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-rw-r--r--vendor/weezl/src/encode.rs1126
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diff --git a/vendor/weezl/src/encode.rs b/vendor/weezl/src/encode.rs
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-//! A module for all encoding needs.
-use crate::error::{BufferResult, LzwError, LzwStatus, VectorResult};
-use crate::{BitOrder, Code, StreamBuf, MAX_CODESIZE, MAX_ENTRIES, STREAM_BUF_SIZE};
-
-use crate::alloc::{boxed::Box, vec::Vec};
-#[cfg(feature = "std")]
-use crate::error::StreamResult;
-#[cfg(feature = "std")]
-use std::io::{self, BufRead, Write};
-
-/// The state for encoding data with an LZW algorithm.
-///
-/// The same structure can be utilized with streams as well as your own buffers and driver logic.
-/// It may even be possible to mix them if you are sufficiently careful not to lose any written
-/// data in the process.
-///
-/// This is a sans-IO implementation, meaning that it only contains the state of the encoder and
-/// the caller will provide buffers for input and output data when calling the basic
-/// [`encode_bytes`] method. Nevertheless, a number of _adapters_ are provided in the `into_*`
-/// methods for enoding with a particular style of common IO.
-///
-/// * [`encode`] for encoding once without any IO-loop.
-/// * [`into_async`] for encoding with the `futures` traits for asynchronous IO.
-/// * [`into_stream`] for encoding with the standard `io` traits.
-/// * [`into_vec`] for in-memory encoding.
-///
-/// [`encode_bytes`]: #method.encode_bytes
-/// [`encode`]: #method.encode
-/// [`into_async`]: #method.into_async
-/// [`into_stream`]: #method.into_stream
-/// [`into_vec`]: #method.into_vec
-pub struct Encoder {
- /// Internally dispatch via a dynamic trait object. This did not have any significant
- /// performance impact as we batch data internally and this pointer does not change after
- /// creation!
- state: Box<dyn Stateful + Send + 'static>,
-}
-
-/// A encoding stream sink.
-///
-/// See [`Encoder::into_stream`] on how to create this type.
-///
-/// [`Encoder::into_stream`]: struct.Encoder.html#method.into_stream
-#[cfg_attr(
- not(feature = "std"),
- deprecated = "This type is only useful with the `std` feature."
-)]
-#[cfg_attr(not(feature = "std"), allow(dead_code))]
-pub struct IntoStream<'d, W> {
- encoder: &'d mut Encoder,
- writer: W,
- buffer: Option<StreamBuf<'d>>,
- default_size: usize,
-}
-
-/// An async decoding sink.
-///
-/// See [`Encoder::into_async`] on how to create this type.
-///
-/// [`Encoder::into_async`]: struct.Encoder.html#method.into_async
-#[cfg(feature = "async")]
-pub struct IntoAsync<'d, W> {
- encoder: &'d mut Encoder,
- writer: W,
- buffer: Option<StreamBuf<'d>>,
- default_size: usize,
-}
-
-/// A encoding sink into a vector.
-///
-/// See [`Encoder::into_vec`] on how to create this type.
-///
-/// [`Encoder::into_vec`]: struct.Encoder.html#method.into_vec
-pub struct IntoVec<'d> {
- encoder: &'d mut Encoder,
- vector: &'d mut Vec<u8>,
-}
-
-trait Stateful {
- fn advance(&mut self, inp: &[u8], out: &mut [u8]) -> BufferResult;
- fn mark_ended(&mut self) -> bool;
- /// Reset the state tracking if end code has been written.
- fn restart(&mut self);
- /// Reset the encoder to the beginning, dropping all buffers etc.
- fn reset(&mut self);
-}
-
-struct EncodeState<B: Buffer> {
- /// The configured minimal code size.
- min_size: u8,
- /// The current encoding symbol tree.
- tree: Tree,
- /// If we have pushed the end code.
- has_ended: bool,
- /// If tiff then bumps are a single code sooner.
- is_tiff: bool,
- /// The code corresponding to the currently read characters.
- current_code: Code,
- /// The clear code for resetting the dictionary.
- clear_code: Code,
- /// The bit buffer for encoding.
- buffer: B,
-}
-
-struct MsbBuffer {
- /// The current code length.
- code_size: u8,
- /// The buffer bits.
- buffer: u64,
- /// The number of valid buffer bits.
- bits_in_buffer: u8,
-}
-
-struct LsbBuffer {
- /// The current code length.
- code_size: u8,
- /// The buffer bits.
- buffer: u64,
- /// The number of valid buffer bits.
- bits_in_buffer: u8,
-}
-
-trait Buffer {
- fn new(size: u8) -> Self;
- /// Reset the code size in the buffer.
- fn reset(&mut self, min_size: u8);
- /// Apply effects of a Clear Code.
- fn clear(&mut self, min_size: u8);
- /// Insert a code into the buffer.
- fn buffer_code(&mut self, code: Code);
- /// Push bytes if the buffer space is getting small.
- fn push_out(&mut self, out: &mut &mut [u8]) -> bool;
- /// Flush all full bytes, returning if at least one more byte remains.
- fn flush_out(&mut self, out: &mut &mut [u8]) -> bool;
- /// Pad the buffer to a full byte.
- fn buffer_pad(&mut self);
- /// Increase the maximum code size.
- fn bump_code_size(&mut self);
- /// Return the maximum code with the current code size.
- fn max_code(&self) -> Code;
- /// Return the current code size in bits.
- fn code_size(&self) -> u8;
-}
-
-/// One tree node for at most each code.
-/// To avoid using too much memory we keep nodes with few successors in optimized form. This form
-/// doesn't offer lookup by indexing but instead does a linear search.
-#[derive(Default)]
-struct Tree {
- simples: Vec<Simple>,
- complex: Vec<Full>,
- keys: Vec<CompressedKey>,
-}
-
-#[derive(Clone, Copy)]
-enum FullKey {
- NoSuccessor,
- Simple(u16),
- Full(u16),
-}
-
-#[derive(Clone, Copy)]
-struct CompressedKey(u16);
-
-const SHORT: usize = 16;
-
-#[derive(Clone, Copy)]
-struct Simple {
- codes: [Code; SHORT],
- chars: [u8; SHORT],
- count: u8,
-}
-
-#[derive(Clone, Copy)]
-struct Full {
- char_continuation: [Code; 256],
-}
-
-impl Encoder {
- /// Create a new encoder with the specified bit order and symbol size.
- ///
- /// The algorithm for dynamically increasing the code symbol bit width is compatible with the
- /// original specification. In particular you will need to specify an `Lsb` bit oder to encode
- /// the data portion of a compressed `gif` image.
- ///
- /// # Panics
- ///
- /// The `size` needs to be in the interval `2..=12`.
- pub fn new(order: BitOrder, size: u8) -> Self {
- type Boxed = Box<dyn Stateful + Send + 'static>;
- super::assert_encode_size(size);
- let state = match order {
- BitOrder::Lsb => Box::new(EncodeState::<LsbBuffer>::new(size)) as Boxed,
- BitOrder::Msb => Box::new(EncodeState::<MsbBuffer>::new(size)) as Boxed,
- };
-
- Encoder { state }
- }
-
- /// Create a TIFF compatible encoder with the specified bit order and symbol size.
- ///
- /// The algorithm for dynamically increasing the code symbol bit width is compatible with the
- /// TIFF specification, which is a misinterpretation of the original algorithm for increasing
- /// the code size. It switches one symbol sooner.
- ///
- /// # Panics
- ///
- /// The `size` needs to be in the interval `2..=12`.
- pub fn with_tiff_size_switch(order: BitOrder, size: u8) -> Self {
- type Boxed = Box<dyn Stateful + Send + 'static>;
- super::assert_encode_size(size);
- let state = match order {
- BitOrder::Lsb => {
- let mut state = Box::new(EncodeState::<LsbBuffer>::new(size));
- state.is_tiff = true;
- state as Boxed
- }
- BitOrder::Msb => {
- let mut state = Box::new(EncodeState::<MsbBuffer>::new(size));
- state.is_tiff = true;
- state as Boxed
- }
- };
-
- Encoder { state }
- }
-
- /// Encode some bytes from `inp` into `out`.
- ///
- /// See [`into_stream`] for high-level functions (this interface is only available with the
- /// `std` feature) and [`finish`] for marking the input data as complete.
- ///
- /// When some input byte is invalid, i.e. is not smaller than `1 << size`, then that byte and
- /// all following ones will _not_ be consumed and the `status` of the result will signal an
- /// error. The result will also indicate that all bytes up to but not including the offending
- /// byte have been consumed. You may try again with a fixed byte.
- ///
- /// [`into_stream`]: #method.into_stream
- /// [`finish`]: #method.finish
- pub fn encode_bytes(&mut self, inp: &[u8], out: &mut [u8]) -> BufferResult {
- self.state.advance(inp, out)
- }
-
- /// Encode a single chunk of data.
- ///
- /// This method will add an end marker to the encoded chunk.
- ///
- /// This is a convenience wrapper around [`into_vec`]. Use the `into_vec` adapter to customize
- /// buffer size, to supply an existing vector, to control whether an end marker is required, or
- /// to preserve partial data in the case of a decoding error.
- ///
- /// [`into_vec`]: #into_vec
- ///
- /// # Example
- ///
- /// ```
- /// use weezl::{BitOrder, encode::Encoder};
- ///
- /// let data = b"Hello, world";
- /// let encoded = Encoder::new(BitOrder::Msb, 9)
- /// .encode(data)
- /// .expect("All bytes valid for code size");
- /// ```
- pub fn encode(&mut self, data: &[u8]) -> Result<Vec<u8>, LzwError> {
- let mut output = Vec::new();
- self.into_vec(&mut output).encode_all(data).status?;
- Ok(output)
- }
-
- /// Construct a encoder into a writer.
- #[cfg(feature = "std")]
- pub fn into_stream<W: Write>(&mut self, writer: W) -> IntoStream<'_, W> {
- IntoStream {
- encoder: self,
- writer,
- buffer: None,
- default_size: STREAM_BUF_SIZE,
- }
- }
-
- /// Construct a encoder into an async writer.
- #[cfg(feature = "async")]
- pub fn into_async<W: futures::io::AsyncWrite>(&mut self, writer: W) -> IntoAsync<'_, W> {
- IntoAsync {
- encoder: self,
- writer,
- buffer: None,
- default_size: STREAM_BUF_SIZE,
- }
- }
-
- /// Construct an encoder into a vector.
- ///
- /// All encoded data is appended and the vector is __not__ cleared.
- ///
- /// Compared to `into_stream` this interface allows a high-level access to encoding without
- /// requires the `std`-feature. Also, it can make full use of the extra buffer control that the
- /// special target exposes.
- pub fn into_vec<'lt>(&'lt mut self, vec: &'lt mut Vec<u8>) -> IntoVec<'lt> {
- IntoVec {
- encoder: self,
- vector: vec,
- }
- }
-
- /// Mark the encoding as in the process of finishing.
- ///
- /// The next following call to `encode_bytes` which is able to consume the complete input will
- /// also try to emit an end code. It's not recommended, but also not unsound, to use different
- /// byte slices in different calls from this point forward and thus to 'delay' the actual end
- /// of the data stream. The behaviour after the end marker has been written is unspecified but
- /// sound.
- pub fn finish(&mut self) {
- self.state.mark_ended();
- }
-
- /// Undo marking this data stream as ending.
- /// FIXME: clarify how this interacts with padding introduced after end code.
- #[allow(dead_code)]
- pub(crate) fn restart(&mut self) {
- self.state.restart()
- }
-
- /// Reset all internal state.
- ///
- /// This produce an encoder as if just constructed with `new` but taking slightly less work. In
- /// particular it will not deallocate any internal allocations. It will also avoid some
- /// duplicate setup work.
- pub fn reset(&mut self) {
- self.state.reset()
- }
-}
-
-#[cfg(feature = "std")]
-impl<'d, W: Write> IntoStream<'d, W> {
- /// Encode data from a reader.
- ///
- /// This will drain the supplied reader. It will not encode an end marker after all data has
- /// been processed.
- pub fn encode(&mut self, read: impl BufRead) -> StreamResult {
- self.encode_part(read, false)
- }
-
- /// Encode data from a reader and an end marker.
- pub fn encode_all(mut self, read: impl BufRead) -> StreamResult {
- self.encode_part(read, true)
- }
-
- /// Set the size of the intermediate encode buffer.
- ///
- /// A buffer of this size is allocated to hold one part of the encoded stream when no buffer is
- /// available and any encoding method is called. No buffer is allocated if `set_buffer` has
- /// been called. The buffer is reused.
- ///
- /// # Panics
- /// This method panics if `size` is `0`.
- pub fn set_buffer_size(&mut self, size: usize) {
- assert_ne!(size, 0, "Attempted to set empty buffer");
- self.default_size = size;
- }
-
- /// Use a particular buffer as an intermediate encode buffer.
- ///
- /// Calling this sets or replaces the buffer. When a buffer has been set then it is used
- /// instead of a dynamically allocating a buffer. Note that the size of the buffer is relevant
- /// for efficient encoding as there is additional overhead from `write` calls each time the
- /// buffer has been filled.
- ///
- /// # Panics
- /// This method panics if the `buffer` is empty.
- pub fn set_buffer(&mut self, buffer: &'d mut [u8]) {
- assert_ne!(buffer.len(), 0, "Attempted to set empty buffer");
- self.buffer = Some(StreamBuf::Borrowed(buffer));
- }
-
- fn encode_part(&mut self, mut read: impl BufRead, finish: bool) -> StreamResult {
- let IntoStream {
- encoder,
- writer,
- buffer,
- default_size,
- } = self;
- enum Progress {
- Ok,
- Done,
- }
-
- let mut bytes_read = 0;
- let mut bytes_written = 0;
-
- let read_bytes = &mut bytes_read;
- let write_bytes = &mut bytes_written;
-
- let outbuf: &mut [u8] =
- match { buffer.get_or_insert_with(|| StreamBuf::Owned(vec![0u8; *default_size])) } {
- StreamBuf::Borrowed(slice) => &mut *slice,
- StreamBuf::Owned(vec) => &mut *vec,
- };
- assert!(!outbuf.is_empty());
-
- let once = move || {
- let data = read.fill_buf()?;
-
- if data.is_empty() {
- if finish {
- encoder.finish();
- } else {
- return Ok(Progress::Done);
- }
- }
-
- let result = encoder.encode_bytes(data, &mut outbuf[..]);
- *read_bytes += result.consumed_in;
- *write_bytes += result.consumed_out;
- read.consume(result.consumed_in);
-
- let done = result.status.map_err(|err| {
- io::Error::new(io::ErrorKind::InvalidData, &*format!("{:?}", err))
- })?;
-
- if let LzwStatus::Done = done {
- writer.write_all(&outbuf[..result.consumed_out])?;
- return Ok(Progress::Done);
- }
-
- if let LzwStatus::NoProgress = done {
- return Err(io::Error::new(
- io::ErrorKind::UnexpectedEof,
- "No more data but no end marker detected",
- ));
- }
-
- writer.write_all(&outbuf[..result.consumed_out])?;
- Ok(Progress::Ok)
- };
-
- let status = core::iter::repeat_with(once)
- // scan+fuse can be replaced with map_while
- .scan((), |(), result| match result {
- Ok(Progress::Ok) => Some(Ok(())),
- Err(err) => Some(Err(err)),
- Ok(Progress::Done) => None,
- })
- .fuse()
- .collect();
-
- StreamResult {
- bytes_read,
- bytes_written,
- status,
- }
- }
-}
-
-impl IntoVec<'_> {
- /// Encode data from a slice.
- pub fn encode(&mut self, read: &[u8]) -> VectorResult {
- self.encode_part(read, false)
- }
-
- /// Decode data from a reader, adding an end marker.
- pub fn encode_all(mut self, read: &[u8]) -> VectorResult {
- self.encode_part(read, true)
- }
-
- fn grab_buffer(&mut self) -> (&mut [u8], &mut Encoder) {
- const CHUNK_SIZE: usize = 1 << 12;
- let decoder = &mut self.encoder;
- let length = self.vector.len();
-
- // Use the vector to do overflow checks and w/e.
- self.vector.reserve(CHUNK_SIZE);
- // FIXME: encoding into uninit buffer?
- self.vector.resize(length + CHUNK_SIZE, 0u8);
-
- (&mut self.vector[length..], decoder)
- }
-
- fn encode_part(&mut self, part: &[u8], finish: bool) -> VectorResult {
- let mut result = VectorResult {
- consumed_in: 0,
- consumed_out: 0,
- status: Ok(LzwStatus::Ok),
- };
-
- enum Progress {
- Ok,
- Done,
- }
-
- // Converting to mutable refs to move into the `once` closure.
- let read_bytes = &mut result.consumed_in;
- let write_bytes = &mut result.consumed_out;
- let mut data = part;
-
- // A 64 MB buffer is quite large but should get alloc_zeroed.
- // Note that the decoded size can be up to quadratic in code block.
- let once = move || {
- // Grab a new output buffer.
- let (outbuf, encoder) = self.grab_buffer();
-
- if finish {
- encoder.finish();
- }
-
- // Decode as much of the buffer as fits.
- let result = encoder.encode_bytes(data, &mut outbuf[..]);
- // Do the bookkeeping and consume the buffer.
- *read_bytes += result.consumed_in;
- *write_bytes += result.consumed_out;
- data = &data[result.consumed_in..];
-
- let unfilled = outbuf.len() - result.consumed_out;
- let filled = self.vector.len() - unfilled;
- self.vector.truncate(filled);
-
- // Handle the status in the result.
- let done = result.status?;
- if let LzwStatus::Done = done {
- Ok(Progress::Done)
- } else {
- Ok(Progress::Ok)
- }
- };
-
- // Decode chunks of input data until we're done.
- let status: Result<(), _> = core::iter::repeat_with(once)
- // scan+fuse can be replaced with map_while
- .scan((), |(), result| match result {
- Ok(Progress::Ok) => Some(Ok(())),
- Err(err) => Some(Err(err)),
- Ok(Progress::Done) => None,
- })
- .fuse()
- .collect();
-
- if let Err(err) = status {
- result.status = Err(err);
- }
-
- result
- }
-}
-
-// This is implemented in a separate file, so that 1.34.2 does not parse it. Otherwise, it would
-// trip over the usage of await, which is a reserved keyword in that edition/version. It only
-// contains an impl block.
-#[cfg(feature = "async")]
-#[path = "encode_into_async.rs"]
-mod impl_encode_into_async;
-
-impl<B: Buffer> EncodeState<B> {
- fn new(min_size: u8) -> Self {
- let clear_code = 1 << min_size;
- let mut tree = Tree::default();
- tree.init(min_size);
- let mut state = EncodeState {
- min_size,
- tree,
- has_ended: false,
- is_tiff: false,
- current_code: clear_code,
- clear_code,
- buffer: B::new(min_size),
- };
- state.buffer_code(clear_code);
- state
- }
-}
-
-impl<B: Buffer> Stateful for EncodeState<B> {
- fn advance(&mut self, mut inp: &[u8], mut out: &mut [u8]) -> BufferResult {
- let c_in = inp.len();
- let c_out = out.len();
- let mut status = Ok(LzwStatus::Ok);
-
- 'encoding: loop {
- if self.push_out(&mut out) {
- break;
- }
-
- if inp.is_empty() && self.has_ended {
- let end = self.end_code();
- if self.current_code != end {
- if self.current_code != self.clear_code {
- self.buffer_code(self.current_code);
-
- // When reading this code, the decoder will add an extra entry to its table
- // before reading th end code. Thusly, it may increase its code size based
- // on this additional entry.
- if self.tree.keys.len() + usize::from(self.is_tiff)
- > usize::from(self.buffer.max_code())
- && self.buffer.code_size() < MAX_CODESIZE
- {
- self.buffer.bump_code_size();
- }
- }
- self.buffer_code(end);
- self.current_code = end;
- self.buffer_pad();
- }
-
- break;
- }
-
- let mut next_code = None;
- let mut bytes = inp.iter();
- while let Some(&byte) = bytes.next() {
- if self.min_size < 8 && byte >= 1 << self.min_size {
- status = Err(LzwError::InvalidCode);
- break 'encoding;
- }
-
- inp = bytes.as_slice();
- match self.tree.iterate(self.current_code, byte) {
- Ok(code) => self.current_code = code,
- Err(_) => {
- next_code = Some(self.current_code);
-
- self.current_code = u16::from(byte);
- break;
- }
- }
- }
-
- match next_code {
- // No more bytes, no code produced.
- None => break,
- Some(code) => {
- self.buffer_code(code);
-
- if self.tree.keys.len() + usize::from(self.is_tiff)
- > usize::from(self.buffer.max_code()) + 1
- && self.buffer.code_size() < MAX_CODESIZE
- {
- self.buffer.bump_code_size();
- }
-
- if self.tree.keys.len() > MAX_ENTRIES {
- self.buffer_code(self.clear_code);
- self.tree.reset(self.min_size);
- self.buffer.clear(self.min_size);
- }
- }
- }
- }
-
- if inp.is_empty() && self.current_code == self.end_code() {
- if !self.flush_out(&mut out) {
- status = Ok(LzwStatus::Done);
- }
- }
-
- BufferResult {
- consumed_in: c_in - inp.len(),
- consumed_out: c_out - out.len(),
- status,
- }
- }
-
- fn mark_ended(&mut self) -> bool {
- core::mem::replace(&mut self.has_ended, true)
- }
-
- fn restart(&mut self) {
- self.has_ended = false;
- }
-
- fn reset(&mut self) {
- self.restart();
- self.current_code = self.clear_code;
- self.tree.reset(self.min_size);
- self.buffer.reset(self.min_size);
- self.buffer_code(self.clear_code);
- }
-}
-
-impl<B: Buffer> EncodeState<B> {
- fn push_out(&mut self, out: &mut &mut [u8]) -> bool {
- self.buffer.push_out(out)
- }
-
- fn flush_out(&mut self, out: &mut &mut [u8]) -> bool {
- self.buffer.flush_out(out)
- }
-
- fn end_code(&self) -> Code {
- self.clear_code + 1
- }
-
- fn buffer_pad(&mut self) {
- self.buffer.buffer_pad();
- }
-
- fn buffer_code(&mut self, code: Code) {
- self.buffer.buffer_code(code);
- }
-}
-
-impl Buffer for MsbBuffer {
- fn new(min_size: u8) -> Self {
- MsbBuffer {
- code_size: min_size + 1,
- buffer: 0,
- bits_in_buffer: 0,
- }
- }
-
- fn reset(&mut self, min_size: u8) {
- self.code_size = min_size + 1;
- self.buffer = 0;
- self.bits_in_buffer = 0;
- }
-
- fn clear(&mut self, min_size: u8) {
- self.code_size = min_size + 1;
- }
-
- fn buffer_code(&mut self, code: Code) {
- let shift = 64 - self.bits_in_buffer - self.code_size;
- self.buffer |= u64::from(code) << shift;
- self.bits_in_buffer += self.code_size;
- }
-
- fn push_out(&mut self, out: &mut &mut [u8]) -> bool {
- if self.bits_in_buffer + 2 * self.code_size < 64 {
- return false;
- }
-
- self.flush_out(out)
- }
-
- fn flush_out(&mut self, out: &mut &mut [u8]) -> bool {
- let want = usize::from(self.bits_in_buffer / 8);
- let count = want.min((*out).len());
- let (bytes, tail) = core::mem::replace(out, &mut []).split_at_mut(count);
- *out = tail;
-
- for b in bytes {
- *b = ((self.buffer & 0xff00_0000_0000_0000) >> 56) as u8;
- self.buffer <<= 8;
- self.bits_in_buffer -= 8;
- }
-
- count < want
- }
-
- fn buffer_pad(&mut self) {
- let to_byte = self.bits_in_buffer.wrapping_neg() & 0x7;
- self.bits_in_buffer += to_byte;
- }
-
- fn bump_code_size(&mut self) {
- self.code_size += 1;
- }
-
- fn max_code(&self) -> Code {
- (1 << self.code_size) - 1
- }
-
- fn code_size(&self) -> u8 {
- self.code_size
- }
-}
-
-impl Buffer for LsbBuffer {
- fn new(min_size: u8) -> Self {
- LsbBuffer {
- code_size: min_size + 1,
- buffer: 0,
- bits_in_buffer: 0,
- }
- }
-
- fn reset(&mut self, min_size: u8) {
- self.code_size = min_size + 1;
- self.buffer = 0;
- self.bits_in_buffer = 0;
- }
-
- fn clear(&mut self, min_size: u8) {
- self.code_size = min_size + 1;
- }
-
- fn buffer_code(&mut self, code: Code) {
- self.buffer |= u64::from(code) << self.bits_in_buffer;
- self.bits_in_buffer += self.code_size;
- }
-
- fn push_out(&mut self, out: &mut &mut [u8]) -> bool {
- if self.bits_in_buffer + 2 * self.code_size < 64 {
- return false;
- }
-
- self.flush_out(out)
- }
-
- fn flush_out(&mut self, out: &mut &mut [u8]) -> bool {
- let want = usize::from(self.bits_in_buffer / 8);
- let count = want.min((*out).len());
- let (bytes, tail) = core::mem::replace(out, &mut []).split_at_mut(count);
- *out = tail;
-
- for b in bytes {
- *b = (self.buffer & 0x0000_0000_0000_00ff) as u8;
- self.buffer >>= 8;
- self.bits_in_buffer -= 8;
- }
-
- count < want
- }
-
- fn buffer_pad(&mut self) {
- let to_byte = self.bits_in_buffer.wrapping_neg() & 0x7;
- self.bits_in_buffer += to_byte;
- }
-
- fn bump_code_size(&mut self) {
- self.code_size += 1;
- }
-
- fn max_code(&self) -> Code {
- (1 << self.code_size) - 1
- }
-
- fn code_size(&self) -> u8 {
- self.code_size
- }
-}
-
-impl Tree {
- fn init(&mut self, min_size: u8) {
- // We need a way to represent the state of a currently empty buffer. We use the clear code
- // for this, thus create one complex mapping that leads to the one-char base codes.
- self.keys
- .resize((1 << min_size) + 2, FullKey::NoSuccessor.into());
- self.complex.push(Full {
- char_continuation: [0; 256],
- });
- let map_of_begin = self.complex.last_mut().unwrap();
- for ch in 0u16..256 {
- map_of_begin.char_continuation[usize::from(ch)] = ch;
- }
- self.keys[1 << min_size] = FullKey::Full(0).into();
- }
-
- fn reset(&mut self, min_size: u8) {
- self.simples.clear();
- self.keys.truncate((1 << min_size) + 2);
- // Keep entry for clear code.
- self.complex.truncate(1);
- // The first complex is not changed..
- for k in self.keys[..(1 << min_size) + 2].iter_mut() {
- *k = FullKey::NoSuccessor.into();
- }
- self.keys[1 << min_size] = FullKey::Full(0).into();
- }
-
- fn at_key(&self, code: Code, ch: u8) -> Option<Code> {
- let key = self.keys[usize::from(code)];
- match FullKey::from(key) {
- FullKey::NoSuccessor => None,
- FullKey::Simple(idx) => {
- let nexts = &self.simples[usize::from(idx)];
- let successors = nexts
- .codes
- .iter()
- .zip(nexts.chars.iter())
- .take(usize::from(nexts.count));
- for (&scode, &sch) in successors {
- if sch == ch {
- return Some(scode);
- }
- }
-
- None
- }
- FullKey::Full(idx) => {
- let full = &self.complex[usize::from(idx)];
- let precode = full.char_continuation[usize::from(ch)];
- if usize::from(precode) < MAX_ENTRIES {
- Some(precode)
- } else {
- None
- }
- }
- }
- }
-
- /// Iterate to the next char.
- /// Return Ok when it was already in the tree or creates a new entry for it and returns Err.
- fn iterate(&mut self, code: Code, ch: u8) -> Result<Code, Code> {
- if let Some(next) = self.at_key(code, ch) {
- Ok(next)
- } else {
- Err(self.append(code, ch))
- }
- }
-
- fn append(&mut self, code: Code, ch: u8) -> Code {
- let next: Code = self.keys.len() as u16;
- let key = self.keys[usize::from(code)];
- // TODO: with debug assertions, check for non-existence
- match FullKey::from(key) {
- FullKey::NoSuccessor => {
- let new_key = FullKey::Simple(self.simples.len() as u16);
- self.simples.push(Simple::default());
- let simples = self.simples.last_mut().unwrap();
- simples.codes[0] = next;
- simples.chars[0] = ch;
- simples.count = 1;
- self.keys[usize::from(code)] = new_key.into();
- }
- FullKey::Simple(idx) if usize::from(self.simples[usize::from(idx)].count) < SHORT => {
- let nexts = &mut self.simples[usize::from(idx)];
- let nidx = usize::from(nexts.count);
- nexts.chars[nidx] = ch;
- nexts.codes[nidx] = next;
- nexts.count += 1;
- }
- FullKey::Simple(idx) => {
- let new_key = FullKey::Full(self.complex.len() as u16);
- let simples = &self.simples[usize::from(idx)];
- self.complex.push(Full {
- char_continuation: [Code::max_value(); 256],
- });
- let full = self.complex.last_mut().unwrap();
- for (&pch, &pcont) in simples.chars.iter().zip(simples.codes.iter()) {
- full.char_continuation[usize::from(pch)] = pcont;
- }
- self.keys[usize::from(code)] = new_key.into();
- }
- FullKey::Full(idx) => {
- let full = &mut self.complex[usize::from(idx)];
- full.char_continuation[usize::from(ch)] = next;
- }
- }
- self.keys.push(FullKey::NoSuccessor.into());
- next
- }
-}
-
-impl Default for FullKey {
- fn default() -> Self {
- FullKey::NoSuccessor
- }
-}
-
-impl Default for Simple {
- fn default() -> Self {
- Simple {
- codes: [0; SHORT],
- chars: [0; SHORT],
- count: 0,
- }
- }
-}
-
-impl From<CompressedKey> for FullKey {
- fn from(CompressedKey(key): CompressedKey) -> Self {
- match (key >> MAX_CODESIZE) & 0xf {
- 0 => FullKey::Full(key & 0xfff),
- 1 => FullKey::Simple(key & 0xfff),
- _ => FullKey::NoSuccessor,
- }
- }
-}
-
-impl From<FullKey> for CompressedKey {
- fn from(full: FullKey) -> Self {
- CompressedKey(match full {
- FullKey::NoSuccessor => 0x2000,
- FullKey::Simple(code) => 0x1000 | code,
- FullKey::Full(code) => code,
- })
- }
-}
-
-#[cfg(test)]
-mod tests {
- use super::{BitOrder, Encoder, LzwError, LzwStatus};
- use crate::alloc::vec::Vec;
- use crate::decode::Decoder;
- #[cfg(feature = "std")]
- use crate::StreamBuf;
-
- #[test]
- fn invalid_input_rejected() {
- const BIT_LEN: u8 = 2;
- let ref input = [0, 1 << BIT_LEN /* invalid */, 0];
- let ref mut target = [0u8; 128];
- let mut encoder = Encoder::new(BitOrder::Msb, BIT_LEN);
-
- encoder.finish();
- // We require simulation of normality, that is byte-for-byte compression.
- let result = encoder.encode_bytes(input, target);
- assert!(if let Err(LzwError::InvalidCode) = result.status {
- true
- } else {
- false
- });
- assert_eq!(result.consumed_in, 1);
-
- let fixed = encoder.encode_bytes(&[1, 0], &mut target[result.consumed_out..]);
- assert!(if let Ok(LzwStatus::Done) = fixed.status {
- true
- } else {
- false
- });
- assert_eq!(fixed.consumed_in, 2);
-
- // Okay, now test we actually fixed it.
- let ref mut compare = [0u8; 4];
- let mut todo = &target[..result.consumed_out + fixed.consumed_out];
- let mut free = &mut compare[..];
- let mut decoder = Decoder::new(BitOrder::Msb, BIT_LEN);
-
- // Decode with up to 16 rounds, far too much but inconsequential.
- for _ in 0..16 {
- if decoder.has_ended() {
- break;
- }
-
- let result = decoder.decode_bytes(todo, free);
- assert!(result.status.is_ok());
- todo = &todo[result.consumed_in..];
- free = &mut free[result.consumed_out..];
- }
-
- let remaining = { free }.len();
- let len = compare.len() - remaining;
- assert_eq!(todo, &[]);
- assert_eq!(compare[..len], [0, 1, 0]);
- }
-
- #[test]
- #[should_panic]
- fn invalid_code_size_low() {
- let _ = Encoder::new(BitOrder::Msb, 1);
- }
-
- #[test]
- #[should_panic]
- fn invalid_code_size_high() {
- let _ = Encoder::new(BitOrder::Msb, 14);
- }
-
- fn make_decoded() -> Vec<u8> {
- const FILE: &'static [u8] =
- include_bytes!(concat!(env!("CARGO_MANIFEST_DIR"), "/Cargo.lock"));
- return Vec::from(FILE);
- }
-
- #[test]
- #[cfg(feature = "std")]
- fn into_stream_buffer_no_alloc() {
- let encoded = make_decoded();
- let mut encoder = Encoder::new(BitOrder::Msb, 8);
-
- let mut output = vec![];
- let mut buffer = [0; 512];
- let mut istream = encoder.into_stream(&mut output);
- istream.set_buffer(&mut buffer[..]);
- istream.encode(&encoded[..]).status.unwrap();
-
- match istream.buffer {
- Some(StreamBuf::Borrowed(_)) => {}
- None => panic!("Decoded without buffer??"),
- Some(StreamBuf::Owned(_)) => panic!("Unexpected buffer allocation"),
- }
- }
-
- #[test]
- #[cfg(feature = "std")]
- fn into_stream_buffer_small_alloc() {
- struct WriteTap<W: std::io::Write>(W);
- const BUF_SIZE: usize = 512;
-
- impl<W: std::io::Write> std::io::Write for WriteTap<W> {
- fn write(&mut self, buf: &[u8]) -> std::io::Result<usize> {
- assert!(buf.len() <= BUF_SIZE);
- self.0.write(buf)
- }
- fn flush(&mut self) -> std::io::Result<()> {
- self.0.flush()
- }
- }
-
- let encoded = make_decoded();
- let mut encoder = Encoder::new(BitOrder::Msb, 8);
-
- let mut output = vec![];
- let mut istream = encoder.into_stream(WriteTap(&mut output));
- istream.set_buffer_size(512);
- istream.encode(&encoded[..]).status.unwrap();
-
- match istream.buffer {
- Some(StreamBuf::Owned(vec)) => assert!(vec.len() <= BUF_SIZE),
- Some(StreamBuf::Borrowed(_)) => panic!("Unexpected borrowed buffer, where from?"),
- None => panic!("Decoded without buffer??"),
- }
- }
-
- #[test]
- #[cfg(feature = "std")]
- fn reset() {
- let encoded = make_decoded();
- let mut encoder = Encoder::new(BitOrder::Msb, 8);
- let mut reference = None;
-
- for _ in 0..2 {
- let mut output = vec![];
- let mut buffer = [0; 512];
- let mut istream = encoder.into_stream(&mut output);
- istream.set_buffer(&mut buffer[..]);
- istream.encode_all(&encoded[..]).status.unwrap();
-
- encoder.reset();
- if let Some(reference) = &reference {
- assert_eq!(output, *reference);
- } else {
- reference = Some(output);
- }
- }
- }
-}