aboutsummaryrefslogtreecommitdiff
path: root/vendor/winapi/src/um/d3dcompiler.rs
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/winapi/src/um/d3dcompiler.rs')
-rw-r--r--vendor/winapi/src/um/d3dcompiler.rs274
1 files changed, 0 insertions, 274 deletions
diff --git a/vendor/winapi/src/um/d3dcompiler.rs b/vendor/winapi/src/um/d3dcompiler.rs
deleted file mode 100644
index 944ae25..0000000
--- a/vendor/winapi/src/um/d3dcompiler.rs
+++ /dev/null
@@ -1,274 +0,0 @@
-// Licensed under the Apache License, Version 2.0
-// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
-// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
-// All files in the project carrying such notice may not be copied, modified, or distributed
-// except according to those terms.
-use ctypes::c_void;
-use shared::basetsd::SIZE_T;
-use shared::guiddef::REFIID;
-use shared::minwindef::{BOOL, DWORD, LPCVOID, LPVOID, UINT};
-use um::d3d11shader::{ID3D11FunctionLinkingGraph, ID3D11Linker, ID3D11Module};
-use um::d3dcommon::{D3D_SHADER_MACRO, ID3DBlob, ID3DInclude};
-use um::winnt::{HRESULT, LPCSTR, LPCWSTR};
-pub const D3DCOMPILER_DLL: &'static str = "d3dcompiler_47.dll";
-pub const D3D_COMPILER_VERSION: DWORD = 47;
-extern "system" {
- pub fn D3DReadFileToBlob(
- pFileName: LPCWSTR,
- ppContents: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DWriteBlobToFile(
- pBlob: *mut ID3DBlob,
- pFileName: LPCWSTR,
- bOverwrite: BOOL,
- ) -> HRESULT;
-}
-pub const D3DCOMPILE_DEBUG: DWORD = 1 << 0;
-pub const D3DCOMPILE_SKIP_VALIDATION: DWORD = 1 << 1;
-pub const D3DCOMPILE_SKIP_OPTIMIZATION: DWORD = 1 << 2;
-pub const D3DCOMPILE_PACK_MATRIX_ROW_MAJOR: DWORD = 1 << 3;
-pub const D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR: DWORD = 1 << 4;
-pub const D3DCOMPILE_PARTIAL_PRECISION: DWORD = 1 << 5;
-pub const D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT: DWORD = 1 << 6;
-pub const D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT: DWORD = 1 << 7;
-pub const D3DCOMPILE_NO_PRESHADER: DWORD = 1 << 8;
-pub const D3DCOMPILE_AVOID_FLOW_CONTROL: DWORD = 1 << 9;
-pub const D3DCOMPILE_PREFER_FLOW_CONTROL: DWORD = 1 << 10;
-pub const D3DCOMPILE_ENABLE_STRICTNESS: DWORD = 1 << 11;
-pub const D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY: DWORD = 1 << 12;
-pub const D3DCOMPILE_IEEE_STRICTNESS: DWORD = 1 << 13;
-pub const D3DCOMPILE_OPTIMIZATION_LEVEL0: DWORD = 1 << 14;
-pub const D3DCOMPILE_OPTIMIZATION_LEVEL1: DWORD = 0;
-pub const D3DCOMPILE_OPTIMIZATION_LEVEL2: DWORD = (1 << 14) | (1 << 15);
-pub const D3DCOMPILE_OPTIMIZATION_LEVEL3: DWORD = 1 << 15;
-pub const D3DCOMPILE_RESERVED16: DWORD = 1 << 16;
-pub const D3DCOMPILE_RESERVED17: DWORD = 1 << 17;
-pub const D3DCOMPILE_WARNINGS_ARE_ERRORS: DWORD = 1 << 18;
-pub const D3DCOMPILE_RESOURCES_MAY_ALIAS: DWORD = 1 << 19;
-pub const D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES: DWORD = 1 << 20;
-pub const D3DCOMPILE_ALL_RESOURCES_BOUND: DWORD = 1 << 21;
-pub const D3DCOMPILE_EFFECT_CHILD_EFFECT: DWORD = 1 << 0;
-pub const D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS: DWORD = 1 << 1;
-pub const D3D_COMPILE_STANDARD_FILE_INCLUDE: *mut ID3DInclude = 1 as *mut ID3DInclude;
-extern "system" {
- pub fn D3DCompile(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- pSourceName: LPCSTR,
- pDefines: *const D3D_SHADER_MACRO,
- pInclude: *mut ID3DInclude,
- pEntrypoint: LPCSTR,
- pTarget: LPCSTR,
- Flags1: UINT,
- Flags2: UINT,
- ppCode: *mut *mut ID3DBlob,
- ppErrorMsgs: *mut *mut ID3DBlob,
- ) -> HRESULT;
-}
-pub const D3DCOMPILE_SECDATA_MERGE_UAV_SLOTS: DWORD = 0x00000001;
-pub const D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS: DWORD = 0x00000002;
-pub const D3DCOMPILE_SECDATA_REQUIRE_TEMPLATE_MATCH: DWORD = 0x00000004;
-extern "system" {
- pub fn D3DCompile2(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- pSourceName: LPCSTR,
- pDefines: *const D3D_SHADER_MACRO,
- pInclude: *mut ID3DInclude,
- pEntrypoint: LPCSTR,
- pTarget: LPCSTR,
- Flags1: UINT,
- Flags2: UINT,
- SecondaryDataFlags: UINT,
- pSecondaryData: LPCVOID,
- SecondaryDataSize: SIZE_T,
- ppCode: *mut *mut ID3DBlob,
- ppErrorMsgs: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DCompileFromFile(
- pFileName: LPCWSTR,
- pDefines: *const D3D_SHADER_MACRO,
- pInclude: *mut ID3DInclude,
- pEntrypoint: LPCSTR,
- pTarget: LPCSTR,
- Flags1: UINT,
- Flags2: UINT,
- ppCode: *mut *mut ID3DBlob,
- ppErrorMsgs: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DPreprocess(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- pSourceName: LPCSTR,
- pDefines: *const D3D_SHADER_MACRO,
- pInclude: *mut ID3DInclude,
- ppCodeText: *mut *mut ID3DBlob,
- ppErrorMsgs: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DGetDebugInfo(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- ppDebugInfo: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DReflect(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- pInterface: REFIID,
- ppReflector: *mut *mut c_void,
- ) -> HRESULT;
- pub fn D3DReflectLibrary(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- riid: REFIID,
- ppReflector: *mut LPVOID,
- ) -> HRESULT;
-}
-pub const D3D_DISASM_ENABLE_COLOR_CODE: DWORD = 0x00000001;
-pub const D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS: DWORD = 0x00000002;
-pub const D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING: DWORD = 0x00000004;
-pub const D3D_DISASM_ENABLE_INSTRUCTION_CYCLE: DWORD = 0x00000008;
-pub const D3D_DISASM_DISABLE_DEBUG_INFO: DWORD = 0x00000010;
-pub const D3D_DISASM_ENABLE_INSTRUCTION_OFFSET: DWORD = 0x00000020;
-pub const D3D_DISASM_INSTRUCTION_ONLY: DWORD = 0x00000040;
-pub const D3D_DISASM_PRINT_HEX_LITERALS: DWORD = 0x00000080;
-extern "system" {
- pub fn D3DDisassemble(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- Flags: UINT,
- szComments: LPCSTR,
- ppDisassembly: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DDisassembleRegion(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- Flags: UINT,
- szComments: LPCSTR,
- StartByteOffset: SIZE_T,
- NumInsts: SIZE_T,
- pFinishByteOffset: *mut SIZE_T,
- ppDisassembly: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DCreateLinker(
- ppLinker: *mut *mut ID3D11Linker,
- ) -> HRESULT;
- pub fn D3DLoadModule(
- pSrcData: LPCVOID,
- cbSrcDataSize: SIZE_T,
- ppModule: *mut *mut ID3D11Module,
- ) -> HRESULT;
- pub fn D3DCreateFunctionLinkingGraph(
- uFlags: UINT,
- ppFunctionLinkingGraph: *mut *mut ID3D11FunctionLinkingGraph,
- ) -> HRESULT;
-}
-pub const D3D_GET_INST_OFFSETS_INCLUDE_NON_EXECUTABLE: DWORD = 0x00000001;
-extern "system" {
- pub fn D3DGetTraceInstructionOffsets(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- Flags: UINT,
- StartInstIndex: SIZE_T,
- NumInsts: SIZE_T,
- pOffsets: *mut SIZE_T,
- pTotalInsts: *mut SIZE_T,
- ) -> HRESULT;
- pub fn D3DGetInputSignatureBlob(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- ppSignatureBlob: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DGetOutputSignatureBlob(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- ppSignatureBlob: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DGetInputAndOutputSignatureBlob(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- ppSignatureBlob: *mut *mut ID3DBlob,
- ) -> HRESULT;
-}
-ENUM!{enum D3DCOMPILER_STRIP_FLAGS {
- D3DCOMPILER_STRIP_REFLECTION_DATA = 0x00000001,
- D3DCOMPILER_STRIP_DEBUG_INFO = 0x00000002,
- D3DCOMPILER_STRIP_TEST_BLOBS = 0x00000004,
- D3DCOMPILER_STRIP_PRIVATE_DATA = 0x00000008,
- D3DCOMPILER_STRIP_ROOT_SIGNATURE = 0x00000010,
- D3DCOMPILER_STRIP_FORCE_DWORD = 0x7fffffff,
-}}
-extern "system" {
- pub fn D3DStripShader(
- pShaderBytecode: LPCVOID,
- BytecodeLength: SIZE_T,
- uStripFlags: UINT,
- ppStrippedBlob: *mut *mut ID3DBlob,
- ) -> HRESULT;
-}
-ENUM!{enum D3D_BLOB_PART {
- D3D_BLOB_INPUT_SIGNATURE_BLOB,
- D3D_BLOB_OUTPUT_SIGNATURE_BLOB,
- D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB,
- D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB,
- D3D_BLOB_ALL_SIGNATURE_BLOB,
- D3D_BLOB_DEBUG_INFO,
- D3D_BLOB_LEGACY_SHADER,
- D3D_BLOB_XNA_PREPASS_SHADER,
- D3D_BLOB_XNA_SHADER,
- D3D_BLOB_PDB,
- D3D_BLOB_PRIVATE_DATA,
- D3D_BLOB_ROOT_SIGNATURE,
- D3D_BLOB_TEST_ALTERNATE_SHADER = 0x8000,
- D3D_BLOB_TEST_COMPILE_DETAILS,
- D3D_BLOB_TEST_COMPILE_PERF,
- D3D_BLOB_TEST_COMPILE_REPORT,
-}}
-extern "system" {
- pub fn D3DGetBlobPart(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- Part: D3D_BLOB_PART,
- Flags: UINT,
- ppPart: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DSetBlobPart(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- Part: D3D_BLOB_PART,
- Flags: UINT,
- pPart: LPCVOID,
- PartSize: SIZE_T,
- ppNewShader: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DCreateBlob(
- Size: SIZE_T,
- ppBlob: *mut *mut ID3DBlob,
- ) -> HRESULT;
-}
-STRUCT!{struct D3D_SHADER_DATA {
- pBytecode: LPCVOID,
- BytecodeLength: SIZE_T,
-}}
-extern "system" {
- pub fn D3DCompressShaders(
- uNumShaders: UINT,
- pShaderData: *mut D3D_SHADER_DATA,
- uFlags: UINT,
- ppCompressedData: *mut *mut ID3DBlob,
- ) -> HRESULT;
- pub fn D3DDecompressShaders(
- pSrcData: LPCVOID,
- SrcDataSize: SIZE_T,
- uNumShaders: UINT,
- uStartIndex: UINT,
- pIndices: *mut UINT,
- uFlags: UINT,
- ppShaders: *mut *mut ID3DBlob,
- pTotalShaders: *mut UINT,
- ) -> HRESULT;
- // pub fn D3DDisassemble10Effect(
- // pEffect: *mut ID3D10Effect,
- // Flags: UINT,
- // ppDisassembly: *mut *mut ID3DBlob,
- // ) -> HRESULT;
-}