diff options
Diffstat (limited to 'adapters/fparkan-render-vulkan/src/shader_manifest.rs')
| -rw-r--r-- | adapters/fparkan-render-vulkan/src/shader_manifest.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/adapters/fparkan-render-vulkan/src/shader_manifest.rs b/adapters/fparkan-render-vulkan/src/shader_manifest.rs index cb4824d..be86e50 100644 --- a/adapters/fparkan-render-vulkan/src/shader_manifest.rs +++ b/adapters/fparkan-render-vulkan/src/shader_manifest.rs @@ -20,7 +20,7 @@ pub(crate) const SPIRV_VALIDATOR_BINARY_SHA256: &str = pub(crate) const TRIANGLE_VERTEX_SOURCE_PATH: &str = "adapters/fparkan-render-vulkan/shaders/triangle.vert"; pub(crate) const TRIANGLE_VERTEX_SOURCE_SHA256: &str = - "82f9ee39a30b094203041205954576ca820d75771421bb27ddd300359e4e9043"; + "fe3721202477220d2d9677b6572d7f3baecb374e94f04eea9d7286ed5e98b6c9"; pub(crate) const TRIANGLE_VERTEX_SPIRV_PATH: &str = "adapters/fparkan-render-vulkan/shaders/triangle.vert.spv"; pub(crate) const TRIANGLE_VERTEX_COMPILE_COMMAND: &str = @@ -29,7 +29,7 @@ pub(crate) const TRIANGLE_VERTEX_VALIDATE_COMMAND: &str = "spirv-val --target-env vulkan1.1 adapters/fparkan-render-vulkan/shaders/triangle.vert.spv"; const TRIANGLE_FRAGMENT_SOURCE_PATH: &str = "adapters/fparkan-render-vulkan/shaders/triangle.frag"; const TRIANGLE_FRAGMENT_SOURCE_SHA256: &str = - "f9162fccce56111e85fdf0f58251798393c37aa23f9f3d979ba404bf6773c27b"; + "fb3ed435af48e4fb4a817f160b467f7a561c7c547c87b6f0c1e89f5f58af7329"; const TRIANGLE_FRAGMENT_SPIRV_PATH: &str = "adapters/fparkan-render-vulkan/shaders/triangle.frag.spv"; const TRIANGLE_FRAGMENT_COMPILE_COMMAND: &str = @@ -213,7 +213,7 @@ pub fn triangle_shader_manifest() -> Vec<VulkanShaderModuleManifest> { stage: VulkanShaderStage::Vertex, entry_point: "main", descriptor_sets: 0, - push_constant_bytes: 0, + push_constant_bytes: 64, source_path: TRIANGLE_VERTEX_SOURCE_PATH, source_sha256: TRIANGLE_VERTEX_SOURCE_SHA256, spirv_path: TRIANGLE_VERTEX_SPIRV_PATH, @@ -226,7 +226,7 @@ pub fn triangle_shader_manifest() -> Vec<VulkanShaderModuleManifest> { stage: VulkanShaderStage::Fragment, entry_point: "main", descriptor_sets: 1, - push_constant_bytes: 4, + push_constant_bytes: 68, source_path: TRIANGLE_FRAGMENT_SOURCE_PATH, source_sha256: TRIANGLE_FRAGMENT_SOURCE_SHA256, spirv_path: TRIANGLE_FRAGMENT_SPIRV_PATH, |
