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<title>fparkan/crates/fparkan-fx, branch devel</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
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<updated>2026-10-15T21:07:56+00:00</updated>
<entry>
<title>Reject degenerate shadow receivers</title>
<updated>2026-10-15T21:07:56+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-15T21:07:56+00:00</published>
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<entry>
<title>Fix FXID resource reference offsets</title>
<updated>2026-10-11T17:57:01+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T17:57:01+00:00</published>
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<entry>
<title>Match native SUN packed color source</title>
<updated>2026-10-11T14:11:53+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T14:11:53+00:00</published>
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<entry>
<title>feat: complete map viewer scene and static CTL pose preview</title>
<updated>2026-10-11T09:12:50+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T09:12:50+00:00</published>
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Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
</content>
</entry>
<entry>
<title>chore: simplify project to engine docs and tests</title>
<updated>2026-09-06T01:22:12+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-09-06T01:22:12+00:00</published>
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Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
</content>
</entry>
<entry>
<title>build(deps): pin internal path dependency versions</title>
<updated>2026-07-18T01:40:24+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T01:40:24+00:00</published>
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<entry>
<title>fix: close stage 0-2 synthetic gates</title>
<updated>2026-06-23T18:32:50+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-23T18:32:50+00:00</published>
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</content>
</entry>
<entry>
<title>fix: require manifests for licensed gates</title>
<updated>2026-06-22T13:29:33+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-22T13:29:33+00:00</published>
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<id>urn:sha1:162de8ccabdd3ccf55e1da28532cad6e8345093d</id>
<content type='text'>
</content>
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<entry>
<title>docs: mark stage 4 runtime gaps explicit</title>
<updated>2026-06-22T12:04:35+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-22T12:04:35+00:00</published>
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<id>urn:sha1:543672796161e1ab500ed446611d391a451add09</id>
<content type='text'>
</content>
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<entry>
<title>fix: make ci locked and isolate licensed tests</title>
<updated>2026-06-22T11:55:37+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-06-22T11:55:37+00:00</published>
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