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<title>fparkan/adapters/fparkan-render-vulkan/src/ffi.rs, branch codex/op8-evaluator</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
<id>https://git.popov.link/fparkan/atom?h=codex%2Fop8-evaluator</id>
<link rel='self' href='https://git.popov.link/fparkan/atom?h=codex%2Fop8-evaluator'/>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/'/>
<updated>2026-10-11T13:37:48+00:00</updated>
<entry>
<title>Fix terrain height and native frame capture</title>
<updated>2026-10-11T13:37:48+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T13:37:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=100f656b089898e4ffef48871f5ed5ea068d54b6'/>
<id>urn:sha1:100f656b089898e4ffef48871f5ed5ea068d54b6</id>
<content type='text'>
Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation.
</content>
</entry>
<entry>
<title>feat: complete map viewer scene and static CTL pose preview</title>
<updated>2026-10-11T09:12:50+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T09:12:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=a8faba8aad441e87f8a8b94c148c01f9c075d621'/>
<id>urn:sha1:a8faba8aad441e87f8a8b94c148c01f9c075d621</id>
<content type='text'>
Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
</content>
</entry>
<entry>
<title>chore: simplify project to engine docs and tests</title>
<updated>2026-09-06T01:22:12+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-09-06T01:22:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd'/>
<id>urn:sha1:aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd</id>
<content type='text'>
Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
</content>
</entry>
<entry>
<title>feat(render): preview explicit animation frames</title>
<updated>2026-07-18T15:08:49+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T15:08:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=5c1ccae393379758a35ea54a0b6b9ab3184ad442'/>
<id>urn:sha1:5c1ccae393379758a35ea54a0b6b9ab3184ad442</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply placement in xy preview</title>
<updated>2026-07-18T14:19:55+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T14:19:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=4d024223bb00586b05e8fb5fd1d2469ce7bbb91d'/>
<id>urn:sha1:4d024223bb00586b05e8fb5fd1d2469ce7bbb91d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply static node fallback poses</title>
<updated>2026-07-18T12:14:58+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:14:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=858dcd0d1de47cce5f04f959f239cff6aaa033f4'/>
<id>urn:sha1:858dcd0d1de47cce5f04f959f239cff6aaa033f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): diagnose captured camera clipping</title>
<updated>2026-07-18T11:50:52+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:50:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=fea984ddf51ba1e56ce800b9f370ac4208dcfcab'/>
<id>urn:sha1:fea984ddf51ba1e56ce800b9f370ac4208dcfcab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply recovered TMA orientation</title>
<updated>2026-07-18T11:35:00+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:35:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=2a793f1854231be6da930a3692dce691a6426211'/>
<id>urn:sha1:2a793f1854231be6da930a3692dce691a6426211</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): retain source world geometry</title>
<updated>2026-07-18T10:56:19+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T10:56:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=d98e033f4fbd8d99f30e19e5471107eb954bab9a'/>
<id>urn:sha1:d98e033f4fbd8d99f30e19e5471107eb954bab9a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): bridge legacy camera to Vulkan</title>
<updated>2026-07-18T10:53:11+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T10:53:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=bfb048698ecbec09e745f5733b8f5df45225d268'/>
<id>urn:sha1:bfb048698ecbec09e745f5733b8f5df45225d268</id>
<content type='text'>
</content>
</entry>
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