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authorValentin Popov <valentin@popov.link>2026-10-11 16:37:48 +0300
committerValentin Popov <valentin@popov.link>2026-10-11 16:37:48 +0300
commit100f656b089898e4ffef48871f5ed5ea068d54b6 (patch)
tree46bede940909108a40fef0bcca6ab7a2795c3ed0 /crates/fparkan-path/Cargo.toml
parent7b7324a413449b21b1d29f77a36abfe282c045e6 (diff)
downloadfparkan-100f656b089898e4ffef48871f5ed5ea068d54b6.tar.xz
fparkan-100f656b089898e4ffef48871f5ed5ea068d54b6.zip
Fix terrain height and native frame capture
Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation.
Diffstat (limited to 'crates/fparkan-path/Cargo.toml')
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