//! Utilities use std::iter::repeat; #[inline(always)] pub(crate) fn expand_packed(buf: &mut [u8], channels: usize, bit_depth: u8, mut func: F) where F: FnMut(u8, &mut [u8]), { let pixels = buf.len() / channels * bit_depth as usize; let extra = pixels % 8; let entries = pixels / 8 + match extra { 0 => 0, _ => 1, }; let mask = ((1u16 << bit_depth) - 1) as u8; let i = (0..entries) .rev() // Reverse iterator .flat_map(|idx| // This has to be reversed to (0..8/bit_depth).map(|i| i*bit_depth).zip(repeat(idx))) .skip(extra); let buf_len = buf.len(); let j_inv = (channels..buf_len).step_by(channels); for ((shift, i), j_inv) in i.zip(j_inv) { let j = buf_len - j_inv; let pixel = (buf[i] & (mask << shift)) >> shift; func(pixel, &mut buf[j..(j + channels)]) } } /// Expand a buffer of packed 1, 2, or 4 bits integers into u8's. Assumes that /// every `row_size` entries there are padding bits up to the next byte boundary. #[allow(dead_code)] // When no image formats that use it are enabled pub(crate) fn expand_bits(bit_depth: u8, row_size: u32, buf: &[u8]) -> Vec { // Note: this conversion assumes that the scanlines begin on byte boundaries let mask = (1u8 << bit_depth as usize) - 1; let scaling_factor = 255 / ((1 << bit_depth as usize) - 1); let bit_width = row_size * u32::from(bit_depth); let skip = if bit_width % 8 == 0 { 0 } else { (8 - bit_width % 8) / u32::from(bit_depth) }; let row_len = row_size + skip; let mut p = Vec::new(); let mut i = 0; for v in buf { for shift_inv in 1..=8 / bit_depth { let shift = 8 - bit_depth * shift_inv; // skip the pixels that can be neglected because scanlines should // start at byte boundaries if i % (row_len as usize) < (row_size as usize) { let pixel = (v & mask << shift as usize) >> shift as usize; p.push(pixel * scaling_factor); } i += 1; } } p } /// Checks if the provided dimensions would cause an overflow. #[allow(dead_code)] // When no image formats that use it are enabled pub(crate) fn check_dimension_overflow(width: u32, height: u32, bytes_per_pixel: u8) -> bool { width as u64 * height as u64 > std::u64::MAX / bytes_per_pixel as u64 } #[allow(dead_code)] // When no image formats that use it are enabled pub(crate) fn vec_copy_to_u8(vec: &[T]) -> Vec where T: bytemuck::Pod, { bytemuck::cast_slice(vec).to_owned() } #[inline] pub(crate) fn clamp(a: N, min: N, max: N) -> N where N: PartialOrd, { if a < min { min } else if a > max { max } else { a } } #[cfg(test)] mod test { #[test] fn gray_to_luma8_skip() { let check = |bit_depth, w, from, to| { assert_eq!(super::expand_bits(bit_depth, w, from), to); }; // Bit depth 1, skip is more than half a byte check( 1, 10, &[0b11110000, 0b11000000, 0b00001111, 0b11000000], vec![ 255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255, ], ); // Bit depth 2, skip is more than half a byte check( 2, 5, &[0b11110000, 0b11000000, 0b00001111, 0b11000000], vec![255, 255, 0, 0, 255, 0, 0, 255, 255, 255], ); // Bit depth 2, skip is 0 check( 2, 4, &[0b11110000, 0b00001111], vec![255, 255, 0, 0, 0, 0, 255, 255], ); // Bit depth 4, skip is half a byte check(4, 1, &[0b11110011, 0b00001100], vec![255, 0]); } }