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<title>fparkan/parity/reference, branch devel</title>
<subtitle>Utilities and tools for the game "Parkan: Iron Strategy".
</subtitle>
<id>https://git.popov.link/fparkan/atom?h=devel</id>
<link rel='self' href='https://git.popov.link/fparkan/atom?h=devel'/>
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<updated>2026-02-19T01:02:26+00:00</updated>
<entry>
<title>feat(render-parity): add deterministic frame comparison tool</title>
<updated>2026-02-19T01:02:26+00:00</updated>
<author>
<name>Valentin Popov</name>
<email>valentin@popov.link</email>
</author>
<published>2026-02-19T01:02:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.popov.link/fparkan/commit/?id=18d4c6cf9fabc18282b29d103c8d30024f66e49b'/>
<id>urn:sha1:18d4c6cf9fabc18282b29d103c8d30024f66e49b</id>
<content type='text'>
- Introduced `render-parity` crate for comparing rendered frames against reference images.
- Added command-line options for specifying manifest and output directory.
- Implemented image comparison metrics: mean absolute difference, maximum absolute difference, and changed pixel ratio.
- Created a configuration file `cases.toml` for defining test cases with global defaults and specific parameters.
- Added functionality to capture frames from `render-demo` and save diff images on discrepancies.
- Updated documentation to include usage instructions and CI model for automated testing.
</content>
</entry>
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