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-rw-r--r--apps/fparkan-game/src/main.rs3
-rw-r--r--crates/fparkan-runtime/src/lib.rs15
-rw-r--r--crates/fparkan-world/src/lib.rs93
-rw-r--r--docs/tomes/07-implementation.md16
4 files changed, 123 insertions, 4 deletions
diff --git a/apps/fparkan-game/src/main.rs b/apps/fparkan-game/src/main.rs
index 4facbdc..2ec347e 100644
--- a/apps/fparkan-game/src/main.rs
+++ b/apps/fparkan-game/src/main.rs
@@ -1702,6 +1702,7 @@ mod tests {
slot: 5,
},
],
+ transforms: Vec::new(),
events: Vec::new(),
hash: StateHash([0; 32]),
};
@@ -1733,6 +1734,7 @@ mod tests {
generation: 1,
slot: 7,
}],
+ transforms: Vec::new(),
events: Vec::new(),
hash: StateHash([0; 32]),
};
@@ -1787,6 +1789,7 @@ mod tests {
generation: 1,
slot: 0,
}],
+ transforms: Vec::new(),
events: Vec::new(),
hash: StateHash([0; 32]),
};
diff --git a/crates/fparkan-runtime/src/lib.rs b/crates/fparkan-runtime/src/lib.rs
index a80d58e..ab17d48 100644
--- a/crates/fparkan-runtime/src/lib.rs
+++ b/crates/fparkan-runtime/src/lib.rs
@@ -35,8 +35,8 @@ use fparkan_prototype::{
use fparkan_resource::{resource_name, CachedResourceRepository, ResourceRepository};
use fparkan_vfs::{Vfs, VfsError};
use fparkan_world::{
- construct_object, new as new_world, register_object, step, InputSnapshot, ObjectDraft,
- OriginalObjectId, World, WorldConfig, WorldSnapshot,
+ construct_object, new as new_world, register_object, set_transform, step, InputSnapshot,
+ ObjectDraft, OriginalObjectId, TransformState, World, WorldConfig, WorldSnapshot,
};
use std::num::NonZeroUsize;
use std::sync::Arc;
@@ -852,9 +852,18 @@ fn load_mission_with_options_and_progress(
let mut new_runtime_world = new_world(WorldConfig);
let mut handles = Vec::with_capacity(mission.objects.len());
record_load_phase(&mut trace, &mut on_phase, MissionLoadPhase::Construct);
- for (index, _object) in mission.objects.iter().enumerate() {
+ for (index, object) in mission.objects.iter().enumerate() {
let original_id = u32::try_from(index).ok().map(OriginalObjectId);
let handle = construct_object(&mut new_runtime_world, ObjectDraft { original_id })?;
+ set_transform(
+ &mut new_runtime_world,
+ handle,
+ TransformState {
+ position: object.position.map(f32::to_bits),
+ orientation: object.orientation.map(f32::to_bits),
+ scale: object.scale.map(f32::to_bits),
+ },
+ )?;
handles.push(handle);
}
trace.drafts_before_registration = handles.len();
diff --git a/crates/fparkan-world/src/lib.rs b/crates/fparkan-world/src/lib.rs
index 62108fe..69cf67d 100644
--- a/crates/fparkan-world/src/lib.rs
+++ b/crates/fparkan-world/src/lib.rs
@@ -23,7 +23,7 @@
use fparkan_binary::sha256;
use std::collections::VecDeque;
-const WORLD_STATE_HASH_SCHEMA: &[u8] = b"fparkan-world-state-v2\0";
+const WORLD_STATE_HASH_SCHEMA: &[u8] = b"fparkan-world-state-v3\0";
/// Object handle with generation.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
@@ -50,6 +50,20 @@ pub struct Tick(pub u64);
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct StateHash(pub [u8; 32]);
+/// Exact source transform carried by one world object.
+///
+/// Values are IEEE-754 bit patterns so mission transforms retain their input
+/// identity in deterministic state before a controller interprets them.
+#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
+pub struct TransformState {
+ /// Position words in source axis order.
+ pub position: [u32; 3],
+ /// Orientation words in source axis order.
+ pub orientation: [u32; 3],
+ /// Non-uniform scale words in source axis order.
+ pub scale: [u32; 3],
+}
+
/// World phase.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum WorldPhase {
@@ -110,6 +124,8 @@ pub struct WorldSnapshot {
pub tick: Tick,
/// Live object handles.
pub objects: Vec<ObjectHandle>,
+ /// Exact transforms for live registered objects in object-handle order.
+ pub transforms: Vec<(ObjectHandle, TransformState)>,
/// Commands processed during this step.
pub events: Vec<WorldEvent>,
/// State hash.
@@ -167,6 +183,7 @@ struct Slot {
owner_id: Option<OwnerId>,
mirror_id: Option<OriginalObjectId>,
registration_sequence: Option<u64>,
+ transform: TransformState,
}
/// World.
@@ -248,6 +265,7 @@ pub fn construct_object(world: &mut World, draft: ObjectDraft) -> Result<ObjectH
owner_id: None,
mirror_id: None,
registration_sequence: None,
+ transform: TransformState::default(),
});
Ok(handle)
}
@@ -335,6 +353,29 @@ pub fn identity_metadata(
})
}
+/// Sets the exact source transform for a live object.
+///
+/// # Errors
+///
+/// Returns [`WorldError`] if the handle is stale, deleted, or out of range.
+pub fn set_transform(
+ world: &mut World,
+ handle: ObjectHandle,
+ transform: TransformState,
+) -> Result<(), WorldError> {
+ checked_slot_mut(world, handle)?.transform = transform;
+ Ok(())
+}
+
+/// Returns the exact source transform for a live object.
+///
+/// # Errors
+///
+/// Returns [`WorldError`] if the handle is stale, deleted, or out of range.
+pub fn transform_state(world: &World, handle: ObjectHandle) -> Result<TransformState, WorldError> {
+ Ok(checked_slot(world, handle)?.transform)
+}
+
/// Requests deletion.
///
/// # Errors
@@ -423,6 +464,7 @@ where
let snapshot = WorldSnapshot {
tick: world.tick,
objects: live_registered(world),
+ transforms: live_registered_with_transforms(world),
events,
hash: canonical_state_hash(world),
};
@@ -459,6 +501,7 @@ fn canonical_state_bytes(world: &World) -> Vec<u8> {
push_optional_u32(&mut out, slot.mirror_id.map(|id| id.0));
push_optional_u16(&mut out, slot.owner_id.map(|id| id.0));
push_optional_u64(&mut out, slot.registration_sequence);
+ push_transform(&mut out, slot.transform);
}
push_len(&mut out, world.queue.len());
for command in &world.queue {
@@ -639,6 +682,17 @@ fn push_handle(out: &mut Vec<u8>, handle: ObjectHandle) {
push_u32(out, handle.slot);
}
+fn push_transform(out: &mut Vec<u8>, transform: TransformState) {
+ for word in transform
+ .position
+ .into_iter()
+ .chain(transform.orientation)
+ .chain(transform.scale)
+ {
+ push_u32(out, word);
+ }
+}
+
fn checked_slot(world: &World, handle: ObjectHandle) -> Result<&Slot, WorldError> {
let slot = world
.slots
@@ -689,6 +743,24 @@ fn live_registered(world: &World) -> Vec<ObjectHandle> {
.collect()
}
+fn live_registered_with_transforms(world: &World) -> Vec<(ObjectHandle, TransformState)> {
+ world
+ .slots
+ .iter()
+ .enumerate()
+ .filter_map(|(idx, slot)| {
+ let slot_index = u32::try_from(idx).ok()?;
+ (slot.live && slot.registered).then_some((
+ ObjectHandle {
+ generation: slot.generation,
+ slot: slot_index,
+ },
+ slot.transform,
+ ))
+ })
+ .collect()
+}
+
#[cfg(test)]
mod tests {
use super::*;
@@ -705,6 +777,25 @@ mod tests {
}
#[test]
+ fn transform_is_exactly_snapshotted_and_changes_state_hash() {
+ let mut world = new(WorldConfig);
+ let handle =
+ construct_object(&mut world, ObjectDraft { original_id: None }).expect("object");
+ register_object(&mut world, handle).expect("register");
+ let before = step(&mut world, &InputSnapshot).expect("before");
+ let transform = TransformState {
+ position: [1.0_f32.to_bits(), (-2.0_f32).to_bits(), 3.0_f32.to_bits()],
+ orientation: [0.0_f32.to_bits(), 0.5_f32.to_bits(), (-0.25_f32).to_bits()],
+ scale: [1.0_f32.to_bits(), 2.0_f32.to_bits(), 0.5_f32.to_bits()],
+ };
+ set_transform(&mut world, handle, transform).expect("set transform");
+ let after = step(&mut world, &InputSnapshot).expect("after");
+ assert_eq!(transform_state(&world, handle), Ok(transform));
+ assert_eq!(after.transforms, vec![(handle, transform)]);
+ assert_ne!(before.hash, after.hash);
+ }
+
+ #[test]
fn registration_sequence_stale_and_duplicate_original_contracts() {
let mut world = new(WorldConfig);
let first = construct_object(
diff --git a/docs/tomes/07-implementation.md b/docs/tomes/07-implementation.md
index 6c6f610..d9c6f80 100644
--- a/docs/tomes/07-implementation.md
+++ b/docs/tomes/07-implementation.md
@@ -374,6 +374,22 @@ Demo mission total: 201 objects -> 501 prototypes -> 501 object MSH/WEAR.
### Deterministic simulation replay
+#### Mission transform state in the world contract
+
+`fparkan-world` now carries a `TransformState` for every live object: the
+three TMA position words, three orientation words and three scale words are
+preserved as exact IEEE-754 bit patterns. This stores source identity before a
+movement or physics controller interprets axes, units or Euler order.
+`WorldSnapshot` publishes transforms in stable object-handle order and the
+canonical SHA-256 state hash includes every transform word.
+
+Mission loading assigns this state after construction and before registration.
+A headless licensed GOG AutoDemo run on 2026-07-18 loaded eight objects, 343
+areals and 3,174 terrain surfaces with zero graph failures, then completed two
+deterministic ticks. This is the state foundation for a future route/movement
+controller; it does not claim recovered velocity, collision or original
+behavior-controller semantics.
+
Записывается начальная миссия, seed, input events, network messages и значения
внешних часов. На контрольных ticks сохраняется canonical state hash: