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-rw-r--r--crates/fparkan-msh/src/lib.rs12
-rw-r--r--crates/fparkan-runtime/Cargo.toml1
-rw-r--r--crates/fparkan-runtime/src/lib.rs483
-rw-r--r--crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs921
4 files changed, 1408 insertions, 9 deletions
diff --git a/crates/fparkan-msh/src/lib.rs b/crates/fparkan-msh/src/lib.rs
index b6459ab..4b561e7 100644
--- a/crates/fparkan-msh/src/lib.rs
+++ b/crates/fparkan-msh/src/lib.rs
@@ -140,7 +140,10 @@ pub struct Node {
/// Raw fields of the standard 38-byte node layout that precede slot selection.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct Node38Metadata {
- /// Unassigned source link value at byte offset two.
+ /// Raw Node38 header/flag word at byte offset zero.
+ pub header_flags: u16,
+ /// Source-local parent word at byte offset two; `0xFFFF` is the native
+ /// sentinel before component rebasing.
pub parent_or_link_raw: u16,
/// Offset into the type-19 frame map, or `0xFFFF` for no map.
pub anim_map_start: u16,
@@ -431,6 +434,7 @@ pub fn node38_metadata(model: &ModelAsset, node: NodeId) -> Option<Node38Metadat
}
let offset = node_index.checked_mul(model.node_stride)?;
Some(Node38Metadata {
+ header_flags: read_u16(&model.nodes_raw, offset)?,
parent_or_link_raw: read_u16(&model.nodes_raw, offset + 2)?,
anim_map_start: read_u16(&model.nodes_raw, offset + 4)?,
fallback_key: read_u16(&model.nodes_raw, offset + 6)?,
@@ -441,8 +445,8 @@ pub fn node38_metadata(model: &ModelAsset, node: NodeId) -> Option<Node38Metadat
///
/// The legacy sampler uses this key when a node has no frame map or its current
/// frame falls outside that map. It is a static-pose input only; callers must
-/// still recover animation state and the meaning of `parent_or_link_raw` before
-/// assembling a runtime hierarchy. Its quaternion is converted to match native
+/// assemble the runtime hierarchy separately and apply the component-specific
+/// mapping of `parent_or_link_raw`. Its quaternion is converted to match native
/// AniMesh's quaternion-to-matrix convention.
#[must_use]
pub fn node38_fallback_pose(model: &ModelAsset, node: NodeId) -> Option<Pose> {
@@ -1412,6 +1416,7 @@ mod tests {
#[test]
fn standard_node_exposes_fallback_pose_and_unassigned_link() {
let mut node = node38([u16::MAX; 15]);
+ node[0..2].copy_from_slice(&0x8201_u16.to_le_bytes());
node[2..4].copy_from_slice(&7_u16.to_le_bytes());
node[4..6].copy_from_slice(&u16::MAX.to_le_bytes());
node[6..8].copy_from_slice(&0_u16.to_le_bytes());
@@ -1440,6 +1445,7 @@ mod tests {
assert_eq!(
node38_metadata(&model, NodeId(0)),
Some(Node38Metadata {
+ header_flags: 0x8201,
parent_or_link_raw: 7,
anim_map_start: u16::MAX,
fallback_key: 0,
diff --git a/crates/fparkan-runtime/Cargo.toml b/crates/fparkan-runtime/Cargo.toml
index ddf09a1..f66551b 100644
--- a/crates/fparkan-runtime/Cargo.toml
+++ b/crates/fparkan-runtime/Cargo.toml
@@ -7,6 +7,7 @@ repository.workspace = true
[dependencies]
fparkan-assets = { path = "../fparkan-assets" }
+fparkan-msh = { path = "../fparkan-msh" }
fparkan-path = { path = "../fparkan-path" }
fparkan-platform = { path = "../fparkan-platform" }
fparkan-prototype = { path = "../fparkan-prototype" }
diff --git a/crates/fparkan-runtime/src/lib.rs b/crates/fparkan-runtime/src/lib.rs
index 51b5180..e74976f 100644
--- a/crates/fparkan-runtime/src/lib.rs
+++ b/crates/fparkan-runtime/src/lib.rs
@@ -13,6 +13,7 @@ use fparkan_assets::{
PreparedControlNodeDataTable, PreparedControlTypedRecord, PreparedVisual, TerrainFormatError,
TerrainPreparationError, TerrainWorld, TmaProfile,
};
+use fparkan_msh::{node38_metadata, selected_slot, Group, Lod, NodeId};
use fparkan_path::{normalize_relative, NormalizedPath, PathError, PathPolicy};
use fparkan_prototype::{
build_prototype_graph_report, unit_component_tree, PrototypeGraph, PrototypeGraphFailure,
@@ -210,10 +211,23 @@ pub struct EffectiveControlDevice {
pub descriptor_provenance: ControlDeviceRecordProvenance,
}
+/// Initial Control metadata projected from one node in AniMesh's global table.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub struct MissionControlNodeInitialMeshState {
+ /// Parent index in AniMesh's concatenated runtime-node table.
+ pub parent_index: i32,
+ /// Node38 header bits translated to the Control row's `+0x28` flags.
+ pub flags: u32,
+ /// Effective state count; an empty native state prefix is exposed as one.
+ pub stage_count: u32,
+}
+
/// Initial row in the loaded global Control node-data provider.
///
/// The native table is indexed independently of MSH model nodes. Its rows are
/// appended in root/EXTO resource order and begin with a type-1 value of 1.0.
+/// Mesh metadata uses the global row ordinal; `None` records that the matching
+/// MSH projection was unavailable and does not affect provider queries.
#[derive(Clone, Debug, PartialEq)]
pub struct MissionControlNodeProviderRow {
/// NDP resource that contributed the row.
@@ -224,8 +238,16 @@ pub struct MissionControlNodeProviderRow {
pub source_row_index: usize,
/// Original NDP descriptor fields and provenance for this provider row.
pub source_row: PreparedControlNodeDataRow,
+ /// Shared initial provider amount (`+0x08` and `+0x0c`) as raw bits.
+ ///
+ /// Control initializes both fields from the selector-3 result. On the
+ /// confirmed UnitDAT load path, the two scale factors are 1.0, so this is
+ /// the NDP row's `max_volume`; later mutations can change both fields.
+ pub initial_amount_bits: u32,
/// Initial native provider selector-1 value (`+0x14`) as raw bits.
pub initial_type1_value_bits: u32,
+ /// MSH state exposed at the same global ordinal, if the mesh projection exists.
+ pub initial_mesh_state: Option<MissionControlNodeInitialMeshState>,
}
/// Availability of the initial global Control node-data provider projection.
@@ -3256,6 +3278,57 @@ fn build_control_device_projection(
}
}
+ let mut global_mesh_states = Vec::new();
+ let mut global_node_cursor = 0_usize;
+ for component_index in active_components.iter().copied() {
+ let prototype =
+ prototype_for(component_index).ok_or(Unavailable::ComponentAlignmentMismatch)?;
+ let is_root = component_index == 0;
+ let is_ex_to = !is_root && prototype.source_type == Some(PROTOTYPE_TYPE_EXTO);
+ if !is_root && !is_ex_to {
+ continue;
+ }
+
+ let visual = object_visuals
+ .get(component_index)
+ .and_then(|visual_id| assets.visual_by_id(*visual_id));
+ let node_count = visual.map_or(0, |visual| visual.model_nodes);
+ let model = visual
+ .and_then(|visual| visual.model_id)
+ .and_then(|model_id| assets.model_by_id(model_id));
+ let parent_base = if is_ex_to {
+ i32::try_from(global_node_cursor)
+ .ok()
+ .and_then(|count| count.checked_sub(1))
+ .ok_or(Unavailable::UnsupportedExToNodeMapping {
+ unit_component_index: component_index,
+ })?
+ } else {
+ 0
+ };
+ let mount_node = if is_root {
+ Some(0)
+ } else {
+ native_component_mount_node(
+ &tree,
+ &component_ids,
+ &first_global_nodes,
+ component_index,
+ draft.unit_components[component_index].parent_or_link,
+ )
+ };
+ let first_source_node = usize::from(is_ex_to);
+ for source_node_index in first_source_node..node_count {
+ global_mesh_states.push(model.and_then(|model| {
+ initial_control_mesh_state(model, source_node_index, parent_base, mount_node)
+ }));
+ }
+ let contribution = node_count.saturating_sub(first_source_node);
+ global_node_cursor = global_node_cursor
+ .checked_add(contribution)
+ .ok_or(Unavailable::ComponentAlignmentMismatch)?;
+ }
+
let mut devices = Vec::new();
let mut node_provider_status = MissionControlNodeProviderTableStatus::Available(Vec::new());
let mut has_control_resource = false;
@@ -3412,6 +3485,9 @@ fn build_control_device_projection(
if !has_control_resource {
return Err(Unavailable::NoControlResource);
}
+ if let MissionControlNodeProviderTableStatus::Available(rows) = &mut node_provider_status {
+ attach_initial_mesh_states_by_global_ordinal(rows, &global_mesh_states);
+ }
Ok(ControlDeviceProjection {
devices,
node_provider_status,
@@ -3452,11 +3528,76 @@ fn append_control_node_provider_rows(
unit_component_index,
source_row_index,
source_row: source_row.clone(),
+ initial_amount_bits: source_row.max_volume.to_bits(),
initial_type1_value_bits: 0x3f80_0000,
+ initial_mesh_state: None,
});
}
}
+fn control_flags_from_node38_header(header_flags: u16) -> u32 {
+ let mut flags = 0;
+ if header_flags & 0x0200 != 0 {
+ flags |= 0x01;
+ }
+ if header_flags & 0x0100 != 0 {
+ flags |= 0x02;
+ }
+ if header_flags & 0x0400 != 0 {
+ flags |= 0x04;
+ }
+ if header_flags & 0x0001 != 0 && header_flags & 0x0080 == 0 {
+ flags |= 0x08;
+ }
+ flags
+}
+
+fn native_mesh_parent_index(
+ parent_or_link_raw: u16,
+ parent_base: i32,
+ mount_node: Option<u32>,
+) -> Option<i32> {
+ if parent_or_link_raw == 0 {
+ i32::try_from(mount_node?).ok()
+ } else {
+ let relative_parent = if parent_or_link_raw == u16::MAX {
+ -1
+ } else {
+ i32::from(parent_or_link_raw)
+ };
+ parent_base.checked_add(relative_parent)
+ }
+}
+
+fn initial_control_mesh_state(
+ model: &fparkan_assets::PreparedModel,
+ source_node_index: usize,
+ parent_base: i32,
+ mount_node: Option<u32>,
+) -> Option<MissionControlNodeInitialMeshState> {
+ let node_index = u32::try_from(source_node_index).ok()?;
+ let node = node38_metadata(&model.validated, NodeId(node_index))?;
+ let stage_prefix = (0..3_u8)
+ .take_while(|state| {
+ selected_slot(&model.validated, NodeId(node_index), Lod(*state), Group(0)).is_some()
+ })
+ .count();
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: native_mesh_parent_index(node.parent_or_link_raw, parent_base, mount_node)?,
+ flags: control_flags_from_node38_header(node.header_flags),
+ stage_count: u32::try_from(stage_prefix.max(1)).ok()?,
+ })
+}
+
+fn attach_initial_mesh_states_by_global_ordinal(
+ provider_rows: &mut [MissionControlNodeProviderRow],
+ global_mesh_states: &[Option<MissionControlNodeInitialMeshState>],
+) {
+ for (ordinal, row) in provider_rows.iter_mut().enumerate() {
+ row.initial_mesh_state = global_mesh_states.get(ordinal).copied().flatten();
+ }
+}
+
fn add_behavior_registered_object(
distributor: &mut BehaviorDistributorState,
mut object: BehaviorRegisteredObject,
@@ -3948,10 +4089,78 @@ mod tests {
name: [0; 32],
},
},
+ initial_amount_bits: 100.0_f32.to_bits(),
initial_type1_value_bits,
+ initial_mesh_state: None,
}
}
+ fn synthetic_node38(
+ header_flags: u16,
+ parent_or_link: u16,
+ group0_states: [bool; 3],
+ ) -> [u8; 38] {
+ let mut node = [0xff; 38];
+ node[0..2].copy_from_slice(&header_flags.to_le_bytes());
+ node[2..4].copy_from_slice(&parent_or_link.to_le_bytes());
+ node[4..6].copy_from_slice(&u16::MAX.to_le_bytes());
+ node[6..8].copy_from_slice(&0_u16.to_le_bytes());
+ for (state, present) in group0_states.into_iter().enumerate() {
+ let slot = if present { 0_u16 } else { u16::MAX };
+ let offset = 8 + state * 10;
+ node[offset..offset + 2].copy_from_slice(&slot.to_le_bytes());
+ }
+ node
+ }
+
+ fn synthetic_model_asset(nodes: &[[u8; 38]]) -> fparkan_msh::ModelAsset {
+ let mut nodes_raw = Vec::with_capacity(nodes.len() * 38);
+ for node in nodes {
+ nodes_raw.extend_from_slice(node);
+ }
+ fparkan_msh::ModelAsset {
+ node_stride: 38,
+ node_count: nodes.len(),
+ nodes_raw,
+ bounding_sphere_center: [0.0; 3],
+ bounding_sphere_radius: 0.0,
+ slots: vec![fparkan_msh::Slot {
+ tri_start: 0,
+ tri_count: 0,
+ batch_start: 0,
+ batch_count: 0,
+ aabb_min: [0.0; 3],
+ aabb_max: [0.0; 3],
+ sphere_center: [0.0; 3],
+ sphere_radius: 0.0,
+ opaque: [0; 5],
+ }],
+ positions: Vec::new(),
+ normals: None,
+ uv0: None,
+ uv1: None,
+ indices: Vec::new(),
+ batches: Vec::new(),
+ node_names: None,
+ animation: None,
+ }
+ }
+
+ fn attach_synthetic_model(
+ assets: &mut MissionAssets,
+ component_index: usize,
+ nodes: &[[u8; 38]],
+ ) {
+ let model_id = AssetId::<fparkan_assets::PreparedModel>::new(100 + component_index as u64);
+ assets.visuals[component_index].model_id = Some(model_id);
+ assets.models.push(fparkan_assets::PreparedModel {
+ id: model_id,
+ source: synthetic_resource_key(500 + component_index),
+ validated: synthetic_model_asset(nodes),
+ mesh_dependencies: Vec::new(),
+ });
+ }
+
fn synthetic_control_fixture(
source_types: &[Option<u32>],
kinds: &[u32],
@@ -5215,6 +5424,155 @@ mod tests {
}
#[test]
+ fn synthetic_node_provider_projection_joins_flat_mesh_metadata_by_global_ordinal() {
+ let mut controls = vec![
+ Some(control_with_synthetic_node_data(0, Vec::new(), 3)),
+ Some(control_with_synthetic_node_data(1, Vec::new(), 3)),
+ ];
+ controls[0]
+ .as_mut()
+ .expect("root component control")
+ .node_data
+ .as_mut()
+ .expect("root NDP")
+ .rows[0]
+ .max_volume = 0.0;
+ let (draft, mut assets, prototypes) = synthetic_control_fixture(
+ // Even if the root's registry prototype is typed EXTO, its model
+ // contributes every source node; only mounted EXTO rows skip node 0.
+ &[Some(PROTOTYPE_TYPE_EXTO), Some(PROTOTYPE_TYPE_EXTO)],
+ &[1, 1],
+ &[1, 0],
+ &[0, 1],
+ &[2, 3],
+ controls,
+ );
+ attach_synthetic_model(
+ &mut assets,
+ 0,
+ &[
+ synthetic_node38(0x0701, 0xffff, [true, true, false]),
+ synthetic_node38(0x0081, 0, [false, true, true]),
+ ],
+ );
+ attach_synthetic_model(
+ &mut assets,
+ 1,
+ &[
+ synthetic_node38(0, 0xffff, [true, false, false]),
+ synthetic_node38(0x0200, 0, [true, false, true]),
+ synthetic_node38(0x0400, 0xffff, [true, true, true]),
+ ],
+ );
+
+ let projection = build_control_device_projection(
+ 0,
+ &draft,
+ &assets,
+ Some(&(0..prototypes.len())),
+ &prototypes,
+ )
+ .expect("synthetic Control projection");
+ let MissionControlNodeProviderTableStatus::Available(rows) =
+ projection.node_provider_status
+ else {
+ panic!("synthetic provider rows should be available");
+ };
+
+ assert_eq!(rows.len(), 5);
+ assert_eq!(
+ rows.iter()
+ .map(|row| (row.unit_component_index, row.source_row_index))
+ .collect::<Vec<_>>(),
+ [(0, 0), (0, 1), (0, 2), (1, 1), (1, 2)]
+ );
+ assert_eq!(
+ rows.iter()
+ .map(|row| row.initial_mesh_state)
+ .collect::<Vec<_>>(),
+ [
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: -1,
+ flags: 0x0f,
+ stage_count: 2,
+ }),
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: 0,
+ flags: 0,
+ stage_count: 1,
+ }),
+ // This row is still from the root NDP. The native global
+ // ordinal has moved on to the first non-root EXTO mesh node.
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: 1,
+ flags: 1,
+ stage_count: 1,
+ }),
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: 0,
+ flags: 4,
+ stage_count: 3,
+ }),
+ None,
+ ]
+ );
+ assert!(rows[..4].iter().all(|row| row.initial_mesh_state.is_some()));
+ assert_eq!(
+ rows.iter()
+ .map(|row| row.initial_amount_bits)
+ .collect::<Vec<_>>(),
+ [
+ 0.0_f32.to_bits(),
+ 101.0_f32.to_bits(),
+ 102.0_f32.to_bits(),
+ 101.0_f32.to_bits(),
+ 102.0_f32.to_bits(),
+ ]
+ );
+ assert_eq!(rows[0].initial_type1_value_bits, 1.0_f32.to_bits());
+ }
+
+ #[test]
+ fn missing_initial_mesh_metadata_keeps_provider_query_available() {
+ let mut device = synthetic_effective_control_device(
+ 26,
+ 26,
+ 2.0_f32.to_bits(),
+ Some(3.0_f32.to_bits()),
+ None,
+ );
+ device.key = 0;
+ device.descriptor.fixed_words[1] = 0;
+ let provider = synthetic_node_provider_row(0, 0, 2.0_f32.to_bits());
+ assert_eq!(provider.initial_mesh_state, None);
+ let table = synthetic_control_device_table_with_providers(
+ MissionControlDeviceTableStatus::Available(vec![device]),
+ MissionControlNodeProviderTableStatus::Available(vec![provider]),
+ );
+
+ assert_eq!(
+ query_control_device_table_selector(&table, 0, 0xe00)
+ .expect("NDP query remains independent of the MSH projection"),
+ Some(12.0)
+ );
+ }
+
+ #[test]
+ fn native_mesh_metadata_maps_control_flags_and_parent_words() {
+ assert_eq!(control_flags_from_node38_header(0x0701), 0x0f);
+ assert_eq!(control_flags_from_node38_header(0x0781), 0x07);
+
+ assert_eq!(native_mesh_parent_index(0xffff, 0, None), Some(-1));
+ assert_eq!(native_mesh_parent_index(0, 0, Some(0)), Some(0));
+ assert_eq!(native_mesh_parent_index(0xffff, 21, None), Some(20));
+ assert_eq!(native_mesh_parent_index(1, 21, None), Some(22));
+ assert_eq!(native_mesh_parent_index(0xfffe, 21, None), Some(65_555));
+ assert_eq!(native_mesh_parent_index(0x8000, 21, None), Some(32_789));
+ assert_eq!(native_mesh_parent_index(0, 21, Some(7)), Some(7));
+ assert_eq!(native_mesh_parent_index(0, 21, None), None);
+ }
+
+ #[test]
fn missing_node_provider_does_not_hide_aggregate_queries() {
let controls = vec![Some(synthetic_component_control(
0,
@@ -5767,6 +6125,128 @@ mod tests {
assert_eq!(root_node_data.rows.len(), 22);
assert_eq!(ext_node_data.rows.len(), 4);
assert_eq!(provider_rows.len(), 25);
+ assert_eq!(provider_rows[0].initial_amount_bits, 1.0_f32.to_bits());
+ assert_eq!(provider_rows[22].initial_amount_bits, 6000.0_f32.to_bits());
+ assert_eq!(
+ provider_rows[0].initial_amount_bits,
+ provider_rows[0].source_row.max_volume.to_bits()
+ );
+ assert_eq!(
+ provider_rows[22].initial_amount_bits,
+ provider_rows[22].source_row.max_volume.to_bits()
+ );
+ let mission_assets = &engine
+ .loaded
+ .as_ref()
+ .expect("loaded mission state")
+ .mission_assets;
+ let visual_root_node_count = mission_assets
+ .visual_by_id(mission_assets.object_visuals[0][0])
+ .expect("root visual")
+ .model_nodes;
+ assert_eq!(visual_root_node_count, 22);
+ let assert_mesh_node =
+ |component_index: usize,
+ source_node_index: usize,
+ expected_header: u16,
+ expected_parent: u16,
+ expected_slots: [u16; 15],
+ expected_state: MissionControlNodeInitialMeshState| {
+ let visual_id = mission_assets.object_visuals[0][component_index];
+ let visual = mission_assets
+ .visual_by_id(visual_id)
+ .expect("component visual");
+ let model = mission_assets
+ .model_by_id(visual.model_id.expect("component model"))
+ .expect("prepared model");
+ let offset = source_node_index * model.validated.node_stride;
+ let raw_flags = u16::from_le_bytes(
+ model.validated.nodes_raw[offset..offset + 2]
+ .try_into()
+ .expect("raw header flags"),
+ );
+ let raw_parent = u16::from_le_bytes(
+ model.validated.nodes_raw[offset + 2..offset + 4]
+ .try_into()
+ .expect("raw parent"),
+ );
+ let raw_slots = std::array::from_fn::<_, 15, _>(|slot| {
+ u16::from_le_bytes(
+ model.validated.nodes_raw[offset + 8 + slot * 2..offset + 10 + slot * 2]
+ .try_into()
+ .expect("raw slot word"),
+ )
+ });
+ let global_index = if component_index == 0 {
+ source_node_index
+ } else {
+ visual_root_node_count + source_node_index - 1
+ };
+ assert_eq!(raw_flags, expected_header);
+ assert_eq!(raw_parent, expected_parent);
+ assert_eq!(raw_slots, expected_slots);
+ assert_eq!(
+ provider_rows[global_index].initial_mesh_state,
+ Some(expected_state)
+ );
+ };
+ assert_mesh_node(
+ 0,
+ 0,
+ 0x0000,
+ 0xffff,
+ [0xffff; 15],
+ MissionControlNodeInitialMeshState {
+ parent_index: -1,
+ flags: 0,
+ stage_count: 1,
+ },
+ );
+ assert_mesh_node(
+ 0,
+ 1,
+ 0x0110,
+ 0x0000,
+ [
+ 0x000b, 0x0025, 0x0026, 0xffff, 0xffff, 0x0013, 0x0027, 0x0028, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ ],
+ MissionControlNodeInitialMeshState {
+ parent_index: 0,
+ flags: 2,
+ stage_count: 2,
+ },
+ );
+ assert_mesh_node(
+ 5,
+ 1,
+ 0x0000,
+ 0x0000,
+ [
+ 0x0000, 0x0001, 0x0002, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ ],
+ MissionControlNodeInitialMeshState {
+ parent_index: 9,
+ flags: 0,
+ stage_count: 1,
+ },
+ );
+ assert_mesh_node(
+ 5,
+ 2,
+ 0x0010,
+ 0x0001,
+ [
+ 0x0004, 0x0007, 0x0008, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ ],
+ MissionControlNodeInitialMeshState {
+ parent_index: 22,
+ flags: 0,
+ stage_count: 1,
+ },
+ );
let expected_provider_sources = (0..root_node_data.rows.len())
.map(|row| (0, row))
.chain((1..ext_node_data.rows.len()).map(|row| (5, row)))
@@ -5781,6 +6261,9 @@ mod tests {
assert!(provider_rows
.iter()
.all(|row| row.initial_type1_value_bits == 1.0_f32.to_bits()));
+ assert!(provider_rows
+ .iter()
+ .all(|row| row.initial_mesh_state.is_some()));
assert_eq!(
(
entries[9].factory_tag,
diff --git a/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs b/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs
index 4bf0e2b..efd9b08 100644
--- a/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs
+++ b/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs
@@ -5,9 +5,9 @@ using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
-// Calls selected original x86 Behavior.dll, ArealMap.dll, and Control.dll paths
-// against synthetic storage. Only host callbacks, GetSystemArealMap, and bounded
-// vector backing are substituted; the tested module instructions remain installed code.
+// Calls selected original x86 Behavior.dll, ArealMap.dll, AniMesh.dll, and Control.dll paths
+// against synthetic storage. Only host callbacks, GetSystemArealMap/GetQueue IAT
+// slots, and bounded vector backing are substituted; tested module code remains installed.
internal static class BehaviorDistributorTickOracle {
private const uint LoadWithAlteredSearchPath = 0x00000008;
private const uint MemCommitReserve = 0x00003000;
@@ -17,6 +17,7 @@ internal static class BehaviorDistributorTickOracle {
private const string ExpectedBehaviorSha256 = "ddfbdbde07832358fe6e35e01c8dba9b58e7313789498b6049ed51d4ed9baf99";
private const string ExpectedControlSha256 = "bcb86318089028548a178b03a21accdce15df0cc85ddd91674cf3c2f55012c6e";
private const string ExpectedArealMapSha256 = "a25f9254ebb339d70e2e07c8121950191e9584ca0858d8e9c2e2b6c671edf6ea";
+ private const string ExpectedAniMeshSha256 = "65659bf67f20e5be77d67a5b2f59968f61b94293143807fa59ca451c560c4f7e";
private const int TickRva = 0x19e80;
private const int DistributorScheduleRva = 0x1adb0;
private const int AddObjectRva = 0x1aac0;
@@ -35,8 +36,18 @@ internal static class BehaviorDistributorTickOracle {
private const int ControlProviderInterfaceVtableRva = 0x3d254;
private const int ControlProviderType1GetterRva = 0x0dc40;
private const int ControlProviderRowConstructorRva = 0x0b240;
+ private const int ControlOwnerConstructorRva = 0x06bf0;
+ private const int ControlProviderInitialStateRva = 0x0f940;
private const int ControlProviderAmountUpdateRva = 0x10f30;
+ private const int ControlProviderAmountDistributeRva = 0x10ba0;
+ private const int ControlProviderStagePropagationRva = 0x11130;
+ private const int ControlProviderStageUpdateRva = 0x11220;
+ private const int ControlContactRateUpdateRva = 0x12a40;
+ private const int ControlTimedUpdateRva = 0x0bcf0;
private const int ArealMapUnitDatComponentBuilderRva = 0x14b90;
+ private const int AniMeshNodeMetadataQueryRva = 0x051f0;
+ private const int AniMeshNodeStageCountRva = 0x05840;
+ private const int AniMeshNodeStageSetRva = 0x05810;
private const int ControlResourceDeviceConstructorRva = 0x22980;
private const int ControlResourceComponentOverrideRva = 0x2d890;
private const int ControlResourceCommonSetterRva = 0x21d50;
@@ -96,13 +107,23 @@ internal static class BehaviorDistributorTickOracle {
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate float NativeControlResourceDeviceGet(IntPtr self, uint selector);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeFastcallComponentBuilder(IntPtr owner, IntPtr node, uint parentId);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeArealMapEvent(IntPtr owner, uint message, uint subcode, IntPtr descriptor);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeAniMeshNodeMetadataQuery(IntPtr owner, uint nodeIndex, uint selector, IntPtr result);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate uint NativeAniMeshNodeStageCount(IntPtr owner, uint nodeIndex);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeControlResourceDeviceConstructor(IntPtr self);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeControlResourceComponentOverride(IntPtr self, int deviceIndex, IntPtr typedRecord);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeControlAggregateQuery(IntPtr self, uint selector, IntPtr result);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeControlAggregateSet(IntPtr self, uint selector, IntPtr value);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderAmountUpdate(IntPtr self, int nodeIndex, float delta, uint animationFlag);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderAmountDistribute(IntPtr self, float delta, uint mode, uint flags);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlContactRateUpdate(IntPtr self, float deltaSeconds);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlTimedUpdate(IntPtr self, float inputTime);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderRowConstructor(IntPtr self, IntPtr sourceNdpRow);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeControlOwnerConstructor(IntPtr self, IntPtr host, uint classCode);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderInitialState(IntPtr self);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeControlNodeUpdateCallback(IntPtr self, uint nodeIndex, uint selector, uint valueBits);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderStageUpdate(IntPtr self, int nodeIndex, uint updateEffects);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeAniMeshStageTransitionCallback(IntPtr self, uint nodeIndex, uint visibleStage);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate uint NativeAniMeshNodeLifecycleCallback(IntPtr self, uint nodeIndex, uint selector, uint mask);
private static readonly AreaMapGetter AreaMapGetterCallback = GetAreaMap;
private static readonly QueueGetter QueueGetterCallback = GetQueue;
@@ -119,11 +140,28 @@ internal static class BehaviorDistributorTickOracle {
private static readonly InterfaceSetProperty InterfaceSetCallback = SetInterfaceProperty;
private static readonly NativeArealMapEvent ArealMapEventCallback = OnArealMapEvent;
private static readonly NativeControlNodeUpdateCallback ControlNodeUpdateCallback = OnControlNodeUpdate;
+ private static readonly NativeAniMeshStageTransitionCallback AniMeshStageTransitionCallback = OnAniMeshStageTransition;
+ private static readonly NativeAniMeshNodeLifecycleCallback AniMeshNodeLifecycleCallback = OnAniMeshNodeLifecycle;
+ private static readonly NativeAniMeshNodeMetadataQuery AniMeshNodeMetadataQueryCallback = OnAniMeshNodeMetadataQuery;
private static ArealMapFixture activeArealMap;
private static int controlNodeUpdateCount;
private static uint controlNodeUpdateIndex;
private static uint controlNodeUpdateSelector;
private static uint controlNodeUpdateValueBits;
+ private static readonly List<uint> controlNodeUpdateIndices = new List<uint>();
+ private static readonly List<uint> controlNodeUpdateFlags = new List<uint>();
+ private static readonly List<string> aniMeshStageTransitions = new List<string>();
+ private static readonly List<string> aniMeshNodeLifecycleCallbacks = new List<string>();
+ private static readonly List<string> aniMeshNodeMetadataQueries = new List<string>();
+ private static readonly List<string> controlProviderCallbackTrace = new List<string>();
+ private static NativeAniMeshStageTransitionCallback activeNativeAniMeshStageTransition;
+ private static NativeAniMeshNodeLifecycleCallback activeNativeAniMeshNodeLifecycle;
+ private static NativeAniMeshNodeMetadataQuery activeNativeAniMeshNodeMetadataQuery;
+ private static IntPtr activeControlProviderRows;
+ private static IntPtr activeAniMeshInterface;
+ private static bool aniMeshCallbackOwnerMismatch;
+ private static bool controlNodeUpdateOwnerMismatch;
+ private static bool nativeAniMeshStageCallbackMissing;
private static IntPtr fastcallThunks;
private static IntPtr queryObjectThunk;
private static IntPtr getInterfacePropertyThunk;
@@ -170,6 +208,11 @@ internal static class BehaviorDistributorTickOracle {
public readonly List<string> Calls = new List<string>();
}
+ private sealed class NativeProviderTable {
+ public IntPtr Owner;
+ public IntPtr Rows;
+ }
+
private sealed class Fixture : IDisposable {
public IntPtr Distributor;
public IntPtr Entries;
@@ -463,10 +506,45 @@ internal static class BehaviorDistributorTickOracle {
return 1;
}
private static void OnControlNodeUpdate(IntPtr self, uint nodeIndex, uint selector, uint valueBits) {
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ controlNodeUpdateOwnerMismatch = true;
controlNodeUpdateCount++;
controlNodeUpdateIndex = nodeIndex;
controlNodeUpdateSelector = selector;
controlNodeUpdateValueBits = valueBits;
+ controlNodeUpdateIndices.Add(nodeIndex);
+ controlProviderCallbackTrace.Add("amount:" + nodeIndex.ToString());
+ if (activeControlProviderRows != IntPtr.Zero)
+ controlNodeUpdateFlags.Add(unchecked((uint)Marshal.ReadInt32(activeControlProviderRows, checked((int)nodeIndex * 0x2c + 0x28))));
+ }
+ private static void OnAniMeshStageTransition(IntPtr self, uint nodeIndex, uint visibleStage) {
+ controlProviderCallbackTrace.Add("stage:" + nodeIndex.ToString() + ":" + visibleStage.ToString());
+ aniMeshStageTransitions.Add(nodeIndex.ToString() + ":" + visibleStage.ToString());
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ aniMeshCallbackOwnerMismatch = true;
+ if (activeNativeAniMeshStageTransition == null) nativeAniMeshStageCallbackMissing = true;
+ else activeNativeAniMeshStageTransition(self, nodeIndex, visibleStage);
+ }
+ private static uint OnAniMeshNodeLifecycle(IntPtr self, uint nodeIndex, uint selector, uint mask) {
+ aniMeshNodeLifecycleCallbacks.Add(nodeIndex.ToString() + ":" + selector.ToString("x") + ":" + mask.ToString("x"));
+ controlProviderCallbackTrace.Add("lifecycle:" + nodeIndex.ToString() + ":" + selector.ToString("x") + ":" + mask.ToString("x"));
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ aniMeshCallbackOwnerMismatch = true;
+ if (activeNativeAniMeshNodeLifecycle == null) {
+ nativeAniMeshStageCallbackMissing = true;
+ return 0;
+ }
+ return activeNativeAniMeshNodeLifecycle(self, nodeIndex, selector, mask);
+ }
+ private static int OnAniMeshNodeMetadataQuery(IntPtr self, uint nodeIndex, uint selector, IntPtr result) {
+ int nativeResult = activeNativeAniMeshNodeMetadataQuery(self, nodeIndex, selector, result);
+ int success = (nativeResult & 0xff) != 0 ? 1 : 0;
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ aniMeshCallbackOwnerMismatch = true;
+ IntPtr value = success != 0 && result != IntPtr.Zero ? Marshal.ReadIntPtr(result) : IntPtr.Zero;
+ aniMeshNodeMetadataQueries.Add(nodeIndex.ToString() + ":" + selector.ToString("x") + ":" +
+ (value == IntPtr.Zero ? "none" : Hex(unchecked((uint)Marshal.ReadInt32(value)))));
+ return success;
}
private static float SequenceValue(float[] sequence, int index, float fallback) {
if (sequence == null || sequence.Length == 0) return fallback;
@@ -509,6 +587,11 @@ internal static class BehaviorDistributorTickOracle {
if (!File.Exists(arealMapPath)) { Console.Error.WriteLine("Set FPARKAN_ORIGINAL_AREALMAP_DLL to the installed ArealMap.dll."); return 10; }
string arealMapHash = Hash(arealMapPath);
if (arealMapHash != ExpectedArealMapSha256) { Console.Error.WriteLine("Unexpected ArealMap.dll SHA-256: " + arealMapHash); return 11; }
+ string aniMeshPath = Environment.GetEnvironmentVariable("FPARKAN_ORIGINAL_ANIMESH_DLL");
+ if (String.IsNullOrEmpty(aniMeshPath)) aniMeshPath = @"C:\GOG Games\Parkan - Iron Strategy\AniMesh.dll";
+ if (!File.Exists(aniMeshPath)) { Console.Error.WriteLine("Set FPARKAN_ORIGINAL_ANIMESH_DLL to the installed AniMesh.dll."); return 13; }
+ string aniMeshHash = Hash(aniMeshPath);
+ if (aniMeshHash != ExpectedAniMeshSha256) { Console.Error.WriteLine("Unexpected AniMesh.dll SHA-256: " + aniMeshHash); return 14; }
IntPtr controlModule = LoadLibraryEx(controlPath, IntPtr.Zero, LoadWithAlteredSearchPath);
if (controlModule == IntPtr.Zero) { Console.Error.WriteLine("LoadLibraryEx(Control.dll) failed: " + Marshal.GetLastWin32Error()); return 9; }
string path = Environment.GetEnvironmentVariable("FPARKAN_ORIGINAL_BEHAVIOR_DLL");
@@ -523,6 +606,11 @@ internal static class BehaviorDistributorTickOracle {
Console.Error.WriteLine("LoadLibraryEx(ArealMap.dll) failed: " + Marshal.GetLastWin32Error());
FreeLibrary(module); FreeLibrary(controlModule); return 12;
}
+ IntPtr aniMeshModule = LoadLibraryEx(aniMeshPath, IntPtr.Zero, LoadWithAlteredSearchPath);
+ if (aniMeshModule == IntPtr.Zero) {
+ Console.Error.WriteLine("LoadLibraryEx(AniMesh.dll) failed: " + Marshal.GetLastWin32Error());
+ FreeLibrary(arealMapModule); FreeLibrary(module); FreeLibrary(controlModule); return 15;
+ }
IntPtr import = IntPtr.Add(module, GetSystemArealMapIatRva);
IntPtr queueImport = IntPtr.Add(module, GetQueueIatRva);
IntPtr originalImport = Marshal.ReadIntPtr(import);
@@ -547,8 +635,8 @@ internal static class BehaviorDistributorTickOracle {
protectionChanged = true;
Marshal.WriteIntPtr(import, Marshal.GetFunctionPointerForDelegate(AreaMapGetterCallback));
Marshal.WriteIntPtr(queueImport, Marshal.GetFunctionPointerForDelegate(QueueGetterCallback));
- RunSmokeCases(module, controlModule, arealMapModule);
- Console.WriteLine("original native Behavior/ArealMap/Control oracle passed (Behavior Add 0x1aac0, normalize 0x1ac90, scheduler 0x1adb0, tick 0x19e80; ArealMap UnitDAT projection 0x14b90; Control INTO override 0x2d890; synthetic host callbacks, GetSystemArealMap/GetQueue IAT slots, and bounded vector insertion are substituted; scheduler and tick machine code are original; this does not compare Rust parity).");
+ RunSmokeCases(module, controlModule, arealMapModule, aniMeshModule);
+ Console.WriteLine("original native Behavior/ArealMap/Control oracle passed (Behavior Add 0x1aac0, normalize 0x1ac90, scheduler 0x1adb0, tick 0x19e80; ArealMap UnitDAT projection 0x14b90; Control INTO override 0x2d890, provider distribution 0x10ba0, class-4 update 0x12a40 and inactive timing baseline 0xbcf0; synthetic host callbacks, GetSystemArealMap/GetQueue IAT slots, and bounded vector insertion are substituted; Control provider selector vtable is original; no full Control update or Rust parity is claimed).");
return 0;
}
catch (Exception error) {
@@ -574,12 +662,13 @@ internal static class BehaviorDistributorTickOracle {
throw new InvalidOperationException("VirtualFree(fastcall callback thunks) failed: " + Marshal.GetLastWin32Error());
if (x87ControlWordCell != IntPtr.Zero) { Marshal.FreeHGlobal(x87ControlWordCell); x87ControlWordCell = IntPtr.Zero; }
FreeLibrary(arealMapModule);
+ FreeLibrary(aniMeshModule);
FreeLibrary(module);
FreeLibrary(controlModule);
}
}
- private static void RunSmokeCases(IntPtr module, IntPtr controlModule, IntPtr arealMapModule) {
+ private static void RunSmokeCases(IntPtr module, IntPtr controlModule, IntPtr arealMapModule, IntPtr aniMeshModule) {
ushort savedControlWord = CurrentX87ControlWord();
Console.WriteLine("x87-control-word-before=0x" + savedControlWord.ToString("x4") + " (x86 oracle process)");
try {
@@ -588,9 +677,18 @@ internal static class BehaviorDistributorTickOracle {
RunNativeAddCases(module);
RunNativeNormalizeCases(module);
RunNativeArealMapComponentBuilderCase(arealMapModule);
+ RunNativeAniMeshScaleLoadSnapshot(aniMeshModule);
+ RunNativeAniMeshNodeMetadataCases(aniMeshModule);
+ RunNativeControlProviderInitialStateCase(controlModule, aniMeshModule);
RunNativeControlIntoOverrideCase(controlModule);
RunNativeControlResourceDeviceCase(controlModule);
RunNativeControlProviderLiveStateCase(controlModule);
+ RunNativeControlProviderStageArithmeticCase(controlModule, aniMeshModule);
+ RunNativeControlProviderHierarchyPropagationCase(controlModule, aniMeshModule);
+ RunNativeControlProviderVisibilityCase(controlModule, aniMeshModule);
+ RunNativeControlProviderDistributionCases(controlModule);
+ RunNativeControlContactRateUpdateCase(controlModule);
+ RunNativeControlTimedUpdateBaselineCases(controlModule);
RunNativeControlAggregateResourceCases(controlModule);
RunNativeBehaviorProfileMapCases(module);
RunNativeBehaviorVarSyntheticCase(module);
@@ -841,6 +939,594 @@ internal static class BehaviorDistributorTickOracle {
}
}
+ private static void RunNativeControlProviderStageArithmeticCase(IntPtr module, IntPtr aniMeshModule) {
+ NativeControlProviderStageUpdate updateStage = (NativeControlProviderStageUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderStageUpdateRva), typeof(NativeControlProviderStageUpdate));
+ activeNativeAniMeshStageTransition = (NativeAniMeshStageTransitionCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeStageSetRva),
+ typeof(NativeAniMeshStageTransitionCallback));
+ activeNativeAniMeshNodeLifecycle = (NativeAniMeshNodeLifecycleCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, 0x05500),
+ typeof(NativeAniMeshNodeLifecycleCallback));
+ using (Fixture fixture = new Fixture()) {
+ const int rowCount = 9;
+ IntPtr owner = fixture.Allocate(0x664);
+ IntPtr rows = fixture.Allocate(rowCount * 0x2c);
+ IntPtr aniInterface = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x50);
+ IntPtr meshRows = fixture.Allocate(rowCount * 0x130);
+ Marshal.WriteIntPtr(aniInterface, 0, aniVtable);
+ Marshal.WriteIntPtr(aniInterface, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniInterface, 0x1ac, rowCount);
+ for (int index = 0; index < rowCount; index++)
+ Marshal.WriteInt32(meshRows, index * 0x130 + 0x1c, -99);
+ Marshal.WriteIntPtr(aniVtable, 0x44, Marshal.GetFunctionPointerForDelegate(AniMeshStageTransitionCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x20, Marshal.GetFunctionPointerForDelegate(AniMeshNodeLifecycleCallback));
+ Marshal.WriteIntPtr(owner, 0x20, aniInterface);
+ Marshal.WriteIntPtr(owner, 0x55c, rows);
+ Marshal.WriteInt32(owner, 0x560, rowCount);
+
+ // Parent ratio .25 yields stage 3 of 4. Bit 4 inherits that ratio;
+ // bit 8 inherits the parent's stage and clamps it to the child's count.
+ WriteProviderStageRow(rows, 0, -1, 40.0f, 91.0f, 0.25f, 0, 4, 0x02);
+ WriteProviderStageRow(rows, 1, 0, 12.0f, 81.0f, 0.875f, 0, 5, 0x06);
+ WriteProviderStageRow(rows, 2, 0, 7.0f, 71.0f, 0.9f, 0, 2, 0x0a);
+ WriteProviderStageRow(rows, 3, 1, 3.0f, 31.0f, 0.1f, 0, 6, 0x0e);
+ // These independent rows distinguish the native ceiling operation
+ // from floor/round for fractional stage products.
+ WriteProviderStageRow(rows, 4, -1, 2.0f, 92.0f, 0.1f, 0, 3, 0x02);
+ WriteProviderStageRow(rows, 5, -1, 3.0f, 93.0f, 0.4f, 0, 3, 0x02);
+ WriteProviderStageRow(rows, 6, -1, 4.0f, 94.0f, 0.5f, 0, 3, 0x02);
+ WriteProviderStageRow(rows, 7, -1, 5.0f, 95.0f, 1.0f, 1, 3, 0x102);
+ WriteProviderStageRow(rows, 8, -1, 6.0f, 96.0f, 0.0f, 0, 3, 0x02);
+
+ aniMeshStageTransitions.Clear();
+ aniMeshNodeLifecycleCallbacks.Clear();
+ controlProviderCallbackTrace.Clear();
+ aniMeshCallbackOwnerMismatch = false;
+ controlNodeUpdateOwnerMismatch = false;
+ nativeAniMeshStageCallbackMissing = false;
+ activeAniMeshInterface = aniInterface;
+ updateStage(owner, 0, 0); // param2=false suppresses effect creation.
+ updateStage(owner, 1, 0);
+ updateStage(owner, 2, 0);
+ updateStage(owner, 3, 0);
+ for (int index = 4; index < rowCount; index++) updateStage(owner, index, 0);
+
+ uint[] expectedStages = { 3, 3, 2, 3, 2, 1, 1, 0, 3 };
+ uint[] expectedVisibleStages = { 3, 3, 1, 3, 2, 1, 1, 0, 2 };
+ uint[] expectedAmounts = { 0x42200000, 0x41400000, 0x40e00000, 0x40400000,
+ 0x40000000, 0x40400000, 0x40800000, 0x40a00000, 0x40c00000 };
+ for (int index = 0; index < rowCount; index++) {
+ IntPtr row = IntPtr.Add(rows, index * 0x2c);
+ IntPtr meshRow = IntPtr.Add(meshRows, index * 0x130);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x18)) == expectedStages[index],
+ "Control 0x11220 computes inherited stage for row " + index);
+ Expect(unchecked((uint)Marshal.ReadInt32(meshRow, 0x1c)) == expectedVisibleStages[index],
+ "AniMesh RVA 0x5810 receives the bounded visual stage for row " + index);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x08)) == expectedAmounts[index] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x0c)) == expectedAmounts[index],
+ "Control 0x11220 retains amount and updates its processed snapshot for row " + index);
+ Expect((unchecked((uint)Marshal.ReadInt32(row, 0x28)) & 0x200) != 0,
+ "Control 0x11220 records a stage transition for row " + index);
+ }
+ Expect(unchecked((uint)Marshal.ReadInt32(rows, 0x14)) == 0x3e800000 &&
+ unchecked((uint)Marshal.ReadInt32(rows, 0x2c + 0x14)) == 0x3e800000 &&
+ unchecked((uint)Marshal.ReadInt32(rows, 3 * 0x2c + 0x14)) == 0x3e800000,
+ "Control flag 4 copies the parent type-1 ratio before stage calculation");
+ Expect(String.Join(",", aniMeshStageTransitions.ToArray()) == "0:3,1:3,2:1,3:3,4:2,5:1,6:1,7:0,8:2" &&
+ String.Join(",", aniMeshNodeLifecycleCallbacks.ToArray()) == "7:101:4" && !aniMeshCallbackOwnerMismatch &&
+ !controlNodeUpdateOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Control stage and slot-0x20 callbacks reach the original AniMesh RVA 0x5810 in direct update order");
+ Expect(String.Join(",", controlProviderCallbackTrace.ToArray()) ==
+ "stage:0:3,stage:1:3,stage:2:1,stage:3:3,stage:4:2,stage:5:1,stage:6:1,lifecycle:7:101:4,stage:7:0,stage:8:2",
+ "AniMesh slot 0x20 receives its native node, selector, and mask arguments before stage publication");
+
+ Console.WriteLine("native-control-parent-stage-arithmetic: controlHash=" + ExpectedControlSha256 +
+ " rva=0x11220 bit4=ratio bit8=parent-stage ceil=[0.1,0.4,0.5,1,0]=>[2,1,1,0,3]" +
+ " callbacks=[0:3,1:3,2:1,3:3,4:2,5:1,6:1,lifecycle7:101:4,7:0,8:2]");
+ activeAniMeshInterface = IntPtr.Zero;
+ activeNativeAniMeshStageTransition = null;
+ activeNativeAniMeshNodeLifecycle = null;
+ GC.KeepAlive(updateStage);
+ }
+ }
+
+ private static void RunNativeControlProviderHierarchyPropagationCase(IntPtr module, IntPtr aniMeshModule) {
+ NativeControlProviderStageUpdate propagate = (NativeControlProviderStageUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderStagePropagationRva), typeof(NativeControlProviderStageUpdate));
+ activeNativeAniMeshStageTransition = (NativeAniMeshStageTransitionCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeStageSetRva),
+ typeof(NativeAniMeshStageTransitionCallback));
+ activeNativeAniMeshNodeLifecycle = (NativeAniMeshNodeLifecycleCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, 0x05500),
+ typeof(NativeAniMeshNodeLifecycleCallback));
+ using (Fixture fixture = new Fixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 100.0f, 20.0f, 10.0f, 30.0f, 14.0f },
+ new float[] { 25.0f, 10.0f, 5.0f, 12.0f, 7.0f },
+ new byte[] { 0x02, 0x02, 0x02, 0x02, 0x02 });
+ const int rowCount = 5;
+ int[] parents = { -1, 0, 1, 0, 0 };
+ uint[] stages = { 4, 2, 3, 2, 2 };
+ uint[] flags = { 0x02, 0x42, 0x02, 0x102, 0x02 };
+ for (int index = 0; index < rowCount; index++) {
+ IntPtr row = IntPtr.Add(table.Rows, index * 0x2c);
+ WriteProviderStageRow(table.Rows, index, parents[index], ReadFloat(row, 0x08),
+ 123.0f + index, ReadFloat(row, 0x14), 0, stages[index], flags[index]);
+ }
+
+ IntPtr aniInterface = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x50);
+ IntPtr meshRows = fixture.Allocate(rowCount * 0x130);
+ Marshal.WriteIntPtr(aniInterface, 0, aniVtable);
+ Marshal.WriteIntPtr(aniInterface, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniInterface, 0x1ac, rowCount);
+ for (int index = 0; index < rowCount; index++)
+ Marshal.WriteInt32(meshRows, index * 0x130 + 0x1c, -99);
+ Marshal.WriteIntPtr(aniVtable, 0x20, Marshal.GetFunctionPointerForDelegate(AniMeshNodeLifecycleCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x34, Marshal.GetFunctionPointerForDelegate(ControlNodeUpdateCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x44, Marshal.GetFunctionPointerForDelegate(AniMeshStageTransitionCallback));
+ Marshal.WriteIntPtr(table.Owner, 0x20, aniInterface);
+
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ controlNodeUpdateFlags.Clear();
+ aniMeshStageTransitions.Clear();
+ aniMeshNodeLifecycleCallbacks.Clear();
+ controlProviderCallbackTrace.Clear();
+ aniMeshCallbackOwnerMismatch = false;
+ controlNodeUpdateOwnerMismatch = false;
+ nativeAniMeshStageCallbackMissing = false;
+ activeControlProviderRows = table.Rows;
+ activeAniMeshInterface = aniInterface;
+
+ propagate(table.Owner, 0, 0);
+
+ IntPtr parent = table.Rows;
+ IntPtr protected40 = IntPtr.Add(table.Rows, 0x2c);
+ IntPtr grandchild = IntPtr.Add(table.Rows, 2 * 0x2c);
+ IntPtr protected100 = IntPtr.Add(table.Rows, 3 * 0x2c);
+ IntPtr sibling = IntPtr.Add(table.Rows, 4 * 0x2c);
+ IntPtr parentMeshRow = meshRows;
+ IntPtr bit40MeshRow = IntPtr.Add(meshRows, 0x130);
+ IntPtr grandchildMeshRow = IntPtr.Add(meshRows, 2 * 0x130);
+ IntPtr bit100MeshRow = IntPtr.Add(meshRows, 3 * 0x130);
+ IntPtr siblingMeshRow = IntPtr.Add(meshRows, 4 * 0x130);
+ Expect(ReadFloat(parent, 0x08) == 25.0f && ReadFloat(parent, 0x0c) == 25.0f &&
+ unchecked((uint)Marshal.ReadInt32(parent, 0x18)) == 3,
+ "Control 0x11130 updates the parent stage and processed amount first");
+ Expect(ReadFloat(protected40, 0x08) == 0.0f && ReadFloat(protected40, 0x14) == 0.0f &&
+ unchecked((uint)Marshal.ReadInt32(protected40, 0x18)) == 0 &&
+ (unchecked((uint)Marshal.ReadInt32(protected40, 0x28)) & 0x50) == 0x50,
+ "Protected bit 0x40 does not stop child depletion, while its depleted-stage early return remains visible");
+ Expect(ReadFloat(grandchild, 0x08) == 0.0f && ReadFloat(grandchild, 0x0c) == 125.0f &&
+ unchecked((uint)Marshal.ReadInt32(grandchild, 0x18)) == 0 &&
+ (unchecked((uint)Marshal.ReadInt32(grandchild, 0x28)) & 0x90) == 0x90,
+ "Control 0x11130 drains a protected child's descendant but its inherited 0x80 flag preserves the depleted stage snapshot");
+ Expect(ReadFloat(protected100, 0x08) == 0.0f && ReadFloat(protected100, 0x0c) == 0.0f &&
+ unchecked((uint)Marshal.ReadInt32(protected100, 0x18)) == 2,
+ "Protected bit 0x100 does not stop child depletion or its later stage update");
+ Expect(ReadFloat(sibling, 0x08) == 0.0f && ReadFloat(sibling, 0x0c) == 0.0f &&
+ unchecked((uint)Marshal.ReadInt32(sibling, 0x18)) == 2 &&
+ (unchecked((uint)Marshal.ReadInt32(sibling, 0x28)) & 0x100) != 0,
+ "An unprotected sibling retains the native damaged flag while updating its stage");
+ Expect(unchecked((uint)Marshal.ReadInt32(parentMeshRow, 0x1c)) == 3 &&
+ unchecked((uint)Marshal.ReadInt32(bit40MeshRow, 0x1c)) == unchecked((uint)-99) &&
+ unchecked((uint)Marshal.ReadInt32(grandchildMeshRow, 0x1c)) == unchecked((uint)-99) &&
+ unchecked((uint)Marshal.ReadInt32(bit100MeshRow, 0x1c)) == 1 &&
+ unchecked((uint)Marshal.ReadInt32(siblingMeshRow, 0x1c)) == 1,
+ "ANI slot 0x44 reaches native AniMesh RVA 0x5810 for changed visible stages only");
+ Expect(controlNodeUpdateCount == 4 &&
+ String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "1,2,3,4" &&
+ String.Join(",", controlNodeUpdateFlags.ConvertAll(value => value.ToString("x")).ToArray()) == "42,82,102,102" &&
+ !controlNodeUpdateOwnerMismatch,
+ "Control 0x11130 traverses descendants depth-first, checking callback owners and protected flags");
+ Expect(String.Join(",", aniMeshStageTransitions.ToArray()) == "0:3,3:1,4:1" &&
+ aniMeshNodeLifecycleCallbacks.Count == 0 &&
+ !aniMeshCallbackOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Control descendant update preserves the native callback order and stage bounds");
+ Expect(String.Join(",", controlProviderCallbackTrace.ToArray()) ==
+ "stage:0:3,amount:1,amount:2,amount:3,stage:3:1,amount:4,stage:4:1",
+ "Control 0x11130 keeps amount, lifecycle, and visual-stage callbacks in native depth-first order");
+ Expect(ReadFloat(table.Owner, 0x590) == 25.0f,
+ "Control 0x10f30 keeps the aggregate amount in sync after recursive child depletion");
+
+ Console.WriteLine("native-control-parent-propagation: controlHash=" + ExpectedControlSha256 +
+ " rva=0x11130 childOrder=[1,2,3,4] protected40/100=depleted bit40-stage-return=preserved" +
+ " callbacks=" + String.Join(",", controlProviderCallbackTrace.ToArray()));
+ activeControlProviderRows = IntPtr.Zero;
+ activeAniMeshInterface = IntPtr.Zero;
+ activeNativeAniMeshStageTransition = null;
+ activeNativeAniMeshNodeLifecycle = null;
+ GC.KeepAlive(propagate);
+ }
+ }
+
+ private static void RunNativeControlProviderVisibilityCase(IntPtr controlModule, IntPtr aniMeshModule) {
+ NativeControlProviderStageUpdate updateStage = (NativeControlProviderStageUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(controlModule, ControlProviderStageUpdateRva),
+ typeof(NativeControlProviderStageUpdate));
+ NativeAniMeshNodeMetadataQuery queryNode = (NativeAniMeshNodeMetadataQuery)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeMetadataQueryRva),
+ typeof(NativeAniMeshNodeMetadataQuery));
+ NativeAniMeshNodeLifecycleCallback updateNodeLifecycle = (NativeAniMeshNodeLifecycleCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, 0x05500),
+ typeof(NativeAniMeshNodeLifecycleCallback));
+ NativeAniMeshStageTransitionCallback setNodeStage = (NativeAniMeshStageTransitionCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeStageSetRva),
+ typeof(NativeAniMeshStageTransitionCallback));
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, controlModule,
+ new float[] { 13.0f }, new float[] { 13.0f }, new byte[] { 0x00 });
+ IntPtr descriptor = Marshal.ReadIntPtr(table.Rows);
+ Marshal.WriteInt32(descriptor, 0x08, FloatBits(0.03125f)); // source mobility per unit volume
+ Marshal.WriteInt32(table.Owner, 0x50, 9); // class 9 makes FUN_1000fca0 return after the visibility change
+ Marshal.WriteInt32(table.Owner, 0x530, FloatBits(100.0f));
+ Marshal.WriteInt32(table.Owner, 0x534, FloatBits(200.0f));
+ Marshal.WriteInt32(table.Owner, 0x538, FloatBits(300.0f));
+ Marshal.WriteInt32(table.Owner, 0x4d8, FloatBits(40.0f));
+ WriteProviderStageRow(table.Rows, 0, -1, 13.0f, 13.0f, 0.0f, 0, 3, 0x00);
+ Marshal.WriteInt32(table.Rows, 0x20, FloatBits(13.0f));
+
+ IntPtr aniInterface = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x50);
+ IntPtr meshRows = fixture.Allocate(0x130);
+ IntPtr nodeData = fixture.Allocate(0x26);
+ IntPtr slotData = fixture.Allocate(2 * 0x44);
+ IntPtr meshData = fixture.Allocate(3 * IntPtr.Size);
+ for (int word = 0; word < 19; word++) Marshal.WriteInt16(nodeData, word * 2, -1);
+ for (int stage = 0; stage < 3; stage++)
+ Marshal.WriteInt16(nodeData, 0x08 + stage * 5 * sizeof(ushort), 0);
+ // State 0,1,2 each expose slot 0; 0x11220 publishes visible stage 2 before 0x11920 queries it.
+ Marshal.WriteIntPtr(meshData, 0, nodeData);
+ Marshal.WriteIntPtr(meshData, 2 * IntPtr.Size, slotData);
+ Marshal.WriteIntPtr(aniInterface, 0, aniVtable);
+ Marshal.WriteIntPtr(aniInterface, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniInterface, 0x1ac, 1);
+ Marshal.WriteInt32(aniInterface, 0x158, FloatBits(2.0f));
+ Marshal.WriteInt32(aniInterface, 0x15c, FloatBits(3.0f));
+ Marshal.WriteInt32(aniInterface, 0x160, FloatBits(5.0f));
+ Marshal.WriteInt32(meshRows, 0x00, 0); // ANI model-instance ID used by FUN_10005780/57c0
+ Marshal.WriteInt32(meshRows, 0x1c, 0); // current visible stage selects Node38 slot state 0
+ Marshal.WriteIntPtr(meshRows, 0x12c, meshData);
+ Marshal.WriteInt32(slotData, 0x30, FloatBits(7.0f));
+ Marshal.WriteInt32(slotData, 0x34, FloatBits(11.0f));
+ Marshal.WriteInt32(slotData, 0x44 + 0x30, FloatBits(17.0f));
+ Marshal.WriteInt32(slotData, 0x44 + 0x34, FloatBits(19.0f));
+
+ // Use the original ANI vtable entries exercised by FUN_10011920:
+ // node selector F/10, instance lookup/count, lifecycle flags, and visible stage.
+ activeNativeAniMeshNodeMetadataQuery = queryNode;
+ Marshal.WriteIntPtr(aniVtable, 0x0c, Marshal.GetFunctionPointerForDelegate(AniMeshNodeMetadataQueryCallback));
+ activeNativeAniMeshNodeLifecycle = updateNodeLifecycle;
+ Marshal.WriteIntPtr(aniVtable, 0x20, Marshal.GetFunctionPointerForDelegate(AniMeshNodeLifecycleCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x38, IntPtr.Add(aniMeshModule, 0x05780));
+ Marshal.WriteIntPtr(aniVtable, 0x3c, IntPtr.Add(aniMeshModule, 0x057c0));
+ activeNativeAniMeshStageTransition = setNodeStage;
+ Marshal.WriteIntPtr(aniVtable, 0x44, Marshal.GetFunctionPointerForDelegate(AniMeshStageTransitionCallback));
+ Marshal.WriteIntPtr(table.Owner, 0x20, aniInterface);
+ activeAniMeshInterface = aniInterface;
+
+ IntPtr firstValueOut = fixture.Allocate(IntPtr.Size);
+ IntPtr secondValueOut = fixture.Allocate(IntPtr.Size);
+ Expect(NativeBoolean(queryNode(aniInterface, 0, 0x0f, firstValueOut)) == 1,
+ "AniMesh selector F reads the raw slot state through the original getter");
+ IntPtr firstValue = Marshal.ReadIntPtr(firstValueOut);
+ Expect(ReadFloat(firstValue, 0) == 42.0f,
+ "AniMesh selector F scales slot+0x30 by both XY instance factors");
+ Expect(NativeBoolean(queryNode(aniInterface, 0, 0x10, secondValueOut)) == 1,
+ "AniMesh selector 10 reads the second raw slot field through the original getter");
+ IntPtr secondValue = Marshal.ReadIntPtr(secondValueOut);
+ Expect(firstValue == secondValue && ReadFloat(firstValue, 0) == 330.0f,
+ "AniMesh selectors F and 10 return the same scratch cell; the second query overwrites the first result");
+
+ activeControlProviderRows = table.Rows;
+ aniMeshNodeMetadataQueries.Clear();
+ aniMeshNodeLifecycleCallbacks.Clear();
+ aniMeshStageTransitions.Clear();
+ controlProviderCallbackTrace.Clear();
+ aniMeshCallbackOwnerMismatch = false;
+ nativeAniMeshStageCallbackMissing = false;
+ // At ratio zero, the native ceiling stage rule selects the depleted sentinel
+ // and reaches 0x11920's hide branch. Ratio one reopens that node.
+ updateStage(table.Owner, 0, 0);
+ IntPtr row = table.Rows;
+ IntPtr meshRow = meshRows;
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x28)) == 0x220 &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x18)) == 3 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x14)) == 1 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x1c)) == 2,
+ "Control RVA 0x11920 hides an exhausted provider in both Control and the original AniMesh node state");
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) == "0:f:0x42280000,0:10:0x43a50000" &&
+ !aniMeshCallbackOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Control RVA 0x11920 queries the shared AniMesh scratch cell before applying its aggregate changes");
+ Console.WriteLine("native-control-provider-hide-values: row20=" + Float(ReadFloat(row, 0x20)) +
+ " totals=[" + Float(ReadFloat(table.Owner, 0x530)) + "," + Float(ReadFloat(table.Owner, 0x534)) +
+ "," + Float(ReadFloat(table.Owner, 0x538)) + "," + Float(ReadFloat(table.Owner, 0x4d8)) +
+ "] queries=[" + String.Join(",", aniMeshNodeMetadataQueries.ToArray()) + "]");
+ Expect(ReadFloat(table.Owner, 0x530) == -230.0f && ReadFloat(table.Owner, 0x534) == -130.0f &&
+ ReadFloat(table.Owner, 0x538) == 287.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(42.6875f),
+ "Control RVA 0x11920 removes the aliased AniMesh value from aggregates and applies the volume adjustment");
+
+ Marshal.WriteInt32(row, 0x14, FloatBits(1.0f));
+ updateStage(table.Owner, 0, 0);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x28)) == 0x200 &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x18)) == 0 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x14)) == 0 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x1c)) == 0,
+ "Control RVA 0x11920 shows the reopened provider and clears both Control and AniMesh visibility flags");
+ Expect(ReadFloat(table.Owner, 0x530) == 100.0f && ReadFloat(table.Owner, 0x534) == 200.0f &&
+ ReadFloat(table.Owner, 0x538) == 300.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(40.0f),
+ "Control RVA 0x11920 restores provider aggregates on the paired show transition");
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) ==
+ "0:f:0x42280000,0:10:0x43a50000,0:f:0x42280000,0:10:0x43a50000" &&
+ String.Join(",", aniMeshNodeLifecycleCallbacks.ToArray()) == "0:100:1,0:101:5" &&
+ String.Join(",", aniMeshStageTransitions.ToArray()) == "0:2,0:0",
+ "Native hide/show repeats the same F/10 queries and original AniMesh callbacks in order");
+
+ // The same native getter follows a new visible state: state 2 now selects
+ // the second MSH slot while state 0 still selects the first.
+ Marshal.WriteInt16(nodeData, 0x08 + 2 * 5 * sizeof(ushort), 1);
+ Marshal.WriteInt32(row, 0x14, FloatBits(0.0f));
+ updateStage(table.Owner, 0, 0);
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) ==
+ "0:f:0x42280000,0:10:0x43a50000,0:f:0x42280000,0:10:0x43a50000," +
+ "0:f:0x42cc0000,0:10:0x440e8000" &&
+ ReadFloat(table.Owner, 0x530) == -470.0f && ReadFloat(table.Owner, 0x534) == -370.0f &&
+ ReadFloat(table.Owner, 0x538) == 287.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(35.1875f),
+ "Control hide query follows visible state 2 and applies its different native mesh-slot value");
+ Marshal.WriteInt32(row, 0x14, FloatBits(1.0f));
+ updateStage(table.Owner, 0, 0);
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) ==
+ "0:f:0x42280000,0:10:0x43a50000,0:f:0x42280000,0:10:0x43a50000," +
+ "0:f:0x42cc0000,0:10:0x440e8000,0:f:0x42280000,0:10:0x43a50000" &&
+ ReadFloat(table.Owner, 0x530) == -140.0f && ReadFloat(table.Owner, 0x534) == -40.0f &&
+ ReadFloat(table.Owner, 0x538) == 300.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(32.5f),
+ "Control show query returns to visible state 0 rather than reversing the prior state-2 contribution");
+ Expect(String.Join(",", controlProviderCallbackTrace.ToArray()) ==
+ "stage:0:2,lifecycle:0:100:1,stage:0:0,lifecycle:0:101:5," +
+ "stage:0:2,lifecycle:0:100:1,stage:0:0,lifecycle:0:101:5",
+ "Control and AniMesh visibility transitions preserve native callback order and arguments");
+ Expect(!aniMeshCallbackOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Both visibility cycles preserve AniMesh callback owners and original function results");
+
+ Console.WriteLine("native-control-provider-visibility: controlHash=" + ExpectedControlSha256 +
+ " aniMeshHash=" + ExpectedAniMeshSha256 + " rva=0x11920 selectorF/10=same-scratch-cell " +
+ "visible-state-values=[42,330]=>[102,570] hide/show=stage-dependent");
+ activeControlProviderRows = IntPtr.Zero;
+ activeAniMeshInterface = IntPtr.Zero;
+ activeNativeAniMeshNodeMetadataQuery = null;
+ activeNativeAniMeshStageTransition = null;
+ activeNativeAniMeshNodeLifecycle = null;
+ GC.KeepAlive(updateStage);
+ GC.KeepAlive(queryNode);
+ GC.KeepAlive(updateNodeLifecycle);
+ GC.KeepAlive(setNodeStage);
+ GC.KeepAlive(AniMeshNodeLifecycleCallback);
+ GC.KeepAlive(AniMeshStageTransitionCallback);
+ }
+ }
+
+ private static void WriteProviderStageRow(IntPtr rows, int index, int parentIndex,
+ float amount, float processed, float normalized, uint currentStage, uint stageCount, uint flags) {
+ IntPtr row = IntPtr.Add(rows, index * 0x2c);
+ Marshal.WriteInt32(row, 0x04, parentIndex);
+ Marshal.WriteInt32(row, 0x08, FloatBits(amount));
+ Marshal.WriteInt32(row, 0x0c, FloatBits(processed));
+ Marshal.WriteInt32(row, 0x14, FloatBits(normalized));
+ Marshal.WriteInt32(row, 0x18, unchecked((int)currentStage));
+ Marshal.WriteInt32(row, 0x1c, unchecked((int)stageCount));
+ Marshal.WriteInt32(row, 0x28, unchecked((int)flags));
+ }
+
+ private static NativeProviderTable CreateNativeProviderTable(Fixture fixture, IntPtr module,
+ float[] maxima, float[] amounts, byte[] rowFlags) {
+ Expect(maxima.Length == amounts.Length && maxima.Length == rowFlags.Length,
+ "native provider fixture arrays have matching lengths");
+ NativeControlProviderRowConstructor construct = (NativeControlProviderRowConstructor)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderRowConstructorRva),
+ typeof(NativeControlProviderRowConstructor));
+ NativeProviderTable table = new NativeProviderTable();
+ table.Owner = fixture.Allocate(0x664);
+ table.Rows = fixture.Allocate(maxima.Length * 0x2c);
+ IntPtr providerInterface = IntPtr.Add(table.Owner, 4);
+ IntPtr providerVtable = IntPtr.Add(module, ControlProviderInterfaceVtableRva);
+ Marshal.WriteIntPtr(providerInterface, providerVtable);
+ Expect(Marshal.ReadIntPtr(providerVtable, 0x0c) == IntPtr.Add(module, ControlProviderType1GetterRva),
+ "native provider fixture uses the installed selector interface vtable");
+ Marshal.WriteIntPtr(table.Owner, 0x55c, table.Rows);
+ Marshal.WriteInt32(table.Owner, 0x560, maxima.Length);
+ Marshal.WriteInt32(table.Owner, 0x548, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x660, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x550, 0xfffe); // Exclude the separate root-node depletion lifecycle.
+ Marshal.WriteInt32(table.Owner, 0x594, 0);
+ Marshal.WriteInt32(table.Owner, 0x598, 0);
+ Marshal.WriteInt32(table.Owner, 0x618, 0);
+ Marshal.WriteInt32(table.Owner, 0x386, 0);
+
+ float totalMaximum = 0.0f;
+ float totalAmount = 0.0f;
+ for (int i = 0; i < maxima.Length; i++) {
+ IntPtr descriptor = fixture.Allocate(0x80);
+ IntPtr row = IntPtr.Add(table.Rows, i * 0x2c);
+ Marshal.WriteInt32(descriptor, 0x04, FloatBits(maxima[i]));
+ construct(row, descriptor);
+ Marshal.WriteInt32(row, 0x04, -1); // No component parent or stage chain.
+ Marshal.WriteInt32(row, 0x08, FloatBits(amounts[i]));
+ Marshal.WriteInt32(row, 0x10, 0);
+ Marshal.WriteInt32(row, 0x14, FloatBits(amounts[i] / maxima[i]));
+ Marshal.WriteInt32(row, 0x18, 0);
+ Marshal.WriteInt32(row, 0x1c, 0);
+ Marshal.WriteInt32(row, 0x24, -1);
+ Marshal.WriteByte(row, 0x28, rowFlags[i]);
+ totalMaximum += maxima[i];
+ totalAmount += amounts[i];
+ }
+ Marshal.WriteInt32(table.Owner, 0x58c, FloatBits(totalMaximum));
+ Marshal.WriteInt32(table.Owner, 0x590, FloatBits(totalAmount));
+
+ IntPtr callbackObject = fixture.Allocate(IntPtr.Size);
+ IntPtr callbackVtable = fixture.Allocate(0x38);
+ Marshal.WriteIntPtr(callbackObject, 0, callbackVtable);
+ Marshal.WriteIntPtr(callbackVtable, 0x34, Marshal.GetFunctionPointerForDelegate(ControlNodeUpdateCallback));
+ Marshal.WriteIntPtr(table.Owner, 0x20, callbackObject);
+ return table;
+ }
+
+ private static float ReadNativeProviderAmount(NativeProviderTable table, int index) {
+ return ReadFloat(table.Rows, index * 0x2c + 0x08);
+ }
+
+ private static byte ReadNativeProviderFlags(NativeProviderTable table, int index) {
+ return Marshal.ReadByte(table.Rows, index * 0x2c + 0x28);
+ }
+
+ private static void RunNativeControlProviderDistributionCases(IntPtr module) {
+ NativeControlProviderAmountDistribute distribute = (NativeControlProviderAmountDistribute)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderAmountDistributeRva),
+ typeof(NativeControlProviderAmountDistribute));
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 30.0f, 60.0f, 50.0f }, new float[] { 10.0f, 20.0f, 0.0f },
+ new byte[] { 0, 0, 0 });
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ distribute(table.Owner, 22.0f, 0, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 14.0f &&
+ ReadNativeProviderAmount(table, 1) == 28.0f &&
+ ReadNativeProviderAmount(table, 2) == 10.0f,
+ "Control native proportional amount distribution weights each row by its remaining capacity");
+ Expect(controlNodeUpdateCount == 3 && controlNodeUpdateIndex == 2 &&
+ controlNodeUpdateSelector == 0x200,
+ "Control proportional distribution publishes each row update through the existing native node callback");
+ Expect(String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "0,1,2",
+ "Control proportional distribution visits rows in ascending order");
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 30.0f, 60.0f, 50.0f }, new float[] { 10.0f, 20.0f, 30.0f },
+ new byte[] { 0, 0, 0 });
+ controlNodeUpdateIndices.Clear();
+ distribute(table.Owner, -35.0f, 1, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 10.0f &&
+ ReadNativeProviderAmount(table, 1) == 15.0f &&
+ ReadNativeProviderAmount(table, 2) == 0.0f,
+ "Control native sequential withdrawal consumes rows in reverse order");
+ Expect(String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "2,1",
+ "Control sequential withdrawal calls the node updater from the last row backwards");
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 10.0f, 10.0f }, new float[] { 9.0f, 0.0f },
+ new byte[] { 0, 0x10 });
+ distribute(table.Owner, 10.0f, 1, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 10.0f &&
+ ReadNativeProviderAmount(table, 1) == 0.0f &&
+ (ReadNativeProviderFlags(table, 1) & 0x10) != 0,
+ "Control sequential distribution clips at active capacity and skips exhausted rows without revive");
+ distribute(table.Owner, -20.0f, 1, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 0.0f &&
+ (ReadNativeProviderFlags(table, 0) & 0x10) != 0,
+ "Control native depletion marks the row exhausted");
+ distribute(table.Owner, 15.0f, 1, 1);
+ Expect(ReadNativeProviderAmount(table, 0) == 10.0f &&
+ ReadNativeProviderAmount(table, 1) == 5.0f &&
+ (ReadNativeProviderFlags(table, 0) & 0x10) == 0 &&
+ (ReadNativeProviderFlags(table, 1) & 0x10) == 0,
+ "Control native revive flag admits exhausted rows and clears their exhausted flags when refilled");
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 33554432.0f, 10.0f }, new float[] { 16777216.0f, 2.0f },
+ new byte[] { 0, 0 });
+ controlNodeUpdateIndices.Clear();
+ distribute(table.Owner, -1.0f, 0, 0);
+ uint firstBits = unchecked((uint)FloatBits(ReadNativeProviderAmount(table, 0)));
+ uint secondBits = unchecked((uint)FloatBits(ReadNativeProviderAmount(table, 1)));
+ uint totalBits = unchecked((uint)FloatBits(ReadFloat(table.Owner, 0x590)));
+ Expect(firstBits == unchecked((uint)FloatBits(16777214.0f)) &&
+ secondBits == 0x3ffffffe && totalBits == unchecked((uint)FloatBits(16777216.0f)),
+ "Control proportional distribution preserves the native x87 add-then-subtract rounding at a 2^24 cancellation boundary; actual=[" +
+ Hex(firstBits) + "," + Hex(secondBits) + "] total=" + Hex(totalBits));
+ }
+
+ Console.WriteLine("native-control-provider-distribution: controlHash=" + ExpectedControlSha256 +
+ " rva=0x10ba0 providerVtable=0x3d254 selector3=0xdc40 proportional=[14,28,10]" +
+ " sequentialReverse=[10,15,0] cap/exhausted/revive=verified cancellation=2^24");
+ GC.KeepAlive(distribute);
+ }
+
+ private static void RunNativeControlContactRateUpdateCase(IntPtr module) {
+ NativeControlContactRateUpdate update = (NativeControlContactRateUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlContactRateUpdateRva),
+ typeof(NativeControlContactRateUpdate));
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 100.0f }, new float[] { 10.000001f }, new byte[] { 0 });
+ IntPtr profile = fixture.Allocate(0x6c);
+ Marshal.WriteInt32(table.Owner, 0x50, 4);
+ Marshal.WriteInt32(table.Owner, 0x1a4, FloatBits(1.0f));
+ Marshal.WriteIntPtr(table.Owner, 0x46c, profile);
+ Marshal.WriteInt32(profile, 0x68, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x4d8, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x354, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x358, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x1a8, FloatBits(1.0f));
+ controlNodeUpdateCount = 0;
+
+ update(table.Owner, 2.0f);
+ Expect(FloatBits(ReadNativeProviderAmount(table, 0)) == FloatBits(8.000001f) &&
+ FloatBits(ReadFloat(table.Rows, 0x10)) == FloatBits(-2.0f) &&
+ ReadFloat(table.Owner, 0x590) == 8.000001f,
+ "Control class-4 contact-rate update applies negative rate times elapsed seconds and publishes animation amount");
+ const int expectedNormalizedBits = unchecked((int)0x3da3d70c);
+ Expect(Marshal.ReadByte(table.Owner, 0x598) == 0 &&
+ FloatBits(ReadFloat(table.Owner, 0x588)) == expectedNormalizedBits &&
+ controlNodeUpdateCount == 1 && controlNodeUpdateValueBits == unchecked((uint)expectedNormalizedBits),
+ "Control class-4 contact-rate update clears its dirty state after computing the aggregate and provider callback");
+ Console.WriteLine("native-control-contact-rate-update: controlHash=" + ExpectedControlSha256 +
+ " rva=0x12a40 class=4 dt=2 rate=1 current=10.000001->8.000001 animation=-2 normalizedBits=0x" +
+ unchecked((uint)FloatBits(ReadFloat(table.Owner, 0x588))).ToString("x8") + " dirty=cleared");
+ }
+ GC.KeepAlive(update);
+ }
+
+ private static void RunNativeControlTimedUpdateBaselineCases(IntPtr module) {
+ NativeControlTimedUpdate update = (NativeControlTimedUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlTimedUpdateRva),
+ typeof(NativeControlTimedUpdate));
+ using (Fixture fixture = NewFixture()) {
+ IntPtr owner = fixture.Allocate(0x664);
+ controlNodeUpdateCount = 0;
+ update(owner, 0.5f);
+ Expect(controlNodeUpdateCount == 0 && ReadFloat(owner, 0xe8) == 0.5f &&
+ ReadFloat(owner, 0xe4) == 0.0f && ReadFloat(owner, 0xec) == 0.0f &&
+ ReadFloat(owner, 0xd8) == 0.0f && ReadFloat(owner, 0xdc) == 0.0f,
+ "Control timed update records the sub-threshold delta without entering its active callback path");
+ update(owner, 1.0f);
+ Expect(controlNodeUpdateCount == 0 && ReadFloat(owner, 0xe8) == 1.0f &&
+ ReadFloat(owner, 0xe4) == 1.0f && ReadFloat(owner, 0xec) == 1.0f &&
+ ReadFloat(owner, 0xd8) == 1.0f && ReadFloat(owner, 0xdc) == 1.0f &&
+ Marshal.ReadByte(owner, 0xe0) == 0,
+ "Control timed update accepts the one-unit boundary and synchronizes its baseline while e0 remains clear");
+ update(owner, 2.0f);
+ Expect(controlNodeUpdateCount == 0 && ReadFloat(owner, 0xe8) == 1.0f &&
+ ReadFloat(owner, 0xe4) == 2.0f && ReadFloat(owner, 0xec) == 2.0f &&
+ ReadFloat(owner, 0xd8) == 2.0f && ReadFloat(owner, 0xdc) == 2.0f &&
+ Marshal.ReadByte(owner, 0xe0) == 0,
+ "Control timed update keeps synchronizing accepted times without starting the active branch while e0 is clear");
+ Console.WriteLine("native-control-timed-update-baseline: controlHash=" + ExpectedControlSha256 +
+ " rva=0xbcf0 sub-threshold=0.5 accepted=[1,2] e4/ec/d8/dc synchronized owner.e0=0 callback=none");
+ }
+ GC.KeepAlive(update);
+ }
+
private static void RunNativeControlAggregateResourceCases(IntPtr module) {
NativeControlAggregateQuery query = (NativeControlAggregateQuery)Marshal.GetDelegateForFunctionPointer(
WriteStdCallToFastcallThunk(0x1c0, IntPtr.Add(module, ControlResourceAggregateQueryRva)),
@@ -997,6 +1683,229 @@ internal static class BehaviorDistributorTickOracle {
}
}
+ private static void RunNativeAniMeshScaleLoadSnapshot(IntPtr module) {
+ uint[] actual = new uint[] {
+ unchecked((uint)Marshal.ReadInt32(IntPtr.Add(module, 0x26068))),
+ unchecked((uint)Marshal.ReadInt32(IntPtr.Add(module, 0x2606c))),
+ unchecked((uint)Marshal.ReadInt32(IntPtr.Add(module, 0x26070)))
+ };
+ Expect(actual[0] == 0x3f800000 && actual[1] == 0x3f800000 && actual[2] == 0x3f800000,
+ "AniMesh module load initializes all three runtime scale globals to 1.0");
+ Console.WriteLine("native-anim-mesh-scale-load-snapshot: aniMeshHash=" + ExpectedAniMeshSha256 +
+ " globals=[" + String.Join(",", Array.ConvertAll(actual, Hex)) + "]");
+ }
+
+ private static void RunNativeAniMeshNodeMetadataCases(IntPtr module) {
+ NativeAniMeshNodeMetadataQuery query = (NativeAniMeshNodeMetadataQuery)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(module, AniMeshNodeMetadataQueryRva), typeof(NativeAniMeshNodeMetadataQuery));
+ NativeAniMeshNodeStageCount stageCount = (NativeAniMeshNodeStageCount)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(module, AniMeshNodeStageCountRva), typeof(NativeAniMeshNodeStageCount));
+
+ using (Fixture fixture = new Fixture()) {
+ IntPtr owner = fixture.Allocate(0x1b0);
+ IntPtr meshRows = fixture.Allocate(3 * 0x130);
+ IntPtr nodeData = fixture.Allocate(3 * 0x26);
+ IntPtr slotData = fixture.Allocate(3 * 0x44);
+ IntPtr meshData = fixture.Allocate(3 * IntPtr.Size);
+ IntPtr result = fixture.Allocate(IntPtr.Size);
+ Marshal.WriteIntPtr(meshData, 0, nodeData);
+ Marshal.WriteIntPtr(meshData, 2 * IntPtr.Size, slotData);
+ Marshal.WriteIntPtr(owner, 0x1a8, meshRows);
+ Marshal.WriteInt32(owner, 0x1ac, 3);
+
+ ushort[] headerFlags = new ushort[] { 0x8201, 0x0180, 0x0400 };
+ int[] rawParentIndices = new int[] { 3, 0, 1 };
+ int[] runtimeParentIndices = new int[] { -1, 22, 7 };
+ for (int nodeIndex = 0; nodeIndex < 3; nodeIndex++) {
+ IntPtr rawNode = IntPtr.Add(nodeData, nodeIndex * 0x26);
+ for (int word = 0; word < 19; word++) Marshal.WriteInt16(rawNode, word * 2, -1);
+ Marshal.WriteInt16(rawNode, 0, unchecked((short)headerFlags[nodeIndex]));
+ Marshal.WriteInt16(rawNode, 2, unchecked((short)rawParentIndices[nodeIndex]));
+
+ IntPtr meshRow = IntPtr.Add(meshRows, nodeIndex * 0x130);
+ Marshal.WriteInt32(meshRow, 8, nodeIndex);
+ Marshal.WriteInt32(meshRow, 0x18, runtimeParentIndices[nodeIndex]);
+ Marshal.WriteIntPtr(meshRow, 0x12c, meshData);
+ }
+
+ // Node 0: state0 present, state1 absent, state2 present. Native
+ // GetStateCount stops at the first missing state, so it returns 1.
+ WriteNode38Slot(nodeData, 0, 0, 0);
+ WriteNode38Slot(nodeData, 0, 2, 2);
+ // Node 1: the prefix is empty even though later states are present.
+ WriteNode38Slot(nodeData, 1, 1, 1);
+ WriteNode38Slot(nodeData, 1, 2, 2);
+ // Node 2: all three consecutive state slots are present.
+ WriteNode38Slot(nodeData, 2, 0, 0);
+ WriteNode38Slot(nodeData, 2, 1, 1);
+ WriteNode38Slot(nodeData, 2, 2, 2);
+
+ for (uint nodeIndex = 0; nodeIndex < 3; nodeIndex++) {
+ Marshal.WriteIntPtr(result, IntPtr.Zero);
+ Expect(NativeBoolean(query(owner, nodeIndex, 0x0d, result)) == 1,
+ "AniMesh selector D returns runtime parent metadata");
+ IntPtr parent = Marshal.ReadIntPtr(result);
+ Expect(runtimeParentIndices[nodeIndex] != rawParentIndices[nodeIndex],
+ "AniMesh runtime parent fixture differs from the raw Node38 parent");
+ Expect(Marshal.ReadInt32(parent) == runtimeParentIndices[nodeIndex],
+ "AniMesh selector D copies the indexed global runtime parent, not the raw Node38 link");
+
+ Marshal.WriteIntPtr(result, IntPtr.Zero);
+ Expect(NativeBoolean(query(owner, nodeIndex, 0x0e, result)) == 1,
+ "AniMesh selector E returns the Node38 header word");
+ IntPtr flags = Marshal.ReadIntPtr(result);
+ Expect(unchecked((uint)Marshal.ReadInt32(flags)) == headerFlags[nodeIndex],
+ "AniMesh selector E points to the indexed Node38 hdr0");
+ }
+
+ uint[] expectedStageCounts = new uint[] { 1, 0, 3 };
+ for (uint nodeIndex = 0; nodeIndex < expectedStageCounts.Length; nodeIndex++) {
+ Expect(stageCount(owner, nodeIndex) == expectedStageCounts[nodeIndex],
+ "AniMesh stage count is the consecutive state0-2 prefix");
+ }
+ Console.WriteLine("native-anim-mesh-control-node-metadata: aniMeshHash=" + ExpectedAniMeshSha256 +
+ " D=runtime-parent E=Node38-hdr0 stage-prefix=[1,0,3]");
+ }
+ GC.KeepAlive(query);
+ GC.KeepAlive(stageCount);
+ }
+
+ private static void RunNativeControlProviderInitialStateCase(IntPtr controlModule, IntPtr aniMeshModule) {
+ const int rowCount = 4;
+ NativeControlOwnerConstructor constructOwner = (NativeControlOwnerConstructor)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(controlModule, ControlOwnerConstructorRva), typeof(NativeControlOwnerConstructor));
+ NativeControlProviderRowConstructor constructProviderRow = (NativeControlProviderRowConstructor)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(controlModule, ControlProviderRowConstructorRva),
+ typeof(NativeControlProviderRowConstructor));
+ NativeControlProviderInitialState initialize = (NativeControlProviderInitialState)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(controlModule, ControlProviderInitialStateRva),
+ typeof(NativeControlProviderInitialState));
+ using (Fixture fixture = NewFixture()) {
+ IntPtr owner = fixture.Allocate(0x664);
+ Expect(constructOwner(owner, IntPtr.Zero, 4) == owner,
+ "Control constructor initializes a synthetic class-4 owner without a host object");
+ Expect(unchecked((uint)Marshal.ReadInt32(owner, 0x548)) == 0x3f800000 &&
+ unchecked((uint)Marshal.ReadInt32(owner, 0x660)) == 0x3f800000,
+ "Control constructor starts both provider getter scale factors at 1.0");
+
+ IntPtr aniOwner = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x4c);
+ IntPtr meshRows = fixture.Allocate(rowCount * 0x130);
+ IntPtr nodeData = fixture.Allocate(rowCount * 0x26);
+ IntPtr slotData = fixture.Allocate(rowCount * 0x44);
+ IntPtr meshData = fixture.Allocate(3 * IntPtr.Size);
+ IntPtr providerRows = fixture.Allocate(rowCount * 0x2c);
+ Marshal.WriteIntPtr(meshData, 0, nodeData);
+ Marshal.WriteIntPtr(meshData, 2 * IntPtr.Size, slotData);
+ Marshal.WriteIntPtr(aniOwner, 0, aniVtable);
+ Marshal.WriteIntPtr(aniOwner, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniOwner, 0x1ac, rowCount);
+ Marshal.WriteIntPtr(aniVtable, 0x0c, IntPtr.Add(aniMeshModule, AniMeshNodeMetadataQueryRva));
+ Marshal.WriteIntPtr(aniVtable, 0x34, Marshal.GetFunctionPointerForDelegate(ControlNodeUpdateCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x48, IntPtr.Add(aniMeshModule, AniMeshNodeStageCountRva));
+
+ ushort[] headers = { 0x8201, 0x0180, 0x0400, 0x0001 };
+ int[] rawParents = { 3, 0, 1, 0 };
+ int[] runtimeParents = { -1, 22, 7, 11 };
+ float[] sourceMaxima = { 30.0f, 60.0f, 50.0f, 0.0f };
+ for (int nodeIndex = 0; nodeIndex < rowCount; nodeIndex++) {
+ IntPtr rawNode = IntPtr.Add(nodeData, nodeIndex * 0x26);
+ for (int word = 0; word < 19; word++) Marshal.WriteInt16(rawNode, word * 2, -1);
+ Marshal.WriteInt16(rawNode, 0, unchecked((short)headers[nodeIndex]));
+ Marshal.WriteInt16(rawNode, 2, unchecked((short)rawParents[nodeIndex]));
+
+ IntPtr meshRow = IntPtr.Add(meshRows, nodeIndex * 0x130);
+ Marshal.WriteInt32(meshRow, 8, nodeIndex);
+ Marshal.WriteInt32(meshRow, 0x18, runtimeParents[nodeIndex]);
+ Marshal.WriteIntPtr(meshRow, 0x12c, meshData);
+
+ IntPtr descriptor = fixture.Allocate(0x4c);
+ Marshal.WriteInt32(descriptor, 0x04, FloatBits(sourceMaxima[nodeIndex]));
+ constructProviderRow(IntPtr.Add(providerRows, nodeIndex * 0x2c), descriptor);
+ }
+ // Stage counts are the consecutive state-0/1/2 prefix; Control
+ // changes an empty prefix to one for its initial provider row.
+ WriteNode38Slot(nodeData, 0, 0, 0);
+ WriteNode38Slot(nodeData, 0, 2, 2);
+ WriteNode38Slot(nodeData, 1, 1, 1);
+ WriteNode38Slot(nodeData, 1, 2, 2);
+ WriteNode38Slot(nodeData, 2, 0, 0);
+ WriteNode38Slot(nodeData, 2, 1, 1);
+ WriteNode38Slot(nodeData, 2, 2, 2);
+
+ Marshal.WriteIntPtr(owner, 0x20, aniOwner);
+ Marshal.WriteIntPtr(owner, 0x55c, providerRows);
+ Marshal.WriteInt32(owner, 0x560, rowCount);
+ IntPtr providerVtable = Marshal.ReadIntPtr(IntPtr.Add(owner, 4));
+ Expect(providerVtable != IntPtr.Zero &&
+ Marshal.ReadIntPtr(providerVtable, 0x0c) == IntPtr.Add(controlModule, ControlProviderType1GetterRva),
+ "Control constructor installs the original selector-3 provider vtable");
+
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ initialize(owner);
+ uint[] expectedFlags = { 0x09, 0x02, 0x04, 0x08 };
+ uint[] expectedStages = { 1, 1, 3, 1 };
+ for (int nodeIndex = 0; nodeIndex < rowCount; nodeIndex++) {
+ IntPtr row = IntPtr.Add(providerRows, nodeIndex * 0x2c);
+ Console.WriteLine("native-control-f940-row=" + nodeIndex + " parent=" + Marshal.ReadInt32(row, 0x04) +
+ " amount=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x08))) +
+ " processed=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x0c))) +
+ " normalized=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x14))) +
+ " stages=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x1c))) +
+ " flags=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x28))));
+ uint expectedAmount = unchecked((uint)FloatBits(sourceMaxima[nodeIndex]));
+ Expect(Marshal.ReadInt32(row, 0x04) == runtimeParents[nodeIndex] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x08)) == expectedAmount &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x0c)) == expectedAmount &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x14)) == 0x3f800000 &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x1c)) == expectedStages[nodeIndex] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x28)) == expectedFlags[nodeIndex],
+ "Control f940 initializes row " + nodeIndex + " from AniMesh metadata and selector-3 amount");
+ }
+ Expect(unchecked((uint)Marshal.ReadInt32(owner, 0x590)) == 0x430c0000 &&
+ unchecked((uint)Marshal.ReadInt32(owner, 0x58c)) == 0x430c0000,
+ "Control f940 stores the sum of initial row amounts in both provider aggregates");
+ Expect(controlNodeUpdateCount == rowCount &&
+ String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "0,1,2,3" &&
+ controlNodeUpdateSelector == 0x200 && controlNodeUpdateValueBits == 0x3f800000,
+ "Control f940 notifies the host once per row in native append order");
+
+ // Selector 3 is the shared maximum getter. A non-unity owner scale
+ // exercises its native multiplication before the same initializer.
+ Marshal.WriteInt32(owner, 0x660, FloatBits(1.5f));
+ Marshal.WriteInt32(owner, 0x548, FloatBits(0.5f));
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ initialize(owner);
+ uint[] scaledAmounts = { 0x41b40000, 0x42340000, 0x42160000, 0x00000000 };
+ for (int nodeIndex = 0; nodeIndex < rowCount; nodeIndex++) {
+ IntPtr row = IntPtr.Add(providerRows, nodeIndex * 0x2c);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x08)) == scaledAmounts[nodeIndex] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x0c)) == scaledAmounts[nodeIndex],
+ "Control f940 selector-3 scaled amount row " + nodeIndex);
+ }
+ Expect(unchecked((uint)Marshal.ReadInt32(owner, 0x590)) == 0x42d20000 &&
+ unchecked((uint)Marshal.ReadInt32(owner, 0x58c)) == 0x42d20000,
+ "Control f940 aggregates its non-unity selector-3 results");
+ Expect(controlNodeUpdateCount == rowCount &&
+ String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "0,1,2,3",
+ "Control f940 retains callback order for non-unity amounts");
+
+ Console.WriteLine("native-control-provider-initial-state: controlHash=" + ExpectedControlSha256 +
+ " rva=0xf940 selector3=0xdc40 rows=4 unity=[30,60,50,0] nonunity=[22.5,45,37.5,0]" +
+ " current=processed=sourceMax*owner660*owner548 ratio=1 parents=[-1,22,7,11]");
+ GC.KeepAlive(constructOwner);
+ GC.KeepAlive(constructProviderRow);
+ GC.KeepAlive(initialize);
+ }
+ }
+
+ private static void WriteNode38Slot(IntPtr nodeData, int nodeIndex, int state, ushort slotIndex) {
+ int wordIndex = nodeIndex * 19 + 4 + state * 5;
+ Marshal.WriteInt16(nodeData, wordIndex * 2, unchecked((short)slotIndex));
+ }
+
private static void RunNativeControlIntoOverrideCase(IntPtr module) {
NativeControlResourceComponentOverride applyOverride = (NativeControlResourceComponentOverride)Marshal.GetDelegateForFunctionPointer(
IntPtr.Add(module, ControlResourceComponentOverrideRva), typeof(NativeControlResourceComponentOverride));