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<title>fparkan/adapters/fparkan-render-vulkan, branch devel</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
<id>https://git.popov.link/fparkan/atom?h=devel</id>
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<updated>2026-07-18T15:08:49+00:00</updated>
<entry>
<title>feat(render): preview explicit animation frames</title>
<updated>2026-07-18T15:08:49+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T15:08:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=5c1ccae393379758a35ea54a0b6b9ab3184ad442'/>
<id>urn:sha1:5c1ccae393379758a35ea54a0b6b9ab3184ad442</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix(render): export final Vulkan readback image</title>
<updated>2026-07-18T15:00:43+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T15:00:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=3b6dd392a74ebd1096a9bcccf0a02c417370bf82'/>
<id>urn:sha1:3b6dd392a74ebd1096a9bcccf0a02c417370bf82</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply placement in xy preview</title>
<updated>2026-07-18T14:19:55+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T14:19:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=4d024223bb00586b05e8fb5fd1d2469ce7bbb91d'/>
<id>urn:sha1:4d024223bb00586b05e8fb5fd1d2469ce7bbb91d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(terrain): bind map base textures</title>
<updated>2026-07-18T12:41:53+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:41:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=4df46865091fe12a3e04606d4710521516f35d85'/>
<id>urn:sha1:4df46865091fe12a3e04606d4710521516f35d85</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(animation): recover Node38 fallback hierarchy</title>
<updated>2026-07-18T12:25:20+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:25:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=1a8e1eaed1de540367bad377e72d228153d8cec6'/>
<id>urn:sha1:1a8e1eaed1de540367bad377e72d228153d8cec6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply static node fallback poses</title>
<updated>2026-07-18T12:14:58+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:14:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=858dcd0d1de47cce5f04f959f239cff6aaa033f4'/>
<id>urn:sha1:858dcd0d1de47cce5f04f959f239cff6aaa033f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(msh): retain static node animation data</title>
<updated>2026-07-18T12:08:18+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:08:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=cfa6d2703233334582d8f115c5fd5a69a57c940c'/>
<id>urn:sha1:cfa6d2703233334582d8f115c5fd5a69a57c940c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): select static model LOD slots</title>
<updated>2026-07-18T12:02:31+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T12:02:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=16449430d1aac32f079fc76d3d0c549f36a2c6b6'/>
<id>urn:sha1:16449430d1aac32f079fc76d3d0c549f36a2c6b6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix(render): match Ngi32 camera matrices</title>
<updated>2026-07-18T11:58:24+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:58:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=a59f16d6b5895af58a36c16b041c3edaf882b3fd'/>
<id>urn:sha1:a59f16d6b5895af58a36c16b041c3edaf882b3fd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): diagnose captured camera clipping</title>
<updated>2026-07-18T11:50:52+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:50:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=fea984ddf51ba1e56ce800b9f370ac4208dcfcab'/>
<id>urn:sha1:fea984ddf51ba1e56ce800b9f370ac4208dcfcab</id>
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