aboutsummaryrefslogtreecommitdiff
path: root/vendor/winapi/src/um/xinput.rs
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/winapi/src/um/xinput.rs')
-rw-r--r--vendor/winapi/src/um/xinput.rs173
1 files changed, 0 insertions, 173 deletions
diff --git a/vendor/winapi/src/um/xinput.rs b/vendor/winapi/src/um/xinput.rs
deleted file mode 100644
index b6f110b..0000000
--- a/vendor/winapi/src/um/xinput.rs
+++ /dev/null
@@ -1,173 +0,0 @@
-// Licensed under the Apache License, Version 2.0
-// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
-// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
-// All files in the project carrying such notice may not be copied, modified, or distributed
-// except according to those terms.
-//! XInput procedure declarations, constant definitions and macros
-use shared::guiddef::GUID;
-use shared::minwindef::{BOOL, BYTE, DWORD, UINT, WORD};
-use um::winnt::{LPWSTR, SHORT, WCHAR};
-pub const XINPUT_DEVTYPE_GAMEPAD: BYTE = 0x01;
-pub const XINPUT_DEVSUBTYPE_GAMEPAD: BYTE = 0x01;
-pub const XINPUT_DEVSUBTYPE_UNKNOWN: BYTE = 0x00;
-pub const XINPUT_DEVSUBTYPE_WHEEL: BYTE = 0x02;
-pub const XINPUT_DEVSUBTYPE_ARCADE_STICK: BYTE = 0x03;
-pub const XINPUT_DEVSUBTYPE_FLIGHT_SICK: BYTE = 0x04;
-pub const XINPUT_DEVSUBTYPE_DANCE_PAD: BYTE = 0x05;
-pub const XINPUT_DEVSUBTYPE_GUITAR: BYTE = 0x06;
-pub const XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE: BYTE = 0x07;
-pub const XINPUT_DEVSUBTYPE_DRUM_KIT: BYTE = 0x08;
-pub const XINPUT_DEVSUBTYPE_GUITAR_BASS: BYTE = 0x0B;
-pub const XINPUT_DEVSUBTYPE_ARCADE_PAD: BYTE = 0x13;
-pub const XINPUT_CAPS_VOICE_SUPPORTED: WORD = 0x0004;
-pub const XINPUT_CAPS_FFB_SUPPORTED: WORD = 0x0001;
-pub const XINPUT_CAPS_WIRELESS: WORD = 0x0002;
-pub const XINPUT_CAPS_PMD_SUPPORTED: WORD = 0x0008;
-pub const XINPUT_CAPS_NO_NAVIGATION: WORD = 0x0010;
-pub const XINPUT_GAMEPAD_DPAD_UP: WORD = 0x0001;
-pub const XINPUT_GAMEPAD_DPAD_DOWN: WORD = 0x0002;
-pub const XINPUT_GAMEPAD_DPAD_LEFT: WORD = 0x0004;
-pub const XINPUT_GAMEPAD_DPAD_RIGHT: WORD = 0x0008;
-pub const XINPUT_GAMEPAD_START: WORD = 0x0010;
-pub const XINPUT_GAMEPAD_BACK: WORD = 0x0020;
-pub const XINPUT_GAMEPAD_LEFT_THUMB: WORD = 0x0040;
-pub const XINPUT_GAMEPAD_RIGHT_THUMB: WORD = 0x0080;
-pub const XINPUT_GAMEPAD_LEFT_SHOULDER: WORD = 0x0100;
-pub const XINPUT_GAMEPAD_RIGHT_SHOULDER: WORD = 0x0200;
-pub const XINPUT_GAMEPAD_A: WORD = 0x1000;
-pub const XINPUT_GAMEPAD_B: WORD = 0x2000;
-pub const XINPUT_GAMEPAD_X: WORD = 0x4000;
-pub const XINPUT_GAMEPAD_Y: WORD = 0x8000;
-pub const XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE: SHORT = 7849;
-pub const XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE: SHORT = 8689;
-pub const XINPUT_GAMEPAD_TRIGGER_THRESHOLD: BYTE = 30;
-pub const XINPUT_FLAG_GAMEPAD: DWORD = 0x00000001;
-pub const BATTERY_DEVTYPE_GAMEPAD: BYTE = 0x00;
-pub const BATTERY_DEVTYPE_HEADSET: BYTE = 0x01;
-pub const BATTERY_TYPE_DISCONNECTED: BYTE = 0x00;
-pub const BATTERY_TYPE_WIRED: BYTE = 0x01;
-pub const BATTERY_TYPE_ALKALINE: BYTE = 0x02;
-pub const BATTERY_TYPE_NIMH: BYTE = 0x03;
-pub const BATTERY_TYPE_UNKNOWN: BYTE = 0xFF;
-pub const BATTERY_LEVEL_EMPTY: BYTE = 0x00;
-pub const BATTERY_LEVEL_LOW: BYTE = 0x01;
-pub const BATTERY_LEVEL_MEDIUM: BYTE = 0x02;
-pub const BATTERY_LEVEL_FULL: BYTE = 0x03;
-pub const XUSER_MAX_COUNT: DWORD = 4;
-pub const XUSER_INDEX_ANY: DWORD = 0x000000FF;
-pub const VK_PAD_A: WORD = 0x5800;
-pub const VK_PAD_B: WORD = 0x5801;
-pub const VK_PAD_X: WORD = 0x5802;
-pub const VK_PAD_Y: WORD = 0x5803;
-pub const VK_PAD_RSHOULDER: WORD = 0x5804;
-pub const VK_PAD_LSHOULDER: WORD = 0x5805;
-pub const VK_PAD_LTRIGGER: WORD = 0x5806;
-pub const VK_PAD_RTRIGGER: WORD = 0x5807;
-pub const VK_PAD_DPAD_UP: WORD = 0x5810;
-pub const VK_PAD_DPAD_DOWN: WORD = 0x5811;
-pub const VK_PAD_DPAD_LEFT: WORD = 0x5812;
-pub const VK_PAD_DPAD_RIGHT: WORD = 0x5813;
-pub const VK_PAD_START: WORD = 0x5814;
-pub const VK_PAD_BACK: WORD = 0x5815;
-pub const VK_PAD_LTHUMB_PRESS: WORD = 0x5816;
-pub const VK_PAD_RTHUMB_PRESS: WORD = 0x5817;
-pub const VK_PAD_LTHUMB_UP: WORD = 0x5820;
-pub const VK_PAD_LTHUMB_DOWN: WORD = 0x5821;
-pub const VK_PAD_LTHUMB_RIGHT: WORD = 0x5822;
-pub const VK_PAD_LTHUMB_LEFT: WORD = 0x5823;
-pub const VK_PAD_LTHUMB_UPLEFT: WORD = 0x5824;
-pub const VK_PAD_LTHUMB_UPRIGHT: WORD = 0x5825;
-pub const VK_PAD_LTHUMB_DOWNRIGHT: WORD = 0x5826;
-pub const VK_PAD_LTHUMB_DOWNLEFT: WORD = 0x5827;
-pub const VK_PAD_RTHUMB_UP: WORD = 0x5830;
-pub const VK_PAD_RTHUMB_DOWN: WORD = 0x5831;
-pub const VK_PAD_RTHUMB_RIGHT: WORD = 0x5832;
-pub const VK_PAD_RTHUMB_LEFT: WORD = 0x5833;
-pub const VK_PAD_RTHUMB_UPLEFT: WORD = 0x5834;
-pub const VK_PAD_RTHUMB_UPRIGHT: WORD = 0x5835;
-pub const VK_PAD_RTHUMB_DOWNRIGHT: WORD = 0x5836;
-pub const VK_PAD_RTHUMB_DOWNLEFT: WORD = 0x5837;
-pub const XINPUT_KEYSTROKE_KEYDOWN: WORD = 0x0001;
-pub const XINPUT_KEYSTROKE_KEYUP: WORD = 0x0002;
-pub const XINPUT_KEYSTROKE_REPEAT: WORD = 0x0004;
-STRUCT!{struct XINPUT_GAMEPAD {
- wButtons: WORD,
- bLeftTrigger: BYTE,
- bRightTrigger: BYTE,
- sThumbLX: SHORT,
- sThumbLY: SHORT,
- sThumbRX: SHORT,
- sThumbRY: SHORT,
-}}
-pub type PXINPUT_GAMEPAD = *mut XINPUT_GAMEPAD;
-STRUCT!{struct XINPUT_STATE {
- dwPacketNumber: DWORD,
- Gamepad: XINPUT_GAMEPAD,
-}}
-pub type PXINPUT_STATE = *mut XINPUT_STATE;
-STRUCT!{struct XINPUT_VIBRATION {
- wLeftMotorSpeed: WORD,
- wRightMotorSpeed: WORD,
-}}
-pub type PXINPUT_VIBRATION = *mut XINPUT_VIBRATION;
-STRUCT!{struct XINPUT_CAPABILITIES {
- Type: BYTE,
- SubType: BYTE,
- Flags: WORD,
- Gamepad: XINPUT_GAMEPAD,
- Vibration: XINPUT_VIBRATION,
-}}
-pub type PXINPUT_CAPABILITIES = *mut XINPUT_CAPABILITIES;
-STRUCT!{struct XINPUT_BATTERY_INFORMATION {
- BatteryType: BYTE,
- BatteryLevel: BYTE,
-}}
-pub type PXINPUT_BATTERY_INFORMATION = *mut XINPUT_BATTERY_INFORMATION;
-STRUCT!{struct XINPUT_KEYSTROKE {
- VirtualKey: WORD,
- Unicode: WCHAR,
- Flags: WORD,
- UserIndex: BYTE,
- HidCode: BYTE,
-}}
-pub type PXINPUT_KEYSTROKE = *mut XINPUT_KEYSTROKE;
-extern "system" {
- pub fn XInputGetState(
- dwUserIndex: DWORD,
- pState: *mut XINPUT_STATE,
- ) -> DWORD;
- pub fn XInputSetState(
- dwUserIndex: DWORD,
- pVibration: *mut XINPUT_VIBRATION,
- ) -> DWORD;
- pub fn XInputGetCapabilities(
- dwUserIndex: DWORD,
- dwFlags: DWORD,
- pCapabilities: *mut XINPUT_CAPABILITIES,
- ) -> DWORD;
- pub fn XInputEnable(
- enable: BOOL,
- );
- pub fn XInputGetAudioDeviceIds(
- dwUserIndex: DWORD,
- pRenderDeviceId: LPWSTR,
- pRenderCount: *mut UINT,
- pCaptureDeviceId: LPWSTR,
- pCaptureCount: *mut UINT,
- ) -> DWORD;
- pub fn XInputGetBatteryInformation(
- dwUserIndex: DWORD,
- devType: BYTE,
- pBatteryInformation: *mut XINPUT_BATTERY_INFORMATION,
- ) -> DWORD;
- pub fn XInputGetKeystroke(
- dwUserIndex: DWORD,
- dwReserved: DWORD,
- pKeystroke: PXINPUT_KEYSTROKE,
- ) -> DWORD;
- pub fn XInputGetDSoundAudioDeviceGuids(
- dwUserIndex: DWORD,
- pDSoundRenderGuid: *mut GUID,
- pDSoundCaptureGuid: *mut GUID,
- ) -> DWORD;
-}