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-rw-r--r--apps/fparkan-game/src/main.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/fparkan-game/src/main.rs b/apps/fparkan-game/src/main.rs
index ccc9cc5..af7fe1d 100644
--- a/apps/fparkan-game/src/main.rs
+++ b/apps/fparkan-game/src/main.rs
@@ -237,7 +237,7 @@ fn load_requested_mission(
.map_err(|err| err.to_string())
}
-/// Static geometry and descriptors belonging to the first preview root.
+/// Static geometry and descriptors belonging to the selected preview roots.
struct StaticPreviewScene {
mesh: VulkanStaticMesh,
materials: Vec<VulkanStaticMaterial>,
@@ -251,7 +251,7 @@ struct StaticPreviewScene {
}
/// Projects the mission terrain plus every MSH component of the explicitly
-/// bounded static-preview root into one diagnostic XY frame.
+/// bounded static-preview roots into one diagnostic XY frame.
///
/// This intentionally takes only the first MAT0 texture request for each MSH
/// batch selector. Terrain maps its proven low-byte packed tag channel through