aboutsummaryrefslogtreecommitdiff
path: root/adapters/fparkan-render-vulkan/shaders/triangle.vert
diff options
context:
space:
mode:
authorValentin Popov <valentin@popov.link>2026-11-01 05:12:44 +0300
committerValentin Popov <valentin@popov.link>2026-11-01 05:12:44 +0300
commit05572c7bf446572264d2cf97c531be6c3bfaaf30 (patch)
tree9aa68d9c49fe525f4e632b960653cc0082936e95 /adapters/fparkan-render-vulkan/shaders/triangle.vert
parentdfa2db65cc7b052d91c30ce179df8bc07af0cb1b (diff)
downloadfparkan-05572c7bf446572264d2cf97c531be6c3bfaaf30.tar.xz
fparkan-05572c7bf446572264d2cf97c531be6c3bfaaf30.zip
feat(render): animate water with native EMBM waves
Diffstat (limited to 'adapters/fparkan-render-vulkan/shaders/triangle.vert')
-rw-r--r--adapters/fparkan-render-vulkan/shaders/triangle.vert6
1 files changed, 4 insertions, 2 deletions
diff --git a/adapters/fparkan-render-vulkan/shaders/triangle.vert b/adapters/fparkan-render-vulkan/shaders/triangle.vert
index 889a379..8e04536 100644
--- a/adapters/fparkan-render-vulkan/shaders/triangle.vert
+++ b/adapters/fparkan-render-vulkan/shaders/triangle.vert
@@ -19,7 +19,7 @@ layout(location = 5) out vec3 out_base_diffuse;
layout(location = 6) out vec3 out_base_specular;
layout(location = 7) out vec3 out_overlay_diffuse;
layout(location = 8) out vec3 out_overlay_specular;
-layout(location = 9) out float out_world_z;
+layout(location = 9) out vec3 out_world_position;
layout(std140, set = 0, binding = 4) uniform FrameConstants {
mat4 clip_from_world;
@@ -33,6 +33,8 @@ layout(std140, set = 0, binding = 4) uniform FrameConstants {
vec4 fog_color;
vec4 fog_distances;
vec4 camera_position;
+ vec4 embm_bounds;
+ vec4 embm_wave;
} frame;
layout(std430, set = 0, binding = 5) readonly buffer MaterialSpecular {
@@ -242,7 +244,7 @@ LightingTerms native_material_lighting(
}
void main() {
- out_world_z = in_position.z;
+ out_world_position = in_position;
out_color = in_color;
out_uv = in_uv;
out_detail_uv = in_detail_uv;