diff options
Diffstat (limited to 'adapters/fparkan-render-vulkan/src/asset_mesh.rs')
| -rw-r--r-- | adapters/fparkan-render-vulkan/src/asset_mesh.rs | 77 |
1 files changed, 75 insertions, 2 deletions
diff --git a/adapters/fparkan-render-vulkan/src/asset_mesh.rs b/adapters/fparkan-render-vulkan/src/asset_mesh.rs index ba67437..79a42a4 100644 --- a/adapters/fparkan-render-vulkan/src/asset_mesh.rs +++ b/adapters/fparkan-render-vulkan/src/asset_mesh.rs @@ -2,7 +2,8 @@ use crate::{VulkanStaticDrawRange, VulkanStaticMesh, VulkanStaticVertex}; use fparkan_msh::{ - draw_batches, node38_fallback_hierarchy, selected_slot, Group, Lod, ModelAsset, NodeId, + draw_batches, node38_fallback_hierarchy, node38_sampled_hierarchy, selected_slot, Group, Lod, + ModelAsset, NodeId, }; use fparkan_render::{LegacyIron3dEulerTransform, LegacyPipelineState}; use fparkan_terrain_format::LandMeshDocument; @@ -206,6 +207,39 @@ pub fn project_msh_to_static_mesh_in_xy_frame_with_node_fallback_poses( Ok(mesh) } +/// Projects a standard `Node38` model at one explicit portable-reference +/// animation frame into a diagnostic XY frame. +/// +/// This is the diagnostic-camera counterpart of +/// [`project_msh_to_static_mesh_in_world_space_with_node_sampled_poses`]. +/// +/// # Errors +/// +/// Returns [`VulkanAssetMeshError`] when the source cannot be represented by +/// the static bridge or a transformed coordinate is non-finite. +pub fn project_msh_to_static_mesh_in_xy_frame_with_node_sampled_poses( + model: &ModelAsset, + frame: VulkanStaticXyFrame, + transform: LegacyIron3dEulerTransform, + scale: [f32; 3], + animation_frame: u16, +) -> Result<VulkanStaticMesh, VulkanAssetMeshError> { + let mut mesh = project_msh_to_static_mesh_in_world_space_with_node_sampled_poses( + model, + transform, + scale, + animation_frame, + )?; + for vertex in &mut mesh.vertices { + if !vertex.position.iter().all(|value| value.is_finite()) { + return Err(VulkanAssetMeshError::NonFinitePosition); + } + let projected = frame.project(vertex.position); + vertex.position = [projected[0], projected[1], 0.0]; + } + Ok(mesh) +} + /// Projects MSH geometry into source world coordinates with known translation and scale. /// /// Unlike [`project_msh_to_static_mesh_in_xy_frame`], this does not normalize @@ -308,6 +342,45 @@ pub fn project_msh_to_static_mesh_in_world_space_with_node_fallback_poses( transform: LegacyIron3dEulerTransform, scale: [f32; 3], ) -> Result<VulkanStaticMesh, VulkanAssetMeshError> { + project_msh_to_static_mesh_in_world_space_with_node_poses( + model, + transform, + scale, + node38_fallback_hierarchy(model), + ) +} + +/// Projects a standard `Node38` model at one explicit portable-reference +/// animation frame. +/// +/// This uses decoded type-8 keys and the type-19 map but deliberately does +/// not infer the original engine's animation clock or x87 profile. Models +/// without a complete sampled hierarchy retain the established unposed bridge. +/// +/// # Errors +/// +/// Returns [`VulkanAssetMeshError`] when source geometry or transforms cannot +/// be represented by the current static Vulkan input contract. +pub fn project_msh_to_static_mesh_in_world_space_with_node_sampled_poses( + model: &ModelAsset, + transform: LegacyIron3dEulerTransform, + scale: [f32; 3], + animation_frame: u16, +) -> Result<VulkanStaticMesh, VulkanAssetMeshError> { + project_msh_to_static_mesh_in_world_space_with_node_poses( + model, + transform, + scale, + node38_sampled_hierarchy(model, animation_frame), + ) +} + +fn project_msh_to_static_mesh_in_world_space_with_node_poses( + model: &ModelAsset, + transform: LegacyIron3dEulerTransform, + scale: [f32; 3], + hierarchy: Option<fparkan_animation::NodePoseBuffer>, +) -> Result<VulkanStaticMesh, VulkanAssetMeshError> { if !transform .translation .iter() @@ -320,7 +393,7 @@ pub fn project_msh_to_static_mesh_in_world_space_with_node_fallback_poses( if model.node_stride != 38 || model.node_count == 0 || model.animation.is_none() { return project_msh_to_static_mesh_in_world_space_with_transform(model, transform, scale); } - let Some(hierarchy) = node38_fallback_hierarchy(model) else { + let Some(hierarchy) = hierarchy else { return project_msh_to_static_mesh_in_world_space_with_transform(model, transform, scale); }; |
