aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Cargo.lock1
-rw-r--r--apps/fparkan-headless/src/main.rs4
-rw-r--r--crates/fparkan-assets/src/lib.rs36
-rw-r--r--crates/fparkan-runtime/Cargo.toml1
-rw-r--r--crates/fparkan-runtime/src/lib.rs81
-rw-r--r--docs/appendices/script-vm.md8
-rw-r--r--docs/tomes/04-world.md8
7 files changed, 133 insertions, 6 deletions
diff --git a/Cargo.lock b/Cargo.lock
index 065741e..f95afdc 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -608,6 +608,7 @@ dependencies = [
"fparkan-prototype",
"fparkan-render",
"fparkan-resource",
+ "fparkan-script",
"fparkan-terrain",
"fparkan-vfs",
"fparkan-world",
diff --git a/apps/fparkan-headless/src/main.rs b/apps/fparkan-headless/src/main.rs
index a31dd58..e7a1c14 100644
--- a/apps/fparkan-headless/src/main.rs
+++ b/apps/fparkan-headless/src/main.rs
@@ -56,7 +56,7 @@ fn run() -> Result<(), String> {
let loaded = load_mission(&mut engine, MissionRequest { key: mission })
.map_err(|err| format!("{err}"))?;
println!(
- "mission objects={} areals={} surfaces={} graph_roots={} components={} wear={} material_slots={} textures={} lightmaps={} graph_failures={}",
+ "mission objects={} areals={} surfaces={} graph_roots={} components={} wear={} material_slots={} textures={} lightmaps={} scripts={} script_events={} graph_failures={}",
loaded.object_count,
loaded.areal_count,
loaded.surface_count,
@@ -66,6 +66,8 @@ fn run() -> Result<(), String> {
loaded.graph_material_resolved_count,
loaded.graph_texture_resolved_count,
loaded.graph_lightmap_resolved_count,
+ loaded.script_bundle_count,
+ loaded.script_event_count,
loaded.graph_failure_count
);
}
diff --git a/crates/fparkan-assets/src/lib.rs b/crates/fparkan-assets/src/lib.rs
index 2dc9ef5..708993f 100644
--- a/crates/fparkan-assets/src/lib.rs
+++ b/crates/fparkan-assets/src/lib.rs
@@ -24,7 +24,7 @@ use fparkan_material::{
decode_wear, resolve_material, Mat0Document, MaterialError, ResolvedMaterial, WearTable,
MAT0_KIND, WEAR_KIND,
};
-use fparkan_mission_format::{decode_tma, decode_tma_land_path};
+use fparkan_mission_format::{decode_tma, decode_tma_land_path, ClanBody};
pub use fparkan_mission_format::{LpString, MissionDocument, MissionError, TmaProfile};
use fparkan_msh::{decode_msh, validate_msh, ModelAsset, MshError};
use fparkan_nres::{decode as decode_nres, ReadProfile};
@@ -63,6 +63,17 @@ pub struct MissionTerrainPaths {
pub land_map: NormalizedPath,
}
+/// Raw compiled-script base selected by one TMA clan.
+///
+/// The path remains raw legacy bytes until the runtime applies its path policy.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct MissionScriptBundleBase {
+ /// Index in the mission clan array.
+ pub clan_index: usize,
+ /// First clan resource path, without a required `.scr` suffix.
+ pub path_raw: Vec<u8>,
+}
+
/// Terrain loading errors that include runtime world construction failures.
#[derive(Debug)]
pub enum TerrainPreparationError {
@@ -121,6 +132,29 @@ pub fn decode_mission_land_path(
decode_tma_land_path(bytes, profile)
}
+/// Returns non-empty script/formula bases selected by TMA clans.
+///
+/// The first resource has the same position in the standard and spatial clan
+/// layouts. Its consumer-specific meaning is intentionally left to runtime.
+#[must_use]
+pub fn mission_script_bundle_bases(mission: &MissionDocument) -> Vec<MissionScriptBundleBase> {
+ mission
+ .clans
+ .iter()
+ .enumerate()
+ .filter_map(|(clan_index, clan)| {
+ let path_raw = match &clan.body {
+ ClanBody::Standard { first_resource, .. } => first_resource.path.raw.clone(),
+ ClanBody::Spatial { first_resource, .. } => first_resource.raw.clone(),
+ };
+ (!path_raw.is_empty()).then_some(MissionScriptBundleBase {
+ clan_index,
+ path_raw,
+ })
+ })
+ .collect()
+}
+
/// Builds canonical mission terrain paths from the mission `Land` reference.
///
/// # Errors
diff --git a/crates/fparkan-runtime/Cargo.toml b/crates/fparkan-runtime/Cargo.toml
index 6754de1..858e5af 100644
--- a/crates/fparkan-runtime/Cargo.toml
+++ b/crates/fparkan-runtime/Cargo.toml
@@ -13,6 +13,7 @@ fparkan-prototype = { path = "../fparkan-prototype", version = "0.1.0" }
fparkan-render = { path = "../fparkan-render", version = "0.1.0" }
fparkan-terrain = { path = "../fparkan-terrain", version = "0.1.0" }
fparkan-resource = { path = "../fparkan-resource", version = "0.1.0" }
+fparkan-script = { path = "../fparkan-script", version = "0.1.0" }
fparkan-vfs = { path = "../fparkan-vfs", version = "0.1.0" }
fparkan-world = { path = "../fparkan-world", version = "0.1.0" }
diff --git a/crates/fparkan-runtime/src/lib.rs b/crates/fparkan-runtime/src/lib.rs
index 696bb33..5ab7dfd 100644
--- a/crates/fparkan-runtime/src/lib.rs
+++ b/crates/fparkan-runtime/src/lib.rs
@@ -23,10 +23,10 @@
use fparkan_assets::{
decode_mission_land_path, decode_mission_payload, decode_nres_payload,
derive_mission_land_paths, extend_graph_report_with_visual_dependencies_with_progress,
- prepare_terrain_world, AssetError as AssetPreparationError, AssetId, AssetManager,
- AssetPreparationPhase, BuildCategory, MissionAssetPlan, MissionDocument, MissionError,
- MissionTerrainPaths, NresError, PreparedVisual, TerrainFormatError, TerrainPreparationError,
- TerrainWorld, TmaProfile, VisualDependencyPhase,
+ mission_script_bundle_bases, prepare_terrain_world, AssetError as AssetPreparationError,
+ AssetId, AssetManager, AssetPreparationPhase, BuildCategory, MissionAssetPlan, MissionDocument,
+ MissionError, MissionTerrainPaths, NresError, PreparedVisual, TerrainFormatError,
+ TerrainPreparationError, TerrainWorld, TmaProfile, VisualDependencyPhase,
};
use fparkan_path::{normalize_relative, NormalizedPath, PathError, PathPolicy};
use fparkan_prototype::{
@@ -34,6 +34,7 @@ use fparkan_prototype::{
UnitComponentRecord,
};
use fparkan_resource::{resource_name, CachedResourceRepository, ResourceRepository};
+use fparkan_script::ScriptPackage;
use fparkan_terrain::SurfaceQuery;
use fparkan_vfs::{Vfs, VfsError};
use fparkan_world::{
@@ -237,6 +238,19 @@ pub struct MissionObjectDraft {
pub unit_components: Vec<UnitComponentRecord>,
}
+/// A compiled script bundle selected by one mission clan.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct MissionScriptBundle {
+ /// TMA clan index selecting this bundle.
+ pub clan_index: usize,
+ /// Lossy display form of the raw bundle base path from the clan resource.
+ pub base_path: String,
+ /// Resolved compiled `.scr` path.
+ pub script_path: String,
+ /// Losslessly decoded compiled package; not yet executed by runtime.
+ pub package: ScriptPackage,
+}
+
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
struct MissionLoadOptions {
fail_after_registered_objects: Option<usize>,
@@ -324,6 +338,10 @@ pub struct LoadedMission {
pub asset_texture_count: usize,
/// Mission asset plan lightmap count after dependency preparation.
pub asset_lightmap_count: usize,
+ /// Script bundles selected by mission clans.
+ pub script_bundle_count: usize,
+ /// Total named events in loaded script packages.
+ pub script_event_count: usize,
}
/// Frame result.
@@ -360,6 +378,7 @@ struct LoadedMissionState {
mission_assets: MissionAssets,
asset_plan: MissionAssetPlan,
object_drafts: Vec<MissionObjectDraft>,
+ script_bundles: Vec<MissionScriptBundle>,
}
/// Engine error.
@@ -383,6 +402,13 @@ pub enum EngineError {
/// Source error.
source: VfsError,
},
+ /// Compiled script package could not be decoded.
+ Script {
+ /// Script path.
+ path: String,
+ /// Decode diagnostic.
+ message: String,
+ },
/// `NRes` decode error.
Nres {
/// Resource path.
@@ -517,6 +543,7 @@ impl std::fmt::Display for EngineError {
write!(f, "invalid {role} path '{value}': {source}")
}
Self::Vfs { path, source } => write!(f, "{path}: {source}"),
+ Self::Script { path, message } => write!(f, "{path}: script decode failed: {message}"),
Self::Nres { path, source } => write!(f, "{path}: {source}"),
Self::Mission { path, source } => write!(f, "{path}: {source}"),
Self::TerrainFormat { path, source } => write!(f, "{path}: {source}"),
@@ -557,6 +584,7 @@ impl std::error::Error for EngineError {
Self::World(source) => Some(source),
Self::AssetPreparation { source, .. } => Some(source),
Self::MissingVfs
+ | Self::Script { .. }
| Self::Movement(_)
| Self::PrototypeGraph { .. }
| Self::SchedulerPhaseOrder { .. }
@@ -775,6 +803,7 @@ fn load_mission_with_options_and_progress(
source,
}
})?;
+ let script_bundles = load_mission_script_bundles(&vfs, &mission)?;
trace.transforms = mission
.objects
.iter()
@@ -991,6 +1020,11 @@ fn load_mission_with_options_and_progress(
asset_material_count: mission_asset_plan.material_count,
asset_texture_count: mission_asset_plan.texture_count,
asset_lightmap_count: mission_asset_plan.lightmap_count,
+ script_bundle_count: script_bundles.len(),
+ script_event_count: script_bundles
+ .iter()
+ .map(|bundle| bundle.package.events.len())
+ .sum(),
};
engine.world = new_runtime_world;
@@ -1004,6 +1038,7 @@ fn load_mission_with_options_and_progress(
mission_assets,
asset_plan: mission_asset_plan,
object_drafts,
+ script_bundles,
});
Ok((summary, trace))
}
@@ -1084,6 +1119,15 @@ pub fn loaded_mission_document(engine: &Engine) -> Option<&MissionDocument> {
engine.loaded.as_ref().map(|state| &state.mission)
}
+/// Returns compiled script bundles selected by TMA clan resources.
+#[must_use]
+pub fn loaded_mission_script_bundles(engine: &Engine) -> Option<&[MissionScriptBundle]> {
+ engine
+ .loaded
+ .as_ref()
+ .map(|state| state.script_bundles.as_slice())
+}
+
/// Returns terrain runtime data for the loaded mission.
#[must_use]
pub fn loaded_terrain(engine: &Engine) -> Option<&TerrainWorld> {
@@ -1214,6 +1258,35 @@ fn normalize_engine_path(role: &'static str, value: &str) -> Result<NormalizedPa
})
}
+fn load_mission_script_bundles(
+ vfs: &Arc<dyn Vfs>,
+ mission: &MissionDocument,
+) -> Result<Vec<MissionScriptBundle>, EngineError> {
+ let script_bases = mission_script_bundle_bases(mission);
+ let mut bundles = Vec::with_capacity(script_bases.len());
+ for script_base in script_bases {
+ let base_path = String::from_utf8_lossy(&script_base.path_raw).into_owned();
+ let script_path = if base_path.to_ascii_lowercase().ends_with(".scr") {
+ base_path.clone()
+ } else {
+ format!("{base_path}.scr")
+ };
+ let normalized = normalize_engine_path("mission script", &script_path)?;
+ let bytes = read_vfs(vfs, &normalized)?;
+ let package = fparkan_script::decode(&bytes).map_err(|source| EngineError::Script {
+ path: normalized.as_str().to_string(),
+ message: source.to_string(),
+ })?;
+ bundles.push(MissionScriptBundle {
+ clan_index: script_base.clan_index,
+ base_path,
+ script_path: normalized.as_str().to_string(),
+ package,
+ });
+ }
+ Ok(bundles)
+}
+
fn read_vfs(vfs: &Arc<dyn Vfs>, path: &NormalizedPath) -> Result<Arc<[u8]>, EngineError> {
vfs.read(path).map_err(|source| EngineError::Vfs {
path: path.as_str().to_string(),
diff --git a/docs/appendices/script-vm.md b/docs/appendices/script-vm.md
index d5b1607..71e2793 100644
--- a/docs/appendices/script-vm.md
+++ b/docs/appendices/script-vm.md
@@ -73,6 +73,14 @@ raw seven slots, resolved variable values и вход/выход вызова `0
controlled mission. До него compatibility VM возвращает явный unsupported
result, а не «примерный» game command.
+На границе mission runtime выбранный TMA clan `first_resource` теперь
+материализуется как отдельный `MissionScriptBundle`: loader нормализует
+`<base>.scr`, декодирует его тем же bounded reader-ом и публикует immutable
+package вместе с clan provenance. Headless report выводит число таких packages
+и их named events. Это именно wiring входных данных, не VM execution: Init и
+остальные events пока не dispatch-ятся, а ошибка чтения сохраняет
+transactional rollback mission loader-а.
+
TMA properties остаются four raw `u32` words плюс имя, пока consumer/schema не
задаст тип (integer/float bits/ObjectId/enum/fixed-point/index). В том числе
сохраняются `NOT USED`; corpus подтверждает `Invulnerability`, life state,
diff --git a/docs/tomes/04-world.md b/docs/tomes/04-world.md
index 9961a49..f9c0e67 100644
--- a/docs/tomes/04-world.md
+++ b/docs/tomes/04-world.md
@@ -135,6 +135,14 @@ repeat relation_count:
TRF или пустой ресурс. Tags различаются между кланами и должны сохраняться как
raw-поля, пока их потребительская семантика не закрыта.
+Runtime уже использует первую строку как доказанный путь выбора пакета: к ней
+добавляется `.scr`, если расширение отсутствует, и полученный compiled package
+декодируется losslessly до регистрации мира. Для каждого клана сохраняются
+индекс, исходный base path, нормализованный `.scr` path и пакет событий. Это
+не запускает opcode и не приписывает ему gameplay-эффект, но делает сценарный
+input частью транзакции загрузки: missing/invalid package отменяет mission
+load до публикации частичного world state.
+
Mode `0` имеет отдельный count-driven layout:
```text