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<title>fparkan/crates/fparkan-render/src, branch devel</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
<id>https://git.popov.link/fparkan/atom?h=devel</id>
<link rel='self' href='https://git.popov.link/fparkan/atom?h=devel'/>
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<updated>2026-10-11T09:12:50+00:00</updated>
<entry>
<title>feat: complete map viewer scene and static CTL pose preview</title>
<updated>2026-10-11T09:12:50+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-10-11T09:12:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=a8faba8aad441e87f8a8b94c148c01f9c075d621'/>
<id>urn:sha1:a8faba8aad441e87f8a8b94c148c01f9c075d621</id>
<content type='text'>
Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
</content>
</entry>
<entry>
<title>chore: simplify project to engine docs and tests</title>
<updated>2026-09-06T01:22:12+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-09-06T01:22:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd'/>
<id>urn:sha1:aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd</id>
<content type='text'>
Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
</content>
</entry>
<entry>
<title>fix(render): match Ngi32 camera matrices</title>
<updated>2026-07-18T11:58:24+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:58:24+00:00</published>
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<id>urn:sha1:a59f16d6b5895af58a36c16b041c3edaf882b3fd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): apply recovered TMA orientation</title>
<updated>2026-07-18T11:35:00+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:35:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=2a793f1854231be6da930a3692dce691a6426211'/>
<id>urn:sha1:2a793f1854231be6da930a3692dce691a6426211</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): recover Iron3D Euler transform</title>
<updated>2026-07-18T11:28:20+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T11:28:20+00:00</published>
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<id>urn:sha1:468ecc4e325178c116f0de25f47736eaec2a1e15</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): recover legacy d3d camera matrices</title>
<updated>2026-07-18T10:42:36+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T10:42:36+00:00</published>
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<id>urn:sha1:94de743581db6f2bb68285951c8c2a0088bc9ce6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): retain raw camera projection state</title>
<updated>2026-07-18T10:26:25+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T10:26:25+00:00</published>
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<id>urn:sha1:c2b3f87e2c2ecda47658a202edaae97279b62c37</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): invert raw affine camera transforms</title>
<updated>2026-07-18T10:13:24+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T10:13:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=ac1cd9640df2400c0a44084536f05b7a3f20bb19'/>
<id>urn:sha1:ac1cd9640df2400c0a44084536f05b7a3f20bb19</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): retain raw camera poses</title>
<updated>2026-07-18T10:03:18+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T10:03:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=0506a45d578fa5279baff26f2f1200605bc909d7'/>
<id>urn:sha1:0506a45d578fa5279baff26f2f1200605bc909d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(render): add deterministic pipeline state keys</title>
<updated>2026-07-18T04:18:39+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-07-18T04:18:39+00:00</published>
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<id>urn:sha1:1afe1698db5e9b3378f5087890c8177201a84789</id>
<content type='text'>
</content>
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