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<title>fparkan/adapters/fparkan-render-vulkan/Cargo.toml, branch codex/ambient-op3-evaluator</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
<id>https://git.popov.link/fparkan/atom?h=codex%2Fambient-op3-evaluator</id>
<link rel='self' href='https://git.popov.link/fparkan/atom?h=codex%2Fambient-op3-evaluator'/>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/'/>
<updated>2026-09-06T01:22:12+00:00</updated>
<entry>
<title>chore: simplify project to engine docs and tests</title>
<updated>2026-09-06T01:22:12+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-09-06T01:22:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd'/>
<id>urn:sha1:aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd</id>
<content type='text'>
Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
</content>
</entry>
<entry>
<title>feat(render): preview explicit animation frames</title>
<updated>2026-07-18T15:08:49+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T15:08:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=5c1ccae393379758a35ea54a0b6b9ab3184ad442'/>
<id>urn:sha1:5c1ccae393379758a35ea54a0b6b9ab3184ad442</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply static node fallback poses</title>
<updated>2026-07-18T12:14:58+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:14:58+00:00</published>
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<id>urn:sha1:858dcd0d1de47cce5f04f959f239cff6aaa033f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(vulkan): draw original terrain geometry</title>
<updated>2026-07-18T04:46:16+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T04:46:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=b1408b0907db19033771bd03cdf1b9184250e9d6'/>
<id>urn:sha1:b1408b0907db19033771bd03cdf1b9184250e9d6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): draw original MSH through Vulkan</title>
<updated>2026-07-18T03:21:29+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T03:21:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=283b48e8c512dd251d4617cc988985e3be2a0c5e'/>
<id>urn:sha1:283b48e8c512dd251d4617cc988985e3be2a0c5e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>build(deps): pin internal path dependency versions</title>
<updated>2026-07-18T01:40:24+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T01:40:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=ba5992cc566542bd7e0385a8d82293a4c4e74a46'/>
<id>urn:sha1:ba5992cc566542bd7e0385a8d82293a4c4e74a46</id>
<content type='text'>
</content>
</entry>
<entry>
<title>build(vulkan-shaders): source tool metadata at build time</title>
<updated>2026-06-25T07:45:39+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-25T03:44:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=14ea45d49a4e62418ec931a12fc7a3ed6ddb7034'/>
<id>urn:sha1:14ea45d49a4e62418ec931a12fc7a3ed6ddb7034</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor(vulkan-reporting): remove manual json assembly</title>
<updated>2026-06-25T07:45:34+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-25T01:23:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=0a78fc2460cfd81dc20c9aa769275f52b8bedd64'/>
<id>urn:sha1:0a78fc2460cfd81dc20c9aa769275f52b8bedd64</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: add Vulkan shader manifest validation</title>
<updated>2026-06-23T19:01:34+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-23T19:01:34+00:00</published>
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<id>urn:sha1:e6778d43afd746f4017cc328db1fa6f23452c598</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: probe Vulkan loader boundary</title>
<updated>2026-06-23T18:43:54+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-23T18:43:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=8ea1fd5c188998a005d9bf48c090af4324608eff'/>
<id>urn:sha1:8ea1fd5c188998a005d9bf48c090af4324608eff</id>
<content type='text'>
</content>
</entry>
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