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-rand
-====
-
-A Rust library for random number generators and other randomness functionality.
-
-[![Build Status](https://travis-ci.org/rust-lang-nursery/rand.svg?branch=master)](https://travis-ci.org/rust-lang-nursery/rand)
-[![Build status](https://ci.appveyor.com/api/projects/status/rm5c9o33k3jhchbw?svg=true)](https://ci.appveyor.com/project/alexcrichton/rand)
-
-[Documentation](https://docs.rs/rand)
-
-## Usage
-
-Add this to your `Cargo.toml`:
-
-```toml
-[dependencies]
-rand = "0.4"
-```
-
-and this to your crate root:
-
-```rust
-extern crate rand;
-```
-
-### Versions
-
-Version `0.4`was released in December 2017. It contains almost no breaking
-changes since the `0.3` series, but nevertheless contains some significant
-new code, including a new "external" entropy source (`JitterRng`) and `no_std`
-support.
-
-Version `0.5` is in development and contains significant performance
-improvements for the ISAAC random number generators.
-
-## Examples
-
-There is built-in support for a random number generator (RNG) associated with each thread stored in thread-local storage. This RNG can be accessed via thread_rng, or used implicitly via random. This RNG is normally randomly seeded from an operating-system source of randomness, e.g. /dev/urandom on Unix systems, and will automatically reseed itself from this source after generating 32 KiB of random data.
-
-```rust
-let tuple = rand::random::<(f64, char)>();
-println!("{:?}", tuple)
-```
-
-```rust
-use rand::Rng;
-
-let mut rng = rand::thread_rng();
-if rng.gen() { // random bool
- println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())
-}
-```
-
-It is also possible to use other RNG types, which have a similar interface. The following uses the "ChaCha" algorithm instead of the default.
-
-```rust
-use rand::{Rng, ChaChaRng};
-
-let mut rng = rand::ChaChaRng::new_unseeded();
-println!("i32: {}, u32: {}", rng.gen::<i32>(), rng.gen::<u32>())
-```
-
-## Features
-
-By default, `rand` is built with all stable features available. The following
-optional features are available:
-
-- `i128_support` enables support for generating `u128` and `i128` values
-- `nightly` enables all unstable features (`i128_support`)
-- `std` enabled by default; by setting "default-features = false" `no_std`
- mode is activated; this removes features depending on `std` functionality:
-
- - `OsRng` is entirely unavailable
- - `JitterRng` code is still present, but a nanosecond timer must be
- provided via `JitterRng::new_with_timer`
- - Since no external entropy is available, it is not possible to create
- generators with fresh seeds (user must provide entropy)
- - `thread_rng`, `weak_rng` and `random` are all disabled
- - exponential, normal and gamma type distributions are unavailable
- since `exp` and `log` functions are not provided in `core`
- - any code requiring `Vec` or `Box`
-- `alloc` can be used instead of `std` to provide `Vec` and `Box`
-
-## Testing
-
-Unfortunately, `cargo test` does not test everything. The following tests are
-recommended:
-
-```
-# Basic tests for rand and sub-crates
-cargo test --all
-
-# Test no_std support (build only since nearly all tests require std)
-cargo build --all --no-default-features
-
-# Test 128-bit support (requires nightly)
-cargo test --all --features nightly
-
-# Benchmarks (requires nightly)
-cargo bench
-# or just to test the benchmark code:
-cargo test --benches
-```
-
-# `derive(Rand)`
-
-You can derive the `Rand` trait for your custom type via the `#[derive(Rand)]`
-directive. To use this first add this to your Cargo.toml:
-
-```toml
-rand = "0.4"
-rand_derive = "0.3"
-```
-
-Next in your crate:
-
-```rust
-extern crate rand;
-#[macro_use]
-extern crate rand_derive;
-
-#[derive(Rand, Debug)]
-struct MyStruct {
- a: i32,
- b: u32,
-}
-
-fn main() {
- println!("{:?}", rand::random::<MyStruct>());
-}
-```
-
-
-# License
-
-`rand` is primarily distributed under the terms of both the MIT
-license and the Apache License (Version 2.0).
-
-See LICENSE-APACHE, and LICENSE-MIT for details.