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<title>fparkan/apps/fparkan-game, branch codex/op1-point-light</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
<id>https://git.popov.link/fparkan/atom?h=codex%2Fop1-point-light</id>
<link rel='self' href='https://git.popov.link/fparkan/atom?h=codex%2Fop1-point-light'/>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/'/>
<updated>2026-10-18T05:13:20+00:00</updated>
<entry>
<title>fix(render): honor native shadow caster defaults</title>
<updated>2026-10-18T05:13:20+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-18T05:13:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=f8969cfabe56d2a73ffbfdf802db9680084d6d5e'/>
<id>urn:sha1:f8969cfabe56d2a73ffbfdf802db9680084d6d5e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: align native MSH face culling</title>
<updated>2026-10-18T03:33:56+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-18T03:33:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=0c6e7589f9793b4e399a86d3df680fe98a48c4cf'/>
<id>urn:sha1:0c6e7589f9793b4e399a86d3df680fe98a48c4cf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: preserve native sky sprite screen depth</title>
<updated>2026-10-18T03:28:16+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-18T03:28:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=c77c078efee9ece70c3f82793ed002f82a95eb85'/>
<id>urn:sha1:c77c078efee9ece70c3f82793ed002f82a95eb85</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Match free-flight camera to native projection</title>
<updated>2026-10-18T02:09:48+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-18T02:09:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=d97c8d40bfbae097435f10e46ecad5431504c729'/>
<id>urn:sha1:d97c8d40bfbae097435f10e46ecad5431504c729</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use LOD0 for terrain queries and rendering</title>
<updated>2026-10-18T01:59:15+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-18T01:59:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=e5d273158cd27545479276120dba8c02913f7930'/>
<id>urn:sha1:e5d273158cd27545479276120dba8c02913f7930</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix native alpha-test default reference</title>
<updated>2026-10-17T20:25:11+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-17T20:25:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=36fe4449f1c7774dda7dcc57d3ff0366cbc164a7'/>
<id>urn:sha1:36fe4449f1c7774dda7dcc57d3ff0366cbc164a7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix material categories and transparent background ordering</title>
<updated>2026-10-11T17:41:37+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T17:41:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=c90ec80dc0cc90e76b78f84d98d1ac9c5f02c4eb'/>
<id>urn:sha1:c90ec80dc0cc90e76b78f84d98d1ac9c5f02c4eb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use native heading for sky gradient</title>
<updated>2026-10-11T14:25:33+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T14:25:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=45fcf0eb50b4e93cc3900671859cb20d8b1c34d0'/>
<id>urn:sha1:45fcf0eb50b4e93cc3900671859cb20d8b1c34d0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix terrain height and native frame capture</title>
<updated>2026-10-11T13:37:48+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T13:37:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=100f656b089898e4ffef48871f5ed5ea068d54b6'/>
<id>urn:sha1:100f656b089898e4ffef48871f5ed5ea068d54b6</id>
<content type='text'>
Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation.
</content>
</entry>
<entry>
<title>feat: complete map viewer scene and static CTL pose preview</title>
<updated>2026-10-11T09:12:50+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T09:12:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=a8faba8aad441e87f8a8b94c148c01f9c075d621'/>
<id>urn:sha1:a8faba8aad441e87f8a8b94c148c01f9c075d621</id>
<content type='text'>
Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
</content>
</entry>
</feed>
