extern crate exr; /// `exr` offers a few simplified functions for the most basic use cases. /// `write_rgb_f32_file` is a such a function, which writes a plain rgba exr file. /// /// To write your image data, you need to specify how to retrieve a single pixel from it. /// The closure may capture variables or generate data on the fly. fn main() { use exr::prelude::*; // write a file, with 32-bit float precision per channel write_rgba_file( // this accepts paths or &str "minimal_rgba.exr", // image resolution is 2k 2048, 2048, // generate (or lookup in your own image) // an f32 rgb color for each of the 2048x2048 pixels // (you could also create f16 values here to save disk space) |x,y| { ( x as f32 / 2048.0, // red y as f32 / 2048.0, // green 1.0 - (y as f32 / 2048.0), // blue 1.0 // alpha ) } ).unwrap(); println!("created file minimal_rgb.exr"); }