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<title>fparkan/crates/render-parity, branch devel</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
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<updated>2026-02-26T00:01:14+00:00</updated>
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<title>fix(deps): update rust crate toml to v1</title>
<updated>2026-02-26T00:01:14+00:00</updated>
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<published>2026-02-26T00:01:14+00:00</published>
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<entry>
<title>fix(deps): update all digest updates</title>
<updated>2026-02-25T00:01:21+00:00</updated>
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<published>2026-02-25T00:01:21+00:00</published>
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<entry>
<title>feat(render-parity): add deterministic frame comparison tool</title>
<updated>2026-02-19T01:02:26+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
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<published>2026-02-19T01:02:26+00:00</published>
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- Introduced `render-parity` crate for comparing rendered frames against reference images.
- Added command-line options for specifying manifest and output directory.
- Implemented image comparison metrics: mean absolute difference, maximum absolute difference, and changed pixel ratio.
- Created a configuration file `cases.toml` for defining test cases with global defaults and specific parameters.
- Added functionality to capture frames from `render-demo` and save diff images on discrepancies.
- Updated documentation to include usage instructions and CI model for automated testing.
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