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Diffstat (limited to 'vendor/winapi/src/um/d3d11_1.rs')
-rw-r--r--vendor/winapi/src/um/d3d11_1.rs484
1 files changed, 0 insertions, 484 deletions
diff --git a/vendor/winapi/src/um/d3d11_1.rs b/vendor/winapi/src/um/d3d11_1.rs
deleted file mode 100644
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--- a/vendor/winapi/src/um/d3d11_1.rs
+++ /dev/null
@@ -1,484 +0,0 @@
-// Licensed under the Apache License, Version 2.0
-// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
-// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
-// All files in the project carrying such notice may not be copied, modified, or distributed
-// except according to those terms.
-use ctypes::c_void;
-use shared::basetsd::{UINT64, UINT8};
-use shared::dxgiformat::DXGI_FORMAT;
-use shared::dxgitype::{DXGI_COLOR_SPACE_TYPE, DXGI_RATIONAL};
-use shared::guiddef::{GUID, REFIID};
-use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT, INT, UINT};
-use um::d3d11::{
- D3D11_BLEND, D3D11_BLEND_OP, D3D11_BOX, D3D11_CULL_MODE, D3D11_FILL_MODE, D3D11_RECT,
- D3D11_VIDEO_DECODER_BUFFER_TYPE, D3D11_VIDEO_DECODER_CONFIG, D3D11_VIDEO_DECODER_DESC,
- ID3D11BlendState, ID3D11BlendStateVtbl, ID3D11Buffer, ID3D11CryptoSession, ID3D11Device,
- ID3D11DeviceChild, ID3D11DeviceChildVtbl, ID3D11DeviceContext, ID3D11DeviceContextVtbl,
- ID3D11DeviceVtbl, ID3D11RasterizerState, ID3D11RasterizerStateVtbl, ID3D11Resource,
- ID3D11VideoContext, ID3D11VideoContextVtbl, ID3D11VideoDecoder, ID3D11VideoDevice,
- ID3D11VideoDeviceVtbl, ID3D11VideoProcessor, ID3D11VideoProcessorEnumerator,
- ID3D11VideoProcessorEnumeratorVtbl, ID3D11View
-};
-use um::d3dcommon::D3D_FEATURE_LEVEL;
-use um::unknwnbase::{IUnknown, IUnknownVtbl};
-use um::winnt::{HANDLE, HRESULT, LPCWSTR};
-DEFINE_GUID!{IID_ID3D11BlendState1,
- 0xcc86fabe, 0xda55, 0x401d, 0x85, 0xe7, 0xe3, 0xc9, 0xde, 0x28, 0x77, 0xe9}
-DEFINE_GUID!{IID_ID3D11RasterizerState1,
- 0x1217d7a6, 0x5039, 0x418c, 0xb0, 0x42, 0x9c, 0xbe, 0x25, 0x6a, 0xfd, 0x6e}
-DEFINE_GUID!{IID_ID3DDeviceContextState,
- 0x5c1e0d8a, 0x7c23, 0x48f9, 0x8c, 0x59, 0xa9, 0x29, 0x58, 0xce, 0xff, 0x11}
-DEFINE_GUID!{IID_ID3D11DeviceContext1,
- 0xbb2c6faa, 0xb5fb, 0x4082, 0x8e, 0x6b, 0x38, 0x8b, 0x8c, 0xfa, 0x90, 0xe1}
-DEFINE_GUID!{IID_ID3D11VideoContext1,
- 0xa7f026da, 0xa5f8, 0x4487, 0xa5, 0x64, 0x15, 0xe3, 0x43, 0x57, 0x65, 0x1e}
-DEFINE_GUID!{IID_ID3D11VideoDevice1,
- 0x29da1d51, 0x1321, 0x4454, 0x80, 0x4b, 0xf5, 0xfc, 0x9f, 0x86, 0x1f, 0x0f}
-DEFINE_GUID!{IID_ID3D11VideoProcessorEnumerator1,
- 0x465217f2, 0x5568, 0x43cf, 0xb5, 0xb9, 0xf6, 0x1d, 0x54, 0x53, 0x1c, 0xa1}
-DEFINE_GUID!{IID_ID3D11Device1,
- 0xa04bfb29, 0x08ef, 0x43d6, 0xa4, 0x9c, 0xa9, 0xbd, 0xbd, 0xcb, 0xe6, 0x86}
-DEFINE_GUID!{IID_ID3DUserDefinedAnnotation,
- 0xb2daad8b, 0x03d4, 0x4dbf, 0x95, 0xeb, 0x32, 0xab, 0x4b, 0x63, 0xd0, 0xab}
-ENUM!{enum D3D11_COPY_FLAGS {
- D3D11_COPY_NO_OVERWRITE = 0x00000001,
- D3D11_COPY_DISCARD = 0x00000002,
-}}
-ENUM!{enum D3D11_LOGIC_OP {
- D3D11_LOGIC_OP_CLEAR = 0,
- D3D11_LOGIC_OP_SET = 1,
- D3D11_LOGIC_OP_COPY = 2,
- D3D11_LOGIC_OP_COPY_INVERTED = 3,
- D3D11_LOGIC_OP_NOOP = 4,
- D3D11_LOGIC_OP_INVERT = 5,
- D3D11_LOGIC_OP_AND = 6,
- D3D11_LOGIC_OP_NAND = 7,
- D3D11_LOGIC_OP_OR = 8,
- D3D11_LOGIC_OP_NOR = 9,
- D3D11_LOGIC_OP_XOR = 10,
- D3D11_LOGIC_OP_EQUIV = 11,
- D3D11_LOGIC_OP_AND_REVERSE = 12,
- D3D11_LOGIC_OP_AND_INVERTED = 13,
- D3D11_LOGIC_OP_OR_REVERSE = 14,
- D3D11_LOGIC_OP_OR_INVERTED = 15,
-}}
-STRUCT!{struct D3D11_RENDER_TARGET_BLEND_DESC1 {
- BlendEnable: BOOL,
- LogicOpEnable: BOOL,
- SrcBlend: D3D11_BLEND,
- DestBlend: D3D11_BLEND,
- BlendOp: D3D11_BLEND_OP,
- SrcBlendAlpha: D3D11_BLEND,
- DestBlendAlpha: D3D11_BLEND,
- BlendOpAlpha: D3D11_BLEND_OP,
- LogicOp: D3D11_LOGIC_OP,
- RenderTargetWriteMask: UINT8,
-}}
-STRUCT!{struct D3D11_BLEND_DESC1 {
- AlphaToCoverageEnable: BOOL,
- IndependentBlendEnable: BOOL,
- RenderTarget: [D3D11_RENDER_TARGET_BLEND_DESC1; 8],
-}}
-RIDL!{#[uuid(0xcc86fabe, 0xda55, 0x401d, 0x85, 0xe7, 0xe3, 0xc9, 0xde, 0x28, 0x77, 0xe9)]
-interface ID3D11BlendState1(ID3D11BlendState1Vtbl): ID3D11BlendState(ID3D11BlendStateVtbl) {
- fn GetDesc1(
- pDesc: *mut D3D11_BLEND_DESC1,
- ) -> (),
-}}
-STRUCT!{struct D3D11_RASTERIZER_DESC1 {
- FillMode: D3D11_FILL_MODE,
- CullMode: D3D11_CULL_MODE,
- FrontCounterClockwise: BOOL,
- DepthBias: INT,
- DepthBiasClamp: FLOAT,
- SlopeScaledDepthBias: FLOAT,
- DepthClipEnable: BOOL,
- ScissorEnable: BOOL,
- MultisampleEnable: BOOL,
- AntialiasedLineEnable: BOOL,
- ForcedSampleCount: UINT,
-}}
-RIDL!{#[uuid(0x1217d7a6, 0x5039, 0x418c, 0xb0, 0x42, 0x9c, 0xbe, 0x25, 0x6a, 0xfd, 0x6e)]
-interface ID3D11RasterizerState1(ID3D11RasterizerState1Vtbl):
- ID3D11RasterizerState(ID3D11RasterizerStateVtbl) {
- fn GetDesc1(
- pDesc: *mut D3D11_RASTERIZER_DESC1,
- ) -> (),
-}}
-ENUM!{enum D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG {
- D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED = 0x1,
-}}
-RIDL!{#[uuid(0x5c1e0d8a, 0x7c23, 0x48f9, 0x8c, 0x59, 0xa9, 0x29, 0x58, 0xce, 0xff, 0x11)]
-interface ID3DDeviceContextState(ID3DDeviceContextStateVtbl):
- ID3D11DeviceChild(ID3D11DeviceChildVtbl) {}}
-RIDL!{#[uuid(0xbb2c6faa, 0xb5fb, 0x4082, 0x8e, 0x6b, 0x38, 0x8b, 0x8c, 0xfa, 0x90, 0xe1)]
-interface ID3D11DeviceContext1(ID3D11DeviceContext1Vtbl):
- ID3D11DeviceContext(ID3D11DeviceContextVtbl) {
- fn CopySubresourceRegion1(
- pDstResource: *mut ID3D11Resource,
- DstSubresource: UINT,
- DstX: UINT,
- DstY: UINT,
- DstZ: UINT,
- pSrcResource: *mut ID3D11Resource,
- SrcSubresource: UINT,
- pSrcBox: *const D3D11_BOX,
- CopyFlags: UINT,
- ) -> (),
- fn UpdateSubresource1(
- pDstResource: *mut ID3D11Resource,
- DstSubresource: UINT,
- pDstBox: *const D3D11_BOX,
- pSrcData: *mut c_void,
- SrcRowPitch: UINT,
- SrcDepthPitch: UINT,
- CopyFlags: UINT,
- ) -> (),
- fn DiscardResource(
- pResource: *mut ID3D11Resource,
- ) -> (),
- fn DiscardView(
- pResource: *mut ID3D11Resource,
- ) -> (),
- fn VSSetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *const *mut ID3D11Buffer,
- pFirstConstant: *const UINT,
- pNumConstants: *const UINT,
- ) -> (),
- fn HSSetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *const *mut ID3D11Buffer,
- pFirstConstant: *const UINT,
- pNumConstants: *const UINT,
- ) -> (),
- fn DSSetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *const *mut ID3D11Buffer,
- pFirstConstant: *const UINT,
- pNumConstants: *const UINT,
- ) -> (),
- fn GSSetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *const *mut ID3D11Buffer,
- pFirstConstant: *const UINT,
- pNumConstants: *const UINT,
- ) -> (),
- fn PSSetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *const *mut ID3D11Buffer,
- pFirstConstant: *const UINT,
- pNumConstants: *const UINT,
- ) -> (),
- fn CSSetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *const *mut ID3D11Buffer,
- pFirstConstant: *const UINT,
- pNumConstants: *const UINT,
- ) -> (),
- fn VSGetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *mut *mut ID3D11Buffer,
- pFirstConstant: *mut UINT,
- pNumConstants: *mut UINT,
- ) -> (),
- fn HSGetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *mut *mut ID3D11Buffer,
- pFirstConstant: *mut UINT,
- pNumConstants: *mut UINT,
- ) -> (),
- fn DSGetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *mut *mut ID3D11Buffer,
- pFirstConstant: *mut UINT,
- pNumConstants: *mut UINT,
- ) -> (),
- fn GSGetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *mut *mut ID3D11Buffer,
- pFirstConstant: *mut UINT,
- pNumConstants: *mut UINT,
- ) -> (),
- fn PSGetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *mut *mut ID3D11Buffer,
- pFirstConstant: *mut UINT,
- pNumConstants: *mut UINT,
- ) -> (),
- fn CSGetConstantBuffers1(
- StartSlot: UINT,
- NumBuffers: UINT,
- ppConstantBuffers: *mut *mut ID3D11Buffer,
- pFirstConstant: *mut UINT,
- pNumConstants: *mut UINT,
- ) -> (),
- fn SwapDeviceContextState(
- pState: *mut ID3DDeviceContextState,
- ppPreviousState: *mut *mut ID3DDeviceContextState,
- ) -> (),
- fn ClearView(
- pView: *mut ID3D11View,
- Color: [FLOAT; 4],
- pRect: *const D3D11_RECT,
- NumRects: UINT,
- ) -> (),
- fn DiscardView1(
- pResourceView: *mut ID3D11View,
- pRects: *const D3D11_RECT,
- NumRects: UINT,
- ) -> (),
-}}
-STRUCT!{struct D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK {
- ClearSize: UINT,
- EncryptedSize: UINT,
-}}
-STRUCT!{struct D3D11_VIDEO_DECODER_BUFFER_DESC1 {
- BufferType: D3D11_VIDEO_DECODER_BUFFER_TYPE,
- DataOffset: UINT,
- DataSize: UINT,
- pIV: *mut c_void,
- IVSize: UINT,
- pSubSampleMappingBlock: *mut D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK,
- SubSampleMappingCount: UINT,
-}}
-STRUCT!{struct D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION {
- pCryptoSession: *mut ID3D11CryptoSession,
- BlobSize: UINT,
- pBlob: *mut c_void,
- pKeyInfoId: *mut GUID,
- PrivateDataSize: UINT,
- pPrivateData: *mut c_void,
-}}
-ENUM!{enum D3D11_VIDEO_DECODER_CAPS {
- D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE = 0x1,
- D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME = 0x02,
- D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC = 0x04,
- D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_REQUIRED = 0x08,
- D3D11_VIDEO_DECODER_CAPS_UNSUPPORTED = 0x10,
-}}
-ENUM!{enum D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS {
- D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_ROTATION = 0x01,
- D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE = 0x02,
- D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_COLOR_SPACE_CONVERSION = 0x04,
- D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_TRIPLE_BUFFER_OUTPUT = 0x08,
-}}
-STRUCT!{struct D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT {
- Enable: BOOL,
- Width: UINT,
- Height: UINT,
- Format: DXGI_FORMAT,
-}}
-ENUM!{enum D3D11_CRYPTO_SESSION_STATUS {
- D3D11_CRYPTO_SESSION_STATUS_OK = 0,
- D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1,
- D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2,
-}}
-STRUCT!{struct D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA {
- PrivateDataSize: UINT,
- HWProtectionDataSize: UINT,
- pbInput: [BYTE; 4],
-}}
-STRUCT!{struct D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA {
- PrivateDataSize: UINT,
- MaxHWProtectionDataSize: UINT,
- HWProtectionDataSize: UINT,
- TransportTime: UINT64,
- ExecutionTime: UINT64,
- pbOutput: [BYTE; 4],
-}}
-STRUCT!{struct D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA {
- HWProtectionFunctionID: UINT,
- pInputData: *mut D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA,
- pOutputData: *mut D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA,
- Status: HRESULT,
-}}
-STRUCT!{struct D3D11_VIDEO_SAMPLE_DESC {
- Width: UINT,
- Height: UINT,
- Format: DXGI_FORMAT,
- ColorSpace: DXGI_COLOR_SPACE_TYPE,
-}}
-RIDL!{#[uuid(0xa7f026da, 0xa5f8, 0x4487, 0xa5, 0x64, 0x15, 0xe3, 0x43, 0x57, 0x65, 0x1e)]
-interface ID3D11VideoContext1(ID3D11VideoContext1Vtbl):
- ID3D11VideoContext(ID3D11VideoContextVtbl) {
- fn SubmitDecoderBuffers1(
- pDecoder: *mut ID3D11VideoDecoder,
- NumBuffers: UINT,
- pBufferDesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC1,
- ) -> HRESULT,
- fn GetDataForNewHardwareKey(
- pCryptoSession: *mut ID3D11CryptoSession,
- PrivateInputSize: UINT,
- pPrivateInputData: *const c_void,
- pPrivateOutputData: *mut UINT64,
- ) -> HRESULT,
- fn CheckCryptoSessionStatus(
- pCryptoSession: *mut ID3D11CryptoSession,
- pStatus: *mut D3D11_CRYPTO_SESSION_STATUS,
- ) -> HRESULT,
- fn DecoderEnableDownsampling(
- pDecoder: *mut ID3D11VideoDecoder,
- InputColorSpace: DXGI_COLOR_SPACE_TYPE,
- pOutputDesc: *const D3D11_VIDEO_SAMPLE_DESC,
- ReferenceFrameCount: UINT,
- ) -> HRESULT,
- fn DecoderUpdateDownsampling(
- pDecoder: *mut ID3D11VideoDecoder,
- pOutputDesc: *const D3D11_VIDEO_SAMPLE_DESC,
- ) -> HRESULT,
- fn VideoProcessorSetOutputColorSpace1(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- ColorSpace: DXGI_COLOR_SPACE_TYPE,
- ) -> (),
- fn VideoProcessorSetOutputShaderUsage(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- ShaderUsage: BOOL,
- ) -> (),
- fn VideoProcessorGetOutputColorSpace1(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- pColorSpace: *mut DXGI_COLOR_SPACE_TYPE,
- ) -> (),
- fn VideoProcessorGetOutputShaderUsage(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- pShaderUsage: *mut BOOL,
- ) -> (),
- fn VideoProcessorSetStreamColorSpace1(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- StreamIndex: UINT,
- ColorSpace: DXGI_COLOR_SPACE_TYPE,
- ) -> (),
- fn VideoProcessorSetStreamMirror(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- StreamIndex: UINT,
- Enable: BOOL,
- FlipHorizontal: BOOL,
- FlipVertical: BOOL,
- ) -> (),
- fn VideoProcessorGetStreamColorSpace1(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- StreamIndex: UINT,
- pColorSpace: *mut DXGI_COLOR_SPACE_TYPE,
- ) -> (),
- fn VideoProcessorGetStreamMirror(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- StreamIndex: UINT,
- pEnable: *mut BOOL,
- pFlipHorizontal: *mut BOOL,
- pFlipVertical: *mut BOOL,
- ) -> (),
- fn VideoProcessorGetBehaviorHints(
- pVideoProcessor: *mut ID3D11VideoProcessor,
- OutputWidth: UINT,
- OutputHeight: UINT,
- OutputFormat: DXGI_FORMAT,
- StreamCount: UINT,
- pStreams: *const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT,
- pBehaviorHints: *mut UINT,
- ) -> (),
-}}
-RIDL!{#[uuid(0x29da1d51, 0x1321, 0x4454, 0x80, 0x4b, 0xf5, 0xfc, 0x9f, 0x86, 0x1f, 0x0f)]
-interface ID3D11VideoDevice1(ID3D11VideoDevice1Vtbl): ID3D11VideoDevice(ID3D11VideoDeviceVtbl) {
- fn GetCryptoSessionPrivateDataSize(
- pCryptoType: *const GUID,
- pDecoderProfile: *const GUID,
- pKeyExchangeType: *const GUID,
- pPrivateInputSize: *mut UINT,
- pPrivateOutputSize: *mut UINT,
- ) -> HRESULT,
- fn GetVideoDecoderCaps(
- pDecoderProfile: *const GUID,
- SampleWidth: UINT,
- SampleHeight: UINT,
- pFrameRate: *const DXGI_RATIONAL,
- BitRate: UINT,
- pCryptoType: *const GUID,
- pDecoderCaps: *mut UINT,
- ) -> HRESULT,
- fn CheckVideoDecoderDownsampling(
- pInputDesc: *const D3D11_VIDEO_DECODER_DESC,
- InputColorSpace: DXGI_COLOR_SPACE_TYPE,
- pInputConfig: *const D3D11_VIDEO_DECODER_CONFIG,
- pFrameRate: *const DXGI_RATIONAL,
- pOutputDesc: *const D3D11_VIDEO_SAMPLE_DESC,
- pSupported: *mut BOOL,
- pRealTimeHint: *mut BOOL,
- ) -> HRESULT,
- fn RecommendVideoDecoderDownsampleParameters(
- pInputDesc: *const D3D11_VIDEO_DECODER_DESC,
- InputColorSpace: DXGI_COLOR_SPACE_TYPE,
- pInputConfig: *const D3D11_VIDEO_DECODER_CONFIG,
- pRecommendedOutputDesc: *mut D3D11_VIDEO_SAMPLE_DESC,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0x465217f2, 0x5568, 0x43cf, 0xb5, 0xb9, 0xf6, 0x1d, 0x54, 0x53, 0x1c, 0xa1)]
-interface ID3D11VideoProcessorEnumerator1(ID3D11VideoProcessorEnumerator1Vtbl):
- ID3D11VideoProcessorEnumerator(ID3D11VideoProcessorEnumeratorVtbl) {
- fn CheckVideoProcessorFormatConversion(
- InputFormat: DXGI_FORMAT,
- InputCOlorSpace: DXGI_COLOR_SPACE_TYPE,
- OutputFormat: DXGI_FORMAT,
- OutputColorSpace: DXGI_COLOR_SPACE_TYPE,
- pSupported: *mut BOOL,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xa04bfb29, 0x08ef, 0x43d6, 0xa4, 0x9c, 0xa9, 0xbd, 0xbd, 0xcb, 0xe6, 0x86)]
-interface ID3D11Device1(ID3D11Device1Vtbl): ID3D11Device(ID3D11DeviceVtbl) {
- fn GetImmediateContext1(
- ppImmediateContext: *mut *mut ID3D11DeviceContext1,
- ) -> (),
- fn CreateDeferredContext1(
- ContextFlags: UINT,
- ppDeferredContext: *mut *mut ID3D11DeviceContext1,
- ) -> HRESULT,
- fn CreateBlendState(
- pBlendStateDesc: *const D3D11_BLEND_DESC1,
- ppBlendState: *mut *mut ID3D11BlendState1,
- ) -> HRESULT,
- fn CreateRasterizerState(
- pRasterizerDesc: *const D3D11_RASTERIZER_DESC1,
- ppRasterizerState: *mut *mut ID3D11RasterizerState1,
- ) -> HRESULT,
- fn CreateDeviceContextState(
- Flags: UINT,
- pFeatureLevels: *const D3D_FEATURE_LEVEL,
- FeatureLevels: UINT,
- SDKVersion: UINT,
- EmulatedInterface: REFIID,
- pChosenFeatureLevel: *mut D3D_FEATURE_LEVEL,
- ppContextState: *mut *mut ID3DDeviceContextState,
- ) -> HRESULT,
- fn OpenSharedResource1(
- hResource: HANDLE,
- returnedInterface: REFIID,
- ppResource: *mut *mut c_void,
- ) -> HRESULT,
- fn OpenSharedResourceByName(
- Name: LPCWSTR,
- dwDesiredAccess: DWORD,
- returnedInterface: REFIID,
- ppResource: *mut *mut c_void,
- ) -> HRESULT,
-}}
-RIDL!{#[uuid(0xb2daad8b, 0x03d4, 0x4dbf, 0x95, 0xeb, 0x32, 0xab, 0x4b, 0x63, 0xd0, 0xab)]
-interface ID3DUserDefinedAnnotation(ID3DUserDefinedAnnotationVtbl): IUnknown(IUnknownVtbl) {
- fn BeginEvent(
- Name: LPCWSTR,
- ) -> INT,
- fn EndEvent() -> INT,
- fn SetMarker(
- Name: LPCWSTR,
- ) -> (),
- fn GetStatus() -> BOOL,
-}}