diff options
Diffstat (limited to 'vendor/winapi/src/um/d2d1_3.rs')
-rw-r--r-- | vendor/winapi/src/um/d2d1_3.rs | 698 |
1 files changed, 0 insertions, 698 deletions
diff --git a/vendor/winapi/src/um/d2d1_3.rs b/vendor/winapi/src/um/d2d1_3.rs deleted file mode 100644 index 64b7bd3..0000000 --- a/vendor/winapi/src/um/d2d1_3.rs +++ /dev/null @@ -1,698 +0,0 @@ -// Licensed under the Apache License, Version 2.0 -// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license -// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. -// All files in the project carrying such notice may not be copied, modified, or distributed -// except according to those terms. -//! Mappings for the contents of d2d1_3.h -use ctypes::c_void; -use shared::basetsd::{UINT16, UINT32, UINT64}; -use shared::dxgi::{IDXGIDevice, IDXGISurface}; -use shared::dxgitype::DXGI_COLOR_SPACE_TYPE; -use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT}; -use shared::ntdef::WCHAR; -use shared::winerror::HRESULT; -use um::d2d1::{ - D2D1_BITMAP_INTERPOLATION_MODE, D2D1_COLOR_F, D2D1_DRAW_TEXT_OPTIONS, D2D1_GAMMA_1_0, - D2D1_GAMMA_2_2, D2D1_MATRIX_3X2_F, D2D1_POINT_2F, D2D1_RECT_F, D2D1_RECT_U, D2D1_SIZE_F, - ID2D1Bitmap, ID2D1Brush, ID2D1Image, ID2D1ImageVtbl, ID2D1Resource, ID2D1ResourceVtbl, - ID2D1SimplifiedGeometrySink, -}; -use um::d2d1_1::{ - D2D1_BUFFER_PRECISION, D2D1_DEVICE_CONTEXT_OPTIONS, D2D1_INTERPOLATION_MODE, - D2D1_PRIMITIVE_BLEND, ID2D1ColorContext, ID2D1ColorContextVtbl, ID2D1CommandList, - ID2D1GdiMetafile, ID2D1GdiMetafileSink, ID2D1GdiMetafileSinkVtbl, ID2D1GdiMetafileVtbl, -}; -use um::d2d1_2::{ - ID2D1CommandSink1, ID2D1CommandSink1Vtbl, ID2D1Device1, ID2D1Device1Vtbl, ID2D1DeviceContext1, - ID2D1DeviceContext1Vtbl, ID2D1Factory2, ID2D1Factory2Vtbl, -}; -use um::d2d1effects::D2D1_BLEND_MODE; -use um::d2d1svg::ID2D1SvgDocument; -use um::dcommon::{D2D1_ALPHA_MODE, DWRITE_GLYPH_IMAGE_FORMATS, DWRITE_MEASURING_MODE}; -use um::dwrite::{DWRITE_GLYPH_RUN, IDWriteFontFace, IDWriteTextFormat, IDWriteTextLayout}; -use um::objidlbase::IStream; -use um::wincodec::IWICBitmapSource; -ENUM!{enum D2D1_INK_NIB_SHAPE { - D2D1_INK_NIB_SHAPE_ROUND = 0, - D2D1_INK_NIB_SHAPE_SQUARE = 1, -}} -ENUM!{enum D2D1_ORIENTATION { - D2D1_ORIENTATION_DEFAULT = 1, - D2D1_ORIENTATION_FLIP_HORIZONTAL = 2, - D2D1_ORIENTATION_ROTATE_CLOCKWISE180 = 3, - D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL = 4, - D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL = 5, - D2D1_ORIENTATION_ROTATE_CLOCKWISE270 = 6, - D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL = 7, - D2D1_ORIENTATION_ROTATE_CLOCKWISE90 = 8, -}} -ENUM!{enum D2D1_IMAGE_SOURCE_LOADING_OPTIONS { - D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE = 0, - D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE = 1, - D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND = 2, -}} -ENUM!{enum D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS { - D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_NONE = 0, - D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_LOW_QUALITY_PRIMARY_CONVERSION = 1, -}} -ENUM!{enum D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS { - D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE = 0, - D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE = 1, -}} -STRUCT!{struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES { - orientation: D2D1_ORIENTATION, - scaleX: FLOAT, - scaleY: FLOAT, - interpolationMode: D2D1_INTERPOLATION_MODE, - options: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS, -}} -STRUCT!{struct D2D1_INK_POINT { - x: FLOAT, - y: FLOAT, - radius: FLOAT, -}} -STRUCT!{struct D2D1_INK_BEZIER_SEGMENT { - point1: D2D1_INK_POINT, - point2: D2D1_INK_POINT, - point3: D2D1_INK_POINT, -}} -STRUCT!{struct D2D1_INK_STYLE_PROPERTIES { - nibShape: D2D1_INK_NIB_SHAPE, - nibTransform: D2D1_MATRIX_3X2_F, -}} -ENUM!{enum D2D1_PATCH_EDGE_MODE { - D2D1_PATCH_EDGE_MODE_ALIASED = 0, - D2D1_PATCH_EDGE_MODE_ANTIALIASED = 1, - D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED = 2, -}} -STRUCT!{struct D2D1_GRADIENT_MESH_PATCH { - point00: D2D1_POINT_2F, - point01: D2D1_POINT_2F, - point02: D2D1_POINT_2F, - point03: D2D1_POINT_2F, - point10: D2D1_POINT_2F, - point11: D2D1_POINT_2F, - point12: D2D1_POINT_2F, - point13: D2D1_POINT_2F, - point20: D2D1_POINT_2F, - point21: D2D1_POINT_2F, - point22: D2D1_POINT_2F, - point23: D2D1_POINT_2F, - point30: D2D1_POINT_2F, - point31: D2D1_POINT_2F, - point32: D2D1_POINT_2F, - point33: D2D1_POINT_2F, - color00: D2D1_COLOR_F, - color03: D2D1_COLOR_F, - color30: D2D1_COLOR_F, - color33: D2D1_COLOR_F, - topEdgeMode: D2D1_PATCH_EDGE_MODE, - leftEdgeMode: D2D1_PATCH_EDGE_MODE, - bottomEdgeMode: D2D1_PATCH_EDGE_MODE, - rightEdgeMode: D2D1_PATCH_EDGE_MODE, -}} -ENUM!{enum D2D1_SPRITE_OPTIONS { - D2D1_SPRITE_OPTIONS_NONE = 0, - D2D1_SPRITE_OPTIONS_CLAMP_TO_SOURCE_RECTANGLE = 1, -}} -ENUM!{enum D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION { - D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT = 0, - D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DISABLE = 1, -}} -ENUM!{enum D2D1_GAMMA1 { - D2D1_GAMMA1_G22 = D2D1_GAMMA_2_2, - D2D1_GAMMA1_G10 = D2D1_GAMMA_1_0, - D2D1_GAMMA1_G2084 = 2, -}} -STRUCT!{struct D2D1_SIMPLE_COLOR_PROFILE { - redPrimary: D2D1_POINT_2F, - greenPrimary: D2D1_POINT_2F, - bluePrimary: D2D1_POINT_2F, - whitePointXZ: D2D1_POINT_2F, - gamma: D2D1_GAMMA1, -}} -ENUM!{enum D2D1_COLOR_CONTEXT_TYPE { - D2D1_COLOR_CONTEXT_TYPE_ICC = 0, - D2D1_COLOR_CONTEXT_TYPE_SIMPLE = 1, - D2D1_COLOR_CONTEXT_TYPE_DXGI = 2, -}} -DEFINE_GUID!{IID_ID2D1InkStyle, - 0xbae8b344, 0x23fc, 0x4071, 0x8c, 0xb5, 0xd0, 0x5d, 0x6f, 0x07, 0x38, 0x48} -DEFINE_GUID!{IID_ID2D1Ink, - 0xb499923b, 0x7029, 0x478f, 0xa8, 0xb3, 0x43, 0x2c, 0x7c, 0x5f, 0x53, 0x12} -DEFINE_GUID!{IID_ID2D1GradientMesh, - 0xf292e401, 0xc050, 0x4cde, 0x83, 0xd7, 0x04, 0x96, 0x2d, 0x3b, 0x23, 0xc2} -DEFINE_GUID!{IID_ID2D1ImageSource, - 0xc9b664e5, 0x74a1, 0x4378, 0x9a, 0xc2, 0xee, 0xfc, 0x37, 0xa3, 0xf4, 0xd8} -DEFINE_GUID!{IID_ID2D1ImageSourceFromWic, - 0x77395441, 0x1c8f, 0x4555, 0x86, 0x83, 0xf5, 0x0d, 0xab, 0x0f, 0xe7, 0x92} -DEFINE_GUID!{IID_ID2D1TransformedImageSource, - 0x7f1f79e5, 0x2796, 0x416c, 0x8f, 0x55, 0x70, 0x0f, 0x91, 0x14, 0x45, 0xe5} -DEFINE_GUID!{IID_ID2D1LookupTable3D, - 0x53dd9855, 0xa3b0, 0x4d5b, 0x82, 0xe1, 0x26, 0xe2, 0x5c, 0x5e, 0x57, 0x97} -DEFINE_GUID!{IID_ID2D1DeviceContext2, - 0x394ea6a3, 0x0c34, 0x4321, 0x95, 0x0b, 0x6c, 0xa2, 0x0f, 0x0b, 0xe6, 0xc7} -DEFINE_GUID!{IID_ID2D1Device2, - 0xa44472e1, 0x8dfb, 0x4e60, 0x84, 0x92, 0x6e, 0x28, 0x61, 0xc9, 0xca, 0x8b} -DEFINE_GUID!{IID_ID2D1Factory3, - 0x0869759f, 0x4f00, 0x413f, 0xb0, 0x3e, 0x2b, 0xda, 0x45, 0x40, 0x4d, 0x0f} -DEFINE_GUID!{IID_ID2D1CommandSink2, - 0x3bab440e, 0x417e, 0x47df, 0xa2, 0xe2, 0xbc, 0x0b, 0xe6, 0xa0, 0x09, 0x16} -DEFINE_GUID!{IID_ID2D1GdiMetafile1, - 0x2e69f9e8, 0xdd3f, 0x4bf9, 0x95, 0xba, 0xc0, 0x4f, 0x49, 0xd7, 0x88, 0xdf} -DEFINE_GUID!{IID_ID2D1GdiMetafileSink1, - 0xfd0ecb6b, 0x91e6, 0x411e, 0x86, 0x55, 0x39, 0x5e, 0x76, 0x0f, 0x91, 0xb4} -DEFINE_GUID!{IID_ID2D1SpriteBatch, - 0x4dc583bf, 0x3a10, 0x438a, 0x87, 0x22, 0xe9, 0x76, 0x52, 0x24, 0xf1, 0xf1} -DEFINE_GUID!{IID_ID2D1DeviceContext3, - 0x235a7496, 0x8351, 0x414c, 0xbc, 0xd4, 0x66, 0x72, 0xab, 0x2d, 0x8e, 0x00} -DEFINE_GUID!{IID_ID2D1Device3, - 0x852f2087, 0x802c, 0x4037, 0xab, 0x60, 0xff, 0x2e, 0x7e, 0xe6, 0xfc, 0x01} -DEFINE_GUID!{IID_ID2D1Factory4, - 0xbd4ec2d2, 0x0662, 0x4bee, 0xba, 0x8e, 0x6f, 0x29, 0xf0, 0x32, 0xe0, 0x96} -DEFINE_GUID!{IID_ID2D1CommandSink3, - 0x18079135, 0x4cf3, 0x4868, 0xbc, 0x8e, 0x06, 0x06, 0x7e, 0x6d, 0x24, 0x2d} -DEFINE_GUID!{IID_ID2D1SvgGlyphStyle, - 0xaf671749, 0xd241, 0x4db8, 0x8e, 0x41, 0xdc, 0xc2, 0xe5, 0xc1, 0xa4, 0x38} -DEFINE_GUID!{IID_ID2D1DeviceContext4, - 0x8c427831, 0x3d90, 0x4476, 0xb6, 0x47, 0xc4, 0xfa, 0xe3, 0x49, 0xe4, 0xdb} -DEFINE_GUID!{IID_ID2D1Device4, - 0xd7bdb159, 0x5683, 0x4a46, 0xbc, 0x9c, 0x72, 0xdc, 0x72, 0x0b, 0x85, 0x8b} -DEFINE_GUID!{IID_ID2D1Factory5, - 0xc4349994, 0x838e, 0x4b0f, 0x8c, 0xab, 0x44, 0x99, 0x7d, 0x9e, 0xea, 0xcc} -DEFINE_GUID!{IID_ID2D1CommandSink4, - 0xc78a6519, 0x40d6, 0x4218, 0xb2, 0xde, 0xbe, 0xee, 0xb7, 0x44, 0xbb, 0x3e} -DEFINE_GUID!{IID_ID2D1ColorContext1, - 0x1ab42875, 0xc57f, 0x4be9, 0xbd, 0x85, 0x9c, 0xd7, 0x8d, 0x6f, 0x55, 0xee} -DEFINE_GUID!{IID_ID2D1DeviceContext5, - 0x7836d248, 0x68cc, 0x4df6, 0xb9, 0xe8, 0xde, 0x99, 0x1b, 0xf6, 0x2e, 0xb7} -DEFINE_GUID!{IID_ID2D1Device5, - 0xd55ba0a4, 0x6405, 0x4694, 0xae, 0xf5, 0x08, 0xee, 0x1a, 0x43, 0x58, 0xb4} -DEFINE_GUID!{IID_ID2D1Factory6, - 0xf9976f46, 0xf642, 0x44c1, 0x97, 0xca, 0xda, 0x32, 0xea, 0x2a, 0x26, 0x35} -DEFINE_GUID!{IID_ID2D1CommandSink5, - 0x7047dd26, 0xb1e7, 0x44a7, 0x95, 0x9a, 0x83, 0x49, 0xe2, 0x14, 0x4f, 0xa8} -DEFINE_GUID!{IID_ID2D1DeviceContext6, - 0x985f7e37, 0x4ed0, 0x4a19, 0x98, 0xa3, 0x15, 0xb0, 0xed, 0xfd, 0xe3, 0x06} -DEFINE_GUID!{IID_ID2D1Device6, - 0x7bfef914, 0x2d75, 0x4bad, 0xbe, 0x87, 0xe1, 0x8d, 0xdb, 0x07, 0x7b, 0x6d} -DEFINE_GUID!{IID_ID2D1Factory7, - 0xbdc2bdd3, 0xb96c, 0x4de6, 0xbd, 0xf7, 0x99, 0xd4, 0x74, 0x54, 0x54, 0xde} -RIDL!{#[uuid(0xbae8b344, 0x23fc, 0x4071, 0x8c, 0xb5, 0xd0, 0x5d, 0x6f, 0x07, 0x38, 0x48)] -interface ID2D1InkStyle(ID2D1InkStyleVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn SetNibTransform( - transform: *const D2D1_MATRIX_3X2_F, - ) -> (), - fn GetNibTransform( - transform: *mut D2D1_MATRIX_3X2_F, - ) -> (), - fn SetNibShape( - nibShape: D2D1_INK_NIB_SHAPE, - ) -> (), - fn GetNibShape() -> D2D1_INK_NIB_SHAPE, -}} -RIDL!{#[uuid(0xb499923b, 0x7029, 0x478f, 0xa8, 0xb3, 0x43, 0x2c, 0x7c, 0x5f, 0x53, 0x12)] -interface ID2D1Ink(ID2D1InkVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn SetStartPoint( - startPoint: *const D2D1_INK_POINT, - ) -> (), - fn GetStartPoint() -> D2D1_INK_POINT, - fn AddSegments( - segments: *const D2D1_INK_BEZIER_SEGMENT, - segmentsCount: UINT32, - ) -> HRESULT, - fn RemoveSegmentsAtEnd( - segmentsCount: UINT32, - ) -> HRESULT, - fn SetSegments( - startSegment: UINT32, - segments: *const D2D1_INK_BEZIER_SEGMENT, - segmentsCount: UINT32, - ) -> HRESULT, - fn SetSegmentAtEnd( - segment: *const D2D1_INK_BEZIER_SEGMENT, - ) -> HRESULT, - fn GetSegmentCount() -> UINT32, - fn GetSegments( - startSegment: UINT32, - segments: *mut D2D1_INK_BEZIER_SEGMENT, - segmentsCount: UINT32, - ) -> HRESULT, - fn StreamAsGeometry( - inkStyle: *mut ID2D1InkStyle, - worldTransform: *const D2D1_MATRIX_3X2_F, - flatteningTolerance: FLOAT, - geometrySink: *mut ID2D1SimplifiedGeometrySink, - ) -> HRESULT, - fn GetBounds( - inkStyle: *mut ID2D1InkStyle, - worldTransform: *const D2D1_MATRIX_3X2_F, - bounds: *mut D2D1_RECT_F, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xf292e401, 0xc050, 0x4cde, 0x83, 0xd7, 0x04, 0x96, 0x2d, 0x3b, 0x23, 0xc2)] -interface ID2D1GradientMesh(ID2D1GradientMeshVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn GetPatchCount() -> UINT32, - fn GetPatches( - startIndex: UINT32, - patches: *mut D2D1_GRADIENT_MESH_PATCH, - patchesCount: UINT32, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xc9b664e5, 0x74a1, 0x4378, 0x9a, 0xc2, 0xee, 0xfc, 0x37, 0xa3, 0xf4, 0xd8)] -interface ID2D1ImageSource(ID2D1ImageSourceVtbl): ID2D1Image(ID2D1ImageVtbl) { - fn OfferResources() -> HRESULT, - fn TryReclaimResources( - resourcesDiscarded: *mut BOOL, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x77395441, 0x1c8f, 0x4555, 0x86, 0x83, 0xf5, 0x0d, 0xab, 0x0f, 0xe7, 0x92)] -interface ID2D1ImageSourceFromWic(ID2D1ImageSourceFromWicVtbl): - ID2D1ImageSource(ID2D1ImageSourceVtbl) { - fn EnsureCached( - rectangleToFill: *const D2D1_RECT_U, - ) -> HRESULT, - fn TrimCache( - rectangleToPreserve: *const D2D1_RECT_U, - ) -> HRESULT, - fn GetSource( - wicBitmapSource: *mut *mut IWICBitmapSource, - ) -> (), -}} -RIDL!{#[uuid(0x7f1f79e5, 0x2796, 0x416c, 0x8f, 0x55, 0x70, 0x0f, 0x91, 0x14, 0x45, 0xe5)] -interface ID2D1TransformedImageSource(ID2D1TransformedImageSourceVtbl): - ID2D1Image(ID2D1ImageVtbl) { - fn GetSource( - imageSource: *mut *mut ID2D1ImageSource, - ) -> (), - fn GetProperties( - properties: *mut D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES, - ) -> (), -}} -RIDL!{#[uuid(0x53dd9855, 0xa3b0, 0x4d5b, 0x82, 0xe1, 0x26, 0xe2, 0x5c, 0x5e, 0x57, 0x97)] -interface ID2D1LookupTable3D(ID2D1LookupTable3DVtbl): ID2D1Resource(ID2D1ResourceVtbl) {}} -RIDL!{#[uuid(0x394ea6a3, 0x0c34, 0x4321, 0x95, 0x0b, 0x6c, 0xa2, 0x0f, 0x0b, 0xe6, 0xc7)] -interface ID2D1DeviceContext2(ID2D1DeviceContext2Vtbl): - ID2D1DeviceContext1(ID2D1DeviceContext1Vtbl) { - fn CreateInk( - startPoint: *const D2D1_INK_POINT, - ink: *mut *mut ID2D1Ink, - ) -> HRESULT, - fn CreateInkStyle( - inkStyleProperties: *const D2D1_INK_STYLE_PROPERTIES, - inkStyle: *mut *mut ID2D1InkStyle, - ) -> HRESULT, - fn CreateGradientMesh( - patches: *const D2D1_GRADIENT_MESH_PATCH, - patchesCount: UINT32, - gradientMesh: *mut *mut ID2D1GradientMesh, - ) -> HRESULT, - fn CreateImageSourceFromWic( - wicBitmapSource: *mut IWICBitmapSource, - loadingOptions: D2D1_IMAGE_SOURCE_LOADING_OPTIONS, - alphaMode: D2D1_ALPHA_MODE, - imageSource: *mut *mut ID2D1ImageSourceFromWic, - ) -> HRESULT, - fn CreateLookupTable3D( - precision: D2D1_BUFFER_PRECISION, - extents: *const UINT32, - data: *const BYTE, - dataCount: UINT32, - strides: *const UINT32, - lookupTable: *mut *mut ID2D1LookupTable3D, - ) -> HRESULT, - fn CreateImageSourceFromDxgi( - surfaces: *const *mut IDXGISurface, - surfaceCount: UINT32, - colorSpace: DXGI_COLOR_SPACE_TYPE, - options: D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS, - imageSource: *mut *mut ID2D1ImageSource, - ) -> HRESULT, - fn GetGradientMeshWorldBounds( - gradientMesh: *mut ID2D1GradientMesh, - pBounds: *mut D2D1_RECT_F, - ) -> HRESULT, - fn DrawInk( - ink: *mut ID2D1Ink, - brush: *mut ID2D1Brush, - inkStyle: *mut ID2D1InkStyle, - ) -> (), - fn DrawGradientMesh( - gradientMesh: *mut ID2D1GradientMesh, - ) -> (), - fn DrawGdiMetafile( - gdiMetafile: *mut ID2D1GdiMetafile, - destinationRectangle: *const D2D1_RECT_F, - sourceRectangle: *const D2D1_RECT_F, - ) -> (), - fn CreateTransformedImageSource( - imageSource: *mut ID2D1ImageSource, - properties: *const D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES, - transformedImageSource: *mut *mut ID2D1TransformedImageSource, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xa44472e1, 0x8dfb, 0x4e60, 0x84, 0x92, 0x6e, 0x28, 0x61, 0xc9, 0xca, 0x8b)] -interface ID2D1Device2(ID2D1Device2Vtbl): ID2D1Device1(ID2D1Device1Vtbl) { - fn CreateDeviceContext( - options: D2D1_DEVICE_CONTEXT_OPTIONS, - deviceContext2: *mut *mut ID2D1DeviceContext2, - ) -> HRESULT, - fn FlushDeviceContexts( - bitmap: *mut ID2D1Bitmap, - ) -> (), - fn GetDxgiDevice( - dxgiDevice: *mut *mut IDXGIDevice, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x0869759f, 0x4f00, 0x413f, 0xb0, 0x3e, 0x2b, 0xda, 0x45, 0x40, 0x4d, 0x0f)] -interface ID2D1Factory3(ID2D1Factory3Vtbl): ID2D1Factory2(ID2D1Factory2Vtbl) { - fn CreateDevice( - dxgiDevice: *mut IDXGIDevice, - d2dDevice2: *mut *mut ID2D1Device2, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x3bab440e, 0x417e, 0x47df, 0xa2, 0xe2, 0xbc, 0x0b, 0xe6, 0xa0, 0x09, 0x16)] -interface ID2D1CommandSink2(ID2D1CommandSink2Vtbl): ID2D1CommandSink1(ID2D1CommandSink1Vtbl) { - fn DrawInk( - ink: *mut ID2D1Ink, - brush: *mut ID2D1Brush, - inkStyle: *mut ID2D1InkStyle, - ) -> (), - fn DrawGradientMesh( - gradientMesh: *mut ID2D1GradientMesh, - ) -> (), - fn DrawGdiMetafile( - gdiMetafile: *mut ID2D1GdiMetafile, - destinationRectangle: *const D2D1_RECT_F, - sourceRectangle: *const D2D1_RECT_F, - ) -> (), -}} -RIDL!{#[uuid(0x2e69f9e8, 0xdd3f, 0x4bf9, 0x95, 0xba, 0xc0, 0x4f, 0x49, 0xd7, 0x88, 0xdf)] -interface ID2D1GdiMetafile1(ID2D1GdiMetafile1Vtbl): ID2D1GdiMetafile(ID2D1GdiMetafileVtbl) { - fn GetDpi( - dpiX: *mut FLOAT, - dpiY: *mut FLOAT, - ) -> HRESULT, - fn GetSourceBounds( - bounds: *mut D2D1_RECT_F, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xfd0ecb6b, 0x91e6, 0x411e, 0x86, 0x55, 0x39, 0x5e, 0x76, 0x0f, 0x91, 0xb4)] -interface ID2D1GdiMetafileSink1(ID2D1GdiMetafileSink1Vtbl): - ID2D1GdiMetafileSink(ID2D1GdiMetafileSinkVtbl) { - fn ProcessRecord( - recordType: DWORD, - recordData: *const c_void, - recordDataSize: DWORD, - flags: UINT32, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x4dc583bf, 0x3a10, 0x438a, 0x87, 0x22, 0xe9, 0x76, 0x52, 0x24, 0xf1, 0xf1)] -interface ID2D1SpriteBatch(ID2D1SpriteBatchVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn AddSprites( - spriteCount: UINT32, - destinationRectangle: *const D2D1_RECT_F, - sourceRectangles: *const D2D1_RECT_U, - colors: *const D2D1_COLOR_F, - transforms: *const D2D1_MATRIX_3X2_F, - destinationRectanglesStride: UINT32, - sourceRectanglesStride: UINT32, - colorsStride: UINT32, - transformsStride: D2D1_MATRIX_3X2_F, - ) -> HRESULT, - fn SetSprites( - startIndex: UINT32, - spriteCount: UINT32, - destinationRectangle: *const D2D1_RECT_F, - sourceRectangles: *const D2D1_RECT_U, - colors: *const D2D1_COLOR_F, - transforms: *const D2D1_MATRIX_3X2_F, - destinationRectanglesStride: UINT32, - sourceRectanglesStride: UINT32, - colorsStride: UINT32, - transformsStride: D2D1_MATRIX_3X2_F, - ) -> HRESULT, - fn GetSprites( - startIndex: UINT32, - spriteCount: UINT32, - destinationRectangle: *mut D2D1_RECT_F, - sourceRectangles: *mut D2D1_RECT_U, - colors: *mut D2D1_COLOR_F, - transforms: *mut D2D1_MATRIX_3X2_F, - ) -> HRESULT, - fn GetSpriteCount() -> UINT32, - fn Clear() -> (), -}} -RIDL!{#[uuid(0x235a7496, 0x8351, 0x414c, 0xbc, 0xd4, 0x66, 0x72, 0xab, 0x2d, 0x8e, 0x00)] -interface ID2D1DeviceContext3(ID2D1DeviceContext3Vtbl): - ID2D1DeviceContext2(ID2D1DeviceContext2Vtbl) { - fn CreateSpriteBatch( - spriteBatch: *mut *mut ID2D1SpriteBatch, - ) -> HRESULT, - fn DrawSpriteBatch( - spriteBatch: *mut ID2D1SpriteBatch, - startIndex: UINT32, - spriteCount: UINT32, - bitmap: *mut ID2D1Bitmap, - interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, - spriteOptions: D2D1_SPRITE_OPTIONS, - ) -> (), -}} -RIDL!{#[uuid(0x852f2087, 0x802c, 0x4037, 0xab, 0x60, 0xff, 0x2e, 0x7e, 0xe6, 0xfc, 0x01)] -interface ID2D1Device3(ID2D1Device3Vtbl): ID2D1Device2(ID2D1Device2Vtbl) { - fn CreateDeviceContext( - options: D2D1_DEVICE_CONTEXT_OPTIONS, - deviceContext3: *mut *mut ID2D1DeviceContext3, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xbd4ec2d2, 0x0662, 0x4bee, 0xba, 0x8e, 0x6f, 0x29, 0xf0, 0x32, 0xe0, 0x96)] -interface ID2D1Factory4(ID2D1Factory4Vtbl): ID2D1Factory3(ID2D1Factory3Vtbl) { - fn CreateDevice( - dxgiDevice: *mut IDXGIDevice, - d2dDevice3: *mut *mut ID2D1Device3, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x18079135, 0x4cf3, 0x4868, 0xbc, 0x8e, 0x06, 0x06, 0x7e, 0x6d, 0x24, 0x2d)] -interface ID2D1CommandSink3(ID2D1CommandSink3Vtbl): ID2D1CommandSink2(ID2D1CommandSink2Vtbl) { - fn DrawSpriteBatch( - spriteBatch: *mut ID2D1SpriteBatch, - startIndex: UINT32, - spriteCount: UINT32, - bitmap: *mut ID2D1Bitmap, - interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, - spriteOptions: D2D1_SPRITE_OPTIONS, - ) -> (), -}} -RIDL!{#[uuid(0xaf671749, 0xd241, 0x4db8, 0x8e, 0x41, 0xdc, 0xc2, 0xe5, 0xc1, 0xa4, 0x38)] -interface ID2D1SvgGlyphStyle(ID2D1SvgGlyphStyleVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn SetFill( - brush: *mut ID2D1Brush, - ) -> HRESULT, - fn GetFill( - brush: *mut *mut ID2D1Brush, - ) -> (), - fn SetStroke( - brush: *mut ID2D1Brush, - strokeWidth: FLOAT, - dashes: *const FLOAT, - dashesCount: UINT32, - dashOffset: FLOAT, - ) -> HRESULT, - fn GetStrokeDashesCount() -> UINT32, - fn GetStroke( - brush: *mut *mut ID2D1Brush, - strokeWidth: *mut FLOAT, - dashes: *mut FLOAT, - dashesCount: UINT32, - dashOffset: *mut FLOAT, - ) -> (), -}} -RIDL!{#[uuid(0x8c427831, 0x3d90, 0x4476, 0xb6, 0x47, 0xc4, 0xfa, 0xe3, 0x49, 0xe4, 0xdb)] -interface ID2D1DeviceContext4(ID2D1DeviceContext4Vtbl): - ID2D1DeviceContext3(ID2D1DeviceContext3Vtbl) { - fn CreateSvgGlyphStyle( - svgGlyphStyle: *mut *mut ID2D1SvgGlyphStyle, - ) -> HRESULT, - fn DrawText( - string: *const WCHAR, - stringLength: UINT32, - textFormat: *mut IDWriteTextFormat, - layoutRect: *const D2D1_RECT_F, - defaultFillBrush: *mut ID2D1Brush, - svgGlyphStyle: *mut ID2D1SvgGlyphStyle, - colorPaletteIndex: UINT32, - options: D2D1_DRAW_TEXT_OPTIONS, - measuringMode: DWRITE_MEASURING_MODE, - ) -> (), - fn DrawTextLayout( - origin: D2D1_POINT_2F, - textLayout: *mut IDWriteTextLayout, - defaultFillBrush: *mut ID2D1Brush, - svgGlyphStyle: *mut ID2D1SvgGlyphStyle, - colorPaletteIndex: UINT32, - options: D2D1_DRAW_TEXT_OPTIONS, - ) -> (), - fn DrawColorBitmapGlyphRun( - glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, - baselineOrigin: D2D1_POINT_2F, - glyphRun: *const DWRITE_GLYPH_RUN, - measuringMode: DWRITE_MEASURING_MODE, - bitmapSnapOption: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION, - ) -> (), - fn DrawSvgGlyphRun( - baselineOrigin: D2D1_POINT_2F, - glyphRun: *const DWRITE_GLYPH_RUN, - defaultFillBrush: *mut ID2D1Brush, - svgGlyphStyle: *mut ID2D1SvgGlyphStyle, - colorPaletteIndex: UINT32, - measuringMode: DWRITE_MEASURING_MODE, - ) -> (), - fn GetColorBitmapGlyphImage( - glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, - glyphOrigin: D2D1_POINT_2F, - fontFace: *mut IDWriteFontFace, - fontEmSize: FLOAT, - glyphIndex: UINT16, - isSideways: BOOL, - worldTransform: *const D2D1_MATRIX_3X2_F, - dpiX: FLOAT, - dpiY: FLOAT, - glyphTransform: *mut D2D1_MATRIX_3X2_F, - glyphImage: *mut *mut ID2D1Image, - ) -> HRESULT, - fn GetSvgGlyphImage( - glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, - glyphOrigin: D2D1_POINT_2F, - fontFace: *mut IDWriteFontFace, - fontEmSize: FLOAT, - glyphIndex: UINT16, - isSideways: BOOL, - worldTransform: *const D2D1_MATRIX_3X2_F, - defaultFillBrush: *mut ID2D1Brush, - svgGlyphStyle: *mut ID2D1SvgGlyphStyle, - colorPaletteIndex: UINT32, - glyphTransform: *mut D2D1_MATRIX_3X2_F, - glyphImage: *mut *mut ID2D1CommandList, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xd7bdb159, 0x5683, 0x4a46, 0xbc, 0x9c, 0x72, 0xdc, 0x72, 0x0b, 0x85, 0x8b)] -interface ID2D1Device4(ID2D1Device4Vtbl): ID2D1Device3(ID2D1Device3Vtbl) { - fn CreateDeviceContext( - options: D2D1_DEVICE_CONTEXT_OPTIONS, - deviceContext4: *mut *mut ID2D1DeviceContext4, - ) -> HRESULT, - fn SetMaximumColorGlyphCacheMemory( - maximumInBytes: UINT64, - ) -> (), - fn GetMaximumColorGlyphCacheMemory() -> UINT64, -}} -RIDL!{#[uuid(0xc4349994, 0x838e, 0x4b0f, 0x8c, 0xab, 0x44, 0x99, 0x7d, 0x9e, 0xea, 0xcc)] -interface ID2D1Factory5(ID2D1Factory5Vtbl): ID2D1Factory4(ID2D1Factory4Vtbl) { - fn CreateDevice( - dxgiDevice: *mut IDXGIDevice, - d2dDevice4: *mut *mut ID2D1Device4, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xc78a6519, 0x40d6, 0x4218, 0xb2, 0xde, 0xbe, 0xee, 0xb7, 0x44, 0xbb, 0x3e)] -interface ID2D1CommandSink4(ID2D1CommandSink4Vtbl): ID2D1CommandSink3(ID2D1CommandSink3Vtbl) { - fn SetPrimitiveBlend2( - primitiveBlend: D2D1_PRIMITIVE_BLEND, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x1ab42875, 0xc57f, 0x4be9, 0xbd, 0x85, 0x9c, 0xd7, 0x8d, 0x6f, 0x55, 0xee)] -interface ID2D1ColorContext1(ID2D1ColorContext1Vtbl): ID2D1ColorContext(ID2D1ColorContextVtbl) { - fn GetColorContextType() -> D2D1_COLOR_CONTEXT_TYPE, - fn GetDXGIColorSpace() -> DXGI_COLOR_SPACE_TYPE, - fn GetSimpleColorProfile( - simpleProfile: *mut D2D1_SIMPLE_COLOR_PROFILE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x7836d248, 0x68cc, 0x4df6, 0xb9, 0xe8, 0xde, 0x99, 0x1b, 0xf6, 0x2e, 0xb7)] -interface ID2D1DeviceContext5(ID2D1DeviceContext5Vtbl): - ID2D1DeviceContext4(ID2D1DeviceContext4Vtbl) { - fn CreateSvgDocument( - inputXmlStream: *mut IStream, - viewportSize: D2D1_SIZE_F, - svgDocument: *mut *mut ID2D1SvgDocument, - ) -> HRESULT, - fn DrawSvgDocument( - svgDocument: *mut ID2D1SvgDocument, - ) -> (), - fn CreateColorContextFromDxgiColorSpace( - colorSpace: DXGI_COLOR_SPACE_TYPE, - colorContext: *mut *mut ID2D1ColorContext1, - ) -> HRESULT, - fn CreateColorContextFromSimpleColorProfile( - simpleProfile: *const D2D1_SIMPLE_COLOR_PROFILE, - colorContext: *mut *mut ID2D1ColorContext1, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xd55ba0a4, 0x6405, 0x4694, 0xae, 0xf5, 0x08, 0xee, 0x1a, 0x43, 0x58, 0xb4)] -interface ID2D1Device5(ID2D1Device5Vtbl): ID2D1Device4(ID2D1Device4Vtbl) { - fn CreateDeviceContext( - options: D2D1_DEVICE_CONTEXT_OPTIONS, - deviceContext5: *mut *mut ID2D1DeviceContext5, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xf9976f46, 0xf642, 0x44c1, 0x97, 0xca, 0xda, 0x32, 0xea, 0x2a, 0x26, 0x35)] -interface ID2D1Factory6(ID2D1Factory6Vtbl): ID2D1Factory5(ID2D1Factory5Vtbl) { - fn CreateDevice( - dxgiDevice: *mut IDXGIDevice, - d2dDevice5: *mut *mut ID2D1Device5, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x7047dd26, 0xb1e7, 0x44a7, 0x95, 0x9a, 0x83, 0x49, 0xe2, 0x14, 0x4f, 0xa8)] -interface ID2D1CommandSink5(ID2D1CommandSink5Vtbl): ID2D1CommandSink4(ID2D1CommandSink4Vtbl) { - fn BlendImage( - image: *mut ID2D1Image, - blendMode: D2D1_BLEND_MODE, - targetOffset: *const D2D1_POINT_2F, - imageRectangle: *const D2D1_RECT_F, - interpolationMode: D2D1_INTERPOLATION_MODE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x985f7e37, 0x4ed0, 0x4a19, 0x98, 0xa3, 0x15, 0xb0, 0xed, 0xfd, 0xe3, 0x06)] -interface ID2D1DeviceContext6(ID2D1DeviceContext6Vtbl): - ID2D1DeviceContext5(ID2D1DeviceContext5Vtbl) { - fn BlendImage( - image: *mut ID2D1Image, - blendMode: D2D1_BLEND_MODE, - targetOffset: *const D2D1_POINT_2F, - imageRectangle: *const D2D1_RECT_F, - interpolationMode: D2D1_INTERPOLATION_MODE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x7bfef914, 0x2d75, 0x4bad, 0xbe, 0x87, 0xe1, 0x8d, 0xdb, 0x07, 0x7b, 0x6d)] -interface ID2D1Device6(ID2D1Device6Vtbl): ID2D1Device5(ID2D1Device5Vtbl) { - fn CreateDeviceContext( - options: D2D1_DEVICE_CONTEXT_OPTIONS, - deviceContext6: *mut *mut ID2D1DeviceContext6, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xbdc2bdd3, 0xb96c, 0x4de6, 0xbd, 0xf7, 0x99, 0xd4, 0x74, 0x54, 0x54, 0xde)] -interface ID2D1Factory7(ID2D1Factory7Vtbl): ID2D1Factory6(ID2D1Factory6Vtbl) { - fn CreateDevice( - dxgiDevice: *mut IDXGIDevice, - d2dDevice6: *mut *mut ID2D1Device6, - ) -> HRESULT, -}} -extern "system" { - pub fn D2D1GetGradientMeshInteriorPointsFromCoonsPatch( - pPoint0: *const D2D1_POINT_2F, - pPoint1: *const D2D1_POINT_2F, - pPoint2: *const D2D1_POINT_2F, - pPoint3: *const D2D1_POINT_2F, - pPoint4: *const D2D1_POINT_2F, - pPoint5: *const D2D1_POINT_2F, - pPoint6: *const D2D1_POINT_2F, - pPoint7: *const D2D1_POINT_2F, - pPoint8: *const D2D1_POINT_2F, - pPoint9: *const D2D1_POINT_2F, - pPoint10: *const D2D1_POINT_2F, - pPoint11: *const D2D1_POINT_2F, - pTensorPoint11: *mut D2D1_POINT_2F, - pTensorPoint12: *mut D2D1_POINT_2F, - pTensorPoint21: *mut D2D1_POINT_2F, - pTensorPoint22: *mut D2D1_POINT_2F, - ); -} |