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path: root/vendor/winapi/src/um/d2d1_3.rs
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-rw-r--r--vendor/winapi/src/um/d2d1_3.rs698
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diff --git a/vendor/winapi/src/um/d2d1_3.rs b/vendor/winapi/src/um/d2d1_3.rs
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--- a/vendor/winapi/src/um/d2d1_3.rs
+++ /dev/null
@@ -1,698 +0,0 @@
-// Licensed under the Apache License, Version 2.0
-// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
-// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
-// All files in the project carrying such notice may not be copied, modified, or distributed
-// except according to those terms.
-//! Mappings for the contents of d2d1_3.h
-use ctypes::c_void;
-use shared::basetsd::{UINT16, UINT32, UINT64};
-use shared::dxgi::{IDXGIDevice, IDXGISurface};
-use shared::dxgitype::DXGI_COLOR_SPACE_TYPE;
-use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT};
-use shared::ntdef::WCHAR;
-use shared::winerror::HRESULT;
-use um::d2d1::{
- D2D1_BITMAP_INTERPOLATION_MODE, D2D1_COLOR_F, D2D1_DRAW_TEXT_OPTIONS, D2D1_GAMMA_1_0,
- D2D1_GAMMA_2_2, D2D1_MATRIX_3X2_F, D2D1_POINT_2F, D2D1_RECT_F, D2D1_RECT_U, D2D1_SIZE_F,
- ID2D1Bitmap, ID2D1Brush, ID2D1Image, ID2D1ImageVtbl, ID2D1Resource, ID2D1ResourceVtbl,
- ID2D1SimplifiedGeometrySink,
-};
-use um::d2d1_1::{
- D2D1_BUFFER_PRECISION, D2D1_DEVICE_CONTEXT_OPTIONS, D2D1_INTERPOLATION_MODE,
- D2D1_PRIMITIVE_BLEND, ID2D1ColorContext, ID2D1ColorContextVtbl, ID2D1CommandList,
- ID2D1GdiMetafile, ID2D1GdiMetafileSink, ID2D1GdiMetafileSinkVtbl, ID2D1GdiMetafileVtbl,
-};
-use um::d2d1_2::{
- ID2D1CommandSink1, ID2D1CommandSink1Vtbl, ID2D1Device1, ID2D1Device1Vtbl, ID2D1DeviceContext1,
- ID2D1DeviceContext1Vtbl, ID2D1Factory2, ID2D1Factory2Vtbl,
-};
-use um::d2d1effects::D2D1_BLEND_MODE;
-use um::d2d1svg::ID2D1SvgDocument;
-use um::dcommon::{D2D1_ALPHA_MODE, DWRITE_GLYPH_IMAGE_FORMATS, DWRITE_MEASURING_MODE};
-use um::dwrite::{DWRITE_GLYPH_RUN, IDWriteFontFace, IDWriteTextFormat, IDWriteTextLayout};
-use um::objidlbase::IStream;
-use um::wincodec::IWICBitmapSource;
-ENUM!{enum D2D1_INK_NIB_SHAPE {
- D2D1_INK_NIB_SHAPE_ROUND = 0,
- D2D1_INK_NIB_SHAPE_SQUARE = 1,
-}}
-ENUM!{enum D2D1_ORIENTATION {
- D2D1_ORIENTATION_DEFAULT = 1,
- D2D1_ORIENTATION_FLIP_HORIZONTAL = 2,
- D2D1_ORIENTATION_ROTATE_CLOCKWISE180 = 3,
- D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL = 4,
- D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL = 5,
- D2D1_ORIENTATION_ROTATE_CLOCKWISE270 = 6,
- D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL = 7,
- D2D1_ORIENTATION_ROTATE_CLOCKWISE90 = 8,
-}}
-ENUM!{enum D2D1_IMAGE_SOURCE_LOADING_OPTIONS {
- D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE = 0,
- D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE = 1,
- D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND = 2,
-}}
-ENUM!{enum D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS {
- D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_NONE = 0,
- D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_LOW_QUALITY_PRIMARY_CONVERSION = 1,
-}}
-ENUM!{enum D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS {
- D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE = 0,
- D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE = 1,
-}}
-STRUCT!{struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES {
- orientation: D2D1_ORIENTATION,
- scaleX: FLOAT,
- scaleY: FLOAT,
- interpolationMode: D2D1_INTERPOLATION_MODE,
- options: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS,
-}}
-STRUCT!{struct D2D1_INK_POINT {
- x: FLOAT,
- y: FLOAT,
- radius: FLOAT,
-}}
-STRUCT!{struct D2D1_INK_BEZIER_SEGMENT {
- point1: D2D1_INK_POINT,
- point2: D2D1_INK_POINT,
- point3: D2D1_INK_POINT,
-}}
-STRUCT!{struct D2D1_INK_STYLE_PROPERTIES {
- nibShape: D2D1_INK_NIB_SHAPE,
- nibTransform: D2D1_MATRIX_3X2_F,
-}}
-ENUM!{enum D2D1_PATCH_EDGE_MODE {
- D2D1_PATCH_EDGE_MODE_ALIASED = 0,
- D2D1_PATCH_EDGE_MODE_ANTIALIASED = 1,
- D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED = 2,
-}}
-STRUCT!{struct D2D1_GRADIENT_MESH_PATCH {
- point00: D2D1_POINT_2F,
- point01: D2D1_POINT_2F,
- point02: D2D1_POINT_2F,
- point03: D2D1_POINT_2F,
- point10: D2D1_POINT_2F,
- point11: D2D1_POINT_2F,
- point12: D2D1_POINT_2F,
- point13: D2D1_POINT_2F,
- point20: D2D1_POINT_2F,
- point21: D2D1_POINT_2F,
- point22: D2D1_POINT_2F,
- point23: D2D1_POINT_2F,
- point30: D2D1_POINT_2F,
- point31: D2D1_POINT_2F,
- point32: D2D1_POINT_2F,
- point33: D2D1_POINT_2F,
- color00: D2D1_COLOR_F,
- color03: D2D1_COLOR_F,
- color30: D2D1_COLOR_F,
- color33: D2D1_COLOR_F,
- topEdgeMode: D2D1_PATCH_EDGE_MODE,
- leftEdgeMode: D2D1_PATCH_EDGE_MODE,
- bottomEdgeMode: D2D1_PATCH_EDGE_MODE,
- rightEdgeMode: D2D1_PATCH_EDGE_MODE,
-}}
-ENUM!{enum D2D1_SPRITE_OPTIONS {
- D2D1_SPRITE_OPTIONS_NONE = 0,
- D2D1_SPRITE_OPTIONS_CLAMP_TO_SOURCE_RECTANGLE = 1,
-}}
-ENUM!{enum D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION {
- D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT = 0,
- D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DISABLE = 1,
-}}
-ENUM!{enum D2D1_GAMMA1 {
- D2D1_GAMMA1_G22 = D2D1_GAMMA_2_2,
- D2D1_GAMMA1_G10 = D2D1_GAMMA_1_0,
- D2D1_GAMMA1_G2084 = 2,
-}}
-STRUCT!{struct D2D1_SIMPLE_COLOR_PROFILE {
- redPrimary: D2D1_POINT_2F,
- greenPrimary: D2D1_POINT_2F,
- bluePrimary: D2D1_POINT_2F,
- whitePointXZ: D2D1_POINT_2F,
- gamma: D2D1_GAMMA1,
-}}
-ENUM!{enum D2D1_COLOR_CONTEXT_TYPE {
- D2D1_COLOR_CONTEXT_TYPE_ICC = 0,
- D2D1_COLOR_CONTEXT_TYPE_SIMPLE = 1,
- D2D1_COLOR_CONTEXT_TYPE_DXGI = 2,
-}}
-DEFINE_GUID!{IID_ID2D1InkStyle,
- 0xbae8b344, 0x23fc, 0x4071, 0x8c, 0xb5, 0xd0, 0x5d, 0x6f, 0x07, 0x38, 0x48}
-DEFINE_GUID!{IID_ID2D1Ink,
- 0xb499923b, 0x7029, 0x478f, 0xa8, 0xb3, 0x43, 0x2c, 0x7c, 0x5f, 0x53, 0x12}
-DEFINE_GUID!{IID_ID2D1GradientMesh,
- 0xf292e401, 0xc050, 0x4cde, 0x83, 0xd7, 0x04, 0x96, 0x2d, 0x3b, 0x23, 0xc2}
-DEFINE_GUID!{IID_ID2D1ImageSource,
- 0xc9b664e5, 0x74a1, 0x4378, 0x9a, 0xc2, 0xee, 0xfc, 0x37, 0xa3, 0xf4, 0xd8}
-DEFINE_GUID!{IID_ID2D1ImageSourceFromWic,
- 0x77395441, 0x1c8f, 0x4555, 0x86, 0x83, 0xf5, 0x0d, 0xab, 0x0f, 0xe7, 0x92}
-DEFINE_GUID!{IID_ID2D1TransformedImageSource,
- 0x7f1f79e5, 0x2796, 0x416c, 0x8f, 0x55, 0x70, 0x0f, 0x91, 0x14, 0x45, 0xe5}
-DEFINE_GUID!{IID_ID2D1LookupTable3D,
- 0x53dd9855, 0xa3b0, 0x4d5b, 0x82, 0xe1, 0x26, 0xe2, 0x5c, 0x5e, 0x57, 0x97}
-DEFINE_GUID!{IID_ID2D1DeviceContext2,
- 0x394ea6a3, 0x0c34, 0x4321, 0x95, 0x0b, 0x6c, 0xa2, 0x0f, 0x0b, 0xe6, 0xc7}
-DEFINE_GUID!{IID_ID2D1Device2,
- 0xa44472e1, 0x8dfb, 0x4e60, 0x84, 0x92, 0x6e, 0x28, 0x61, 0xc9, 0xca, 0x8b}
-DEFINE_GUID!{IID_ID2D1Factory3,
- 0x0869759f, 0x4f00, 0x413f, 0xb0, 0x3e, 0x2b, 0xda, 0x45, 0x40, 0x4d, 0x0f}
-DEFINE_GUID!{IID_ID2D1CommandSink2,
- 0x3bab440e, 0x417e, 0x47df, 0xa2, 0xe2, 0xbc, 0x0b, 0xe6, 0xa0, 0x09, 0x16}
-DEFINE_GUID!{IID_ID2D1GdiMetafile1,
- 0x2e69f9e8, 0xdd3f, 0x4bf9, 0x95, 0xba, 0xc0, 0x4f, 0x49, 0xd7, 0x88, 0xdf}
-DEFINE_GUID!{IID_ID2D1GdiMetafileSink1,
- 0xfd0ecb6b, 0x91e6, 0x411e, 0x86, 0x55, 0x39, 0x5e, 0x76, 0x0f, 0x91, 0xb4}
-DEFINE_GUID!{IID_ID2D1SpriteBatch,
- 0x4dc583bf, 0x3a10, 0x438a, 0x87, 0x22, 0xe9, 0x76, 0x52, 0x24, 0xf1, 0xf1}
-DEFINE_GUID!{IID_ID2D1DeviceContext3,
- 0x235a7496, 0x8351, 0x414c, 0xbc, 0xd4, 0x66, 0x72, 0xab, 0x2d, 0x8e, 0x00}
-DEFINE_GUID!{IID_ID2D1Device3,
- 0x852f2087, 0x802c, 0x4037, 0xab, 0x60, 0xff, 0x2e, 0x7e, 0xe6, 0xfc, 0x01}
-DEFINE_GUID!{IID_ID2D1Factory4,
- 0xbd4ec2d2, 0x0662, 0x4bee, 0xba, 0x8e, 0x6f, 0x29, 0xf0, 0x32, 0xe0, 0x96}
-DEFINE_GUID!{IID_ID2D1CommandSink3,
- 0x18079135, 0x4cf3, 0x4868, 0xbc, 0x8e, 0x06, 0x06, 0x7e, 0x6d, 0x24, 0x2d}
-DEFINE_GUID!{IID_ID2D1SvgGlyphStyle,
- 0xaf671749, 0xd241, 0x4db8, 0x8e, 0x41, 0xdc, 0xc2, 0xe5, 0xc1, 0xa4, 0x38}
-DEFINE_GUID!{IID_ID2D1DeviceContext4,
- 0x8c427831, 0x3d90, 0x4476, 0xb6, 0x47, 0xc4, 0xfa, 0xe3, 0x49, 0xe4, 0xdb}
-DEFINE_GUID!{IID_ID2D1Device4,
- 0xd7bdb159, 0x5683, 0x4a46, 0xbc, 0x9c, 0x72, 0xdc, 0x72, 0x0b, 0x85, 0x8b}
-DEFINE_GUID!{IID_ID2D1Factory5,
- 0xc4349994, 0x838e, 0x4b0f, 0x8c, 0xab, 0x44, 0x99, 0x7d, 0x9e, 0xea, 0xcc}
-DEFINE_GUID!{IID_ID2D1CommandSink4,
- 0xc78a6519, 0x40d6, 0x4218, 0xb2, 0xde, 0xbe, 0xee, 0xb7, 0x44, 0xbb, 0x3e}
-DEFINE_GUID!{IID_ID2D1ColorContext1,
- 0x1ab42875, 0xc57f, 0x4be9, 0xbd, 0x85, 0x9c, 0xd7, 0x8d, 0x6f, 0x55, 0xee}
-DEFINE_GUID!{IID_ID2D1DeviceContext5,
- 0x7836d248, 0x68cc, 0x4df6, 0xb9, 0xe8, 0xde, 0x99, 0x1b, 0xf6, 0x2e, 0xb7}
-DEFINE_GUID!{IID_ID2D1Device5,
- 0xd55ba0a4, 0x6405, 0x4694, 0xae, 0xf5, 0x08, 0xee, 0x1a, 0x43, 0x58, 0xb4}
-DEFINE_GUID!{IID_ID2D1Factory6,
- 0xf9976f46, 0xf642, 0x44c1, 0x97, 0xca, 0xda, 0x32, 0xea, 0x2a, 0x26, 0x35}
-DEFINE_GUID!{IID_ID2D1CommandSink5,
- 0x7047dd26, 0xb1e7, 0x44a7, 0x95, 0x9a, 0x83, 0x49, 0xe2, 0x14, 0x4f, 0xa8}
-DEFINE_GUID!{IID_ID2D1DeviceContext6,
- 0x985f7e37, 0x4ed0, 0x4a19, 0x98, 0xa3, 0x15, 0xb0, 0xed, 0xfd, 0xe3, 0x06}
-DEFINE_GUID!{IID_ID2D1Device6,
- 0x7bfef914, 0x2d75, 0x4bad, 0xbe, 0x87, 0xe1, 0x8d, 0xdb, 0x07, 0x7b, 0x6d}
-DEFINE_GUID!{IID_ID2D1Factory7,
- 0xbdc2bdd3, 0xb96c, 0x4de6, 0xbd, 0xf7, 0x99, 0xd4, 0x74, 0x54, 0x54, 0xde}
-RIDL!{#[uuid(0xbae8b344, 0x23fc, 0x4071, 0x8c, 0xb5, 0xd0, 0x5d, 0x6f, 0x07, 0x38, 0x48)]
-interface ID2D1InkStyle(ID2D1InkStyleVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
- fn SetNibTransform(
- transform: *const D2D1_MATRIX_3X2_F,
- ) -> (),
- fn GetNibTransform(
- transform: *mut D2D1_MATRIX_3X2_F,
- ) -> (),
- fn SetNibShape(
- nibShape: D2D1_INK_NIB_SHAPE,
- ) -> (),
- fn GetNibShape() -> D2D1_INK_NIB_SHAPE,
-}}
-RIDL!{#[uuid(0xb499923b, 0x7029, 0x478f, 0xa8, 0xb3, 0x43, 0x2c, 0x7c, 0x5f, 0x53, 0x12)]
-interface ID2D1Ink(ID2D1InkVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
- fn SetStartPoint(
- startPoint: *const D2D1_INK_POINT,
- ) -> (),
- fn GetStartPoint() -> D2D1_INK_POINT,
- fn AddSegments(
- segments: *const D2D1_INK_BEZIER_SEGMENT,
- segmentsCount: UINT32,
- ) -> HRESULT,
- fn RemoveSegmentsAtEnd(
- segmentsCount: UINT32,
- ) -> HRESULT,
- fn SetSegments(
- startSegment: UINT32,
- segments: *const D2D1_INK_BEZIER_SEGMENT,
- segmentsCount: UINT32,
- ) -> HRESULT,
- fn SetSegmentAtEnd(
- segment: *const D2D1_INK_BEZIER_SEGMENT,
- ) -> HRESULT,
- fn GetSegmentCount() -> UINT32,
- fn GetSegments(
- startSegment: UINT32,
- segments: *mut D2D1_INK_BEZIER_SEGMENT,
- segmentsCount: UINT32,
- ) -> HRESULT,
- fn StreamAsGeometry(
- inkStyle: *mut ID2D1InkStyle,
- worldTransform: *const D2D1_MATRIX_3X2_F,
- flatteningTolerance: FLOAT,
- geometrySink: *mut ID2D1SimplifiedGeometrySink,
- ) -> HRESULT,
- fn GetBounds(
- inkStyle: *mut ID2D1InkStyle,
- worldTransform: *const D2D1_MATRIX_3X2_F,
- bounds: *mut D2D1_RECT_F,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xf292e401, 0xc050, 0x4cde, 0x83, 0xd7, 0x04, 0x96, 0x2d, 0x3b, 0x23, 0xc2)]
-interface ID2D1GradientMesh(ID2D1GradientMeshVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
- fn GetPatchCount() -> UINT32,
- fn GetPatches(
- startIndex: UINT32,
- patches: *mut D2D1_GRADIENT_MESH_PATCH,
- patchesCount: UINT32,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xc9b664e5, 0x74a1, 0x4378, 0x9a, 0xc2, 0xee, 0xfc, 0x37, 0xa3, 0xf4, 0xd8)]
-interface ID2D1ImageSource(ID2D1ImageSourceVtbl): ID2D1Image(ID2D1ImageVtbl) {
- fn OfferResources() -> HRESULT,
- fn TryReclaimResources(
- resourcesDiscarded: *mut BOOL,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x77395441, 0x1c8f, 0x4555, 0x86, 0x83, 0xf5, 0x0d, 0xab, 0x0f, 0xe7, 0x92)]
-interface ID2D1ImageSourceFromWic(ID2D1ImageSourceFromWicVtbl):
- ID2D1ImageSource(ID2D1ImageSourceVtbl) {
- fn EnsureCached(
- rectangleToFill: *const D2D1_RECT_U,
- ) -> HRESULT,
- fn TrimCache(
- rectangleToPreserve: *const D2D1_RECT_U,
- ) -> HRESULT,
- fn GetSource(
- wicBitmapSource: *mut *mut IWICBitmapSource,
- ) -> (),
-}}
-RIDL!{#[uuid(0x7f1f79e5, 0x2796, 0x416c, 0x8f, 0x55, 0x70, 0x0f, 0x91, 0x14, 0x45, 0xe5)]
-interface ID2D1TransformedImageSource(ID2D1TransformedImageSourceVtbl):
- ID2D1Image(ID2D1ImageVtbl) {
- fn GetSource(
- imageSource: *mut *mut ID2D1ImageSource,
- ) -> (),
- fn GetProperties(
- properties: *mut D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES,
- ) -> (),
-}}
-RIDL!{#[uuid(0x53dd9855, 0xa3b0, 0x4d5b, 0x82, 0xe1, 0x26, 0xe2, 0x5c, 0x5e, 0x57, 0x97)]
-interface ID2D1LookupTable3D(ID2D1LookupTable3DVtbl): ID2D1Resource(ID2D1ResourceVtbl) {}}
-RIDL!{#[uuid(0x394ea6a3, 0x0c34, 0x4321, 0x95, 0x0b, 0x6c, 0xa2, 0x0f, 0x0b, 0xe6, 0xc7)]
-interface ID2D1DeviceContext2(ID2D1DeviceContext2Vtbl):
- ID2D1DeviceContext1(ID2D1DeviceContext1Vtbl) {
- fn CreateInk(
- startPoint: *const D2D1_INK_POINT,
- ink: *mut *mut ID2D1Ink,
- ) -> HRESULT,
- fn CreateInkStyle(
- inkStyleProperties: *const D2D1_INK_STYLE_PROPERTIES,
- inkStyle: *mut *mut ID2D1InkStyle,
- ) -> HRESULT,
- fn CreateGradientMesh(
- patches: *const D2D1_GRADIENT_MESH_PATCH,
- patchesCount: UINT32,
- gradientMesh: *mut *mut ID2D1GradientMesh,
- ) -> HRESULT,
- fn CreateImageSourceFromWic(
- wicBitmapSource: *mut IWICBitmapSource,
- loadingOptions: D2D1_IMAGE_SOURCE_LOADING_OPTIONS,
- alphaMode: D2D1_ALPHA_MODE,
- imageSource: *mut *mut ID2D1ImageSourceFromWic,
- ) -> HRESULT,
- fn CreateLookupTable3D(
- precision: D2D1_BUFFER_PRECISION,
- extents: *const UINT32,
- data: *const BYTE,
- dataCount: UINT32,
- strides: *const UINT32,
- lookupTable: *mut *mut ID2D1LookupTable3D,
- ) -> HRESULT,
- fn CreateImageSourceFromDxgi(
- surfaces: *const *mut IDXGISurface,
- surfaceCount: UINT32,
- colorSpace: DXGI_COLOR_SPACE_TYPE,
- options: D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS,
- imageSource: *mut *mut ID2D1ImageSource,
- ) -> HRESULT,
- fn GetGradientMeshWorldBounds(
- gradientMesh: *mut ID2D1GradientMesh,
- pBounds: *mut D2D1_RECT_F,
- ) -> HRESULT,
- fn DrawInk(
- ink: *mut ID2D1Ink,
- brush: *mut ID2D1Brush,
- inkStyle: *mut ID2D1InkStyle,
- ) -> (),
- fn DrawGradientMesh(
- gradientMesh: *mut ID2D1GradientMesh,
- ) -> (),
- fn DrawGdiMetafile(
- gdiMetafile: *mut ID2D1GdiMetafile,
- destinationRectangle: *const D2D1_RECT_F,
- sourceRectangle: *const D2D1_RECT_F,
- ) -> (),
- fn CreateTransformedImageSource(
- imageSource: *mut ID2D1ImageSource,
- properties: *const D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES,
- transformedImageSource: *mut *mut ID2D1TransformedImageSource,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xa44472e1, 0x8dfb, 0x4e60, 0x84, 0x92, 0x6e, 0x28, 0x61, 0xc9, 0xca, 0x8b)]
-interface ID2D1Device2(ID2D1Device2Vtbl): ID2D1Device1(ID2D1Device1Vtbl) {
- fn CreateDeviceContext(
- options: D2D1_DEVICE_CONTEXT_OPTIONS,
- deviceContext2: *mut *mut ID2D1DeviceContext2,
- ) -> HRESULT,
- fn FlushDeviceContexts(
- bitmap: *mut ID2D1Bitmap,
- ) -> (),
- fn GetDxgiDevice(
- dxgiDevice: *mut *mut IDXGIDevice,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x0869759f, 0x4f00, 0x413f, 0xb0, 0x3e, 0x2b, 0xda, 0x45, 0x40, 0x4d, 0x0f)]
-interface ID2D1Factory3(ID2D1Factory3Vtbl): ID2D1Factory2(ID2D1Factory2Vtbl) {
- fn CreateDevice(
- dxgiDevice: *mut IDXGIDevice,
- d2dDevice2: *mut *mut ID2D1Device2,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x3bab440e, 0x417e, 0x47df, 0xa2, 0xe2, 0xbc, 0x0b, 0xe6, 0xa0, 0x09, 0x16)]
-interface ID2D1CommandSink2(ID2D1CommandSink2Vtbl): ID2D1CommandSink1(ID2D1CommandSink1Vtbl) {
- fn DrawInk(
- ink: *mut ID2D1Ink,
- brush: *mut ID2D1Brush,
- inkStyle: *mut ID2D1InkStyle,
- ) -> (),
- fn DrawGradientMesh(
- gradientMesh: *mut ID2D1GradientMesh,
- ) -> (),
- fn DrawGdiMetafile(
- gdiMetafile: *mut ID2D1GdiMetafile,
- destinationRectangle: *const D2D1_RECT_F,
- sourceRectangle: *const D2D1_RECT_F,
- ) -> (),
-}}
-RIDL!{#[uuid(0x2e69f9e8, 0xdd3f, 0x4bf9, 0x95, 0xba, 0xc0, 0x4f, 0x49, 0xd7, 0x88, 0xdf)]
-interface ID2D1GdiMetafile1(ID2D1GdiMetafile1Vtbl): ID2D1GdiMetafile(ID2D1GdiMetafileVtbl) {
- fn GetDpi(
- dpiX: *mut FLOAT,
- dpiY: *mut FLOAT,
- ) -> HRESULT,
- fn GetSourceBounds(
- bounds: *mut D2D1_RECT_F,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xfd0ecb6b, 0x91e6, 0x411e, 0x86, 0x55, 0x39, 0x5e, 0x76, 0x0f, 0x91, 0xb4)]
-interface ID2D1GdiMetafileSink1(ID2D1GdiMetafileSink1Vtbl):
- ID2D1GdiMetafileSink(ID2D1GdiMetafileSinkVtbl) {
- fn ProcessRecord(
- recordType: DWORD,
- recordData: *const c_void,
- recordDataSize: DWORD,
- flags: UINT32,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x4dc583bf, 0x3a10, 0x438a, 0x87, 0x22, 0xe9, 0x76, 0x52, 0x24, 0xf1, 0xf1)]
-interface ID2D1SpriteBatch(ID2D1SpriteBatchVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
- fn AddSprites(
- spriteCount: UINT32,
- destinationRectangle: *const D2D1_RECT_F,
- sourceRectangles: *const D2D1_RECT_U,
- colors: *const D2D1_COLOR_F,
- transforms: *const D2D1_MATRIX_3X2_F,
- destinationRectanglesStride: UINT32,
- sourceRectanglesStride: UINT32,
- colorsStride: UINT32,
- transformsStride: D2D1_MATRIX_3X2_F,
- ) -> HRESULT,
- fn SetSprites(
- startIndex: UINT32,
- spriteCount: UINT32,
- destinationRectangle: *const D2D1_RECT_F,
- sourceRectangles: *const D2D1_RECT_U,
- colors: *const D2D1_COLOR_F,
- transforms: *const D2D1_MATRIX_3X2_F,
- destinationRectanglesStride: UINT32,
- sourceRectanglesStride: UINT32,
- colorsStride: UINT32,
- transformsStride: D2D1_MATRIX_3X2_F,
- ) -> HRESULT,
- fn GetSprites(
- startIndex: UINT32,
- spriteCount: UINT32,
- destinationRectangle: *mut D2D1_RECT_F,
- sourceRectangles: *mut D2D1_RECT_U,
- colors: *mut D2D1_COLOR_F,
- transforms: *mut D2D1_MATRIX_3X2_F,
- ) -> HRESULT,
- fn GetSpriteCount() -> UINT32,
- fn Clear() -> (),
-}}
-RIDL!{#[uuid(0x235a7496, 0x8351, 0x414c, 0xbc, 0xd4, 0x66, 0x72, 0xab, 0x2d, 0x8e, 0x00)]
-interface ID2D1DeviceContext3(ID2D1DeviceContext3Vtbl):
- ID2D1DeviceContext2(ID2D1DeviceContext2Vtbl) {
- fn CreateSpriteBatch(
- spriteBatch: *mut *mut ID2D1SpriteBatch,
- ) -> HRESULT,
- fn DrawSpriteBatch(
- spriteBatch: *mut ID2D1SpriteBatch,
- startIndex: UINT32,
- spriteCount: UINT32,
- bitmap: *mut ID2D1Bitmap,
- interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE,
- spriteOptions: D2D1_SPRITE_OPTIONS,
- ) -> (),
-}}
-RIDL!{#[uuid(0x852f2087, 0x802c, 0x4037, 0xab, 0x60, 0xff, 0x2e, 0x7e, 0xe6, 0xfc, 0x01)]
-interface ID2D1Device3(ID2D1Device3Vtbl): ID2D1Device2(ID2D1Device2Vtbl) {
- fn CreateDeviceContext(
- options: D2D1_DEVICE_CONTEXT_OPTIONS,
- deviceContext3: *mut *mut ID2D1DeviceContext3,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xbd4ec2d2, 0x0662, 0x4bee, 0xba, 0x8e, 0x6f, 0x29, 0xf0, 0x32, 0xe0, 0x96)]
-interface ID2D1Factory4(ID2D1Factory4Vtbl): ID2D1Factory3(ID2D1Factory3Vtbl) {
- fn CreateDevice(
- dxgiDevice: *mut IDXGIDevice,
- d2dDevice3: *mut *mut ID2D1Device3,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x18079135, 0x4cf3, 0x4868, 0xbc, 0x8e, 0x06, 0x06, 0x7e, 0x6d, 0x24, 0x2d)]
-interface ID2D1CommandSink3(ID2D1CommandSink3Vtbl): ID2D1CommandSink2(ID2D1CommandSink2Vtbl) {
- fn DrawSpriteBatch(
- spriteBatch: *mut ID2D1SpriteBatch,
- startIndex: UINT32,
- spriteCount: UINT32,
- bitmap: *mut ID2D1Bitmap,
- interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE,
- spriteOptions: D2D1_SPRITE_OPTIONS,
- ) -> (),
-}}
-RIDL!{#[uuid(0xaf671749, 0xd241, 0x4db8, 0x8e, 0x41, 0xdc, 0xc2, 0xe5, 0xc1, 0xa4, 0x38)]
-interface ID2D1SvgGlyphStyle(ID2D1SvgGlyphStyleVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
- fn SetFill(
- brush: *mut ID2D1Brush,
- ) -> HRESULT,
- fn GetFill(
- brush: *mut *mut ID2D1Brush,
- ) -> (),
- fn SetStroke(
- brush: *mut ID2D1Brush,
- strokeWidth: FLOAT,
- dashes: *const FLOAT,
- dashesCount: UINT32,
- dashOffset: FLOAT,
- ) -> HRESULT,
- fn GetStrokeDashesCount() -> UINT32,
- fn GetStroke(
- brush: *mut *mut ID2D1Brush,
- strokeWidth: *mut FLOAT,
- dashes: *mut FLOAT,
- dashesCount: UINT32,
- dashOffset: *mut FLOAT,
- ) -> (),
-}}
-RIDL!{#[uuid(0x8c427831, 0x3d90, 0x4476, 0xb6, 0x47, 0xc4, 0xfa, 0xe3, 0x49, 0xe4, 0xdb)]
-interface ID2D1DeviceContext4(ID2D1DeviceContext4Vtbl):
- ID2D1DeviceContext3(ID2D1DeviceContext3Vtbl) {
- fn CreateSvgGlyphStyle(
- svgGlyphStyle: *mut *mut ID2D1SvgGlyphStyle,
- ) -> HRESULT,
- fn DrawText(
- string: *const WCHAR,
- stringLength: UINT32,
- textFormat: *mut IDWriteTextFormat,
- layoutRect: *const D2D1_RECT_F,
- defaultFillBrush: *mut ID2D1Brush,
- svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
- colorPaletteIndex: UINT32,
- options: D2D1_DRAW_TEXT_OPTIONS,
- measuringMode: DWRITE_MEASURING_MODE,
- ) -> (),
- fn DrawTextLayout(
- origin: D2D1_POINT_2F,
- textLayout: *mut IDWriteTextLayout,
- defaultFillBrush: *mut ID2D1Brush,
- svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
- colorPaletteIndex: UINT32,
- options: D2D1_DRAW_TEXT_OPTIONS,
- ) -> (),
- fn DrawColorBitmapGlyphRun(
- glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
- baselineOrigin: D2D1_POINT_2F,
- glyphRun: *const DWRITE_GLYPH_RUN,
- measuringMode: DWRITE_MEASURING_MODE,
- bitmapSnapOption: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION,
- ) -> (),
- fn DrawSvgGlyphRun(
- baselineOrigin: D2D1_POINT_2F,
- glyphRun: *const DWRITE_GLYPH_RUN,
- defaultFillBrush: *mut ID2D1Brush,
- svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
- colorPaletteIndex: UINT32,
- measuringMode: DWRITE_MEASURING_MODE,
- ) -> (),
- fn GetColorBitmapGlyphImage(
- glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
- glyphOrigin: D2D1_POINT_2F,
- fontFace: *mut IDWriteFontFace,
- fontEmSize: FLOAT,
- glyphIndex: UINT16,
- isSideways: BOOL,
- worldTransform: *const D2D1_MATRIX_3X2_F,
- dpiX: FLOAT,
- dpiY: FLOAT,
- glyphTransform: *mut D2D1_MATRIX_3X2_F,
- glyphImage: *mut *mut ID2D1Image,
- ) -> HRESULT,
- fn GetSvgGlyphImage(
- glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
- glyphOrigin: D2D1_POINT_2F,
- fontFace: *mut IDWriteFontFace,
- fontEmSize: FLOAT,
- glyphIndex: UINT16,
- isSideways: BOOL,
- worldTransform: *const D2D1_MATRIX_3X2_F,
- defaultFillBrush: *mut ID2D1Brush,
- svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
- colorPaletteIndex: UINT32,
- glyphTransform: *mut D2D1_MATRIX_3X2_F,
- glyphImage: *mut *mut ID2D1CommandList,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xd7bdb159, 0x5683, 0x4a46, 0xbc, 0x9c, 0x72, 0xdc, 0x72, 0x0b, 0x85, 0x8b)]
-interface ID2D1Device4(ID2D1Device4Vtbl): ID2D1Device3(ID2D1Device3Vtbl) {
- fn CreateDeviceContext(
- options: D2D1_DEVICE_CONTEXT_OPTIONS,
- deviceContext4: *mut *mut ID2D1DeviceContext4,
- ) -> HRESULT,
- fn SetMaximumColorGlyphCacheMemory(
- maximumInBytes: UINT64,
- ) -> (),
- fn GetMaximumColorGlyphCacheMemory() -> UINT64,
-}}
-RIDL!{#[uuid(0xc4349994, 0x838e, 0x4b0f, 0x8c, 0xab, 0x44, 0x99, 0x7d, 0x9e, 0xea, 0xcc)]
-interface ID2D1Factory5(ID2D1Factory5Vtbl): ID2D1Factory4(ID2D1Factory4Vtbl) {
- fn CreateDevice(
- dxgiDevice: *mut IDXGIDevice,
- d2dDevice4: *mut *mut ID2D1Device4,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xc78a6519, 0x40d6, 0x4218, 0xb2, 0xde, 0xbe, 0xee, 0xb7, 0x44, 0xbb, 0x3e)]
-interface ID2D1CommandSink4(ID2D1CommandSink4Vtbl): ID2D1CommandSink3(ID2D1CommandSink3Vtbl) {
- fn SetPrimitiveBlend2(
- primitiveBlend: D2D1_PRIMITIVE_BLEND,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x1ab42875, 0xc57f, 0x4be9, 0xbd, 0x85, 0x9c, 0xd7, 0x8d, 0x6f, 0x55, 0xee)]
-interface ID2D1ColorContext1(ID2D1ColorContext1Vtbl): ID2D1ColorContext(ID2D1ColorContextVtbl) {
- fn GetColorContextType() -> D2D1_COLOR_CONTEXT_TYPE,
- fn GetDXGIColorSpace() -> DXGI_COLOR_SPACE_TYPE,
- fn GetSimpleColorProfile(
- simpleProfile: *mut D2D1_SIMPLE_COLOR_PROFILE,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x7836d248, 0x68cc, 0x4df6, 0xb9, 0xe8, 0xde, 0x99, 0x1b, 0xf6, 0x2e, 0xb7)]
-interface ID2D1DeviceContext5(ID2D1DeviceContext5Vtbl):
- ID2D1DeviceContext4(ID2D1DeviceContext4Vtbl) {
- fn CreateSvgDocument(
- inputXmlStream: *mut IStream,
- viewportSize: D2D1_SIZE_F,
- svgDocument: *mut *mut ID2D1SvgDocument,
- ) -> HRESULT,
- fn DrawSvgDocument(
- svgDocument: *mut ID2D1SvgDocument,
- ) -> (),
- fn CreateColorContextFromDxgiColorSpace(
- colorSpace: DXGI_COLOR_SPACE_TYPE,
- colorContext: *mut *mut ID2D1ColorContext1,
- ) -> HRESULT,
- fn CreateColorContextFromSimpleColorProfile(
- simpleProfile: *const D2D1_SIMPLE_COLOR_PROFILE,
- colorContext: *mut *mut ID2D1ColorContext1,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xd55ba0a4, 0x6405, 0x4694, 0xae, 0xf5, 0x08, 0xee, 0x1a, 0x43, 0x58, 0xb4)]
-interface ID2D1Device5(ID2D1Device5Vtbl): ID2D1Device4(ID2D1Device4Vtbl) {
- fn CreateDeviceContext(
- options: D2D1_DEVICE_CONTEXT_OPTIONS,
- deviceContext5: *mut *mut ID2D1DeviceContext5,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xf9976f46, 0xf642, 0x44c1, 0x97, 0xca, 0xda, 0x32, 0xea, 0x2a, 0x26, 0x35)]
-interface ID2D1Factory6(ID2D1Factory6Vtbl): ID2D1Factory5(ID2D1Factory5Vtbl) {
- fn CreateDevice(
- dxgiDevice: *mut IDXGIDevice,
- d2dDevice5: *mut *mut ID2D1Device5,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x7047dd26, 0xb1e7, 0x44a7, 0x95, 0x9a, 0x83, 0x49, 0xe2, 0x14, 0x4f, 0xa8)]
-interface ID2D1CommandSink5(ID2D1CommandSink5Vtbl): ID2D1CommandSink4(ID2D1CommandSink4Vtbl) {
- fn BlendImage(
- image: *mut ID2D1Image,
- blendMode: D2D1_BLEND_MODE,
- targetOffset: *const D2D1_POINT_2F,
- imageRectangle: *const D2D1_RECT_F,
- interpolationMode: D2D1_INTERPOLATION_MODE,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x985f7e37, 0x4ed0, 0x4a19, 0x98, 0xa3, 0x15, 0xb0, 0xed, 0xfd, 0xe3, 0x06)]
-interface ID2D1DeviceContext6(ID2D1DeviceContext6Vtbl):
- ID2D1DeviceContext5(ID2D1DeviceContext5Vtbl) {
- fn BlendImage(
- image: *mut ID2D1Image,
- blendMode: D2D1_BLEND_MODE,
- targetOffset: *const D2D1_POINT_2F,
- imageRectangle: *const D2D1_RECT_F,
- interpolationMode: D2D1_INTERPOLATION_MODE,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x7bfef914, 0x2d75, 0x4bad, 0xbe, 0x87, 0xe1, 0x8d, 0xdb, 0x07, 0x7b, 0x6d)]
-interface ID2D1Device6(ID2D1Device6Vtbl): ID2D1Device5(ID2D1Device5Vtbl) {
- fn CreateDeviceContext(
- options: D2D1_DEVICE_CONTEXT_OPTIONS,
- deviceContext6: *mut *mut ID2D1DeviceContext6,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xbdc2bdd3, 0xb96c, 0x4de6, 0xbd, 0xf7, 0x99, 0xd4, 0x74, 0x54, 0x54, 0xde)]
-interface ID2D1Factory7(ID2D1Factory7Vtbl): ID2D1Factory6(ID2D1Factory6Vtbl) {
- fn CreateDevice(
- dxgiDevice: *mut IDXGIDevice,
- d2dDevice6: *mut *mut ID2D1Device6,
- ) -> HRESULT,
-}}
-extern "system" {
- pub fn D2D1GetGradientMeshInteriorPointsFromCoonsPatch(
- pPoint0: *const D2D1_POINT_2F,
- pPoint1: *const D2D1_POINT_2F,
- pPoint2: *const D2D1_POINT_2F,
- pPoint3: *const D2D1_POINT_2F,
- pPoint4: *const D2D1_POINT_2F,
- pPoint5: *const D2D1_POINT_2F,
- pPoint6: *const D2D1_POINT_2F,
- pPoint7: *const D2D1_POINT_2F,
- pPoint8: *const D2D1_POINT_2F,
- pPoint9: *const D2D1_POINT_2F,
- pPoint10: *const D2D1_POINT_2F,
- pPoint11: *const D2D1_POINT_2F,
- pTensorPoint11: *mut D2D1_POINT_2F,
- pTensorPoint12: *mut D2D1_POINT_2F,
- pTensorPoint21: *mut D2D1_POINT_2F,
- pTensorPoint22: *mut D2D1_POINT_2F,
- );
-}