
-
- /// Convenience function to add iTXt chunks to [`Info`] struct
- ///
- /// This function only sets the `keyword` and `text` field of the iTXt chunk.
- /// To set the other fields, create a [`ITXtChunk`] directly, and then encode it to the output stream.
- pub fn add_itxt_chunk(&mut self, keyword: String, text: String) -> Result<()> {
- let text_chunk = ITXtChunk::new(keyword, text);
- self.info.utf8_text.push(text_chunk);
- Ok(())
- }
-
- /// Validate the written image sequence.
- ///
- /// When validation is turned on (it's turned off by default) then attempts to write more than
- /// one `IDAT` image or images beyond the number of frames indicated in the animation control
- /// chunk will fail and return an error result instead. Attempts to [finish][finish] the image
- /// with missing frames will also return an error.
- ///
- /// [finish]: StreamWriter::finish
- ///
- /// (It's possible to circumvent these checks by writing raw chunks instead.)
- pub fn validate_sequence(&mut self, validate: bool) {
- self.options.validate_sequence = validate;
- }
-}
-
-/// PNG writer
-///
-/// Progresses through the image by writing images, frames, or raw individual chunks. This is
-/// constructed through [`Encoder::write_header()`].
-///
-/// FIXME: Writing of animated chunks might be clearer if we had an _adapter_ that you would call
-/// to guarantee the next image to be prefaced with a fcTL-chunk, and all other chunks would be
-/// guaranteed to be `IDAT`/not affected by APNG's frame control.
-pub struct Writer<W: Write> {
- /// The underlying writer.
- w: W,
- /// The local version of the `Info` struct.
- info: PartialInfo,
- /// Global encoding options.
- options: Options,
- /// The total number of image frames, counting all consecutive IDAT and fdAT chunks.
- images_written: u64,
- /// The total number of animation frames, that is equivalent to counting fcTL chunks.
- animation_written: u32,
- /// A flag to note when the IEND chunk was already added.
- /// This is only set on code paths that drop `Self` to control the destructor.
- iend_written: bool,
-}
-
-/// Contains the subset of attributes of [Info] needed for [Writer] to function
-struct PartialInfo {
- width: u32,
- height: u32,
- bit_depth: BitDepth,
- color_type: ColorType,
- frame_control: Option<FrameControl>,
- animation_control: Option<AnimationControl>,
- compression: Compression,
- has_palette: bool,
-}
-
-impl PartialInfo {
- fn new(info: &Info) -> Self {
- PartialInfo {
- width: info.width,
- height: info.height,
- bit_depth: info.bit_depth,
- color_type: info.color_type,
- frame_control: info.frame_control,
- animation_control: info.animation_control,
- compression: info.compression,
- has_palette: info.palette.is_some(),
- }
- }
-
- fn bpp_in_prediction(&self) -> BytesPerPixel {
- // Passthrough
- self.to_info().bpp_in_prediction()
- }
-
- fn raw_row_length(&self) -> usize {
- // Passthrough
- self.to_info().raw_row_length()
- }
-
- fn raw_row_length_from_width(&self, width: u32) -> usize {
- // Passthrough
- self.to_info().raw_row_length_from_width(width)
- }
-
- /// Converts this partial info to an owned Info struct,
- /// setting missing values to their defaults
- fn to_info(&self) -> Info<'static> {
- Info {
- width: self.width,
- height: self.height,
- bit_depth: self.bit_depth,
- color_type: self.color_type,
- frame_control: self.frame_control,
- animation_control: self.animation_control,
- compression: self.compression,
- ..Default::default()
- }
- }
-}
-
-const DEFAULT_BUFFER_LENGTH: usize = 4 * 1024;
-
-pub(crate) fn write_chunk<W: Write>(mut w: W, name: chunk::ChunkType, data: &[u8]) -> Result<()> {
- w.write_be(data.len() as u32)?;
- w.write_all(&name.0)?;
- w.write_all(data)?;
- let mut crc = Crc32::new();
- crc.update(&name.0);
- crc.update(data);
- w.write_be(crc.finalize())?;
- Ok(())
-}
-
-impl<W: Write> Writer<W> {
- fn new(w: W, info: PartialInfo, options: Options) -> Writer<W> {
- Writer {
- w,
- info,
- options,
- images_written: 0,
- animation_written: 0,
- iend_written: false,
- }
- }
-
- fn init(mut self, info: &Info<'_>) -> Result<Self> {
- if self.info.width == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroWidth.into()));
- }
-
- if self.info.height == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroHeight.into()));
- }
-
- if self
- .info
- .color_type
- .is_combination_invalid(self.info.bit_depth)
- {
- return Err(EncodingError::Format(
- FormatErrorKind::InvalidColorCombination(self.info.bit_depth, self.info.color_type)
- .into(),
- ));
- }
-
- self.w.write_all(&[137, 80, 78, 71, 13, 10, 26, 10])?; // PNG signature
- info.encode(&mut self.w)?;
-
- Ok(self)
- }
-
- /// Write a raw chunk of PNG data.
- ///
- /// The chunk will have its CRC calculated and correctly. The data is not filtered in any way,
- /// but the chunk needs to be short enough to have its length encoded correctly.
- pub fn write_chunk(&mut self, name: ChunkType, data: &[u8]) -> Result<()> {
- use std::convert::TryFrom;
-
- if u32::try_from(data.len()).map_or(true, |length| length > i32::MAX as u32) {
- let kind = FormatErrorKind::WrittenTooMuch(data.len() - i32::MAX as usize);
- return Err(EncodingError::Format(kind.into()));
- }
-
- write_chunk(&mut self.w, name, data)
- }
-
- pub fn write_text_chunk<T: EncodableTextChunk>(&mut self, text_chunk: &T) -> Result<()> {
- text_chunk.encode(&mut self.w)
- }
-
- /// Check if we should allow writing another image.
- fn validate_new_image(&self) -> Result<()> {
- if !self.options.validate_sequence {
- return Ok(());
- }
-
- match self.info.animation_control {
- None => {
- if self.images_written == 0 {
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::EndReached.into()))
- }
- }
- Some(_) => {
- if self.info.frame_control.is_some() {
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::EndReached.into()))
- }
- }
- }
- }
-
- fn validate_sequence_done(&self) -> Result<()> {
- if !self.options.validate_sequence {
- return Ok(());
- }
-
- if (self.info.animation_control.is_some() && self.info.frame_control.is_some())
- || self.images_written == 0
- {
- Err(EncodingError::Format(FormatErrorKind::MissingFrames.into()))
- } else {
- Ok(())
- }
- }
-
- const MAX_IDAT_CHUNK_LEN: u32 = std::u32::MAX >> 1;
- #[allow(non_upper_case_globals)]
- const MAX_fdAT_CHUNK_LEN: u32 = (std::u32::MAX >> 1) - 4;
-
- /// Writes the next image data.
- pub fn write_image_data(&mut self, data: &[u8]) -> Result<()> {
- if self.info.color_type == ColorType::Indexed && !self.info.has_palette {
- return Err(EncodingError::Format(FormatErrorKind::NoPalette.into()));
- }
-
- self.validate_new_image()?;
-
- let width: usize;
- let height: usize;
- if let Some(ref mut fctl) = self.info.frame_control {
- width = fctl.width as usize;
- height = fctl.height as usize;
- } else {
- width = self.info.width as usize;
- height = self.info.height as usize;
- }
-
- let in_len = self.info.raw_row_length_from_width(width as u32) - 1;
- let data_size = in_len * height;
- if data_size != data.len() {
- return Err(EncodingError::Parameter(
- ParameterErrorKind::ImageBufferSize {
- expected: data_size,
- actual: data.len(),
- }
- .into(),
- ));
- }
-
- let prev = vec![0; in_len];
- let mut prev = prev.as_slice();
-
- let bpp = self.info.bpp_in_prediction();
- let filter_method = self.options.filter;
- let adaptive_method = self.options.adaptive_filter;
-
- let zlib_encoded = match self.info.compression {
- Compression::Fast => {
- let mut compressor = fdeflate::Compressor::new(std::io::Cursor::new(Vec::new()))?;
-
- let mut current = vec![0; in_len + 1];
- for line in data.chunks(in_len) {
- let filter_type = filter(
- filter_method,
- adaptive_method,
- bpp,
- prev,
- line,
- &mut current[1..],
- );
-
- current[0] = filter_type as u8;
- compressor.write_data(&current)?;
- prev = line;
- }
-
- let compressed = compressor.finish()?.into_inner();
- if compressed.len()
- > fdeflate::StoredOnlyCompressor::<()>::compressed_size((in_len + 1) * height)
- {
- // Write uncompressed data since the result from fast compression would take
- // more space than that.
- //
- // We always use FilterType::NoFilter here regardless of the filter method
- // requested by the user. Doing filtering again would only add performance
- // cost for both encoding and subsequent decoding, without improving the
- // compression ratio.
- let mut compressor =
- fdeflate::StoredOnlyCompressor::new(std::io::Cursor::new(Vec::new()))?;
- for line in data.chunks(in_len) {
- compressor.write_data(&[0])?;
- compressor.write_data(line)?;
- }
- compressor.finish()?.into_inner()
- } else {
- compressed
- }
- }
- _ => {
- let mut current = vec![0; in_len];
-
- let mut zlib = ZlibEncoder::new(Vec::new(), self.info.compression.to_options());
- for line in data.chunks(in_len) {
- let filter_type = filter(
- filter_method,
- adaptive_method,
- bpp,
- prev,
- line,
- &mut current,
- );
-
- zlib.write_all(&[filter_type as u8])?;
- zlib.write_all(&current)?;
- prev = line;
- }
- zlib.finish()?
- }
- };
-
- match self.info.frame_control {
- None => {
- self.write_zlib_encoded_idat(&zlib_encoded)?;
- }
- Some(_) if self.should_skip_frame_control_on_default_image() => {
- self.write_zlib_encoded_idat(&zlib_encoded)?;
- }
- Some(ref mut fctl) => {
- fctl.encode(&mut self.w)?;
- fctl.sequence_number = fctl.sequence_number.wrapping_add(1);
- self.animation_written += 1;
-
- // If the default image is the first frame of an animation, it's still an IDAT.
- if self.images_written == 0 {
- self.write_zlib_encoded_idat(&zlib_encoded)?;
- } else {
- let buff_size = zlib_encoded.len().min(Self::MAX_fdAT_CHUNK_LEN as usize);
- let mut alldata = vec![0u8; 4 + buff_size];
- for chunk in zlib_encoded.chunks(Self::MAX_fdAT_CHUNK_LEN as usize) {
- alldata[..4].copy_from_slice(&fctl.sequence_number.to_be_bytes());
- alldata[4..][..chunk.len()].copy_from_slice(chunk);
- write_chunk(&mut self.w, chunk::fdAT, &alldata[..4 + chunk.len()])?;
- fctl.sequence_number = fctl.sequence_number.wrapping_add(1);
- }
- }
- }
- }
-
- self.increment_images_written();
-
- Ok(())
- }
-
- fn increment_images_written(&mut self) {
- self.images_written = self.images_written.saturating_add(1);
-
- if let Some(actl) = self.info.animation_control {
- if actl.num_frames <= self.animation_written {
- // If we've written all animation frames, all following will be normal image chunks.
- self.info.frame_control = None;
- }
- }
- }
-
- fn write_iend(&mut self) -> Result<()> {
- self.iend_written = true;
- self.write_chunk(chunk::IEND, &[])
- }
-
- fn should_skip_frame_control_on_default_image(&self) -> bool {
- self.options.sep_def_img && self.images_written == 0
- }
-
- fn write_zlib_encoded_idat(&mut self, zlib_encoded: &[u8]) -> Result<()> {
- for chunk in zlib_encoded.chunks(Self::MAX_IDAT_CHUNK_LEN as usize) {
- self.write_chunk(chunk::IDAT, chunk)?;
- }
- Ok(())
- }
-
- /// Set the used filter type for the following frames.
- ///
- /// The default filter is [`FilterType::Sub`] which provides a basic prediction algorithm for
- /// sample values based on the previous. For a potentially better compression ratio, at the
- /// cost of more complex processing, try out [`FilterType::Paeth`].
- ///
- /// [`FilterType::Sub`]: enum.FilterType.html#variant.Sub
- /// [`FilterType::Paeth`]: enum.FilterType.html#variant.Paeth
- pub fn set_filter(&mut self, filter: FilterType) {
- self.options.filter = filter;
- }
-
- /// Set the adaptive filter type for the following frames.
- ///
- /// Adaptive filtering attempts to select the best filter for each line
- /// based on heuristics which minimize the file size for compression rather
- /// than use a single filter for the entire image. The default method is
- /// [`AdaptiveFilterType::NonAdaptive`].
- ///
- /// [`AdaptiveFilterType::NonAdaptive`]: enum.AdaptiveFilterType.html
- pub fn set_adaptive_filter(&mut self, adaptive_filter: AdaptiveFilterType) {
- self.options.adaptive_filter = adaptive_filter;
- }
-
- /// Set the fraction of time the following frames are going to be displayed,
- /// in seconds
- ///
- /// If the denominator is 0, it is to be treated as if it were 100
- /// (that is, the numerator then specifies 1/100ths of a second).
- /// If the the value of the numerator is 0 the decoder should render the next frame
- /// as quickly as possible, though viewers may impose a reasonable lower bound.
- ///
- /// This method will return an error if the image is not animated.
- pub fn set_frame_delay(&mut self, numerator: u16, denominator: u16) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.delay_den = denominator;
- fctl.delay_num = numerator;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the dimension of the following frames.
- ///
- /// This function will return an error when:
- /// - The image is not an animated;
- ///
- /// - The selected dimension, considering also the current frame position,
- /// goes outside the image boundaries;
- ///
- /// - One or both the width and height are 0;
- ///
- // ??? TODO ???
- // - The next frame is the default image
- pub fn set_frame_dimension(&mut self, width: u32, height: u32) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- if Some(width) > self.info.width.checked_sub(fctl.x_offset)
- || Some(height) > self.info.height.checked_sub(fctl.y_offset)
- {
- return Err(EncodingError::Format(FormatErrorKind::OutOfBounds.into()));
- } else if width == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroWidth.into()));
- } else if height == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroHeight.into()));
- }
- fctl.width = width;
- fctl.height = height;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the position of the following frames.
- ///
- /// An error will be returned if:
- /// - The image is not animated;
- ///
- /// - The selected position, considering also the current frame dimension,
- /// goes outside the image boundaries;
- ///
- // ??? TODO ???
- // - The next frame is the default image
- pub fn set_frame_position(&mut self, x: u32, y: u32) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- if Some(x) > self.info.width.checked_sub(fctl.width)
- || Some(y) > self.info.height.checked_sub(fctl.height)
- {
- return Err(EncodingError::Format(FormatErrorKind::OutOfBounds.into()));
- }
- fctl.x_offset = x;
- fctl.y_offset = y;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the frame dimension to occupy all the image, starting from
- /// the current position.
- ///
- /// To reset the frame to the full image size [`reset_frame_position`]
- /// should be called first.
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`reset_frame_position`]: struct.Writer.html#method.reset_frame_position
- pub fn reset_frame_dimension(&mut self) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.width = self.info.width - fctl.x_offset;
- fctl.height = self.info.height - fctl.y_offset;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the frame position to (0, 0).
- ///
- /// Equivalent to calling [`set_frame_position(0, 0)`].
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`set_frame_position(0, 0)`]: struct.Writer.html#method.set_frame_position
- pub fn reset_frame_position(&mut self) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.x_offset = 0;
- fctl.y_offset = 0;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the blend operation for the following frames.
- ///
- /// The blend operation specifies whether the frame is to be alpha blended
- /// into the current output buffer content, or whether it should completely
- /// replace its region in the output buffer.
- ///
- /// See the [`BlendOp`] documentation for the possible values and their effects.
- ///
- /// *Note that for the first frame the two blend modes are functionally
- /// equivalent due to the clearing of the output buffer at the beginning
- /// of each play.*
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`BlendOP`]: enum.BlendOp.html
- pub fn set_blend_op(&mut self, op: BlendOp) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.blend_op = op;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the dispose operation for the following frames.
- ///
- /// The dispose operation specifies how the output buffer should be changed
- /// at the end of the delay (before rendering the next frame)
- ///
- /// See the [`DisposeOp`] documentation for the possible values and their effects.
- ///
- /// *Note that if the first frame uses [`DisposeOp::Previous`]
- /// it will be treated as [`DisposeOp::Background`].*
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`DisposeOp`]: ../common/enum.BlendOp.html
- /// [`DisposeOp::Previous`]: ../common/enum.BlendOp.html#variant.Previous
- /// [`DisposeOp::Background`]: ../common/enum.BlendOp.html#variant.Background
- pub fn set_dispose_op(&mut self, op: DisposeOp) -> Result<()> {
- if let Some(ref mut fctl) = self.info.frame_control {
- fctl.dispose_op = op;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Create a stream writer.
- ///
- /// This allows you to create images that do not fit in memory. The default
- /// chunk size is 4K, use `stream_writer_with_size` to set another chunk
- /// size.
- ///
- /// This borrows the writer which allows for manually appending additional
- /// chunks after the image data has been written.
- pub fn stream_writer(&mut self) -> Result<StreamWriter<W>> {
- self.stream_writer_with_size(DEFAULT_BUFFER_LENGTH)
- }
-
- /// Create a stream writer with custom buffer size.
- ///
- /// See [`stream_writer`].
- ///
- /// [`stream_writer`]: #fn.stream_writer
- pub fn stream_writer_with_size(&mut self, size: usize) -> Result<StreamWriter<W>> {
- StreamWriter::new(ChunkOutput::Borrowed(self), size)
- }
-
- /// Turn this into a stream writer for image data.
- ///
- /// This allows you to create images that do not fit in memory. The default
- /// chunk size is 4K, use `stream_writer_with_size` to set another chunk
- /// size.
- pub fn into_stream_writer(self) -> Result<StreamWriter<'static, W>> {
- self.into_stream_writer_with_size(DEFAULT_BUFFER_LENGTH)
- }
-
- /// Turn this into a stream writer with custom buffer size.
- ///
- /// See [`into_stream_writer`].
- ///
- /// [`into_stream_writer`]: #fn.into_stream_writer
- pub fn into_stream_writer_with_size(self, size: usize) -> Result<StreamWriter<'static, W>> {
- StreamWriter::new(ChunkOutput::Owned(self), size)
- }
-
- /// Consume the stream writer with validation.
- ///
- /// Unlike a simple drop this ensures that the final chunk was written correctly. When other
- /// validation options (chunk sequencing) had been turned on in the configuration then it will
- /// also do a check on their correctness _before_ writing the final chunk.
- pub fn finish(mut self) -> Result<()> {
- self.validate_sequence_done()?;
- self.write_iend()?;
- self.w.flush()?;
-
- // Explicitly drop `self` just for clarity.
- drop(self);
- Ok(())
- }
-}
-
-impl<W: Write> Drop for Writer<W> {
- fn drop(&mut self) {
- if !self.iend_written {
- let _ = self.write_iend();
- }
- }
-}
-
-enum ChunkOutput<'a, W: Write> {
- Borrowed(&'a mut Writer<W>),
- Owned(Writer<W>),
-}
-
-// opted for deref for practical reasons
-impl<'a, W: Write> Deref for ChunkOutput<'a, W> {
- type Target = Writer<W>;
-
- fn deref(&self) -> &Self::Target {
- match self {
- ChunkOutput::Borrowed(writer) => writer,
- ChunkOutput::Owned(writer) => writer,
- }
- }
-}
-
-impl<'a, W: Write> DerefMut for ChunkOutput<'a, W> {
- fn deref_mut(&mut self) -> &mut Self::Target {
- match self {
- ChunkOutput::Borrowed(writer) => writer,
- ChunkOutput::Owned(writer) => writer,
- }
- }
-}
-
-/// This writer is used between the actual writer and the
-/// ZlibEncoder and has the job of packaging the compressed
-/// data into a PNG chunk, based on the image metadata
-///
-/// Currently the way it works is that the specified buffer
-/// will hold one chunk at the time and buffer the incoming
-/// data until `flush` is called or the maximum chunk size
-/// is reached.
-///
-/// The maximum chunk is the smallest between the selected buffer size
-/// and `u32::MAX >> 1` (`0x7fffffff` or `2147483647` dec)
-///
-/// When a chunk has to be flushed the length (that is now known)
-/// and the CRC will be written at the correct locations in the chunk.
-struct ChunkWriter<'a, W: Write> {
- writer: ChunkOutput<'a, W>,
- buffer: Vec<u8>,
- /// keeps track of where the last byte was written
- index: usize,
- curr_chunk: ChunkType,
-}
-
-impl<'a, W: Write> ChunkWriter<'a, W> {
- fn new(writer: ChunkOutput<'a, W>, buf_len: usize) -> ChunkWriter<'a, W> {
- // currently buf_len will determine the size of each chunk
- // the len is capped to the maximum size every chunk can hold
- // (this wont ever overflow an u32)
- //
- // TODO (maybe): find a way to hold two chunks at a time if `usize`
- // is 64 bits.
- const CAP: usize = std::u32::MAX as usize >> 1;
- let curr_chunk = if writer.images_written == 0 {
- chunk::IDAT
- } else {
- chunk::fdAT
- };
- ChunkWriter {
- writer,
- buffer: vec![0; CAP.min(buf_len)],
- index: 0,
- curr_chunk,
- }
- }
-
- /// Returns the size of each scanline for the next frame
- /// paired with the size of the whole frame
- ///
- /// This is used by the `StreamWriter` to know when the scanline ends
- /// so it can filter compress it and also to know when to start
- /// the next one
- fn next_frame_info(&self) -> (usize, usize) {
- let wrt = self.writer.deref();
-
- let width: usize;
- let height: usize;
- if let Some(fctl) = wrt.info.frame_control {
- width = fctl.width as usize;
- height = fctl.height as usize;
- } else {
- width = wrt.info.width as usize;
- height = wrt.info.height as usize;
- }
-
- let in_len = wrt.info.raw_row_length_from_width(width as u32) - 1;
- let data_size = in_len * height;
-
- (in_len, data_size)
- }
-
- /// NOTE: this bypasses the internal buffer so the flush method should be called before this
- /// in the case there is some data left in the buffer when this is called, it will panic
- fn write_header(&mut self) -> Result<()> {
- assert_eq!(self.index, 0, "Called when not flushed");
- let wrt = self.writer.deref_mut();
-
- self.curr_chunk = if wrt.images_written == 0 {
- chunk::IDAT
- } else {
- chunk::fdAT
- };
-
- match wrt.info.frame_control {
- Some(_) if wrt.should_skip_frame_control_on_default_image() => {}
- Some(ref mut fctl) => {
- fctl.encode(&mut wrt.w)?;
- fctl.sequence_number += 1;
- }
- _ => {}
- }
-
- Ok(())
- }
-
- /// Set the `FrameControl` for the following frame
- ///
- /// It will ignore the `sequence_number` of the parameter
- /// as it is updated internally.
- fn set_fctl(&mut self, f: FrameControl) {
- if let Some(ref mut fctl) = self.writer.info.frame_control {
- // Ignore the sequence number
- *fctl = FrameControl {
- sequence_number: fctl.sequence_number,
- ..f
- };
- } else {
- panic!("This function must be called on an animated PNG")
- }
- }
-
- /// Flushes the current chunk
- fn flush_inner(&mut self) -> io::Result<()> {
- if self.index > 0 {
- // flush the chunk and reset everything
- write_chunk(
- &mut self.writer.w,
- self.curr_chunk,
- &self.buffer[..self.index],
- )?;
-
- self.index = 0;
- }
- Ok(())
- }
-}
-
-impl<'a, W: Write> Write for ChunkWriter<'a, W> {
- fn write(&mut self, mut data: &[u8]) -> io::Result<usize> {
- if data.is_empty() {
- return Ok(0);
- }
-
- // index == 0 means a chunk has been flushed out
- if self.index == 0 {
- let wrt = self.writer.deref_mut();
-
- // Prepare the next animated frame, if any.
- let no_fctl = wrt.should_skip_frame_control_on_default_image();
- if wrt.info.frame_control.is_some() && !no_fctl {
- let fctl = wrt.info.frame_control.as_mut().unwrap();
- self.buffer[0..4].copy_from_slice(&fctl.sequence_number.to_be_bytes());
- fctl.sequence_number += 1;
- self.index = 4;
- }
- }
-
- // Cap the buffer length to the maximum number of bytes that can't still
- // be added to the current chunk
- let written = data.len().min(self.buffer.len() - self.index);
- data = &data[..written];
-
- self.buffer[self.index..][..written].copy_from_slice(data);
- self.index += written;
-
- // if the maximum data for this chunk as been reached it needs to be flushed
- if self.index == self.buffer.len() {
- self.flush_inner()?;
- }
-
- Ok(written)
- }
-
- fn flush(&mut self) -> io::Result<()> {
- self.flush_inner()
- }
-}
-
-impl<W: Write> Drop for ChunkWriter<'_, W> {
- fn drop(&mut self) {
- let _ = self.flush();
- }
-}
-
-// TODO: find a better name
-//
-/// This enum is used to be allow the `StreamWriter` to keep
-/// its inner `ChunkWriter` without wrapping it inside a
-/// `ZlibEncoder`. This is used in the case that between the
-/// change of state that happens when the last write of a frame
-/// is performed an error occurs, which obviously has to be returned.
-/// This creates the problem of where to store the writer before
-/// exiting the function, and this is where `Wrapper` comes in.
-///
-/// Unfortunately the `ZlibWriter` can't be used because on the
-/// write following the error, `finish` would be called and that
-/// would write some data even if 0 bytes where compressed.
-///
-/// If the `finish` function fails then there is nothing much to
-/// do as the `ChunkWriter` would get lost so the `Unrecoverable`
-/// variant is used to signal that.
-enum Wrapper<'a, W: Write> {
- Chunk(ChunkWriter<'a, W>),
- Zlib(ZlibEncoder<ChunkWriter<'a, W>>),
- Unrecoverable,
- /// This is used in-between, should never be matched
- None,
-}
-
-impl<'a, W: Write> Wrapper<'a, W> {
- /// Like `Option::take` this returns the `Wrapper` contained
- /// in `self` and replaces it with `Wrapper::None`
- fn take(&mut self) -> Wrapper<'a, W> {
- let mut swap = Wrapper::None;
- mem::swap(self, &mut swap);
- swap
- }
-}
-
-/// Streaming PNG writer
-///
-/// This may silently fail in the destructor, so it is a good idea to call
-/// [`finish`](#method.finish) or [`flush`] before dropping.
-///
-/// [`flush`]: https://doc.rust-lang.org/stable/std/io/trait.Write.html#tymethod.flush
-pub struct StreamWriter<'a, W: Write> {
- /// The option here is needed in order to access the inner `ChunkWriter` in-between
- /// each frame, which is needed for writing the fcTL chunks between each frame
- writer: Wrapper<'a, W>,
- prev_buf: Vec<u8>,
- curr_buf: Vec<u8>,
- /// Amount of data already written
- index: usize,
- /// length of the current scanline
- line_len: usize,
- /// size of the frame (width * height * sample_size)
- to_write: usize,
-
- width: u32,
- height: u32,
-
- bpp: BytesPerPixel,
- filter: FilterType,
- adaptive_filter: AdaptiveFilterType,
- fctl: Option<FrameControl>,
- compression: Compression,
-}
-
-impl<'a, W: Write> StreamWriter<'a, W> {
- fn new(writer: ChunkOutput<'a, W>, buf_len: usize) -> Result<StreamWriter<'a, W>> {
- let PartialInfo {
- width,
- height,
- frame_control: fctl,
- compression,
- ..
- } = writer.info;
-
- let bpp = writer.info.bpp_in_prediction();
- let in_len = writer.info.raw_row_length() - 1;
- let filter = writer.options.filter;
- let adaptive_filter = writer.options.adaptive_filter;
- let prev_buf = vec![0; in_len];
- let curr_buf = vec![0; in_len];
-
- let mut chunk_writer = ChunkWriter::new(writer, buf_len);
- let (line_len, to_write) = chunk_writer.next_frame_info();
- chunk_writer.write_header()?;
- let zlib = ZlibEncoder::new(chunk_writer, compression.to_options());
-
- Ok(StreamWriter {
- writer: Wrapper::Zlib(zlib),
- index: 0,
- prev_buf,
- curr_buf,
- bpp,
- filter,
- width,
- height,
- adaptive_filter,
- line_len,
- to_write,
- fctl,
- compression,
- })
- }
-
- /// Set the used filter type for the next frame.
- ///
- /// The default filter is [`FilterType::Sub`] which provides a basic prediction algorithm for
- /// sample values based on the previous. For a potentially better compression ratio, at the
- /// cost of more complex processing, try out [`FilterType::Paeth`].
- ///
- /// [`FilterType::Sub`]: enum.FilterType.html#variant.Sub
- /// [`FilterType::Paeth`]: enum.FilterType.html#variant.Paeth
- pub fn set_filter(&mut self, filter: FilterType) {
- self.filter = filter;
- }
-
- /// Set the adaptive filter type for the next frame.
- ///
- /// Adaptive filtering attempts to select the best filter for each line
- /// based on heuristics which minimize the file size for compression rather
- /// than use a single filter for the entire image. The default method is
- /// [`AdaptiveFilterType::NonAdaptive`].
- ///
- /// [`AdaptiveFilterType::NonAdaptive`]: enum.AdaptiveFilterType.html
- pub fn set_adaptive_filter(&mut self, adaptive_filter: AdaptiveFilterType) {
- self.adaptive_filter = adaptive_filter;
- }
-
- /// Set the fraction of time the following frames are going to be displayed,
- /// in seconds
- ///
- /// If the denominator is 0, it is to be treated as if it were 100
- /// (that is, the numerator then specifies 1/100ths of a second).
- /// If the the value of the numerator is 0 the decoder should render the next frame
- /// as quickly as possible, though viewers may impose a reasonable lower bound.
- ///
- /// This method will return an error if the image is not animated.
- pub fn set_frame_delay(&mut self, numerator: u16, denominator: u16) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- fctl.delay_den = denominator;
- fctl.delay_num = numerator;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the dimension of the following frames.
- ///
- /// This function will return an error when:
- /// - The image is not an animated;
- ///
- /// - The selected dimension, considering also the current frame position,
- /// goes outside the image boundaries;
- ///
- /// - One or both the width and height are 0;
- ///
- pub fn set_frame_dimension(&mut self, width: u32, height: u32) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- if Some(width) > self.width.checked_sub(fctl.x_offset)
- || Some(height) > self.height.checked_sub(fctl.y_offset)
- {
- return Err(EncodingError::Format(FormatErrorKind::OutOfBounds.into()));
- } else if width == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroWidth.into()));
- } else if height == 0 {
- return Err(EncodingError::Format(FormatErrorKind::ZeroHeight.into()));
- }
- fctl.width = width;
- fctl.height = height;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the position of the following frames.
- ///
- /// An error will be returned if:
- /// - The image is not animated;
- ///
- /// - The selected position, considering also the current frame dimension,
- /// goes outside the image boundaries;
- ///
- pub fn set_frame_position(&mut self, x: u32, y: u32) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- if Some(x) > self.width.checked_sub(fctl.width)
- || Some(y) > self.height.checked_sub(fctl.height)
- {
- return Err(EncodingError::Format(FormatErrorKind::OutOfBounds.into()));
- }
- fctl.x_offset = x;
- fctl.y_offset = y;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the frame dimension to occupy all the image, starting from
- /// the current position.
- ///
- /// To reset the frame to the full image size [`reset_frame_position`]
- /// should be called first.
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`reset_frame_position`]: struct.Writer.html#method.reset_frame_position
- pub fn reset_frame_dimension(&mut self) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- fctl.width = self.width - fctl.x_offset;
- fctl.height = self.height - fctl.y_offset;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the frame position to (0, 0).
- ///
- /// Equivalent to calling [`set_frame_position(0, 0)`].
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`set_frame_position(0, 0)`]: struct.Writer.html#method.set_frame_position
- pub fn reset_frame_position(&mut self) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- fctl.x_offset = 0;
- fctl.y_offset = 0;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the blend operation for the following frames.
- ///
- /// The blend operation specifies whether the frame is to be alpha blended
- /// into the current output buffer content, or whether it should completely
- /// replace its region in the output buffer.
- ///
- /// See the [`BlendOp`] documentation for the possible values and their effects.
- ///
- /// *Note that for the first frame the two blend modes are functionally
- /// equivalent due to the clearing of the output buffer at the beginning
- /// of each play.*
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`BlendOP`]: enum.BlendOp.html
- pub fn set_blend_op(&mut self, op: BlendOp) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- fctl.blend_op = op;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- /// Set the dispose operation for the following frames.
- ///
- /// The dispose operation specifies how the output buffer should be changed
- /// at the end of the delay (before rendering the next frame)
- ///
- /// See the [`DisposeOp`] documentation for the possible values and their effects.
- ///
- /// *Note that if the first frame uses [`DisposeOp::Previous`]
- /// it will be treated as [`DisposeOp::Background`].*
- ///
- /// This method will return an error if the image is not animated.
- ///
- /// [`DisposeOp`]: ../common/enum.BlendOp.html
- /// [`DisposeOp::Previous`]: ../common/enum.BlendOp.html#variant.Previous
- /// [`DisposeOp::Background`]: ../common/enum.BlendOp.html#variant.Background
- pub fn set_dispose_op(&mut self, op: DisposeOp) -> Result<()> {
- if let Some(ref mut fctl) = self.fctl {
- fctl.dispose_op = op;
- Ok(())
- } else {
- Err(EncodingError::Format(FormatErrorKind::NotAnimated.into()))
- }
- }
-
- pub fn finish(mut self) -> Result<()> {
- if self.to_write > 0 {
- let err = FormatErrorKind::MissingData(self.to_write).into();
- return Err(EncodingError::Format(err));
- }
-
- // TODO: call `writer.finish` somehow?
- self.flush()?;
-
- if let Wrapper::Chunk(wrt) = self.writer.take() {
- wrt.writer.validate_sequence_done()?;
- }
-
- Ok(())
- }
-
- /// Flushes the buffered chunk, checks if it was the last frame,
- /// writes the next frame header and gets the next frame scanline size
- /// and image size.
- /// NOTE: This method must only be called when the writer is the variant Chunk(_)
- fn new_frame(&mut self) -> Result<()> {
- let wrt = match &mut self.writer {
- Wrapper::Chunk(wrt) => wrt,
- Wrapper::Unrecoverable => {
- let err = FormatErrorKind::Unrecoverable.into();
- return Err(EncodingError::Format(err));
- }
- Wrapper::Zlib(_) => unreachable!("never called on a half-finished frame"),
- Wrapper::None => unreachable!(),
- };
- wrt.flush()?;
- wrt.writer.validate_new_image()?;
-
- if let Some(fctl) = self.fctl {
- wrt.set_fctl(fctl);
- }
- let (scansize, size) = wrt.next_frame_info();
- self.line_len = scansize;
- self.to_write = size;
-
- wrt.write_header()?;
- wrt.writer.increment_images_written();
-
- // now it can be taken because the next statements cannot cause any errors
- match self.writer.take() {
- Wrapper::Chunk(wrt) => {
- let encoder = ZlibEncoder::new(wrt, self.compression.to_options());
- self.writer = Wrapper::Zlib(encoder);
- }
- _ => unreachable!(),
- };
-
- Ok(())
- }
-}
-
-impl<'a, W: Write> Write for StreamWriter<'a, W> {
- fn write(&mut self, mut data: &[u8]) -> io::Result<usize> {
- if let Wrapper::Unrecoverable = self.writer {
- let err = FormatErrorKind::Unrecoverable.into();
- return Err(EncodingError::Format(err).into());
- }
-
- if data.is_empty() {
- return Ok(0);
- }
-
- if self.to_write == 0 {
- match self.writer.take() {
- Wrapper::Zlib(wrt) => match wrt.finish() {
- Ok(chunk) => self.writer = Wrapper::Chunk(chunk),
- Err(err) => {
- self.writer = Wrapper::Unrecoverable;
- return Err(err);
- }
- },
- chunk @ Wrapper::Chunk(_) => self.writer = chunk,
- Wrapper::Unrecoverable => unreachable!(),
- Wrapper::None => unreachable!(),
- };
-
- // Transition Wrapper::Chunk to Wrapper::Zlib.
- self.new_frame()?;
- }
-
- let written = data.read(&mut self.curr_buf[..self.line_len][self.index..])?;
- self.index += written;
- self.to_write -= written;
-
- if self.index == self.line_len {
- // TODO: reuse this buffer between rows.
- let mut filtered = vec![0; self.curr_buf.len()];
- let filter_type = filter(
- self.filter,
- self.adaptive_filter,
- self.bpp,
- &self.prev_buf,
- &self.curr_buf,
- &mut filtered,
- );
- // This can't fail as the other variant is used only to allow the zlib encoder to finish
- let wrt = match &mut self.writer {
- Wrapper::Zlib(wrt) => wrt,
- _ => unreachable!(),
- };
-
- wrt.write_all(&[filter_type as u8])?;
- wrt.write_all(&filtered)?;
- mem::swap(&mut self.prev_buf, &mut self.curr_buf);
- self.index = 0;
- }
-
- Ok(written)
- }
-
- fn flush(&mut self) -> io::Result<()> {
- match &mut self.writer {
- Wrapper::Zlib(wrt) => wrt.flush()?,
- Wrapper::Chunk(wrt) => wrt.flush()?,
- // This handles both the case where we entered an unrecoverable state after zlib
- // decoding failure and after a panic while we had taken the chunk/zlib reader.
- Wrapper::Unrecoverable | Wrapper::None => {
- let err = FormatErrorKind::Unrecoverable.into();
- return Err(EncodingError::Format(err).into());
- }
- }
-
- if self.index > 0 {
- let err = FormatErrorKind::WrittenTooMuch(self.index).into();
- return Err(EncodingError::Format(err).into());
- }
-
- Ok(())
- }
-}
-
-impl<W: Write> Drop for StreamWriter<'_, W> {
- fn drop(&mut self) {
- let _ = self.flush();
- }
-}
-
-#[cfg(test)]
-mod tests {
- use super::*;
- use crate::Decoder;
-
- use rand::{thread_rng, Rng};
- use std::fs::File;
- use std::io::{Cursor, Write};
- use std::{cmp, io};
-
- #[test]
- fn roundtrip() {
- // More loops = more random testing, but also more test wait time
- for _ in 0..10 {
- for path in glob::glob("tests/pngsuite/*.png")
- .unwrap()
- .map(|r| r.unwrap())
- {
- if path.file_name().unwrap().to_str().unwrap().starts_with('x') {
- // x* files are expected to fail to decode
- continue;
- }
- eprintln!("{}", path.display());
- // Decode image
- let decoder = Decoder::new(File::open(path).unwrap());
- let mut reader = decoder.read_info().unwrap();
- let mut buf = vec![0; reader.output_buffer_size()];
- let info = reader.next_frame(&mut buf).unwrap();
- // Encode decoded image
- let mut out = Vec::new();
- {
- let mut wrapper = RandomChunkWriter {
- rng: thread_rng(),
- w: &mut out,
- };
-
- let mut encoder = Encoder::new(&mut wrapper, info.width, info.height);
- encoder.set_color(info.color_type);
- encoder.set_depth(info.bit_depth);
- if let Some(palette) = &reader.info().palette {
- encoder.set_palette(palette.clone());
- }
- let mut encoder = encoder.write_header().unwrap();
- encoder.write_image_data(&buf).unwrap();
- }
- // Decode encoded decoded image
- let decoder = Decoder::new(&*out);
- let mut reader = decoder.read_info().unwrap();
- let mut buf2 = vec![0; reader.output_buffer_size()];
- reader.next_frame(&mut buf2).unwrap();
- // check if the encoded image is ok:
- assert_eq!(buf, buf2);
- }
- }
- }
-
- #[test]
- fn roundtrip_stream() {
- // More loops = more random testing, but also more test wait time
- for _ in 0..10 {
- for path in glob::glob("tests/pngsuite/*.png")
- .unwrap()
- .map(|r| r.unwrap())
- {
- if path.file_name().unwrap().to_str().unwrap().starts_with('x') {
- // x* files are expected to fail to decode
- continue;
- }
- // Decode image
- let decoder = Decoder::new(File::open(path).unwrap());
- let mut reader = decoder.read_info().unwrap();
- let mut buf = vec![0; reader.output_buffer_size()];
- let info = reader.next_frame(&mut buf).unwrap();
- // Encode decoded image
- let mut out = Vec::new();
- {
- let mut wrapper = RandomChunkWriter {
- rng: thread_rng(),
- w: &mut out,
- };
-
- let mut encoder = Encoder::new(&mut wrapper, info.width, info.height);
- encoder.set_color(info.color_type);
- encoder.set_depth(info.bit_depth);
- if let Some(palette) = &reader.info().palette {
- encoder.set_palette(palette.clone());
- }
- let mut encoder = encoder.write_header().unwrap();
- let mut stream_writer = encoder.stream_writer().unwrap();
-
- let mut outer_wrapper = RandomChunkWriter {
- rng: thread_rng(),
- w: &mut stream_writer,
- };
-
- outer_wrapper.write_all(&buf).unwrap();
- }
- // Decode encoded decoded image
- let decoder = Decoder::new(&*out);
- let mut reader = decoder.read_info().unwrap();
- let mut buf2 = vec![0; reader.output_buffer_size()];
- reader.next_frame(&mut buf2).unwrap();
- // check if the encoded image is ok:
- assert_eq!(buf, buf2);
- }
- }
- }
-
- #[test]
- fn image_palette() -> Result<()> {
- for &bit_depth in &[1u8, 2, 4, 8] {
- // Do a reference decoding, choose a fitting palette image from pngsuite
- let path = format!("tests/pngsuite/basn3p0{}.png", bit_depth);
- let decoder = Decoder::new(File::open(&path).unwrap());
- let mut reader = decoder.read_info().unwrap();
-
- let mut decoded_pixels = vec![0; reader.output_buffer_size()];
- let info = reader.info();
- assert_eq!(
- info.width as usize * info.height as usize * usize::from(bit_depth),
- decoded_pixels.len() * 8
- );
- let info = reader.next_frame(&mut decoded_pixels).unwrap();
- let indexed_data = decoded_pixels;
-
- let palette = reader.info().palette.as_ref().unwrap();
- let mut out = Vec::new();
- {
- let mut encoder = Encoder::new(&mut out, info.width, info.height);
- encoder.set_depth(BitDepth::from_u8(bit_depth).unwrap());
- encoder.set_color(ColorType::Indexed);
- encoder.set_palette(palette.as_ref());
-
- let mut writer = encoder.write_header().unwrap();
- writer.write_image_data(&indexed_data).unwrap();
- }
-
- // Decode re-encoded image
- let decoder = Decoder::new(&*out);
- let mut reader = decoder.read_info().unwrap();
- let mut redecoded = vec![0; reader.output_buffer_size()];
- reader.next_frame(&mut redecoded).unwrap();
- // check if the encoded image is ok:
- assert_eq!(indexed_data, redecoded);
- }
- Ok(())
- }
-
- #[test]
- fn expect_error_on_wrong_image_len() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
- let mut encoder = Encoder::new(writer, width as u32, height as u32);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Rgb);
- let mut png_writer = encoder.write_header()?;
-
- let correct_image_size = width * height * 3;
- let image = vec![0u8; correct_image_size + 1];
- let result = png_writer.write_image_data(image.as_ref());
- assert!(result.is_err());
-
- Ok(())
- }
-
- #[test]
- fn expect_error_on_empty_image() -> Result<()> {
- let output = vec![0u8; 1024];
- let mut writer = Cursor::new(output);
-
- let encoder = Encoder::new(&mut writer, 0, 0);
- assert!(encoder.write_header().is_err());
-
- let encoder = Encoder::new(&mut writer, 100, 0);
- assert!(encoder.write_header().is_err());
-
- let encoder = Encoder::new(&mut writer, 0, 100);
- assert!(encoder.write_header().is_err());
-
- Ok(())
- }
-
- #[test]
- fn expect_error_on_invalid_bit_depth_color_type_combination() -> Result<()> {
- let output = vec![0u8; 1024];
- let mut writer = Cursor::new(output);
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::One);
- encoder.set_color(ColorType::Rgb);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::One);
- encoder.set_color(ColorType::GrayscaleAlpha);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::One);
- encoder.set_color(ColorType::Rgba);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Two);
- encoder.set_color(ColorType::Rgb);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Two);
- encoder.set_color(ColorType::GrayscaleAlpha);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Two);
- encoder.set_color(ColorType::Rgba);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Four);
- encoder.set_color(ColorType::Rgb);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Four);
- encoder.set_color(ColorType::GrayscaleAlpha);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Four);
- encoder.set_color(ColorType::Rgba);
- assert!(encoder.write_header().is_err());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Sixteen);
- encoder.set_color(ColorType::Indexed);
- assert!(encoder.write_header().is_err());
-
- Ok(())
- }
-
- #[test]
- fn can_write_header_with_valid_bit_depth_color_type_combination() -> Result<()> {
- let output = vec![0u8; 1024];
- let mut writer = Cursor::new(output);
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::One);
- encoder.set_color(ColorType::Grayscale);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::One);
- encoder.set_color(ColorType::Indexed);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Two);
- encoder.set_color(ColorType::Grayscale);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Two);
- encoder.set_color(ColorType::Indexed);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Four);
- encoder.set_color(ColorType::Grayscale);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Four);
- encoder.set_color(ColorType::Indexed);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Rgb);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Indexed);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::GrayscaleAlpha);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Rgba);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Sixteen);
- encoder.set_color(ColorType::Grayscale);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Sixteen);
- encoder.set_color(ColorType::Rgb);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Sixteen);
- encoder.set_color(ColorType::GrayscaleAlpha);
- assert!(encoder.write_header().is_ok());
-
- let mut encoder = Encoder::new(&mut writer, 1, 1);
- encoder.set_depth(BitDepth::Sixteen);
- encoder.set_color(ColorType::Rgba);
- assert!(encoder.write_header().is_ok());
-
- Ok(())
- }
-
- #[test]
- fn all_filters_roundtrip() -> io::Result<()> {
- let pixel: Vec<_> = (0..48).collect();
-
- let roundtrip = |filter: FilterType| -> io::Result<()> {
- let mut buffer = vec![];
- let mut encoder = Encoder::new(&mut buffer, 4, 4);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Rgb);
- encoder.set_filter(filter);
- encoder.write_header()?.write_image_data(&pixel)?;
-
- let decoder = crate::Decoder::new(Cursor::new(buffer));
- let mut reader = decoder.read_info()?;
- let info = reader.info();
- assert_eq!(info.width, 4);
- assert_eq!(info.height, 4);
- let mut dest = vec![0; pixel.len()];
- reader.next_frame(&mut dest)?;
- assert_eq!(dest, pixel, "Deviation with filter type {:?}", filter);
-
- Ok(())
- };
-
- roundtrip(FilterType::NoFilter)?;
- roundtrip(FilterType::Sub)?;
- roundtrip(FilterType::Up)?;
- roundtrip(FilterType::Avg)?;
- roundtrip(FilterType::Paeth)?;
-
- Ok(())
- }
-
- #[test]
- fn some_gamma_roundtrip() -> io::Result<()> {
- let pixel: Vec<_> = (0..48).collect();
-
- let roundtrip = |gamma: Option<ScaledFloat>| -> io::Result<()> {
- let mut buffer = vec![];
- let mut encoder = Encoder::new(&mut buffer, 4, 4);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Rgb);
- encoder.set_filter(FilterType::Avg);
- if let Some(gamma) = gamma {
- encoder.set_source_gamma(gamma);
- }
- encoder.write_header()?.write_image_data(&pixel)?;
-
- let decoder = crate::Decoder::new(Cursor::new(buffer));
- let mut reader = decoder.read_info()?;
- assert_eq!(
- reader.info().source_gamma,
- gamma,
- "Deviation with gamma {:?}",
- gamma
- );
- let mut dest = vec![0; pixel.len()];
- let info = reader.next_frame(&mut dest)?;
- assert_eq!(info.width, 4);
- assert_eq!(info.height, 4);
-
- Ok(())
- };
-
- roundtrip(None)?;
- roundtrip(Some(ScaledFloat::new(0.35)))?;
- roundtrip(Some(ScaledFloat::new(0.45)))?;
- roundtrip(Some(ScaledFloat::new(0.55)))?;
- roundtrip(Some(ScaledFloat::new(0.7)))?;
- roundtrip(Some(ScaledFloat::new(1.0)))?;
- roundtrip(Some(ScaledFloat::new(2.5)))?;
-
- Ok(())
- }
-
- #[test]
- fn write_image_chunks_beyond_first() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
-
- // Not an animation but we should still be able to write multiple images
- // See issue: <https://github.com/image-rs/image-png/issues/301>
- // This is technically all valid png so there is no issue with correctness.
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- let mut png_writer = encoder.write_header()?;
-
- for _ in 0..3 {
- let correct_image_size = (width * height) as usize;
- let image = vec![0u8; correct_image_size];
- png_writer.write_image_data(image.as_ref())?;
- }
-
- Ok(())
- }
-
- #[test]
- fn image_validate_sequence_without_animation() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
-
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- encoder.validate_sequence(true);
- let mut png_writer = encoder.write_header()?;
-
- let correct_image_size = (width * height) as usize;
- let image = vec![0u8; correct_image_size];
- png_writer.write_image_data(image.as_ref())?;
-
- assert!(png_writer.write_image_data(image.as_ref()).is_err());
- Ok(())
- }
-
- #[test]
- fn image_validate_animation() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
- let correct_image_size = (width * height) as usize;
- let image = vec![0u8; correct_image_size];
-
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- encoder.set_animated(1, 0)?;
- encoder.validate_sequence(true);
- let mut png_writer = encoder.write_header()?;
-
- png_writer.write_image_data(image.as_ref())?;
-
- Ok(())
- }
-
- #[test]
- fn image_validate_animation2() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
- let correct_image_size = (width * height) as usize;
- let image = vec![0u8; correct_image_size];
-
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- encoder.set_animated(2, 0)?;
- encoder.validate_sequence(true);
- let mut png_writer = encoder.write_header()?;
-
- png_writer.write_image_data(image.as_ref())?;
- png_writer.write_image_data(image.as_ref())?;
- png_writer.finish()?;
-
- Ok(())
- }
-
- #[test]
- fn image_validate_animation_sep_def_image() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
- let correct_image_size = (width * height) as usize;
- let image = vec![0u8; correct_image_size];
-
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- encoder.set_animated(1, 0)?;
- encoder.set_sep_def_img(true)?;
- encoder.validate_sequence(true);
- let mut png_writer = encoder.write_header()?;
-
- png_writer.write_image_data(image.as_ref())?;
- png_writer.write_image_data(image.as_ref())?;
- png_writer.finish()?;
-
- Ok(())
- }
-
- #[test]
- fn image_validate_missing_image() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
-
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- encoder.validate_sequence(true);
- let png_writer = encoder.write_header()?;
-
- assert!(png_writer.finish().is_err());
- Ok(())
- }
-
- #[test]
- fn image_validate_missing_animated_frame() -> Result<()> {
- let width = 10;
- let height = 10;
-
- let output = vec![0u8; 1024];
- let writer = Cursor::new(output);
- let correct_image_size = (width * height) as usize;
- let image = vec![0u8; correct_image_size];
-
- let mut encoder = Encoder::new(writer, width, height);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- encoder.set_animated(2, 0)?;
- encoder.validate_sequence(true);
- let mut png_writer = encoder.write_header()?;
-
- png_writer.write_image_data(image.as_ref())?;
- assert!(png_writer.finish().is_err());
-
- Ok(())
- }
-
- #[test]
- fn issue_307_stream_validation() -> Result<()> {
- let output = vec![0u8; 1024];
- let mut cursor = Cursor::new(output);
-
- let encoder = Encoder::new(&mut cursor, 1, 1); // Create a 1-pixel image
- let mut writer = encoder.write_header()?;
- let mut stream = writer.stream_writer()?;
-
- let written = stream.write(&[1, 2, 3, 4])?;
- assert_eq!(written, 1);
- stream.finish()?;
- drop(writer);
-
- {
- cursor.set_position(0);
- let mut decoder = Decoder::new(cursor).read_info().expect("A valid image");
- let mut buffer = [0u8; 1];
- decoder.next_frame(&mut buffer[..]).expect("Valid read");
- assert_eq!(buffer, [1]);
- }
-
- Ok(())
- }
-
- #[test]
- fn stream_filtering() -> Result<()> {
- let output = vec![0u8; 1024];
- let mut cursor = Cursor::new(output);
-
- let mut encoder = Encoder::new(&mut cursor, 8, 8);
- encoder.set_color(ColorType::Rgba);
- encoder.set_filter(FilterType::Paeth);
- let mut writer = encoder.write_header()?;
- let mut stream = writer.stream_writer()?;
-
- for _ in 0..8 {
- let written = stream.write(&[1; 32])?;
- assert_eq!(written, 32);
- }
- stream.finish()?;
- drop(writer);
-
- {
- cursor.set_position(0);
- let mut decoder = Decoder::new(cursor).read_info().expect("A valid image");
- let mut buffer = [0u8; 256];
- decoder.next_frame(&mut buffer[..]).expect("Valid read");
- assert_eq!(buffer, [1; 256]);
- }
-
- Ok(())
- }
-
- #[test]
- #[cfg(all(unix, not(target_pointer_width = "32")))]
- fn exper_error_on_huge_chunk() -> Result<()> {
- // Okay, so we want a proper 4 GB chunk but not actually spend the memory for reserving it.
- // Let's rely on overcommit? Otherwise we got the rather dumb option of mmap-ing /dev/zero.
- let empty = vec![0; 1usize << 31];
- let writer = Cursor::new(vec![0u8; 1024]);
-
- let mut encoder = Encoder::new(writer, 10, 10);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- let mut png_writer = encoder.write_header()?;
-
- assert!(png_writer.write_chunk(chunk::fdAT, &empty).is_err());
- Ok(())
- }
-
- #[test]
- #[cfg(all(unix, not(target_pointer_width = "32")))]
- fn exper_error_on_non_u32_chunk() -> Result<()> {
- // Okay, so we want a proper 4 GB chunk but not actually spend the memory for reserving it.
- // Let's rely on overcommit? Otherwise we got the rather dumb option of mmap-ing /dev/zero.
- let empty = vec![0; 1usize << 32];
- let writer = Cursor::new(vec![0u8; 1024]);
-
- let mut encoder = Encoder::new(writer, 10, 10);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
- let mut png_writer = encoder.write_header()?;
-
- assert!(png_writer.write_chunk(chunk::fdAT, &empty).is_err());
- Ok(())
- }
-
- #[test]
- fn finish_drops_inner_writer() -> Result<()> {
- struct NoWriter<'flag>(&'flag mut bool);
-
- impl Write for NoWriter<'_> {
- fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
- Ok(buf.len())
- }
- fn flush(&mut self) -> io::Result<()> {
- Ok(())
- }
- }
- impl Drop for NoWriter<'_> {
- fn drop(&mut self) {
- *self.0 = true;
- }
- }
-
- let mut flag = false;
-
- {
- let mut encoder = Encoder::new(NoWriter(&mut flag), 10, 10);
- encoder.set_depth(BitDepth::Eight);
- encoder.set_color(ColorType::Grayscale);
-
- let mut writer = encoder.write_header()?;
- writer.write_image_data(&[0; 100])?;
- writer.finish()?;
- }
-
- assert!(flag, "PNG finished but writer was not dropped");
- Ok(())
- }
-
- /// A Writer that only writes a few bytes at a time
- struct RandomChunkWriter<R: Rng, W: Write> {
- rng: R,
- w: W,
- }
-
- impl<R: Rng, W: Write> Write for RandomChunkWriter<R, W> {
- fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
- // choose a random length to write
- let len = cmp::min(self.rng.gen_range(1..50), buf.len());
-
- self.w.write(&buf[0..len])
- }
-
- fn flush(&mut self) -> io::Result<()> {
- self.w.flush()
- }
- }
-}
-
-/// Mod to encapsulate the converters depending on the `deflate` crate.
-///
-/// Since this only contains trait impls, there is no need to make this public, they are simply
-/// available when the mod is compiled as well.
-impl Compression {
- fn to_options(self) -> flate2::Compression {
- #[allow(deprecated)]
- match self {
- Compression::Default => flate2::Compression::default(),
- Compression::Fast => flate2::Compression::fast(),
- Compression::Best => flate2::Compression::best(),
- #[allow(deprecated)]
- Compression::Huffman => flate2::Compression::none(),
- #[allow(deprecated)]
- Compression::Rle => flate2::Compression::none(),
- }
- }
-}