// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! A helper module to probe the Windows Registry when looking for //! windows-specific tools. use std::process::Command; use crate::Tool; #[cfg(windows)] use crate::ToolFamily; #[cfg(windows)] const MSVC_FAMILY: ToolFamily = ToolFamily::Msvc { clang_cl: false }; /// Attempts to find a tool within an MSVC installation using the Windows /// registry as a point to search from. /// /// The `target` argument is the target that the tool should work for (e.g. /// compile or link for) and the `tool` argument is the tool to find (e.g. /// `cl.exe` or `link.exe`). /// /// This function will return `None` if the tool could not be found, or it will /// return `Some(cmd)` which represents a command that's ready to execute the /// tool with the appropriate environment variables set. /// /// Note that this function always returns `None` for non-MSVC targets. pub fn find(target: &str, tool: &str) -> Option { find_tool(target, tool).map(|c| c.to_command()) } /// Similar to the `find` function above, this function will attempt the same /// operation (finding a MSVC tool in a local install) but instead returns a /// `Tool` which may be introspected. #[cfg(not(windows))] pub fn find_tool(_target: &str, _tool: &str) -> Option { None } /// Documented above. #[cfg(windows)] pub fn find_tool(target: &str, tool: &str) -> Option { // This logic is all tailored for MSVC, if we're not that then bail out // early. if !target.contains("msvc") { return None; } // Looks like msbuild isn't located in the same location as other tools like // cl.exe and lib.exe. To handle this we probe for it manually with // dedicated registry keys. if tool.contains("msbuild") { return impl_::find_msbuild(target); } if tool.contains("devenv") { return impl_::find_devenv(target); } // Ok, if we're here, now comes the fun part of the probing. Default shells // or shells like MSYS aren't really configured to execute `cl.exe` and the // various compiler tools shipped as part of Visual Studio. Here we try to // first find the relevant tool, then we also have to be sure to fill in // environment variables like `LIB`, `INCLUDE`, and `PATH` to ensure that // the tool is actually usable. return impl_::find_msvc_environment(tool, target) .or_else(|| impl_::find_msvc_15plus(tool, target)) .or_else(|| impl_::find_msvc_14(tool, target)) .or_else(|| impl_::find_msvc_12(tool, target)) .or_else(|| impl_::find_msvc_11(tool, target)); } /// A version of Visual Studio #[derive(Debug, PartialEq, Eq, Copy, Clone)] #[non_exhaustive] pub enum VsVers { /// Visual Studio 12 (2013) Vs12, /// Visual Studio 14 (2015) Vs14, /// Visual Studio 15 (2017) Vs15, /// Visual Studio 16 (2019) Vs16, /// Visual Studio 17 (2022) Vs17, } /// Find the most recent installed version of Visual Studio /// /// This is used by the cmake crate to figure out the correct /// generator. #[cfg(not(windows))] pub fn find_vs_version() -> Result { Err("not windows".to_string()) } /// Documented above #[cfg(windows)] pub fn find_vs_version() -> Result { use std::env; match env::var("VisualStudioVersion") { Ok(version) => match &version[..] { "17.0" => Ok(VsVers::Vs17), "16.0" => Ok(VsVers::Vs16), "15.0" => Ok(VsVers::Vs15), "14.0" => Ok(VsVers::Vs14), "12.0" => Ok(VsVers::Vs12), vers => Err(format!( "\n\n\ unsupported or unknown VisualStudio version: {}\n\ if another version is installed consider running \ the appropriate vcvars script before building this \ crate\n\ ", vers )), }, _ => { // Check for the presence of a specific registry key // that indicates visual studio is installed. if impl_::has_msbuild_version("17.0") { Ok(VsVers::Vs17) } else if impl_::has_msbuild_version("16.0") { Ok(VsVers::Vs16) } else if impl_::has_msbuild_version("15.0") { Ok(VsVers::Vs15) } else if impl_::has_msbuild_version("14.0") { Ok(VsVers::Vs14) } else if impl_::has_msbuild_version("12.0") { Ok(VsVers::Vs12) } else { Err(format!( "\n\n\ couldn't determine visual studio generator\n\ if VisualStudio is installed, however, consider \ running the appropriate vcvars script before building \ this crate\n\ " )) } } } } #[cfg(windows)] mod impl_ { use crate::com; use crate::registry::{RegistryKey, LOCAL_MACHINE}; use crate::setup_config::SetupConfiguration; use crate::vs_instances::{VsInstances, VswhereInstance}; use std::convert::TryFrom; use std::env; use std::ffi::OsString; use std::fs::File; use std::io::Read; use std::iter; use std::mem; use std::path::{Path, PathBuf}; use std::process::Command; use std::str::FromStr; use super::MSVC_FAMILY; use crate::Tool; struct MsvcTool { tool: PathBuf, libs: Vec, path: Vec, include: Vec, } impl MsvcTool { fn new(tool: PathBuf) -> MsvcTool { MsvcTool { tool: tool, libs: Vec::new(), path: Vec::new(), include: Vec::new(), } } fn into_tool(self) -> Tool { let MsvcTool { tool, libs, path, include, } = self; let mut tool = Tool::with_family(tool.into(), MSVC_FAMILY); add_env(&mut tool, "LIB", libs); add_env(&mut tool, "PATH", path); add_env(&mut tool, "INCLUDE", include); tool } } /// Checks to see if the `VSCMD_ARG_TGT_ARCH` environment variable matches the /// given target's arch. Returns `None` if the variable does not exist. #[cfg(windows)] fn is_vscmd_target(target: &str) -> Option { let vscmd_arch = env::var("VSCMD_ARG_TGT_ARCH").ok()?; // Convert the Rust target arch to its VS arch equivalent. let arch = match target.split("-").next() { Some("x86_64") => "x64", Some("aarch64") => "arm64", Some("i686") | Some("i586") => "x86", Some("thumbv7a") => "arm", // An unrecognized arch. _ => return Some(false), }; Some(vscmd_arch == arch) } /// Attempt to find the tool using environment variables set by vcvars. pub fn find_msvc_environment(tool: &str, target: &str) -> Option { // Early return if the environment doesn't contain a VC install. if env::var_os("VCINSTALLDIR").is_none() { return None; } let vs_install_dir = env::var_os("VSINSTALLDIR")?.into(); // If the vscmd target differs from the requested target then // attempt to get the tool using the VS install directory. if is_vscmd_target(target) == Some(false) { // We will only get here with versions 15+. tool_from_vs15plus_instance(tool, target, &vs_install_dir) } else { // Fallback to simply using the current environment. env::var_os("PATH") .and_then(|path| { env::split_paths(&path) .map(|p| p.join(tool)) .find(|p| p.exists()) }) .map(|path| Tool::with_family(path.into(), MSVC_FAMILY)) } } fn find_msbuild_vs17(target: &str) -> Option { find_tool_in_vs16plus_path(r"MSBuild\Current\Bin\MSBuild.exe", target, "17") } #[allow(bare_trait_objects)] fn vs16plus_instances(target: &str, version: &'static str) -> Box> { let instances = if let Some(instances) = vs15plus_instances(target) { instances } else { return Box::new(iter::empty()); }; Box::new(instances.into_iter().filter_map(move |instance| { let installation_name = instance.installation_name()?; if installation_name.starts_with(&format!("VisualStudio/{}.", version)) { Some(instance.installation_path()?) } else if installation_name.starts_with(&format!("VisualStudioPreview/{}.", version)) { Some(instance.installation_path()?) } else { None } })) } fn find_tool_in_vs16plus_path(tool: &str, target: &str, version: &'static str) -> Option { vs16plus_instances(target, version) .filter_map(|path| { let path = path.join(tool); if !path.is_file() { return None; } let mut tool = Tool::with_family(path, MSVC_FAMILY); if target.contains("x86_64") { tool.env.push(("Platform".into(), "X64".into())); } if target.contains("aarch64") { tool.env.push(("Platform".into(), "ARM64".into())); } Some(tool) }) .next() } fn find_msbuild_vs16(target: &str) -> Option { find_tool_in_vs16plus_path(r"MSBuild\Current\Bin\MSBuild.exe", target, "16") } // In MSVC 15 (2017) MS once again changed the scheme for locating // the tooling. Now we must go through some COM interfaces, which // is super fun for Rust. // // Note that much of this logic can be found [online] wrt paths, COM, etc. // // [online]: https://blogs.msdn.microsoft.com/vcblog/2017/03/06/finding-the-visual-c-compiler-tools-in-visual-studio-2017/ // // Returns MSVC 15+ instances (15, 16 right now), the order should be consider undefined. // // However, on ARM64 this method doesn't work because VS Installer fails to register COM component on ARM64. // Hence, as the last resort we try to use vswhere.exe to list available instances. fn vs15plus_instances(target: &str) -> Option { vs15plus_instances_using_com().or_else(|| vs15plus_instances_using_vswhere(target)) } fn vs15plus_instances_using_com() -> Option { com::initialize().ok()?; let config = SetupConfiguration::new().ok()?; let enum_setup_instances = config.enum_all_instances().ok()?; Some(VsInstances::ComBased(enum_setup_instances)) } fn vs15plus_instances_using_vswhere(target: &str) -> Option { let program_files_path: PathBuf = env::var("ProgramFiles(x86)") .or_else(|_| env::var("ProgramFiles")) .ok()? .into(); let vswhere_path = program_files_path.join(r"Microsoft Visual Studio\Installer\vswhere.exe"); if !vswhere_path.exists() { return None; } let arch = target.split('-').next().unwrap(); let tools_arch = match arch { "i586" | "i686" | "x86_64" => Some("x86.x64"), "arm" | "thumbv7a" => Some("ARM"), "aarch64" => Some("ARM64"), _ => None, }; let vswhere_output = Command::new(vswhere_path) .args(&[ "-latest", "-products", "*", "-requires", &format!("Microsoft.VisualStudio.Component.VC.Tools.{}", tools_arch?), "-format", "text", "-nologo", ]) .stderr(std::process::Stdio::inherit()) .output() .ok()?; let vs_instances = VsInstances::VswhereBased(VswhereInstance::try_from(&vswhere_output.stdout).ok()?); Some(vs_instances) } // Inspired from official microsoft/vswhere ParseVersionString // i.e. at most four u16 numbers separated by '.' fn parse_version(version: &str) -> Option> { version .split('.') .map(|chunk| u16::from_str(chunk).ok()) .collect() } pub fn find_msvc_15plus(tool: &str, target: &str) -> Option { let iter = vs15plus_instances(target)?; iter.into_iter() .filter_map(|instance| { let version = parse_version(&instance.installation_version()?)?; let instance_path = instance.installation_path()?; let tool = tool_from_vs15plus_instance(tool, target, &instance_path)?; Some((version, tool)) }) .max_by(|(a_version, _), (b_version, _)| a_version.cmp(b_version)) .map(|(_version, tool)| tool) } // While the paths to Visual Studio 2017's devenv and MSBuild could // potentially be retrieved from the registry, finding them via // SetupConfiguration has shown to be [more reliable], and is preferred // according to Microsoft. To help head off potential regressions though, // we keep the registry method as a fallback option. // // [more reliable]: https://github.com/rust-lang/cc-rs/pull/331 fn find_tool_in_vs15_path(tool: &str, target: &str) -> Option { let mut path = match vs15plus_instances(target) { Some(instances) => instances .into_iter() .filter_map(|instance| instance.installation_path()) .map(|path| path.join(tool)) .find(|ref path| path.is_file()), None => None, }; if path.is_none() { let key = r"SOFTWARE\WOW6432Node\Microsoft\VisualStudio\SxS\VS7"; path = LOCAL_MACHINE .open(key.as_ref()) .ok() .and_then(|key| key.query_str("15.0").ok()) .map(|path| PathBuf::from(path).join(tool)) .and_then(|path| if path.is_file() { Some(path) } else { None }); } path.map(|path| { let mut tool = Tool::with_family(path, MSVC_FAMILY); if target.contains("x86_64") { tool.env.push(("Platform".into(), "X64".into())); } if target.contains("aarch64") { tool.env.push(("Platform".into(), "ARM64".into())); } tool }) } fn tool_from_vs15plus_instance( tool: &str, target: &str, instance_path: &PathBuf, ) -> Option { let (root_path, bin_path, host_dylib_path, lib_path, include_path) = vs15plus_vc_paths(target, instance_path)?; let tool_path = bin_path.join(tool); if !tool_path.exists() { return None; }; let mut tool = MsvcTool::new(tool_path); tool.path.push(bin_path.clone()); tool.path.push(host_dylib_path); tool.libs.push(lib_path); tool.include.push(include_path); if let Some((atl_lib_path, atl_include_path)) = atl_paths(target, &root_path) { tool.libs.push(atl_lib_path); tool.include.push(atl_include_path); } add_sdks(&mut tool, target)?; Some(tool.into_tool()) } fn vs15plus_vc_paths( target: &str, instance_path: &PathBuf, ) -> Option<(PathBuf, PathBuf, PathBuf, PathBuf, PathBuf)> { let version_path = instance_path.join(r"VC\Auxiliary\Build\Microsoft.VCToolsVersion.default.txt"); let mut version_file = File::open(version_path).ok()?; let mut version = String::new(); version_file.read_to_string(&mut version).ok()?; let version = version.trim(); let host = match host_arch() { X86 => "X86", X86_64 => "X64", // There is no natively hosted compiler on ARM64. // Instead, use the x86 toolchain under emulation (there is no x64 emulation). AARCH64 => "X86", _ => return None, }; let target = lib_subdir(target)?; // The directory layout here is MSVC/bin/Host$host/$target/ let path = instance_path.join(r"VC\Tools\MSVC").join(version); // This is the path to the toolchain for a particular target, running // on a given host let bin_path = path .join("bin") .join(&format!("Host{}", host)) .join(&target); // But! we also need PATH to contain the target directory for the host // architecture, because it contains dlls like mspdb140.dll compiled for // the host architecture. let host_dylib_path = path .join("bin") .join(&format!("Host{}", host)) .join(&host.to_lowercase()); let lib_path = path.join("lib").join(&target); let include_path = path.join("include"); Some((path, bin_path, host_dylib_path, lib_path, include_path)) } fn atl_paths(target: &str, path: &Path) -> Option<(PathBuf, PathBuf)> { let atl_path = path.join("atlmfc"); let sub = lib_subdir(target)?; if atl_path.exists() { Some((atl_path.join("lib").join(sub), atl_path.join("include"))) } else { None } } // For MSVC 14 we need to find the Universal CRT as well as either // the Windows 10 SDK or Windows 8.1 SDK. pub fn find_msvc_14(tool: &str, target: &str) -> Option { let vcdir = get_vc_dir("14.0")?; let mut tool = get_tool(tool, &vcdir, target)?; add_sdks(&mut tool, target)?; Some(tool.into_tool()) } fn add_sdks(tool: &mut MsvcTool, target: &str) -> Option<()> { let sub = lib_subdir(target)?; let (ucrt, ucrt_version) = get_ucrt_dir()?; let host = match host_arch() { X86 => "x86", X86_64 => "x64", AARCH64 => "arm64", _ => return None, }; tool.path .push(ucrt.join("bin").join(&ucrt_version).join(host)); let ucrt_include = ucrt.join("include").join(&ucrt_version); tool.include.push(ucrt_include.join("ucrt")); let ucrt_lib = ucrt.join("lib").join(&ucrt_version); tool.libs.push(ucrt_lib.join("ucrt").join(sub)); if let Some((sdk, version)) = get_sdk10_dir() { tool.path.push(sdk.join("bin").join(host)); let sdk_lib = sdk.join("lib").join(&version); tool.libs.push(sdk_lib.join("um").join(sub)); let sdk_include = sdk.join("include").join(&version); tool.include.push(sdk_include.join("um")); tool.include.push(sdk_include.join("cppwinrt")); tool.include.push(sdk_include.join("winrt")); tool.include.push(sdk_include.join("shared")); } else if let Some(sdk) = get_sdk81_dir() { tool.path.push(sdk.join("bin").join(host)); let sdk_lib = sdk.join("lib").join("winv6.3"); tool.libs.push(sdk_lib.join("um").join(sub)); let sdk_include = sdk.join("include"); tool.include.push(sdk_include.join("um")); tool.include.push(sdk_include.join("winrt")); tool.include.push(sdk_include.join("shared")); } Some(()) } // For MSVC 12 we need to find the Windows 8.1 SDK. pub fn find_msvc_12(tool: &str, target: &str) -> Option { let vcdir = get_vc_dir("12.0")?; let mut tool = get_tool(tool, &vcdir, target)?; let sub = lib_subdir(target)?; let sdk81 = get_sdk81_dir()?; tool.path.push(sdk81.join("bin").join(sub)); let sdk_lib = sdk81.join("lib").join("winv6.3"); tool.libs.push(sdk_lib.join("um").join(sub)); let sdk_include = sdk81.join("include"); tool.include.push(sdk_include.join("shared")); tool.include.push(sdk_include.join("um")); tool.include.push(sdk_include.join("winrt")); Some(tool.into_tool()) } // For MSVC 11 we need to find the Windows 8 SDK. pub fn find_msvc_11(tool: &str, target: &str) -> Option { let vcdir = get_vc_dir("11.0")?; let mut tool = get_tool(tool, &vcdir, target)?; let sub = lib_subdir(target)?; let sdk8 = get_sdk8_dir()?; tool.path.push(sdk8.join("bin").join(sub)); let sdk_lib = sdk8.join("lib").join("win8"); tool.libs.push(sdk_lib.join("um").join(sub)); let sdk_include = sdk8.join("include"); tool.include.push(sdk_include.join("shared")); tool.include.push(sdk_include.join("um")); tool.include.push(sdk_include.join("winrt")); Some(tool.into_tool()) } fn add_env(tool: &mut Tool, env: &str, paths: Vec) { let prev = env::var_os(env).unwrap_or(OsString::new()); let prev = env::split_paths(&prev); let new = paths.into_iter().chain(prev); tool.env .push((env.to_string().into(), env::join_paths(new).unwrap())); } // Given a possible MSVC installation directory, we look for the linker and // then add the MSVC library path. fn get_tool(tool: &str, path: &Path, target: &str) -> Option { bin_subdir(target) .into_iter() .map(|(sub, host)| { ( path.join("bin").join(sub).join(tool), path.join("bin").join(host), ) }) .filter(|&(ref path, _)| path.is_file()) .map(|(path, host)| { let mut tool = MsvcTool::new(path); tool.path.push(host); tool }) .filter_map(|mut tool| { let sub = vc_lib_subdir(target)?; tool.libs.push(path.join("lib").join(sub)); tool.include.push(path.join("include")); let atlmfc_path = path.join("atlmfc"); if atlmfc_path.exists() { tool.libs.push(atlmfc_path.join("lib").join(sub)); tool.include.push(atlmfc_path.join("include")); } Some(tool) }) .next() } // To find MSVC we look in a specific registry key for the version we are // trying to find. fn get_vc_dir(ver: &str) -> Option { let key = r"SOFTWARE\Microsoft\VisualStudio\SxS\VC7"; let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; let path = key.query_str(ver).ok()?; Some(path.into()) } // To find the Universal CRT we look in a specific registry key for where // all the Universal CRTs are located and then sort them asciibetically to // find the newest version. While this sort of sorting isn't ideal, it is // what vcvars does so that's good enough for us. // // Returns a pair of (root, version) for the ucrt dir if found fn get_ucrt_dir() -> Option<(PathBuf, String)> { let key = r"SOFTWARE\Microsoft\Windows Kits\Installed Roots"; let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; let root = key.query_str("KitsRoot10").ok()?; let readdir = Path::new(&root).join("lib").read_dir().ok()?; let max_libdir = readdir .filter_map(|dir| dir.ok()) .map(|dir| dir.path()) .filter(|dir| { dir.components() .last() .and_then(|c| c.as_os_str().to_str()) .map(|c| c.starts_with("10.") && dir.join("ucrt").is_dir()) .unwrap_or(false) }) .max()?; let version = max_libdir.components().last().unwrap(); let version = version.as_os_str().to_str().unwrap().to_string(); Some((root.into(), version)) } // Vcvars finds the correct version of the Windows 10 SDK by looking // for the include `um\Windows.h` because sometimes a given version will // only have UCRT bits without the rest of the SDK. Since we only care about // libraries and not includes, we instead look for `um\x64\kernel32.lib`. // Since the 32-bit and 64-bit libraries are always installed together we // only need to bother checking x64, making this code a tiny bit simpler. // Like we do for the Universal CRT, we sort the possibilities // asciibetically to find the newest one as that is what vcvars does. // Before doing that, we check the "WindowsSdkDir" and "WindowsSDKVersion" // environment variables set by vcvars to use the environment sdk version // if one is already configured. fn get_sdk10_dir() -> Option<(PathBuf, String)> { if let (Ok(root), Ok(version)) = (env::var("WindowsSdkDir"), env::var("WindowsSDKVersion")) { return Some((root.into(), version.trim_end_matches('\\').to_string())); } let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0"; let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; let root = key.query_str("InstallationFolder").ok()?; let readdir = Path::new(&root).join("lib").read_dir().ok()?; let mut dirs = readdir .filter_map(|dir| dir.ok()) .map(|dir| dir.path()) .collect::>(); dirs.sort(); let dir = dirs .into_iter() .rev() .filter(|dir| dir.join("um").join("x64").join("kernel32.lib").is_file()) .next()?; let version = dir.components().last().unwrap(); let version = version.as_os_str().to_str().unwrap().to_string(); Some((root.into(), version)) } // Interestingly there are several subdirectories, `win7` `win8` and // `winv6.3`. Vcvars seems to only care about `winv6.3` though, so the same // applies to us. Note that if we were targeting kernel mode drivers // instead of user mode applications, we would care. fn get_sdk81_dir() -> Option { let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.1"; let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; let root = key.query_str("InstallationFolder").ok()?; Some(root.into()) } fn get_sdk8_dir() -> Option { let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.0"; let key = LOCAL_MACHINE.open(key.as_ref()).ok()?; let root = key.query_str("InstallationFolder").ok()?; Some(root.into()) } const PROCESSOR_ARCHITECTURE_INTEL: u16 = 0; const PROCESSOR_ARCHITECTURE_AMD64: u16 = 9; const PROCESSOR_ARCHITECTURE_ARM64: u16 = 12; const X86: u16 = PROCESSOR_ARCHITECTURE_INTEL; const X86_64: u16 = PROCESSOR_ARCHITECTURE_AMD64; const AARCH64: u16 = PROCESSOR_ARCHITECTURE_ARM64; // When choosing the tool to use, we have to choose the one which matches // the target architecture. Otherwise we end up in situations where someone // on 32-bit Windows is trying to cross compile to 64-bit and it tries to // invoke the native 64-bit compiler which won't work. // // For the return value of this function, the first member of the tuple is // the folder of the tool we will be invoking, while the second member is // the folder of the host toolchain for that tool which is essential when // using a cross linker. We return a Vec since on x64 there are often two // linkers that can target the architecture we desire. The 64-bit host // linker is preferred, and hence first, due to 64-bit allowing it more // address space to work with and potentially being faster. fn bin_subdir(target: &str) -> Vec<(&'static str, &'static str)> { let arch = target.split('-').next().unwrap(); match (arch, host_arch()) { ("i586", X86) | ("i686", X86) => vec![("", "")], ("i586", X86_64) | ("i686", X86_64) => vec![("amd64_x86", "amd64"), ("", "")], ("x86_64", X86) => vec![("x86_amd64", "")], ("x86_64", X86_64) => vec![("amd64", "amd64"), ("x86_amd64", "")], ("arm", X86) | ("thumbv7a", X86) => vec![("x86_arm", "")], ("arm", X86_64) | ("thumbv7a", X86_64) => vec![("amd64_arm", "amd64"), ("x86_arm", "")], _ => vec![], } } fn lib_subdir(target: &str) -> Option<&'static str> { let arch = target.split('-').next().unwrap(); match arch { "i586" | "i686" => Some("x86"), "x86_64" => Some("x64"), "arm" | "thumbv7a" => Some("arm"), "aarch64" => Some("arm64"), _ => None, } } // MSVC's x86 libraries are not in a subfolder fn vc_lib_subdir(target: &str) -> Option<&'static str> { let arch = target.split('-').next().unwrap(); match arch { "i586" | "i686" => Some(""), "x86_64" => Some("amd64"), "arm" | "thumbv7a" => Some("arm"), "aarch64" => Some("arm64"), _ => None, } } #[allow(bad_style)] fn host_arch() -> u16 { type DWORD = u32; type WORD = u16; type LPVOID = *mut u8; type DWORD_PTR = usize; #[repr(C)] struct SYSTEM_INFO { wProcessorArchitecture: WORD, _wReserved: WORD, _dwPageSize: DWORD, _lpMinimumApplicationAddress: LPVOID, _lpMaximumApplicationAddress: LPVOID, _dwActiveProcessorMask: DWORD_PTR, _dwNumberOfProcessors: DWORD, _dwProcessorType: DWORD, _dwAllocationGranularity: DWORD, _wProcessorLevel: WORD, _wProcessorRevision: WORD, } extern "system" { fn GetNativeSystemInfo(lpSystemInfo: *mut SYSTEM_INFO); } unsafe { let mut info = mem::zeroed(); GetNativeSystemInfo(&mut info); info.wProcessorArchitecture } } // Given a registry key, look at all the sub keys and find the one which has // the maximal numeric value. // // Returns the name of the maximal key as well as the opened maximal key. fn max_version(key: &RegistryKey) -> Option<(OsString, RegistryKey)> { let mut max_vers = 0; let mut max_key = None; for subkey in key.iter().filter_map(|k| k.ok()) { let val = subkey .to_str() .and_then(|s| s.trim_left_matches("v").replace(".", "").parse().ok()); let val = match val { Some(s) => s, None => continue, }; if val > max_vers { if let Ok(k) = key.open(&subkey) { max_vers = val; max_key = Some((subkey, k)); } } } max_key } pub fn has_msbuild_version(version: &str) -> bool { match version { "17.0" => { find_msbuild_vs17("x86_64-pc-windows-msvc").is_some() || find_msbuild_vs17("i686-pc-windows-msvc").is_some() || find_msbuild_vs17("aarch64-pc-windows-msvc").is_some() } "16.0" => { find_msbuild_vs16("x86_64-pc-windows-msvc").is_some() || find_msbuild_vs16("i686-pc-windows-msvc").is_some() || find_msbuild_vs16("aarch64-pc-windows-msvc").is_some() } "15.0" => { find_msbuild_vs15("x86_64-pc-windows-msvc").is_some() || find_msbuild_vs15("i686-pc-windows-msvc").is_some() || find_msbuild_vs15("aarch64-pc-windows-msvc").is_some() } "12.0" | "14.0" => LOCAL_MACHINE .open(&OsString::from(format!( "SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\{}", version ))) .is_ok(), _ => false, } } pub fn find_devenv(target: &str) -> Option { find_devenv_vs15(&target) } fn find_devenv_vs15(target: &str) -> Option { find_tool_in_vs15_path(r"Common7\IDE\devenv.exe", target) } // see http://stackoverflow.com/questions/328017/path-to-msbuild pub fn find_msbuild(target: &str) -> Option { // VS 15 (2017) changed how to locate msbuild if let Some(r) = find_msbuild_vs17(target) { return Some(r); } else if let Some(r) = find_msbuild_vs16(target) { return Some(r); } else if let Some(r) = find_msbuild_vs15(target) { return Some(r); } else { find_old_msbuild(target) } } fn find_msbuild_vs15(target: &str) -> Option { find_tool_in_vs15_path(r"MSBuild\15.0\Bin\MSBuild.exe", target) } fn find_old_msbuild(target: &str) -> Option { let key = r"SOFTWARE\Microsoft\MSBuild\ToolsVersions"; LOCAL_MACHINE .open(key.as_ref()) .ok() .and_then(|key| { max_version(&key).and_then(|(_vers, key)| key.query_str("MSBuildToolsPath").ok()) }) .map(|path| { let mut path = PathBuf::from(path); path.push("MSBuild.exe"); let mut tool = Tool::with_family(path, MSVC_FAMILY); if target.contains("x86_64") { tool.env.push(("Platform".into(), "X64".into())); } tool }) } }