//! This module provides useful traits that were deprecated in rust // Note copied from the stdlib under MIT license use num_traits::{Bounded, Num, NumCast}; use std::ops::AddAssign; use crate::color::{ColorType, Luma, LumaA, Rgb, Rgba}; /// Types which are safe to treat as an immutable byte slice in a pixel layout /// for image encoding. pub trait EncodableLayout: seals::EncodableLayout { /// Get the bytes of this value. fn as_bytes(&self) -> &[u8]; } impl EncodableLayout for [u8] { fn as_bytes(&self) -> &[u8] { bytemuck::cast_slice(self) } } impl EncodableLayout for [u16] { fn as_bytes(&self) -> &[u8] { bytemuck::cast_slice(self) } } impl EncodableLayout for [f32] { fn as_bytes(&self) -> &[u8] { bytemuck::cast_slice(self) } } /// The type of each channel in a pixel. For example, this can be `u8`, `u16`, `f32`. // TODO rename to `PixelComponent`? Split up into separate traits? Seal? pub trait Primitive: Copy + NumCast + Num + PartialOrd + Clone + Bounded { /// The maximum value for this type of primitive within the context of color. /// For floats, the maximum is `1.0`, whereas the integer types inherit their usual maximum values. const DEFAULT_MAX_VALUE: Self; /// The minimum value for this type of primitive within the context of color. /// For floats, the minimum is `0.0`, whereas the integer types inherit their usual minimum values. const DEFAULT_MIN_VALUE: Self; } macro_rules! declare_primitive { ($base:ty: ($from:expr)..$to:expr) => { impl Primitive for $base { const DEFAULT_MAX_VALUE: Self = $to; const DEFAULT_MIN_VALUE: Self = $from; } }; } declare_primitive!(usize: (0)..Self::MAX); declare_primitive!(u8: (0)..Self::MAX); declare_primitive!(u16: (0)..Self::MAX); declare_primitive!(u32: (0)..Self::MAX); declare_primitive!(u64: (0)..Self::MAX); declare_primitive!(isize: (Self::MIN)..Self::MAX); declare_primitive!(i8: (Self::MIN)..Self::MAX); declare_primitive!(i16: (Self::MIN)..Self::MAX); declare_primitive!(i32: (Self::MIN)..Self::MAX); declare_primitive!(i64: (Self::MIN)..Self::MAX); declare_primitive!(f32: (0.0)..1.0); declare_primitive!(f64: (0.0)..1.0); /// An Enlargable::Larger value should be enough to calculate /// the sum (average) of a few hundred or thousand Enlargeable values. pub trait Enlargeable: Sized + Bounded + NumCast { type Larger: Copy + NumCast + Num + PartialOrd + Clone + Bounded + AddAssign; fn clamp_from(n: Self::Larger) -> Self { if n > Self::max_value().to_larger() { Self::max_value() } else if n < Self::min_value().to_larger() { Self::min_value() } else { NumCast::from(n).unwrap() } } fn to_larger(self) -> Self::Larger { NumCast::from(self).unwrap() } } impl Enlargeable for u8 { type Larger = u32; } impl Enlargeable for u16 { type Larger = u32; } impl Enlargeable for u32 { type Larger = u64; } impl Enlargeable for u64 { type Larger = u128; } impl Enlargeable for usize { // Note: On 32-bit architectures, u64 should be enough here. type Larger = u128; } impl Enlargeable for i8 { type Larger = i32; } impl Enlargeable for i16 { type Larger = i32; } impl Enlargeable for i32 { type Larger = i64; } impl Enlargeable for i64 { type Larger = i128; } impl Enlargeable for isize { // Note: On 32-bit architectures, i64 should be enough here. type Larger = i128; } impl Enlargeable for f32 { type Larger = f64; } impl Enlargeable for f64 { type Larger = f64; } /// Linear interpolation without involving floating numbers. pub trait Lerp: Bounded + NumCast { type Ratio: Primitive; fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self { let a = ::from(a).unwrap(); let b = ::from(b).unwrap(); let res = a + (b - a) * ratio; if res > NumCast::from(Self::max_value()).unwrap() { Self::max_value() } else if res < NumCast::from(0).unwrap() { NumCast::from(0).unwrap() } else { NumCast::from(res).unwrap() } } } impl Lerp for u8 { type Ratio = f32; } impl Lerp for u16 { type Ratio = f32; } impl Lerp for u32 { type Ratio = f64; } impl Lerp for f32 { type Ratio = f32; fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self { a + (b - a) * ratio } } /// The pixel with an associated `ColorType`. /// Not all possible pixels represent one of the predefined `ColorType`s. pub trait PixelWithColorType: Pixel + self::private::SealedPixelWithColorType { /// This pixel has the format of one of the predefined `ColorType`s, /// such as `Rgb8`, `La16` or `Rgba32F`. /// This is needed for automatically detecting /// a color format when saving an image as a file. const COLOR_TYPE: ColorType; } impl PixelWithColorType for Rgb { const COLOR_TYPE: ColorType = ColorType::Rgb8; } impl PixelWithColorType for Rgb { const COLOR_TYPE: ColorType = ColorType::Rgb16; } impl PixelWithColorType for Rgb { const COLOR_TYPE: ColorType = ColorType::Rgb32F; } impl PixelWithColorType for Rgba { const COLOR_TYPE: ColorType = ColorType::Rgba8; } impl PixelWithColorType for Rgba { const COLOR_TYPE: ColorType = ColorType::Rgba16; } impl PixelWithColorType for Rgba { const COLOR_TYPE: ColorType = ColorType::Rgba32F; } impl PixelWithColorType for Luma { const COLOR_TYPE: ColorType = ColorType::L8; } impl PixelWithColorType for Luma { const COLOR_TYPE: ColorType = ColorType::L16; } impl PixelWithColorType for LumaA { const COLOR_TYPE: ColorType = ColorType::La8; } impl PixelWithColorType for LumaA { const COLOR_TYPE: ColorType = ColorType::La16; } /// Prevents down-stream users from implementing the `Primitive` trait mod private { use crate::color::*; pub trait SealedPixelWithColorType {} impl SealedPixelWithColorType for Rgb {} impl SealedPixelWithColorType for Rgb {} impl SealedPixelWithColorType for Rgb {} impl SealedPixelWithColorType for Rgba {} impl SealedPixelWithColorType for Rgba {} impl SealedPixelWithColorType for Rgba {} impl SealedPixelWithColorType for Luma {} impl SealedPixelWithColorType for LumaA {} impl SealedPixelWithColorType for Luma {} impl SealedPixelWithColorType for LumaA {} } /// A generalized pixel. /// /// A pixel object is usually not used standalone but as a view into an image buffer. pub trait Pixel: Copy + Clone { /// The scalar type that is used to store each channel in this pixel. type Subpixel: Primitive; /// The number of channels of this pixel type. const CHANNEL_COUNT: u8; /// Returns the components as a slice. fn channels(&self) -> &[Self::Subpixel]; /// Returns the components as a mutable slice fn channels_mut(&mut self) -> &mut [Self::Subpixel]; /// A string that can help to interpret the meaning each channel /// See [gimp babl](http://gegl.org/babl/). const COLOR_MODEL: &'static str; /// Returns the channels of this pixel as a 4 tuple. If the pixel /// has less than 4 channels the remainder is filled with the maximum value #[deprecated(since = "0.24.0", note = "Use `channels()` or `channels_mut()`")] fn channels4( &self, ) -> ( Self::Subpixel, Self::Subpixel, Self::Subpixel, Self::Subpixel, ); /// Construct a pixel from the 4 channels a, b, c and d. /// If the pixel does not contain 4 channels the extra are ignored. #[deprecated( since = "0.24.0", note = "Use the constructor of the pixel, for example `Rgba([r,g,b,a])` or `Pixel::from_slice`" )] fn from_channels( a: Self::Subpixel, b: Self::Subpixel, c: Self::Subpixel, d: Self::Subpixel, ) -> Self; /// Returns a view into a slice. /// /// Note: The slice length is not checked on creation. Thus the caller has to ensure /// that the slice is long enough to prevent panics if the pixel is used later on. fn from_slice(slice: &[Self::Subpixel]) -> &Self; /// Returns mutable view into a mutable slice. /// /// Note: The slice length is not checked on creation. Thus the caller has to ensure /// that the slice is long enough to prevent panics if the pixel is used later on. fn from_slice_mut(slice: &mut [Self::Subpixel]) -> &mut Self; /// Convert this pixel to RGB fn to_rgb(&self) -> Rgb; /// Convert this pixel to RGB with an alpha channel fn to_rgba(&self) -> Rgba; /// Convert this pixel to luma fn to_luma(&self) -> Luma; /// Convert this pixel to luma with an alpha channel fn to_luma_alpha(&self) -> LumaA; /// Apply the function ```f``` to each channel of this pixel. fn map(&self, f: F) -> Self where F: FnMut(Self::Subpixel) -> Self::Subpixel; /// Apply the function ```f``` to each channel of this pixel. fn apply(&mut self, f: F) where F: FnMut(Self::Subpixel) -> Self::Subpixel; /// Apply the function ```f``` to each channel except the alpha channel. /// Apply the function ```g``` to the alpha channel. fn map_with_alpha(&self, f: F, g: G) -> Self where F: FnMut(Self::Subpixel) -> Self::Subpixel, G: FnMut(Self::Subpixel) -> Self::Subpixel; /// Apply the function ```f``` to each channel except the alpha channel. /// Apply the function ```g``` to the alpha channel. Works in-place. fn apply_with_alpha(&mut self, f: F, g: G) where F: FnMut(Self::Subpixel) -> Self::Subpixel, G: FnMut(Self::Subpixel) -> Self::Subpixel; /// Apply the function ```f``` to each channel except the alpha channel. fn map_without_alpha(&self, f: F) -> Self where F: FnMut(Self::Subpixel) -> Self::Subpixel, { let mut this = *self; this.apply_with_alpha(f, |x| x); this } /// Apply the function ```f``` to each channel except the alpha channel. /// Works in place. fn apply_without_alpha(&mut self, f: F) where F: FnMut(Self::Subpixel) -> Self::Subpixel, { self.apply_with_alpha(f, |x| x); } /// Apply the function ```f``` to each channel of this pixel and /// ```other``` pairwise. fn map2(&self, other: &Self, f: F) -> Self where F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel; /// Apply the function ```f``` to each channel of this pixel and /// ```other``` pairwise. Works in-place. fn apply2(&mut self, other: &Self, f: F) where F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel; /// Invert this pixel fn invert(&mut self); /// Blend the color of a given pixel into ourself, taking into account alpha channels fn blend(&mut self, other: &Self); } /// Private module for supertraits of sealed traits. mod seals { pub trait EncodableLayout {} impl EncodableLayout for [u8] {} impl EncodableLayout for [u16] {} impl EncodableLayout for [f32] {} }