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-rw-r--r--crates/fparkan-msh/src/lib.rs12
-rw-r--r--crates/fparkan-runtime/Cargo.toml1
-rw-r--r--crates/fparkan-runtime/src/lib.rs1572
-rw-r--r--crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs1084
4 files changed, 2651 insertions, 18 deletions
diff --git a/crates/fparkan-msh/src/lib.rs b/crates/fparkan-msh/src/lib.rs
index b6459ab..4b561e7 100644
--- a/crates/fparkan-msh/src/lib.rs
+++ b/crates/fparkan-msh/src/lib.rs
@@ -140,7 +140,10 @@ pub struct Node {
/// Raw fields of the standard 38-byte node layout that precede slot selection.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct Node38Metadata {
- /// Unassigned source link value at byte offset two.
+ /// Raw Node38 header/flag word at byte offset zero.
+ pub header_flags: u16,
+ /// Source-local parent word at byte offset two; `0xFFFF` is the native
+ /// sentinel before component rebasing.
pub parent_or_link_raw: u16,
/// Offset into the type-19 frame map, or `0xFFFF` for no map.
pub anim_map_start: u16,
@@ -431,6 +434,7 @@ pub fn node38_metadata(model: &ModelAsset, node: NodeId) -> Option<Node38Metadat
}
let offset = node_index.checked_mul(model.node_stride)?;
Some(Node38Metadata {
+ header_flags: read_u16(&model.nodes_raw, offset)?,
parent_or_link_raw: read_u16(&model.nodes_raw, offset + 2)?,
anim_map_start: read_u16(&model.nodes_raw, offset + 4)?,
fallback_key: read_u16(&model.nodes_raw, offset + 6)?,
@@ -441,8 +445,8 @@ pub fn node38_metadata(model: &ModelAsset, node: NodeId) -> Option<Node38Metadat
///
/// The legacy sampler uses this key when a node has no frame map or its current
/// frame falls outside that map. It is a static-pose input only; callers must
-/// still recover animation state and the meaning of `parent_or_link_raw` before
-/// assembling a runtime hierarchy. Its quaternion is converted to match native
+/// assemble the runtime hierarchy separately and apply the component-specific
+/// mapping of `parent_or_link_raw`. Its quaternion is converted to match native
/// AniMesh's quaternion-to-matrix convention.
#[must_use]
pub fn node38_fallback_pose(model: &ModelAsset, node: NodeId) -> Option<Pose> {
@@ -1412,6 +1416,7 @@ mod tests {
#[test]
fn standard_node_exposes_fallback_pose_and_unassigned_link() {
let mut node = node38([u16::MAX; 15]);
+ node[0..2].copy_from_slice(&0x8201_u16.to_le_bytes());
node[2..4].copy_from_slice(&7_u16.to_le_bytes());
node[4..6].copy_from_slice(&u16::MAX.to_le_bytes());
node[6..8].copy_from_slice(&0_u16.to_le_bytes());
@@ -1440,6 +1445,7 @@ mod tests {
assert_eq!(
node38_metadata(&model, NodeId(0)),
Some(Node38Metadata {
+ header_flags: 0x8201,
parent_or_link_raw: 7,
anim_map_start: u16::MAX,
fallback_key: 0,
diff --git a/crates/fparkan-runtime/Cargo.toml b/crates/fparkan-runtime/Cargo.toml
index ddf09a1..f66551b 100644
--- a/crates/fparkan-runtime/Cargo.toml
+++ b/crates/fparkan-runtime/Cargo.toml
@@ -7,6 +7,7 @@ repository.workspace = true
[dependencies]
fparkan-assets = { path = "../fparkan-assets" }
+fparkan-msh = { path = "../fparkan-msh" }
fparkan-path = { path = "../fparkan-path" }
fparkan-platform = { path = "../fparkan-platform" }
fparkan-prototype = { path = "../fparkan-prototype" }
diff --git a/crates/fparkan-runtime/src/lib.rs b/crates/fparkan-runtime/src/lib.rs
index b4c13df..e74976f 100644
--- a/crates/fparkan-runtime/src/lib.rs
+++ b/crates/fparkan-runtime/src/lib.rs
@@ -13,6 +13,7 @@ use fparkan_assets::{
PreparedControlNodeDataTable, PreparedControlTypedRecord, PreparedVisual, TerrainFormatError,
TerrainPreparationError, TerrainWorld, TmaProfile,
};
+use fparkan_msh::{node38_metadata, selected_slot, Group, Lod, NodeId};
use fparkan_path::{normalize_relative, NormalizedPath, PathError, PathPolicy};
use fparkan_prototype::{
build_prototype_graph_report, unit_component_tree, PrototypeGraph, PrototypeGraphFailure,
@@ -134,9 +135,8 @@ pub struct BehaviorRegisteredObject {
pub class_flags: u32,
/// Native share field at record offset `+0x04`.
pub share: f32,
- /// Raw DWORDs at offsets `+0x08..+0x18`; the first controls whether
- /// normalization treats this record as fixed, and the remaining words are
- /// not yet assigned semantics. A normal native Add initializes all five to 0.
+ /// Raw DWORDs at offsets `+0x08..+0x18`: fixed-share flag, power demand,
+ /// power allocation, ore demand, and ore allocation. A native Add zeros them.
pub native_tail: [u32; 5],
}
@@ -211,10 +211,23 @@ pub struct EffectiveControlDevice {
pub descriptor_provenance: ControlDeviceRecordProvenance,
}
+/// Initial Control metadata projected from one node in AniMesh's global table.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub struct MissionControlNodeInitialMeshState {
+ /// Parent index in AniMesh's concatenated runtime-node table.
+ pub parent_index: i32,
+ /// Node38 header bits translated to the Control row's `+0x28` flags.
+ pub flags: u32,
+ /// Effective state count; an empty native state prefix is exposed as one.
+ pub stage_count: u32,
+}
+
/// Initial row in the loaded global Control node-data provider.
///
/// The native table is indexed independently of MSH model nodes. Its rows are
/// appended in root/EXTO resource order and begin with a type-1 value of 1.0.
+/// Mesh metadata uses the global row ordinal; `None` records that the matching
+/// MSH projection was unavailable and does not affect provider queries.
#[derive(Clone, Debug, PartialEq)]
pub struct MissionControlNodeProviderRow {
/// NDP resource that contributed the row.
@@ -225,8 +238,16 @@ pub struct MissionControlNodeProviderRow {
pub source_row_index: usize,
/// Original NDP descriptor fields and provenance for this provider row.
pub source_row: PreparedControlNodeDataRow,
+ /// Shared initial provider amount (`+0x08` and `+0x0c`) as raw bits.
+ ///
+ /// Control initializes both fields from the selector-3 result. On the
+ /// confirmed UnitDAT load path, the two scale factors are 1.0, so this is
+ /// the NDP row's `max_volume`; later mutations can change both fields.
+ pub initial_amount_bits: u32,
/// Initial native provider selector-1 value (`+0x14`) as raw bits.
pub initial_type1_value_bits: u32,
+ /// MSH state exposed at the same global ordinal, if the mesh projection exists.
+ pub initial_mesh_state: Option<MissionControlNodeInitialMeshState>,
}
/// Availability of the initial global Control node-data provider projection.
@@ -457,19 +478,20 @@ pub struct MissionScriptBundle {
pub package: ScriptPackage,
/// Outcome of the restricted first-`Init` resolution for this bundle.
pub init_execution: MissionScriptInitExecution,
- /// Recovered per-AI Behavior state computed by a full mission startup.
+ /// Recovered per-AI Behavior scheduler and total state.
/// Static previews leave this empty because they do not run script startup.
pub behavior_warm_start: Option<BehaviorWarmStartState>,
}
-/// Initial Behavior distributor fields recovered from the original warm-start path.
+/// Behavior distributor clock and totals tracked from warm start through resource ticks.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct BehaviorWarmStartState {
- /// Queue-clock value copied to distributor offset `+0x10` when it is zero.
+ /// Native offset `+0x10`: startup queue time, later replaced by the last due tick time.
pub first_time_ms: u32,
- /// Initial scheduled time written to distributor offset `+0x14`.
+ /// Native offset `+0x14`: current deadline, rescheduled after each due tick.
pub next_deadline_ms: u32,
- /// Opaque distributor words at offsets `+0x30..=+0x40`, cleared on first start.
+ /// Native totals at offsets `+0x30..=+0x40`: zeroed at startup, then power
+ /// available, ore available, ore in buffer, power usage, and ore usage.
pub cleared_words: [u32; 5],
}
@@ -490,6 +512,35 @@ impl BehaviorWarmStartState {
}
}
+fn behavior_elapsed_seconds(elapsed_ms: u32) -> f32 {
+ // The exact integer product is rounded once to f32; scaling by 2^-33 is
+ // exact and matches native FILD / FMUL / FSTP under the measured control word.
+ ((u64::from(elapsed_ms) * 0x0083_126f) as f32) * f32::from_bits(0x2f00_0000)
+}
+
+fn schedule_behavior_distributor_tick(
+ state: &mut BehaviorWarmStartState,
+ queue_time_ms: u32,
+ rng_state: &mut u32,
+) -> Option<f32> {
+ if state.first_time_ms == 0 {
+ let initialized = BehaviorWarmStartState::start(queue_time_ms, rng_state);
+ state.first_time_ms = initialized.first_time_ms;
+ state.next_deadline_ms = initialized.next_deadline_ms;
+ state.cleared_words = [0; 5];
+ return None;
+ }
+ if state.next_deadline_ms != 0 && queue_time_ms <= state.next_deadline_ms {
+ return None;
+ }
+
+ let elapsed_ms = queue_time_ms.wrapping_sub(state.first_time_ms);
+ let next = BehaviorWarmStartState::start(queue_time_ms, rng_state);
+ state.first_time_ms = next.first_time_ms;
+ state.next_deadline_ms = next.next_deadline_ms;
+ Some(behavior_elapsed_seconds(elapsed_ms))
+}
+
/// Numeric script defaults selected for the mission's first script bundle.
///
/// GOG `ai.dll` first tries `<bundle-base>.var`, then falls back to the shared
@@ -833,6 +884,13 @@ pub enum EngineError {
/// Entry, field, or format diagnostic.
message: String,
},
+ /// A Behavior resource tick could not resolve a required runtime value.
+ BehaviorDistributorTick {
+ /// TMA clan whose distributor could not complete its tick.
+ clan_index: usize,
+ /// Unsupported query, property, or arithmetic detail.
+ message: String,
+ },
/// World error.
World(fparkan_world::WorldError),
/// Reference movement input or terrain query failed.
@@ -960,6 +1018,10 @@ impl std::fmt::Display for EngineError {
entry,
message,
} => write!(f, "{path}:{entry}: Behavior profile failed: {message}"),
+ Self::BehaviorDistributorTick {
+ clan_index,
+ message,
+ } => write!(f, "Behavior resource tick for clan {clan_index}: {message}"),
Self::World(source) => write!(f, "{source}"),
Self::Movement(message) => write!(f, "reference movement: {message}"),
Self::RegistrationTeardown {
@@ -994,6 +1056,7 @@ impl std::error::Error for EngineError {
| Self::Movement(_)
| Self::PrototypeGraph { .. }
| Self::BehaviorProfile { .. }
+ | Self::BehaviorDistributorTick { .. }
| Self::RegistrationTeardown { .. } => None,
}
}
@@ -1880,6 +1943,100 @@ pub fn query_loaded_mission_behavior_resource(
}
}
+/// Runs due native Behavior resource-distributor ticks against the loaded mission.
+///
+/// `queue_time_ms` is an explicit sample from the original wrapping 32-bit
+/// queue clock. The method updates the distributor schedule, its five totals,
+/// per-object row values, CurrentOre, and supported Control selector-1 state
+/// atomically. Preview missions and loaded missions without visible Behavior
+/// bundles have no due distributors and return `Ok(0)`. Otherwise it returns
+/// the number of distributors whose schedule was due; this includes a due
+/// tick with zero elapsed time, which leaves resource rows unchanged.
+///
+/// # Errors
+/// Returns an error when a live registered object reaches an unsupported
+/// Behavior profile, Control query, or property state. On error, all
+/// schedules, RNG state, totals, rows, ore values, and Control values remain
+/// unchanged.
+pub fn advance_loaded_mission_resources(
+ engine: &mut Engine,
+ queue_time_ms: u32,
+) -> Result<usize, EngineError> {
+ let Some(loaded) = engine.loaded.as_ref() else {
+ return Ok(0);
+ };
+
+ let mut distributors = loaded.behavior_distributors.clone();
+ let mut ore_states = loaded.behavior_ore_states.clone();
+ let mut control_tables = loaded.control_device_tables.clone();
+ let mut warm_starts = loaded
+ .script_bundles
+ .iter()
+ .map(|bundle| bundle.behavior_warm_start)
+ .collect::<Vec<_>>();
+ let profiles = &loaded.behavior_profiles;
+ let world = &engine.world;
+ let mut rng_state = engine.behavior_rng_state;
+ let mut scheduled_ticks = 0;
+
+ for distributor in distributors.iter_mut() {
+ if !distributor.super_ai_visible {
+ continue;
+ }
+ let bundle_index = loaded
+ .script_bundles
+ .iter()
+ .position(|bundle| bundle.clan_index == distributor.clan_index)
+ .ok_or_else(|| EngineError::BehaviorDistributorTick {
+ clan_index: distributor.clan_index,
+ message: "visible distributor has no matching script bundle".to_string(),
+ })?;
+ let Some(schedule) = warm_starts.get_mut(bundle_index).and_then(Option::as_mut) else {
+ return Err(EngineError::BehaviorDistributorTick {
+ clan_index: distributor.clan_index,
+ message: "visible distributor has no warm-start schedule".to_string(),
+ });
+ };
+
+ let delta_seconds =
+ schedule_behavior_distributor_tick(schedule, queue_time_ms, &mut rng_state);
+ let Some(delta_seconds) = delta_seconds else {
+ continue;
+ };
+ scheduled_ticks += 1;
+ if delta_seconds == 0.0 {
+ continue;
+ }
+
+ let totals = advance_behavior_distributor_tick(
+ distributor,
+ delta_seconds,
+ world,
+ &mut ore_states,
+ profiles,
+ &mut control_tables,
+ )
+ .map_err(|message| EngineError::BehaviorDistributorTick {
+ clan_index: distributor.clan_index,
+ message,
+ })?;
+ schedule.cleared_words = totals;
+ }
+
+ let loaded = engine
+ .loaded
+ .as_mut()
+ .expect("loaded mission was checked above");
+ loaded.behavior_distributors = distributors;
+ loaded.behavior_ore_states = ore_states;
+ loaded.control_device_tables = control_tables;
+ for (bundle, warm_start) in loaded.script_bundles.iter_mut().zip(warm_starts) {
+ bundle.behavior_warm_start = warm_start;
+ }
+ engine.behavior_rng_state = rng_state;
+ Ok(scheduled_ticks)
+}
+
/// Sets native Control global-table selector 1 on rows whose selector-0 value
/// is positive. Validation is completed before any row is changed.
///
@@ -2059,6 +2216,387 @@ fn query_behavior_profile_ore_rate(
)
}
+#[derive(Clone, Copy, Default)]
+struct BehaviorTickTotals {
+ power_available: f32,
+ ore_available: f32,
+ power_weighted_demand: f32,
+ power_demand: f32,
+ ore_weighted_demand: f32,
+ ore_demand: f32,
+ ore_in_buffer: f32,
+}
+
+#[derive(Clone, Copy, Default)]
+struct BehaviorAllocation {
+ priority: f32,
+ residual: f32,
+ consumption: f32,
+}
+
+fn behavior_difference(lhs: f32, rhs: f32, field: &'static str) -> Result<f32, String> {
+ let range_probe = f64::from(lhs) - f64::from(rhs);
+ check_control_range_probe(None, field, range_probe).map_err(|error| format!("{error:?}"))?;
+ checked_control_float(0, field, lhs - rhs).map_err(|error| format!("{error:?}"))
+}
+
+fn behavior_product(lhs: f32, rhs: f32, field: &'static str) -> Result<f32, String> {
+ checked_control_product(0, field, lhs, rhs).map_err(|error| format!("{error:?}"))
+}
+
+fn behavior_allocation(
+ available: f32,
+ demand: f32,
+ weighted_demand: f32,
+) -> Result<BehaviorAllocation, String> {
+ if available <= 0.0 || demand <= 0.0 {
+ Ok(BehaviorAllocation::default())
+ } else if available <= weighted_demand {
+ Ok(BehaviorAllocation {
+ priority: checked_control_ratio("priority allocation", available, weighted_demand)
+ .map_err(|error| format!("{error:?}"))?,
+ residual: 0.0,
+ consumption: 1.0,
+ })
+ } else if available < demand {
+ let residual_available =
+ behavior_difference(available, weighted_demand, "residual available")?;
+ let residual_demand = behavior_difference(demand, weighted_demand, "residual demand")?;
+ Ok(BehaviorAllocation {
+ priority: 1.0,
+ residual: checked_control_ratio(
+ "residual allocation",
+ residual_available,
+ residual_demand,
+ )
+ .map_err(|error| format!("{error:?}"))?,
+ consumption: 1.0,
+ })
+ } else {
+ Ok(BehaviorAllocation {
+ priority: 1.0,
+ residual: 1.0,
+ consumption: checked_control_ratio("source consumption", demand, available)
+ .map_err(|error| format!("{error:?}"))?,
+ })
+ }
+}
+
+fn behavior_add_total(total: &mut f32, value: f32, field: &'static str) -> Result<(), String> {
+ *total = checked_control_sum(0, field, *total, value).map_err(|error| format!("{error:?}"))?;
+ Ok(())
+}
+
+fn behavior_profile_for_handle<'a>(
+ profiles: &'a [BehaviorProfileState],
+ handle: ObjectHandle,
+) -> Result<&'a BehaviorProfileState, String> {
+ profiles
+ .iter()
+ .find(|profile| profile.handle == handle)
+ .ok_or_else(|| format!("Behavior profile for object {handle:?} is unavailable"))
+}
+
+fn behavior_ore_index_for_handle(
+ ore_states: &[BehaviorOreState],
+ handle: ObjectHandle,
+) -> Result<usize, String> {
+ ore_states
+ .iter()
+ .position(|state| state.handle == handle)
+ .ok_or_else(|| format!("CurrentOre property for object {handle:?} is unavailable"))
+}
+
+fn behavior_control_index_for_handle(
+ control_tables: &[MissionControlDeviceTableState],
+ handle: ObjectHandle,
+) -> Result<usize, String> {
+ let index = control_tables
+ .iter()
+ .position(|table| table.handle == handle)
+ .ok_or_else(|| format!("Control interface for object {handle:?} is unavailable"))?;
+ match &control_tables[index].status {
+ MissionControlDeviceTableStatus::Available(_) => Ok(index),
+ MissionControlDeviceTableStatus::Unavailable(reason) => Err(format!(
+ "Control interface for object {handle:?} is unresolved: {reason:?}"
+ )),
+ }
+}
+
+fn behavior_checked_property(state: &BehaviorOreState, maximum: bool) -> Result<f32, String> {
+ let (field, bits) = if maximum {
+ ("MaximumOre", state.maximum_ore_bits)
+ } else {
+ ("CurrentOre", state.current_ore_bits)
+ };
+ checked_control_float(state.class_flags, field, f32::from_bits(bits))
+ .map_err(|error| format!("{error:?}"))
+}
+
+fn behavior_tick_resource_rate(
+ class_flags: u32,
+ handle: ObjectHandle,
+ selector: u32,
+ profiles: &[BehaviorProfileState],
+ control_tables: &[MissionControlDeviceTableState],
+) -> Result<f32, String> {
+ let profile = behavior_profile_for_handle(profiles, handle)?;
+ match selector {
+ 0x1005 => checked_control_float(
+ class_flags,
+ "Transfer_Power_Out",
+ f32::from_bits(profile.transfer_power_out_bits),
+ )
+ .map_err(|error| format!("{error:?}")),
+ 0x1002 => {
+ let table_index = behavior_control_index_for_handle(control_tables, handle)?;
+ query_behavior_profile_ore_rate(
+ &control_tables[table_index],
+ profile.transfer_ore_off_board_bits,
+ )
+ .map_err(|error| format!("{error:?}"))
+ }
+ _ => Err(format!(
+ "unsupported Behavior resource selector {selector:#x}"
+ )),
+ }
+}
+
+fn behavior_query_control(
+ control_tables: &[MissionControlDeviceTableState],
+ handle: ObjectHandle,
+ selector: u32,
+) -> Result<f32, String> {
+ let table_index = behavior_control_index_for_handle(control_tables, handle)?;
+ query_control_device_table_resource(&control_tables[table_index], selector)
+ .map(|value| value.unwrap_or(0.0))
+ .map_err(|error| format!("{error:?}"))
+}
+
+fn advance_behavior_distributor_tick(
+ distributor: &mut BehaviorDistributorState,
+ delta_seconds: f32,
+ world: &World,
+ ore_states: &mut [BehaviorOreState],
+ profiles: &[BehaviorProfileState],
+ control_tables: &mut [MissionControlDeviceTableState],
+) -> Result<[u32; 5], String> {
+ let mut totals = BehaviorTickTotals::default();
+
+ // Native pass one measures supply and demand, then records per-row demand.
+ for object in &mut distributor.registered_objects {
+ let Some(live_handle) = handle_by_original_id(world, object.original_id) else {
+ object.native_tail[1] = 0;
+ object.native_tail[3] = 0;
+ continue;
+ };
+ if live_handle != object.handle {
+ return Err(format!(
+ "live original object {} maps to {live_handle:?}, expected {:?}",
+ object.original_id.0, object.handle
+ ));
+ }
+ let share = checked_control_float(object.class_flags, "Behavior share", object.share)
+ .map_err(|error| format!("{error:?}"))?;
+
+ let power_source = matches!(
+ object.class_flags,
+ 0x8000_0002 | 0x8001_0000 | 0x8002_0000 | 0x8004_0000
+ );
+ let power_demand = if power_source {
+ let rate = behavior_tick_resource_rate(
+ object.class_flags,
+ live_handle,
+ 0x1005,
+ profiles,
+ control_tables,
+ )?;
+ let production = behavior_product(delta_seconds, rate, "power production")?;
+ behavior_add_total(&mut totals.power_available, production, "power available")?;
+ 0.0
+ } else {
+ let total_power = behavior_query_control(control_tables, live_handle, 2)?;
+ let power_ratio = behavior_query_control(control_tables, live_handle, 1)?;
+ if total_power > 0.0 {
+ let used_power = behavior_product(power_ratio, total_power, "used power")?;
+ behavior_difference(total_power, used_power, "power demand")?
+ } else {
+ 0.0
+ }
+ };
+ object.native_tail[1] = power_demand.to_bits();
+ behavior_add_total(&mut totals.power_demand, power_demand, "power demand")?;
+ behavior_add_total(
+ &mut totals.power_weighted_demand,
+ behavior_product(power_demand, share, "weighted power demand")?,
+ "weighted power demand",
+ )?;
+
+ let ore_source = matches!(object.class_flags, 0x8000_0004 | 0x8000_0008);
+ let ore_index = behavior_ore_index_for_handle(ore_states, live_handle)?;
+ let current = behavior_checked_property(&ore_states[ore_index], false)?;
+ let ore_demand = if ore_source {
+ let rate = behavior_tick_resource_rate(
+ object.class_flags,
+ live_handle,
+ 0x1002,
+ profiles,
+ control_tables,
+ )?;
+ let production = behavior_product(delta_seconds, rate, "ore production")?;
+ let available = if current < production {
+ current
+ } else {
+ production
+ };
+ behavior_add_total(&mut totals.ore_available, available, "ore available")?;
+ behavior_add_total(&mut totals.ore_in_buffer, current, "ore in buffer")?;
+ 0.0
+ } else {
+ let maximum = behavior_checked_property(&ore_states[ore_index], true)?;
+ let deficit = behavior_difference(maximum, current, "ore deficit")?;
+ if deficit >= f32::from_bits(0x3c23_d70a) {
+ deficit
+ } else {
+ ore_states[ore_index].current_ore_bits = maximum.to_bits();
+ 0.0
+ }
+ };
+ object.native_tail[3] = ore_demand.to_bits();
+ behavior_add_total(&mut totals.ore_demand, ore_demand, "ore demand")?;
+ behavior_add_total(
+ &mut totals.ore_weighted_demand,
+ behavior_product(ore_demand, share, "weighted ore demand")?,
+ "weighted ore demand",
+ )?;
+ }
+
+ let power_allocation = behavior_allocation(
+ totals.power_available,
+ totals.power_demand,
+ totals.power_weighted_demand,
+ )?;
+ let ore_allocation = behavior_allocation(
+ totals.ore_available,
+ totals.ore_demand,
+ totals.ore_weighted_demand,
+ )?;
+
+ // Native pass two re-reads callbacks before applying each row in order.
+ for object in &mut distributor.registered_objects {
+ let Some(live_handle) = handle_by_original_id(world, object.original_id) else {
+ object.native_tail[2] = 0;
+ object.native_tail[4] = 0;
+ continue;
+ };
+ if live_handle != object.handle {
+ return Err(format!(
+ "live original object {} maps to {live_handle:?}, expected {:?}",
+ object.original_id.0, object.handle
+ ));
+ }
+ object.native_tail[2] = 0;
+ object.native_tail[4] = 0;
+
+ let power_source = matches!(
+ object.class_flags,
+ 0x8000_0002 | 0x8001_0000 | 0x8002_0000 | 0x8004_0000
+ );
+ if power_source {
+ let table_index = behavior_control_index_for_handle(control_tables, live_handle)?;
+ set_control_device_table_multiplier(&mut control_tables[table_index], 1.0)
+ .map_err(|error| format!("{error:?}"))?;
+ } else {
+ let table_index = behavior_control_index_for_handle(control_tables, live_handle)?;
+ let total_power = behavior_query_control(control_tables, live_handle, 2)?;
+ if total_power > 0.0 {
+ let power_ratio = behavior_query_control(control_tables, live_handle, 1)?;
+ let used_power = behavior_product(power_ratio, total_power, "used power")?;
+ let demand = behavior_difference(total_power, used_power, "power demand")?;
+ let share = object.share;
+ let priority_share =
+ behavior_product(share, power_allocation.priority, "priority power share")?;
+ let residual_share = behavior_product(
+ behavior_difference(1.0, share, "remaining share")?,
+ power_allocation.residual,
+ "residual power share",
+ )?;
+ let fraction = checked_control_sum(
+ 0,
+ "power allocation fraction",
+ residual_share,
+ priority_share,
+ )
+ .map_err(|error| format!("{error:?}"))?;
+ let allocated = behavior_product(demand, fraction, "power allocation")?;
+ let updated =
+ checked_control_sum(0, "used plus allocated power", used_power, allocated)
+ .map_err(|error| format!("{error:?}"))?;
+ let new_ratio =
+ checked_control_ratio("new Control selector 1", updated, total_power)
+ .map_err(|error| format!("{error:?}"))?;
+ set_control_device_table_multiplier(&mut control_tables[table_index], new_ratio)
+ .map_err(|error| format!("{error:?}"))?;
+ object.native_tail[2] = allocated.to_bits();
+ }
+ }
+
+ let ore_source = matches!(object.class_flags, 0x8000_0004 | 0x8000_0008);
+ let ore_index = behavior_ore_index_for_handle(ore_states, live_handle)?;
+ let current = behavior_checked_property(&ore_states[ore_index], false)?;
+ if ore_source {
+ let rate = behavior_tick_resource_rate(
+ object.class_flags,
+ live_handle,
+ 0x1002,
+ profiles,
+ control_tables,
+ )?;
+ let production = behavior_product(delta_seconds, rate, "ore withdrawal rate")?;
+ let bounded_production = if current < production {
+ current
+ } else {
+ production
+ };
+ let taken = behavior_product(
+ bounded_production,
+ ore_allocation.consumption,
+ "ore withdrawal",
+ )?;
+ ore_states[ore_index].current_ore_bits =
+ behavior_difference(current, taken, "remaining ore")?.to_bits();
+ } else {
+ let maximum = behavior_checked_property(&ore_states[ore_index], true)?;
+ let capacity = behavior_difference(maximum, current, "ore capacity")?;
+ let share = object.share;
+ let priority_share =
+ behavior_product(share, ore_allocation.priority, "priority ore share")?;
+ let residual_share = behavior_product(
+ behavior_difference(1.0, share, "remaining share")?,
+ ore_allocation.residual,
+ "residual ore share",
+ )?;
+ let fraction =
+ checked_control_sum(0, "ore allocation fraction", residual_share, priority_share)
+ .map_err(|error| format!("{error:?}"))?;
+ let allocated = behavior_product(capacity, fraction, "ore allocation")?;
+ ore_states[ore_index].current_ore_bits =
+ checked_control_sum(0, "current plus allocated ore", current, allocated)
+ .map_err(|error| format!("{error:?}"))?
+ .to_bits();
+ object.native_tail[4] = allocated.to_bits();
+ }
+ }
+
+ Ok([
+ totals.power_available.to_bits(),
+ totals.ore_available.to_bits(),
+ totals.ore_in_buffer.to_bits(),
+ totals.power_demand.to_bits(),
+ totals.ore_demand.to_bits(),
+ ])
+}
+
fn set_control_device_table_multiplier(
table: &mut MissionControlDeviceTableState,
value: f32,
@@ -2740,6 +3278,57 @@ fn build_control_device_projection(
}
}
+ let mut global_mesh_states = Vec::new();
+ let mut global_node_cursor = 0_usize;
+ for component_index in active_components.iter().copied() {
+ let prototype =
+ prototype_for(component_index).ok_or(Unavailable::ComponentAlignmentMismatch)?;
+ let is_root = component_index == 0;
+ let is_ex_to = !is_root && prototype.source_type == Some(PROTOTYPE_TYPE_EXTO);
+ if !is_root && !is_ex_to {
+ continue;
+ }
+
+ let visual = object_visuals
+ .get(component_index)
+ .and_then(|visual_id| assets.visual_by_id(*visual_id));
+ let node_count = visual.map_or(0, |visual| visual.model_nodes);
+ let model = visual
+ .and_then(|visual| visual.model_id)
+ .and_then(|model_id| assets.model_by_id(model_id));
+ let parent_base = if is_ex_to {
+ i32::try_from(global_node_cursor)
+ .ok()
+ .and_then(|count| count.checked_sub(1))
+ .ok_or(Unavailable::UnsupportedExToNodeMapping {
+ unit_component_index: component_index,
+ })?
+ } else {
+ 0
+ };
+ let mount_node = if is_root {
+ Some(0)
+ } else {
+ native_component_mount_node(
+ &tree,
+ &component_ids,
+ &first_global_nodes,
+ component_index,
+ draft.unit_components[component_index].parent_or_link,
+ )
+ };
+ let first_source_node = usize::from(is_ex_to);
+ for source_node_index in first_source_node..node_count {
+ global_mesh_states.push(model.and_then(|model| {
+ initial_control_mesh_state(model, source_node_index, parent_base, mount_node)
+ }));
+ }
+ let contribution = node_count.saturating_sub(first_source_node);
+ global_node_cursor = global_node_cursor
+ .checked_add(contribution)
+ .ok_or(Unavailable::ComponentAlignmentMismatch)?;
+ }
+
let mut devices = Vec::new();
let mut node_provider_status = MissionControlNodeProviderTableStatus::Available(Vec::new());
let mut has_control_resource = false;
@@ -2896,6 +3485,9 @@ fn build_control_device_projection(
if !has_control_resource {
return Err(Unavailable::NoControlResource);
}
+ if let MissionControlNodeProviderTableStatus::Available(rows) = &mut node_provider_status {
+ attach_initial_mesh_states_by_global_ordinal(rows, &global_mesh_states);
+ }
Ok(ControlDeviceProjection {
devices,
node_provider_status,
@@ -2936,11 +3528,76 @@ fn append_control_node_provider_rows(
unit_component_index,
source_row_index,
source_row: source_row.clone(),
+ initial_amount_bits: source_row.max_volume.to_bits(),
initial_type1_value_bits: 0x3f80_0000,
+ initial_mesh_state: None,
});
}
}
+fn control_flags_from_node38_header(header_flags: u16) -> u32 {
+ let mut flags = 0;
+ if header_flags & 0x0200 != 0 {
+ flags |= 0x01;
+ }
+ if header_flags & 0x0100 != 0 {
+ flags |= 0x02;
+ }
+ if header_flags & 0x0400 != 0 {
+ flags |= 0x04;
+ }
+ if header_flags & 0x0001 != 0 && header_flags & 0x0080 == 0 {
+ flags |= 0x08;
+ }
+ flags
+}
+
+fn native_mesh_parent_index(
+ parent_or_link_raw: u16,
+ parent_base: i32,
+ mount_node: Option<u32>,
+) -> Option<i32> {
+ if parent_or_link_raw == 0 {
+ i32::try_from(mount_node?).ok()
+ } else {
+ let relative_parent = if parent_or_link_raw == u16::MAX {
+ -1
+ } else {
+ i32::from(parent_or_link_raw)
+ };
+ parent_base.checked_add(relative_parent)
+ }
+}
+
+fn initial_control_mesh_state(
+ model: &fparkan_assets::PreparedModel,
+ source_node_index: usize,
+ parent_base: i32,
+ mount_node: Option<u32>,
+) -> Option<MissionControlNodeInitialMeshState> {
+ let node_index = u32::try_from(source_node_index).ok()?;
+ let node = node38_metadata(&model.validated, NodeId(node_index))?;
+ let stage_prefix = (0..3_u8)
+ .take_while(|state| {
+ selected_slot(&model.validated, NodeId(node_index), Lod(*state), Group(0)).is_some()
+ })
+ .count();
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: native_mesh_parent_index(node.parent_or_link_raw, parent_base, mount_node)?,
+ flags: control_flags_from_node38_header(node.header_flags),
+ stage_count: u32::try_from(stage_prefix.max(1)).ok()?,
+ })
+}
+
+fn attach_initial_mesh_states_by_global_ordinal(
+ provider_rows: &mut [MissionControlNodeProviderRow],
+ global_mesh_states: &[Option<MissionControlNodeInitialMeshState>],
+) {
+ for (ordinal, row) in provider_rows.iter_mut().enumerate() {
+ row.initial_mesh_state = global_mesh_states.get(ordinal).copied().flatten();
+ }
+}
+
fn add_behavior_registered_object(
distributor: &mut BehaviorDistributorState,
mut object: BehaviorRegisteredObject,
@@ -3432,10 +4089,78 @@ mod tests {
name: [0; 32],
},
},
+ initial_amount_bits: 100.0_f32.to_bits(),
initial_type1_value_bits,
+ initial_mesh_state: None,
}
}
+ fn synthetic_node38(
+ header_flags: u16,
+ parent_or_link: u16,
+ group0_states: [bool; 3],
+ ) -> [u8; 38] {
+ let mut node = [0xff; 38];
+ node[0..2].copy_from_slice(&header_flags.to_le_bytes());
+ node[2..4].copy_from_slice(&parent_or_link.to_le_bytes());
+ node[4..6].copy_from_slice(&u16::MAX.to_le_bytes());
+ node[6..8].copy_from_slice(&0_u16.to_le_bytes());
+ for (state, present) in group0_states.into_iter().enumerate() {
+ let slot = if present { 0_u16 } else { u16::MAX };
+ let offset = 8 + state * 10;
+ node[offset..offset + 2].copy_from_slice(&slot.to_le_bytes());
+ }
+ node
+ }
+
+ fn synthetic_model_asset(nodes: &[[u8; 38]]) -> fparkan_msh::ModelAsset {
+ let mut nodes_raw = Vec::with_capacity(nodes.len() * 38);
+ for node in nodes {
+ nodes_raw.extend_from_slice(node);
+ }
+ fparkan_msh::ModelAsset {
+ node_stride: 38,
+ node_count: nodes.len(),
+ nodes_raw,
+ bounding_sphere_center: [0.0; 3],
+ bounding_sphere_radius: 0.0,
+ slots: vec![fparkan_msh::Slot {
+ tri_start: 0,
+ tri_count: 0,
+ batch_start: 0,
+ batch_count: 0,
+ aabb_min: [0.0; 3],
+ aabb_max: [0.0; 3],
+ sphere_center: [0.0; 3],
+ sphere_radius: 0.0,
+ opaque: [0; 5],
+ }],
+ positions: Vec::new(),
+ normals: None,
+ uv0: None,
+ uv1: None,
+ indices: Vec::new(),
+ batches: Vec::new(),
+ node_names: None,
+ animation: None,
+ }
+ }
+
+ fn attach_synthetic_model(
+ assets: &mut MissionAssets,
+ component_index: usize,
+ nodes: &[[u8; 38]],
+ ) {
+ let model_id = AssetId::<fparkan_assets::PreparedModel>::new(100 + component_index as u64);
+ assets.visuals[component_index].model_id = Some(model_id);
+ assets.models.push(fparkan_assets::PreparedModel {
+ id: model_id,
+ source: synthetic_resource_key(500 + component_index),
+ validated: synthetic_model_asset(nodes),
+ mesh_dependencies: Vec::new(),
+ });
+ }
+
fn synthetic_control_fixture(
source_types: &[Option<u32>],
kinds: &[u32],
@@ -4272,6 +4997,79 @@ mod tests {
}
#[test]
+ fn behavior_elapsed_seconds_preserve_native_qword_conversion_rounding() {
+ let vectors = [
+ (1, 0x3a83_126f),
+ (1_001, 0x3f80_20c5),
+ (16_777_217, 0x4683_1270),
+ (16_777_219, 0x4683_1271),
+ (u32::MAX, 0x4a83_126f),
+ (u32::MAX - 1, 0x4a83_126f),
+ ];
+ for (elapsed_ms, expected_bits) in vectors {
+ assert_eq!(
+ behavior_elapsed_seconds(elapsed_ms).to_bits(),
+ expected_bits,
+ "elapsed={elapsed_ms}"
+ );
+ }
+ }
+
+ #[test]
+ fn behavior_distributor_scheduler_requires_a_strictly_later_unsigned_time() {
+ let original = BehaviorWarmStartState {
+ first_time_ms: 100,
+ next_deadline_ms: 200,
+ cleared_words: [0x11; 5],
+ };
+ let mut state = original;
+ let mut rng_state = 1;
+
+ assert_eq!(
+ schedule_behavior_distributor_tick(&mut state, 200, &mut rng_state),
+ None
+ );
+ assert_eq!(state, original);
+ assert_eq!(rng_state, 1);
+
+ let elapsed = schedule_behavior_distributor_tick(&mut state, 201, &mut rng_state)
+ .expect("deadline is passed");
+ assert_eq!(elapsed.to_bits(), behavior_elapsed_seconds(101).to_bits());
+ assert_eq!(state.first_time_ms, 201);
+ assert_eq!(state.next_deadline_ms, 403);
+ assert_eq!(state.cleared_words, [0x11; 5]);
+ assert_eq!(rng_state, 0x0029_e2c0);
+ }
+
+ #[test]
+ fn behavior_distributor_scheduler_wraps_elapsed_but_keeps_unsigned_deadline_order() {
+ let mut state = BehaviorWarmStartState {
+ first_time_ms: u32::MAX - 15,
+ next_deadline_ms: 5,
+ cleared_words: [0; 5],
+ };
+ let mut rng_state = 1;
+
+ assert_eq!(
+ schedule_behavior_distributor_tick(&mut state, 5, &mut rng_state),
+ None
+ );
+ assert_eq!(state.next_deadline_ms, 5);
+ let elapsed = schedule_behavior_distributor_tick(&mut state, 6, &mut rng_state)
+ .expect("current time is unsigned-greater than deadline");
+ assert_eq!(elapsed.to_bits(), behavior_elapsed_seconds(22).to_bits());
+ assert_eq!(state.first_time_ms, 6);
+
+ let before = state;
+ assert_eq!(
+ schedule_behavior_distributor_tick(&mut state, 1, &mut rng_state),
+ None,
+ "unsigned 1 is not strictly later than the current deadline"
+ );
+ assert_eq!(state, before);
+ }
+
+ #[test]
fn mission_script_start_stops_before_warming_later_bundles() {
fn push_u32(bytes: &mut Vec<u8>, value: u32) {
bytes.extend_from_slice(&value.to_le_bytes());
@@ -4626,6 +5424,155 @@ mod tests {
}
#[test]
+ fn synthetic_node_provider_projection_joins_flat_mesh_metadata_by_global_ordinal() {
+ let mut controls = vec![
+ Some(control_with_synthetic_node_data(0, Vec::new(), 3)),
+ Some(control_with_synthetic_node_data(1, Vec::new(), 3)),
+ ];
+ controls[0]
+ .as_mut()
+ .expect("root component control")
+ .node_data
+ .as_mut()
+ .expect("root NDP")
+ .rows[0]
+ .max_volume = 0.0;
+ let (draft, mut assets, prototypes) = synthetic_control_fixture(
+ // Even if the root's registry prototype is typed EXTO, its model
+ // contributes every source node; only mounted EXTO rows skip node 0.
+ &[Some(PROTOTYPE_TYPE_EXTO), Some(PROTOTYPE_TYPE_EXTO)],
+ &[1, 1],
+ &[1, 0],
+ &[0, 1],
+ &[2, 3],
+ controls,
+ );
+ attach_synthetic_model(
+ &mut assets,
+ 0,
+ &[
+ synthetic_node38(0x0701, 0xffff, [true, true, false]),
+ synthetic_node38(0x0081, 0, [false, true, true]),
+ ],
+ );
+ attach_synthetic_model(
+ &mut assets,
+ 1,
+ &[
+ synthetic_node38(0, 0xffff, [true, false, false]),
+ synthetic_node38(0x0200, 0, [true, false, true]),
+ synthetic_node38(0x0400, 0xffff, [true, true, true]),
+ ],
+ );
+
+ let projection = build_control_device_projection(
+ 0,
+ &draft,
+ &assets,
+ Some(&(0..prototypes.len())),
+ &prototypes,
+ )
+ .expect("synthetic Control projection");
+ let MissionControlNodeProviderTableStatus::Available(rows) =
+ projection.node_provider_status
+ else {
+ panic!("synthetic provider rows should be available");
+ };
+
+ assert_eq!(rows.len(), 5);
+ assert_eq!(
+ rows.iter()
+ .map(|row| (row.unit_component_index, row.source_row_index))
+ .collect::<Vec<_>>(),
+ [(0, 0), (0, 1), (0, 2), (1, 1), (1, 2)]
+ );
+ assert_eq!(
+ rows.iter()
+ .map(|row| row.initial_mesh_state)
+ .collect::<Vec<_>>(),
+ [
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: -1,
+ flags: 0x0f,
+ stage_count: 2,
+ }),
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: 0,
+ flags: 0,
+ stage_count: 1,
+ }),
+ // This row is still from the root NDP. The native global
+ // ordinal has moved on to the first non-root EXTO mesh node.
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: 1,
+ flags: 1,
+ stage_count: 1,
+ }),
+ Some(MissionControlNodeInitialMeshState {
+ parent_index: 0,
+ flags: 4,
+ stage_count: 3,
+ }),
+ None,
+ ]
+ );
+ assert!(rows[..4].iter().all(|row| row.initial_mesh_state.is_some()));
+ assert_eq!(
+ rows.iter()
+ .map(|row| row.initial_amount_bits)
+ .collect::<Vec<_>>(),
+ [
+ 0.0_f32.to_bits(),
+ 101.0_f32.to_bits(),
+ 102.0_f32.to_bits(),
+ 101.0_f32.to_bits(),
+ 102.0_f32.to_bits(),
+ ]
+ );
+ assert_eq!(rows[0].initial_type1_value_bits, 1.0_f32.to_bits());
+ }
+
+ #[test]
+ fn missing_initial_mesh_metadata_keeps_provider_query_available() {
+ let mut device = synthetic_effective_control_device(
+ 26,
+ 26,
+ 2.0_f32.to_bits(),
+ Some(3.0_f32.to_bits()),
+ None,
+ );
+ device.key = 0;
+ device.descriptor.fixed_words[1] = 0;
+ let provider = synthetic_node_provider_row(0, 0, 2.0_f32.to_bits());
+ assert_eq!(provider.initial_mesh_state, None);
+ let table = synthetic_control_device_table_with_providers(
+ MissionControlDeviceTableStatus::Available(vec![device]),
+ MissionControlNodeProviderTableStatus::Available(vec![provider]),
+ );
+
+ assert_eq!(
+ query_control_device_table_selector(&table, 0, 0xe00)
+ .expect("NDP query remains independent of the MSH projection"),
+ Some(12.0)
+ );
+ }
+
+ #[test]
+ fn native_mesh_metadata_maps_control_flags_and_parent_words() {
+ assert_eq!(control_flags_from_node38_header(0x0701), 0x0f);
+ assert_eq!(control_flags_from_node38_header(0x0781), 0x07);
+
+ assert_eq!(native_mesh_parent_index(0xffff, 0, None), Some(-1));
+ assert_eq!(native_mesh_parent_index(0, 0, Some(0)), Some(0));
+ assert_eq!(native_mesh_parent_index(0xffff, 21, None), Some(20));
+ assert_eq!(native_mesh_parent_index(1, 21, None), Some(22));
+ assert_eq!(native_mesh_parent_index(0xfffe, 21, None), Some(65_555));
+ assert_eq!(native_mesh_parent_index(0x8000, 21, None), Some(32_789));
+ assert_eq!(native_mesh_parent_index(0, 21, Some(7)), Some(7));
+ assert_eq!(native_mesh_parent_index(0, 21, None), None);
+ }
+
+ #[test]
fn missing_node_provider_does_not_hide_aggregate_queries() {
let controls = vec![Some(synthetic_component_control(
0,
@@ -5178,6 +6125,128 @@ mod tests {
assert_eq!(root_node_data.rows.len(), 22);
assert_eq!(ext_node_data.rows.len(), 4);
assert_eq!(provider_rows.len(), 25);
+ assert_eq!(provider_rows[0].initial_amount_bits, 1.0_f32.to_bits());
+ assert_eq!(provider_rows[22].initial_amount_bits, 6000.0_f32.to_bits());
+ assert_eq!(
+ provider_rows[0].initial_amount_bits,
+ provider_rows[0].source_row.max_volume.to_bits()
+ );
+ assert_eq!(
+ provider_rows[22].initial_amount_bits,
+ provider_rows[22].source_row.max_volume.to_bits()
+ );
+ let mission_assets = &engine
+ .loaded
+ .as_ref()
+ .expect("loaded mission state")
+ .mission_assets;
+ let visual_root_node_count = mission_assets
+ .visual_by_id(mission_assets.object_visuals[0][0])
+ .expect("root visual")
+ .model_nodes;
+ assert_eq!(visual_root_node_count, 22);
+ let assert_mesh_node =
+ |component_index: usize,
+ source_node_index: usize,
+ expected_header: u16,
+ expected_parent: u16,
+ expected_slots: [u16; 15],
+ expected_state: MissionControlNodeInitialMeshState| {
+ let visual_id = mission_assets.object_visuals[0][component_index];
+ let visual = mission_assets
+ .visual_by_id(visual_id)
+ .expect("component visual");
+ let model = mission_assets
+ .model_by_id(visual.model_id.expect("component model"))
+ .expect("prepared model");
+ let offset = source_node_index * model.validated.node_stride;
+ let raw_flags = u16::from_le_bytes(
+ model.validated.nodes_raw[offset..offset + 2]
+ .try_into()
+ .expect("raw header flags"),
+ );
+ let raw_parent = u16::from_le_bytes(
+ model.validated.nodes_raw[offset + 2..offset + 4]
+ .try_into()
+ .expect("raw parent"),
+ );
+ let raw_slots = std::array::from_fn::<_, 15, _>(|slot| {
+ u16::from_le_bytes(
+ model.validated.nodes_raw[offset + 8 + slot * 2..offset + 10 + slot * 2]
+ .try_into()
+ .expect("raw slot word"),
+ )
+ });
+ let global_index = if component_index == 0 {
+ source_node_index
+ } else {
+ visual_root_node_count + source_node_index - 1
+ };
+ assert_eq!(raw_flags, expected_header);
+ assert_eq!(raw_parent, expected_parent);
+ assert_eq!(raw_slots, expected_slots);
+ assert_eq!(
+ provider_rows[global_index].initial_mesh_state,
+ Some(expected_state)
+ );
+ };
+ assert_mesh_node(
+ 0,
+ 0,
+ 0x0000,
+ 0xffff,
+ [0xffff; 15],
+ MissionControlNodeInitialMeshState {
+ parent_index: -1,
+ flags: 0,
+ stage_count: 1,
+ },
+ );
+ assert_mesh_node(
+ 0,
+ 1,
+ 0x0110,
+ 0x0000,
+ [
+ 0x000b, 0x0025, 0x0026, 0xffff, 0xffff, 0x0013, 0x0027, 0x0028, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ ],
+ MissionControlNodeInitialMeshState {
+ parent_index: 0,
+ flags: 2,
+ stage_count: 2,
+ },
+ );
+ assert_mesh_node(
+ 5,
+ 1,
+ 0x0000,
+ 0x0000,
+ [
+ 0x0000, 0x0001, 0x0002, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ ],
+ MissionControlNodeInitialMeshState {
+ parent_index: 9,
+ flags: 0,
+ stage_count: 1,
+ },
+ );
+ assert_mesh_node(
+ 5,
+ 2,
+ 0x0010,
+ 0x0001,
+ [
+ 0x0004, 0x0007, 0x0008, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ ],
+ MissionControlNodeInitialMeshState {
+ parent_index: 22,
+ flags: 0,
+ stage_count: 1,
+ },
+ );
let expected_provider_sources = (0..root_node_data.rows.len())
.map(|row| (0, row))
.chain((1..ext_node_data.rows.len()).map(|row| (5, row)))
@@ -5192,6 +6261,9 @@ mod tests {
assert!(provider_rows
.iter()
.all(|row| row.initial_type1_value_bits == 1.0_f32.to_bits()));
+ assert!(provider_rows
+ .iter()
+ .all(|row| row.initial_mesh_state.is_some()));
assert_eq!(
(
entries[9].factory_tag,
@@ -5837,6 +6909,259 @@ mod tests {
);
}
+ #[test]
+ #[ignore = "requires licensed corpus"]
+ fn licensed_autodemo_resource_ticks_use_queue_time_and_real_generator_profile() {
+ let root = licensed_root("IS");
+ let vfs: Arc<dyn Vfs> = Arc::new(DirectoryVfs::new(root));
+ let mut engine = create(EngineServices::new(vfs)).expect("engine");
+ load_mission(
+ &mut engine,
+ MissionRequest {
+ key: "MISSIONS/Autodemo.00/data.tma".to_string(),
+ mode: MissionMode::AutoDemo,
+ },
+ 100_000,
+ )
+ .expect("load licensed AutoDemo");
+
+ let deadlines = loaded_mission_script_bundles(&engine)
+ .expect("script bundles")
+ .iter()
+ .map(|bundle| {
+ (
+ bundle.clan_index,
+ bundle
+ .behavior_warm_start
+ .expect("full load warm-start")
+ .next_deadline_ms,
+ )
+ })
+ .collect::<Vec<_>>();
+ assert_eq!(deadlines, [(0, 100_202), (1, 100_200)]);
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, 100_000)
+ .expect("no due resource tick at warm start"),
+ 0
+ );
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, 100_200)
+ .expect("strict deadline equality is not due"),
+ 0
+ );
+
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, 100_201).expect("clan 1 resource tick"),
+ 1
+ );
+ let first_totals = loaded_mission_script_bundles(&engine)
+ .expect("bundles after first tick")
+ .iter()
+ .find(|bundle| bundle.clan_index == 1)
+ .and_then(|bundle| bundle.behavior_warm_start)
+ .expect("clan 1 scheduler")
+ .cleared_words;
+ assert!(
+ f32::from_bits(first_totals[0]) > 0.0,
+ "clan 1's real prof_generator.var contributes power"
+ );
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, 100_202)
+ .expect("clan 0 deadline equality is not due"),
+ 0
+ );
+
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, 100_203).expect("clan 0 resource tick"),
+ 1
+ );
+ let second_totals = loaded_mission_script_bundles(&engine)
+ .expect("bundles after second tick")
+ .iter()
+ .find(|bundle| bundle.clan_index == 0)
+ .and_then(|bundle| bundle.behavior_warm_start)
+ .expect("clan 0 scheduler")
+ .cleared_words;
+ assert!(
+ f32::from_bits(second_totals[0]) > 0.0,
+ "clan 0's real prof_generator.var contributes power"
+ );
+
+ let first_tick_time = 100_500;
+ let deadlines = loaded_mission_script_bundles(&engine)
+ .expect("bundles after one tick per clan")
+ .iter()
+ .map(|bundle| {
+ bundle
+ .behavior_warm_start
+ .expect("full load warm-start")
+ .next_deadline_ms
+ })
+ .collect::<Vec<_>>();
+ assert!(deadlines.iter().all(|deadline| *deadline < first_tick_time));
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, first_tick_time)
+ .expect("second resource tick for each clan"),
+ 2
+ );
+ let totals_at_100500 = loaded_mission_script_bundles(&engine)
+ .expect("bundles at 100500")
+ .iter()
+ .map(|bundle| {
+ (
+ bundle.clan_index,
+ bundle.behavior_warm_start.expect("full load warm-start"),
+ )
+ })
+ .collect::<Vec<_>>();
+ for (clan, warm_start) in &totals_at_100500 {
+ assert_eq!(warm_start.first_time_ms, first_tick_time);
+ let elapsed = if *clan == 0 { 297 } else { 299 };
+ assert_eq!(
+ warm_start.cleared_words[0],
+ (behavior_elapsed_seconds(elapsed) * 10.0).to_bits(),
+ "clan {clan} recomputes power availability from the elapsed interval"
+ );
+ }
+
+ assert_eq!(
+ advance_loaded_mission_resources(&mut engine, 101_000)
+ .expect("third resource tick for each clan"),
+ 2
+ );
+ let totals_at_101000 = loaded_mission_script_bundles(&engine)
+ .expect("bundles at 101000")
+ .iter()
+ .map(|bundle| {
+ (
+ bundle.clan_index,
+ bundle.behavior_warm_start.expect("full load warm-start"),
+ )
+ })
+ .collect::<Vec<_>>();
+ for (clan, warm_start) in &totals_at_101000 {
+ assert_eq!(warm_start.first_time_ms, 101_000);
+ assert_eq!(
+ warm_start.cleared_words[0],
+ 5.0_f32.to_bits(),
+ "clan {clan} replaces totals with the latest interval"
+ );
+ let previous = totals_at_100500
+ .iter()
+ .find(|(previous_clan, _)| previous_clan == clan)
+ .expect("same clan totals at previous tick")
+ .1;
+ assert_ne!(warm_start.cleared_words[0], previous.cleared_words[0]);
+ }
+
+ assert!(loaded_mission_behavior_profiles(&engine)
+ .expect("loaded profiles")
+ .iter()
+ .filter(|profile| profile.class_flags == 0x8000_0002)
+ .all(|profile| profile.transfer_power_out_bits == 10.0_f32.to_bits()));
+
+ for clan in [0, 1] {
+ let distributor = loaded_mission_behavior_distributors(&engine)
+ .expect("loaded distributors")
+ .iter()
+ .find(|distributor| distributor.clan_index == clan)
+ .expect("loaded clan distributor");
+ assert_eq!(distributor.registered_objects.len(), 2);
+ let generator = loaded_mission_behavior_distributors(&engine)
+ .expect("loaded distributors")
+ .iter()
+ .find(|distributor| distributor.clan_index == clan)
+ .and_then(|distributor| {
+ distributor
+ .registered_objects
+ .iter()
+ .find(|object| object.class_flags == 0x8000_0002)
+ })
+ .expect("licensed AutoDemo generator row");
+ let profile = loaded_mission_behavior_profiles(&engine)
+ .expect("loaded Behavior profiles")
+ .iter()
+ .find(|profile| profile.handle == generator.handle)
+ .expect("generator profile");
+ let totals = totals_at_101000
+ .iter()
+ .find(|(candidate, _)| *candidate == clan)
+ .expect("generator clan totals")
+ .1
+ .cleared_words;
+ println!(
+ "licensed AutoDemo Behavior tick: clan={clan} ObjectId={} profile={} Transfer_Power_Out={} PowerAvailable={} at queue times 100201/100203,100500,101000; registered rows={}",
+ generator.original_id.0,
+ profile.profile_entry.as_deref().unwrap_or("<defaults>"),
+ f32::from_bits(profile.transfer_power_out_bits),
+ f32::from_bits(totals[0]),
+ distributor.registered_objects.len(),
+ );
+ }
+
+ let second_plant = {
+ let loaded = engine.loaded.as_mut().expect("loaded mission state");
+ let second = loaded
+ .behavior_distributors
+ .iter()
+ .find(|distributor| distributor.clan_index == 1)
+ .expect("clan 1 distributor");
+ let plant = second
+ .registered_objects
+ .iter()
+ .find(|object| object.class_flags == 0x8000_0010)
+ .expect("clan 1 plant")
+ .clone();
+ loaded
+ .control_device_tables
+ .retain(|table| table.handle != plant.handle);
+ plant
+ };
+ assert_eq!(second_plant.class_flags, 0x8000_0010);
+ let before_distributors = loaded_mission_behavior_distributors(&engine)
+ .expect("rollback distributor snapshot")
+ .to_vec();
+ let before_ore_states = loaded_mission_behavior_ore_states(&engine)
+ .expect("rollback ore snapshot")
+ .to_vec();
+ let before_controls = loaded_mission_control_device_tables(&engine)
+ .expect("rollback Control snapshot")
+ .to_vec();
+ let before_warm_starts = loaded_mission_script_bundles(&engine)
+ .expect("rollback bundles")
+ .iter()
+ .map(|bundle| bundle.behavior_warm_start)
+ .collect::<Vec<_>>();
+ let before_rng = engine.behavior_rng_state;
+ let error = advance_loaded_mission_resources(&mut engine, 102_000)
+ .expect_err("missing clan 1 plant Control table fails after clan 0 stages a tick");
+ assert!(matches!(
+ error,
+ EngineError::BehaviorDistributorTick { clan_index: 1, .. }
+ ));
+ assert_eq!(
+ loaded_mission_behavior_distributors(&engine),
+ Some(before_distributors.as_slice())
+ );
+ assert_eq!(
+ loaded_mission_behavior_ore_states(&engine),
+ Some(before_ore_states.as_slice())
+ );
+ assert_eq!(
+ loaded_mission_control_device_tables(&engine),
+ Some(before_controls.as_slice())
+ );
+ assert_eq!(
+ loaded_mission_script_bundles(&engine)
+ .expect("bundles after failed transaction")
+ .iter()
+ .map(|bundle| bundle.behavior_warm_start)
+ .collect::<Vec<_>>(),
+ before_warm_starts
+ );
+ assert_eq!(engine.behavior_rng_state, before_rng);
+ }
+
fn behavior_test_object(
slot: u32,
share: f32,
@@ -6075,6 +7400,237 @@ mod tests {
}
#[test]
+ fn behavior_allocation_matches_shortage_middle_surplus_and_equality_branches() {
+ let shortage = behavior_allocation(1.0, 6.0, 3.0).expect("shortage allocation");
+ assert_eq!(shortage.priority.to_bits(), 0x3eaa_aaab);
+ assert_eq!(shortage.residual.to_bits(), 0);
+ assert_eq!(shortage.consumption.to_bits(), 1.0_f32.to_bits());
+
+ let middle = behavior_allocation(0.25, 0.375, 0.1875).expect("middle allocation");
+ assert_eq!(middle.priority.to_bits(), 1.0_f32.to_bits());
+ assert_eq!(middle.residual.to_bits(), 0x3eaa_aaab);
+ assert_eq!(middle.consumption.to_bits(), 1.0_f32.to_bits());
+
+ let surplus = behavior_allocation(2.0, 0.375, 0.1875).expect("surplus allocation");
+ assert_eq!(surplus.priority.to_bits(), 1.0_f32.to_bits());
+ assert_eq!(surplus.residual.to_bits(), 1.0_f32.to_bits());
+ assert_eq!(surplus.consumption.to_bits(), 0x3e40_0000);
+
+ let exact = behavior_allocation(0.375, 0.375, 0.1875).expect("exact allocation");
+ assert_eq!(exact.priority.to_bits(), 1.0_f32.to_bits());
+ assert_eq!(exact.residual.to_bits(), 1.0_f32.to_bits());
+ assert_eq!(exact.consumption.to_bits(), 1.0_f32.to_bits());
+ }
+
+ fn behavior_tick_test_object(
+ world: &mut World,
+ original_id: u32,
+ class_flags: u32,
+ share: f32,
+ ) -> BehaviorRegisteredObject {
+ let original_id = OriginalObjectId(original_id);
+ let handle = construct_object(
+ world,
+ ObjectDraft {
+ original_id: Some(original_id),
+ },
+ )
+ .expect("construct Behavior tick object");
+ register_object(world, handle).expect("register Behavior tick object");
+ BehaviorRegisteredObject {
+ original_id,
+ handle,
+ selector: 0,
+ class_flags,
+ share,
+ native_tail: [0; 5],
+ }
+ }
+
+ fn behavior_tick_test_control_table(
+ original_id: u32,
+ handle: ObjectHandle,
+ ) -> MissionControlDeviceTableState {
+ let device = synthetic_effective_control_device(
+ 19,
+ 19,
+ 0.75_f32.to_bits(),
+ Some(0.5_f32.to_bits()),
+ None,
+ );
+ MissionControlDeviceTableState {
+ original_id: Some(OriginalObjectId(original_id)),
+ handle,
+ status: MissionControlDeviceTableStatus::Available(vec![device]),
+ node_provider_status: MissionControlNodeProviderTableStatus::Available(Vec::new()),
+ }
+ }
+
+ #[test]
+ fn behavior_power_source_also_contributes_ore_demand() {
+ let mut world = new_world(WorldConfig);
+ let producer = behavior_tick_test_object(&mut world, 1, 0x8000_0002, 0.5);
+ let recipient = behavior_tick_test_object(&mut world, 2, 0x8000_0001, 0.5);
+ let mut distributor = BehaviorDistributorState {
+ clan_index: 0,
+ super_ai_visible: true,
+ registered_objects: vec![producer.clone(), recipient.clone()],
+ };
+ let mut ore_states = [producer.clone(), recipient.clone()]
+ .into_iter()
+ .map(|object| BehaviorOreState {
+ original_id: object.original_id,
+ handle: object.handle,
+ class_flags: object.class_flags,
+ current_ore_bits: 1.0_f32.to_bits(),
+ maximum_ore_bits: 10.0_f32.to_bits(),
+ })
+ .collect::<Vec<_>>();
+ let profiles = [BehaviorProfileState {
+ original_id: OriginalObjectId(1),
+ handle: producer.handle,
+ class_flags: producer.class_flags,
+ profile_entry: None,
+ transfer_ore_off_board_bits: 0x40a0_0000,
+ transfer_power_out_bits: 4.0_f32.to_bits(),
+ }];
+ let mut control_tables = vec![
+ behavior_tick_test_control_table(1, producer.handle),
+ behavior_tick_test_control_table(2, recipient.handle),
+ ];
+
+ let totals = advance_behavior_distributor_tick(
+ &mut distributor,
+ 1.0,
+ &world,
+ &mut ore_states,
+ &profiles,
+ &mut control_tables,
+ )
+ .expect("tick supported power source and generic receiver");
+
+ assert_eq!(
+ totals[4],
+ 18.0_f32.to_bits(),
+ "both native classes compute the non-source ore demand"
+ );
+ }
+
+ #[test]
+ fn behavior_ore_source_also_contributes_power_demand() {
+ let mut world = new_world(WorldConfig);
+ let producer = behavior_tick_test_object(&mut world, 3, 0x8000_0004, 1.0);
+ let mut distributor = BehaviorDistributorState {
+ clan_index: 0,
+ super_ai_visible: true,
+ registered_objects: vec![producer.clone()],
+ };
+ let mut ore_states = [producer.clone()]
+ .into_iter()
+ .map(|object| BehaviorOreState {
+ original_id: object.original_id,
+ handle: object.handle,
+ class_flags: object.class_flags,
+ current_ore_bits: 0.25_f32.to_bits(),
+ maximum_ore_bits: 10.0_f32.to_bits(),
+ })
+ .collect::<Vec<_>>();
+ let profiles = [BehaviorProfileState {
+ original_id: OriginalObjectId(3),
+ handle: producer.handle,
+ class_flags: producer.class_flags,
+ profile_entry: None,
+ transfer_ore_off_board_bits: 4.0_f32.to_bits(),
+ transfer_power_out_bits: 0.0_f32.to_bits(),
+ }];
+ let mut ore_device = synthetic_effective_control_device(
+ 26,
+ 26,
+ 1.0_f32.to_bits(),
+ Some(1.0_f32.to_bits()),
+ None,
+ );
+ ore_device.key = 0;
+ let producer_table = MissionControlDeviceTableState {
+ original_id: Some(OriginalObjectId(3)),
+ handle: producer.handle,
+ status: MissionControlDeviceTableStatus::Available(vec![
+ synthetic_effective_control_device(
+ 19,
+ 19,
+ 0.75_f32.to_bits(),
+ Some(0.5_f32.to_bits()),
+ None,
+ ),
+ ore_device,
+ ]),
+ node_provider_status: MissionControlNodeProviderTableStatus::Available(vec![
+ synthetic_node_provider_row(0, 0, 1.0_f32.to_bits()),
+ ]),
+ };
+ let mut control_tables = vec![producer_table];
+
+ let totals = advance_behavior_distributor_tick(
+ &mut distributor,
+ 1.0,
+ &world,
+ &mut ore_states,
+ &profiles,
+ &mut control_tables,
+ )
+ .expect("tick supported ore source");
+
+ assert_eq!(
+ totals[3],
+ 0.375_f32.to_bits(),
+ "ore producers still query generic Control power demand"
+ );
+ }
+
+ #[test]
+ fn behavior_first_pass_clamps_tiny_deficits_and_overfull_stores() {
+ for (original_id, current, maximum, clamps) in [
+ (4, 0.995_f32, 1.0_f32, true),
+ (5, 1.25, 1.0, true),
+ (6, 0.0, f32::from_bits(0x3c23_d70a), false),
+ ] {
+ let mut world = new_world(WorldConfig);
+ let object = behavior_tick_test_object(&mut world, original_id, 0x8000_0001, 0.5);
+ let mut distributor = BehaviorDistributorState {
+ clan_index: 0,
+ super_ai_visible: true,
+ registered_objects: vec![object.clone()],
+ };
+ let mut ore_states = [BehaviorOreState {
+ original_id: object.original_id,
+ handle: object.handle,
+ class_flags: object.class_flags,
+ current_ore_bits: current.to_bits(),
+ maximum_ore_bits: maximum.to_bits(),
+ }];
+ let mut control_tables = [MissionControlDeviceTableState {
+ original_id: Some(object.original_id),
+ handle: object.handle,
+ status: MissionControlDeviceTableStatus::Available(Vec::new()),
+ node_provider_status: MissionControlNodeProviderTableStatus::Available(Vec::new()),
+ }];
+
+ advance_behavior_distributor_tick(
+ &mut distributor,
+ 1.0,
+ &world,
+ &mut ore_states,
+ &[],
+ &mut control_tables,
+ )
+ .expect("native low-deficit clamp path");
+
+ let expected = if clamps { maximum } else { current };
+ assert_eq!(ore_states[0].current_ore_bits, expected.to_bits());
+ }
+ }
+
+ #[test]
#[ignore = "requires licensed corpus"]
fn licensed_campaign_preview_keeps_unsupported_init_without_partial_writes() {
let root = licensed_root("IS");
diff --git a/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs b/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs
index 610e8db..efd9b08 100644
--- a/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs
+++ b/crates/fparkan-runtime/tests/behavior_distributor_tick_native_oracle.cs
@@ -5,9 +5,9 @@ using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
-// Calls selected original x86 Behavior.dll, ArealMap.dll, and Control.dll paths
-// against synthetic storage. Only host callbacks, GetSystemArealMap, and bounded
-// vector backing are substituted; the tested module instructions remain installed code.
+// Calls selected original x86 Behavior.dll, ArealMap.dll, AniMesh.dll, and Control.dll paths
+// against synthetic storage. Only host callbacks, GetSystemArealMap/GetQueue IAT
+// slots, and bounded vector backing are substituted; tested module code remains installed.
internal static class BehaviorDistributorTickOracle {
private const uint LoadWithAlteredSearchPath = 0x00000008;
private const uint MemCommitReserve = 0x00003000;
@@ -17,7 +17,9 @@ internal static class BehaviorDistributorTickOracle {
private const string ExpectedBehaviorSha256 = "ddfbdbde07832358fe6e35e01c8dba9b58e7313789498b6049ed51d4ed9baf99";
private const string ExpectedControlSha256 = "bcb86318089028548a178b03a21accdce15df0cc85ddd91674cf3c2f55012c6e";
private const string ExpectedArealMapSha256 = "a25f9254ebb339d70e2e07c8121950191e9584ca0858d8e9c2e2b6c671edf6ea";
+ private const string ExpectedAniMeshSha256 = "65659bf67f20e5be77d67a5b2f59968f61b94293143807fa59ca451c560c4f7e";
private const int TickRva = 0x19e80;
+ private const int DistributorScheduleRva = 0x1adb0;
private const int AddObjectRva = 0x1aac0;
private const int NormalizeRva = 0x1ac90;
private const int IndexedPropertySetRva = 0x0b470;
@@ -27,14 +29,25 @@ internal static class BehaviorDistributorTickOracle {
private const int BehaviorVarBlockConstructorRva = 0x22d90;
private const int BehaviorVarFieldRegisterRva = 0x22e20;
private const int GetSystemArealMapIatRva = 0x59008;
+ private const int GetQueueIatRva = 0x59110;
private const int ControlResourceDeviceGetterRva = 0x21d00;
private const int ControlResourceAggregateQueryRva = 0x2b410;
private const int ControlResourceAggregateSetRva = 0x2ba30;
private const int ControlProviderInterfaceVtableRva = 0x3d254;
private const int ControlProviderType1GetterRva = 0x0dc40;
private const int ControlProviderRowConstructorRva = 0x0b240;
+ private const int ControlOwnerConstructorRva = 0x06bf0;
+ private const int ControlProviderInitialStateRva = 0x0f940;
private const int ControlProviderAmountUpdateRva = 0x10f30;
+ private const int ControlProviderAmountDistributeRva = 0x10ba0;
+ private const int ControlProviderStagePropagationRva = 0x11130;
+ private const int ControlProviderStageUpdateRva = 0x11220;
+ private const int ControlContactRateUpdateRva = 0x12a40;
+ private const int ControlTimedUpdateRva = 0x0bcf0;
private const int ArealMapUnitDatComponentBuilderRva = 0x14b90;
+ private const int AniMeshNodeMetadataQueryRva = 0x051f0;
+ private const int AniMeshNodeStageCountRva = 0x05840;
+ private const int AniMeshNodeStageSetRva = 0x05810;
private const int ControlResourceDeviceConstructorRva = 0x22980;
private const int ControlResourceComponentOverrideRva = 0x2d890;
private const int ControlResourceCommonSetterRva = 0x21d50;
@@ -66,6 +79,9 @@ internal static class BehaviorDistributorTickOracle {
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate void X87ControlWordReader();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate void X87ControlWordWriter();
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void TickDelegate(IntPtr self, float deltaSeconds);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeBehaviorSchedule(IntPtr self);
+ [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate IntPtr QueueGetter();
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate uint QueueClockGetter(IntPtr self);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeAddObject(IntPtr self, uint key);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeNormalize(IntPtr self, uint key);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void VectorInsert(IntPtr self, IntPtr source, uint count, uint position);
@@ -91,15 +107,27 @@ internal static class BehaviorDistributorTickOracle {
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate float NativeControlResourceDeviceGet(IntPtr self, uint selector);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeFastcallComponentBuilder(IntPtr owner, IntPtr node, uint parentId);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeArealMapEvent(IntPtr owner, uint message, uint subcode, IntPtr descriptor);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeAniMeshNodeMetadataQuery(IntPtr owner, uint nodeIndex, uint selector, IntPtr result);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate uint NativeAniMeshNodeStageCount(IntPtr owner, uint nodeIndex);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeControlResourceDeviceConstructor(IntPtr self);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeControlResourceComponentOverride(IntPtr self, int deviceIndex, IntPtr typedRecord);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeControlAggregateQuery(IntPtr self, uint selector, IntPtr result);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int NativeControlAggregateSet(IntPtr self, uint selector, IntPtr value);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderAmountUpdate(IntPtr self, int nodeIndex, float delta, uint animationFlag);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderAmountDistribute(IntPtr self, float delta, uint mode, uint flags);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlContactRateUpdate(IntPtr self, float deltaSeconds);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlTimedUpdate(IntPtr self, float inputTime);
[UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderRowConstructor(IntPtr self, IntPtr sourceNdpRow);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeControlOwnerConstructor(IntPtr self, IntPtr host, uint classCode);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderInitialState(IntPtr self);
[UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeControlNodeUpdateCallback(IntPtr self, uint nodeIndex, uint selector, uint valueBits);
+ [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeControlProviderStageUpdate(IntPtr self, int nodeIndex, uint updateEffects);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void NativeAniMeshStageTransitionCallback(IntPtr self, uint nodeIndex, uint visibleStage);
+ [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate uint NativeAniMeshNodeLifecycleCallback(IntPtr self, uint nodeIndex, uint selector, uint mask);
private static readonly AreaMapGetter AreaMapGetterCallback = GetAreaMap;
+ private static readonly QueueGetter QueueGetterCallback = GetQueue;
+ private static readonly QueueClockGetter QueueClockGetterCallback = GetQueueTime;
private static readonly VectorInsert VectorInsertCallback = InsertVector;
private static readonly MapLookup MapLookupCallback = Lookup;
private static readonly ObjectState ObjectStateCallback = GetObjectState;
@@ -112,11 +140,28 @@ internal static class BehaviorDistributorTickOracle {
private static readonly InterfaceSetProperty InterfaceSetCallback = SetInterfaceProperty;
private static readonly NativeArealMapEvent ArealMapEventCallback = OnArealMapEvent;
private static readonly NativeControlNodeUpdateCallback ControlNodeUpdateCallback = OnControlNodeUpdate;
+ private static readonly NativeAniMeshStageTransitionCallback AniMeshStageTransitionCallback = OnAniMeshStageTransition;
+ private static readonly NativeAniMeshNodeLifecycleCallback AniMeshNodeLifecycleCallback = OnAniMeshNodeLifecycle;
+ private static readonly NativeAniMeshNodeMetadataQuery AniMeshNodeMetadataQueryCallback = OnAniMeshNodeMetadataQuery;
private static ArealMapFixture activeArealMap;
private static int controlNodeUpdateCount;
private static uint controlNodeUpdateIndex;
private static uint controlNodeUpdateSelector;
private static uint controlNodeUpdateValueBits;
+ private static readonly List<uint> controlNodeUpdateIndices = new List<uint>();
+ private static readonly List<uint> controlNodeUpdateFlags = new List<uint>();
+ private static readonly List<string> aniMeshStageTransitions = new List<string>();
+ private static readonly List<string> aniMeshNodeLifecycleCallbacks = new List<string>();
+ private static readonly List<string> aniMeshNodeMetadataQueries = new List<string>();
+ private static readonly List<string> controlProviderCallbackTrace = new List<string>();
+ private static NativeAniMeshStageTransitionCallback activeNativeAniMeshStageTransition;
+ private static NativeAniMeshNodeLifecycleCallback activeNativeAniMeshNodeLifecycle;
+ private static NativeAniMeshNodeMetadataQuery activeNativeAniMeshNodeMetadataQuery;
+ private static IntPtr activeControlProviderRows;
+ private static IntPtr activeAniMeshInterface;
+ private static bool aniMeshCallbackOwnerMismatch;
+ private static bool controlNodeUpdateOwnerMismatch;
+ private static bool nativeAniMeshStageCallbackMissing;
private static IntPtr fastcallThunks;
private static IntPtr queryObjectThunk;
private static IntPtr getInterfacePropertyThunk;
@@ -127,6 +172,7 @@ internal static class BehaviorDistributorTickOracle {
private static X87ControlWordWriter x87ControlWordWriter;
private static readonly NativeBehaviorProfileLoadCallback BehaviorProfileLoadCallback = CaptureBehaviorProfileLoad;
private static readonly List<BehaviorProfileSelection> behaviorProfileSelections = new List<BehaviorProfileSelection>();
+ private static Fixture activeQueueFixture;
private sealed class BehaviorProfileSelection {
public IntPtr Owner;
@@ -162,12 +208,20 @@ internal static class BehaviorDistributorTickOracle {
public readonly List<string> Calls = new List<string>();
}
+ private sealed class NativeProviderTable {
+ public IntPtr Owner;
+ public IntPtr Rows;
+ }
+
private sealed class Fixture : IDisposable {
public IntPtr Distributor;
public IntPtr Entries;
public IntPtr VectorVtable;
public IntPtr Manager;
public IntPtr ManagerVtable;
+ public IntPtr Queue;
+ public IntPtr QueueVtable;
+ public uint QueueTime;
public readonly List<IntPtr> Allocations = new List<IntPtr>();
public readonly Dictionary<uint, NativeObject> ByKey = new Dictionary<uint, NativeObject>();
public readonly List<string> Calls = new List<string>();
@@ -221,6 +275,8 @@ internal static class BehaviorDistributorTickOracle {
Marshal.WriteInt32(Distributor, 0x20, keys.Length);
Marshal.WriteInt32(Distributor, 0x24, capacity);
Marshal.WriteIntPtr(Distributor, 0x28, Entries);
+ Marshal.WriteInt16(Distributor, 0x18, 3);
+ Marshal.WriteInt16(Distributor, 0x1a, 1);
for (int i = 0; i < keys.Length; i++) {
IntPtr entry = IntPtr.Add(Entries, i * 0x1c);
Marshal.WriteInt32(entry, 0x00, unchecked((int)keys[i]));
@@ -233,8 +289,16 @@ internal static class BehaviorDistributorTickOracle {
Allocations.Add(value);
return value;
}
+ public void MakeQueue(uint time) {
+ QueueTime = time;
+ QueueVtable = Allocate(0x40);
+ Queue = Allocate(0x20);
+ Marshal.WriteIntPtr(Queue, 0, QueueVtable);
+ Marshal.WriteIntPtr(QueueVtable, 0x38, Marshal.GetFunctionPointerForDelegate(QueueClockGetterCallback));
+ }
public void Dispose() {
active = null;
+ if (activeQueueFixture == this) activeQueueFixture = null;
for (int i = Allocations.Count - 1; i >= 0; i--) Marshal.FreeHGlobal(Allocations[i]);
Allocations.Clear();
}
@@ -287,6 +351,16 @@ internal static class BehaviorDistributorTickOracle {
}
private static IntPtr GetAreaMap() { return active.Manager; }
+ private static IntPtr GetQueue() {
+ if (activeQueueFixture == null || activeQueueFixture.Queue == IntPtr.Zero)
+ throw new InvalidOperationException("native scheduler requested a queue without a fixture");
+ return activeQueueFixture.Queue;
+ }
+ private static uint GetQueueTime(IntPtr self) {
+ if (activeQueueFixture == null || self != activeQueueFixture.Queue)
+ throw new InvalidOperationException("native scheduler queried an unexpected queue");
+ return activeQueueFixture.QueueTime;
+ }
private static int OnArealMapEvent(IntPtr owner, uint message, uint subcode, IntPtr descriptor) {
ArealMapFixture fixture = activeArealMap;
if (fixture == null) return 0;
@@ -432,10 +506,45 @@ internal static class BehaviorDistributorTickOracle {
return 1;
}
private static void OnControlNodeUpdate(IntPtr self, uint nodeIndex, uint selector, uint valueBits) {
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ controlNodeUpdateOwnerMismatch = true;
controlNodeUpdateCount++;
controlNodeUpdateIndex = nodeIndex;
controlNodeUpdateSelector = selector;
controlNodeUpdateValueBits = valueBits;
+ controlNodeUpdateIndices.Add(nodeIndex);
+ controlProviderCallbackTrace.Add("amount:" + nodeIndex.ToString());
+ if (activeControlProviderRows != IntPtr.Zero)
+ controlNodeUpdateFlags.Add(unchecked((uint)Marshal.ReadInt32(activeControlProviderRows, checked((int)nodeIndex * 0x2c + 0x28))));
+ }
+ private static void OnAniMeshStageTransition(IntPtr self, uint nodeIndex, uint visibleStage) {
+ controlProviderCallbackTrace.Add("stage:" + nodeIndex.ToString() + ":" + visibleStage.ToString());
+ aniMeshStageTransitions.Add(nodeIndex.ToString() + ":" + visibleStage.ToString());
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ aniMeshCallbackOwnerMismatch = true;
+ if (activeNativeAniMeshStageTransition == null) nativeAniMeshStageCallbackMissing = true;
+ else activeNativeAniMeshStageTransition(self, nodeIndex, visibleStage);
+ }
+ private static uint OnAniMeshNodeLifecycle(IntPtr self, uint nodeIndex, uint selector, uint mask) {
+ aniMeshNodeLifecycleCallbacks.Add(nodeIndex.ToString() + ":" + selector.ToString("x") + ":" + mask.ToString("x"));
+ controlProviderCallbackTrace.Add("lifecycle:" + nodeIndex.ToString() + ":" + selector.ToString("x") + ":" + mask.ToString("x"));
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ aniMeshCallbackOwnerMismatch = true;
+ if (activeNativeAniMeshNodeLifecycle == null) {
+ nativeAniMeshStageCallbackMissing = true;
+ return 0;
+ }
+ return activeNativeAniMeshNodeLifecycle(self, nodeIndex, selector, mask);
+ }
+ private static int OnAniMeshNodeMetadataQuery(IntPtr self, uint nodeIndex, uint selector, IntPtr result) {
+ int nativeResult = activeNativeAniMeshNodeMetadataQuery(self, nodeIndex, selector, result);
+ int success = (nativeResult & 0xff) != 0 ? 1 : 0;
+ if (activeAniMeshInterface != IntPtr.Zero && self != activeAniMeshInterface)
+ aniMeshCallbackOwnerMismatch = true;
+ IntPtr value = success != 0 && result != IntPtr.Zero ? Marshal.ReadIntPtr(result) : IntPtr.Zero;
+ aniMeshNodeMetadataQueries.Add(nodeIndex.ToString() + ":" + selector.ToString("x") + ":" +
+ (value == IntPtr.Zero ? "none" : Hex(unchecked((uint)Marshal.ReadInt32(value)))));
+ return success;
}
private static float SequenceValue(float[] sequence, int index, float fallback) {
if (sequence == null || sequence.Length == 0) return fallback;
@@ -478,6 +587,11 @@ internal static class BehaviorDistributorTickOracle {
if (!File.Exists(arealMapPath)) { Console.Error.WriteLine("Set FPARKAN_ORIGINAL_AREALMAP_DLL to the installed ArealMap.dll."); return 10; }
string arealMapHash = Hash(arealMapPath);
if (arealMapHash != ExpectedArealMapSha256) { Console.Error.WriteLine("Unexpected ArealMap.dll SHA-256: " + arealMapHash); return 11; }
+ string aniMeshPath = Environment.GetEnvironmentVariable("FPARKAN_ORIGINAL_ANIMESH_DLL");
+ if (String.IsNullOrEmpty(aniMeshPath)) aniMeshPath = @"C:\GOG Games\Parkan - Iron Strategy\AniMesh.dll";
+ if (!File.Exists(aniMeshPath)) { Console.Error.WriteLine("Set FPARKAN_ORIGINAL_ANIMESH_DLL to the installed AniMesh.dll."); return 13; }
+ string aniMeshHash = Hash(aniMeshPath);
+ if (aniMeshHash != ExpectedAniMeshSha256) { Console.Error.WriteLine("Unexpected AniMesh.dll SHA-256: " + aniMeshHash); return 14; }
IntPtr controlModule = LoadLibraryEx(controlPath, IntPtr.Zero, LoadWithAlteredSearchPath);
if (controlModule == IntPtr.Zero) { Console.Error.WriteLine("LoadLibraryEx(Control.dll) failed: " + Marshal.GetLastWin32Error()); return 9; }
string path = Environment.GetEnvironmentVariable("FPARKAN_ORIGINAL_BEHAVIOR_DLL");
@@ -492,8 +606,15 @@ internal static class BehaviorDistributorTickOracle {
Console.Error.WriteLine("LoadLibraryEx(ArealMap.dll) failed: " + Marshal.GetLastWin32Error());
FreeLibrary(module); FreeLibrary(controlModule); return 12;
}
+ IntPtr aniMeshModule = LoadLibraryEx(aniMeshPath, IntPtr.Zero, LoadWithAlteredSearchPath);
+ if (aniMeshModule == IntPtr.Zero) {
+ Console.Error.WriteLine("LoadLibraryEx(AniMesh.dll) failed: " + Marshal.GetLastWin32Error());
+ FreeLibrary(arealMapModule); FreeLibrary(module); FreeLibrary(controlModule); return 15;
+ }
IntPtr import = IntPtr.Add(module, GetSystemArealMapIatRva);
+ IntPtr queueImport = IntPtr.Add(module, GetQueueIatRva);
IntPtr originalImport = Marshal.ReadIntPtr(import);
+ IntPtr originalQueueImport = Marshal.ReadIntPtr(queueImport);
uint oldProtection = 0;
bool protectionChanged = false;
bool thunksAllocated = false;
@@ -513,8 +634,9 @@ internal static class BehaviorDistributorTickOracle {
throw new InvalidOperationException("VirtualProtect(GetSystemArealMap IAT) failed: " + Marshal.GetLastWin32Error());
protectionChanged = true;
Marshal.WriteIntPtr(import, Marshal.GetFunctionPointerForDelegate(AreaMapGetterCallback));
- RunSmokeCases(module, controlModule, arealMapModule);
- Console.WriteLine("original native Behavior/ArealMap/Control oracle passed (Behavior Add 0x1aac0, normalize 0x1ac90, tick 0x19e80; ArealMap UnitDAT projection 0x14b90; Control INTO override 0x2d890; only synthetic host callbacks, GetSystemArealMap IAT, and bounded vector insertion are substituted; this does not compare Rust parity).");
+ Marshal.WriteIntPtr(queueImport, Marshal.GetFunctionPointerForDelegate(QueueGetterCallback));
+ RunSmokeCases(module, controlModule, arealMapModule, aniMeshModule);
+ Console.WriteLine("original native Behavior/ArealMap/Control oracle passed (Behavior Add 0x1aac0, normalize 0x1ac90, scheduler 0x1adb0, tick 0x19e80; ArealMap UnitDAT projection 0x14b90; Control INTO override 0x2d890, provider distribution 0x10ba0, class-4 update 0x12a40 and inactive timing baseline 0xbcf0; synthetic host callbacks, GetSystemArealMap/GetQueue IAT slots, and bounded vector insertion are substituted; Control provider selector vtable is original; no full Control update or Rust parity is claimed).");
return 0;
}
catch (Exception error) {
@@ -524,10 +646,12 @@ internal static class BehaviorDistributorTickOracle {
finally {
if (protectionChanged) {
Marshal.WriteIntPtr(import, originalImport);
+ Marshal.WriteIntPtr(queueImport, originalQueueImport);
uint ignored;
VirtualProtect(import, new UIntPtr((uint)IntPtr.Size), oldProtection, out ignored);
}
- GC.KeepAlive(AreaMapGetterCallback); GC.KeepAlive(VectorInsertCallback); GC.KeepAlive(x87ControlWordReader); GC.KeepAlive(x87ControlWordWriter); GC.KeepAlive(MapLookupCallback);
+ GC.KeepAlive(AreaMapGetterCallback); GC.KeepAlive(QueueGetterCallback); GC.KeepAlive(QueueClockGetterCallback);
+ GC.KeepAlive(VectorInsertCallback); GC.KeepAlive(x87ControlWordReader); GC.KeepAlive(x87ControlWordWriter); GC.KeepAlive(MapLookupCallback);
GC.KeepAlive(ObjectStateCallback); GC.KeepAlive(ObjectClassCallback);
GC.KeepAlive(ObjectQueryCallback); GC.KeepAlive(ObjectRateCallback);
GC.KeepAlive(ObjectGetPropertyCallback); GC.KeepAlive(ObjectSetPropertyCallback);
@@ -538,12 +662,13 @@ internal static class BehaviorDistributorTickOracle {
throw new InvalidOperationException("VirtualFree(fastcall callback thunks) failed: " + Marshal.GetLastWin32Error());
if (x87ControlWordCell != IntPtr.Zero) { Marshal.FreeHGlobal(x87ControlWordCell); x87ControlWordCell = IntPtr.Zero; }
FreeLibrary(arealMapModule);
+ FreeLibrary(aniMeshModule);
FreeLibrary(module);
FreeLibrary(controlModule);
}
}
- private static void RunSmokeCases(IntPtr module, IntPtr controlModule, IntPtr arealMapModule) {
+ private static void RunSmokeCases(IntPtr module, IntPtr controlModule, IntPtr arealMapModule, IntPtr aniMeshModule) {
ushort savedControlWord = CurrentX87ControlWord();
Console.WriteLine("x87-control-word-before=0x" + savedControlWord.ToString("x4") + " (x86 oracle process)");
try {
@@ -552,9 +677,18 @@ internal static class BehaviorDistributorTickOracle {
RunNativeAddCases(module);
RunNativeNormalizeCases(module);
RunNativeArealMapComponentBuilderCase(arealMapModule);
+ RunNativeAniMeshScaleLoadSnapshot(aniMeshModule);
+ RunNativeAniMeshNodeMetadataCases(aniMeshModule);
+ RunNativeControlProviderInitialStateCase(controlModule, aniMeshModule);
RunNativeControlIntoOverrideCase(controlModule);
RunNativeControlResourceDeviceCase(controlModule);
RunNativeControlProviderLiveStateCase(controlModule);
+ RunNativeControlProviderStageArithmeticCase(controlModule, aniMeshModule);
+ RunNativeControlProviderHierarchyPropagationCase(controlModule, aniMeshModule);
+ RunNativeControlProviderVisibilityCase(controlModule, aniMeshModule);
+ RunNativeControlProviderDistributionCases(controlModule);
+ RunNativeControlContactRateUpdateCase(controlModule);
+ RunNativeControlTimedUpdateBaselineCases(controlModule);
RunNativeControlAggregateResourceCases(controlModule);
RunNativeBehaviorProfileMapCases(module);
RunNativeBehaviorVarSyntheticCase(module);
@@ -565,6 +699,19 @@ internal static class BehaviorDistributorTickOracle {
}
RunNativeIndexedPropertyCases(module);
RunNativeOreInitializationCases(module);
+ ushort tickControlWord = CurrentX87ControlWord();
+ try {
+ SetX87ControlWord(0x007f);
+ Expect(CurrentX87ControlWord() == 0x007f, "Behavior resource-distributor tick uses the measured game x87 control word");
+ Console.WriteLine("native-behavior-tick-x87-control-word=0x" + CurrentX87ControlWord().ToString("x4"));
+ RunNativeBehaviorTickCases(module);
+ RunNativeBehaviorSchedulerCases(module);
+ } finally {
+ SetX87ControlWord(tickControlWord);
+ }
+ }
+
+ private static void RunNativeBehaviorTickCases(IntPtr module) {
TickDelegate tick = (TickDelegate)Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, TickRva), typeof(TickDelegate));
using (Fixture empty = NewFixture()) {
empty.MakeDistributor(); active = empty; tick(empty.Distributor, 0.0f);
@@ -579,6 +726,10 @@ internal static class BehaviorDistributorTickOracle {
RunObjectCase(tick, 0x80000008, 0.5f, 0.0f, 3.0f, 0, 2.0f, "ore-80000008");
RunMixedOreCase(tick, "mixed-ore-producer-recipient", 1.0f, 0.5f);
RunMixedOreCase(tick, "bounded-ore-store", 0.25f, 0.5f);
+ RunOreAllocationBranch(tick, "ore-allocation-middle", 0.25f, 2.0f, 0.25f, 0.625f, 1.75f, 0.5f);
+ RunOreAllocationBranch(tick, "ore-allocation-surplus", 2.0f, 3.0f, 0.25f, 0.625f, 2.625f, 0.625f);
+ RunOreAllocationBranch(tick, "ore-allocation-equality", 0.375f, 2.0f, 0.25f, 0.625f, 1.625f, 0.625f);
+ RunNativeOreClampCases(tick);
RunWeightedOreCase(tick);
RunMixedPowerCase(tick, "mixed-power-sufficient", 4.0f, 1.0f, 0.5f, 0.75f);
RunMixedPowerCase(tick, "mixed-power-shortage", 0.125f, 1.0f, 0.5f, 0.75f);
@@ -587,6 +738,62 @@ internal static class BehaviorDistributorTickOracle {
RunSkippedCase(tick);
}
+ private static void RunNativeBehaviorSchedulerCases(IntPtr module) {
+ NativeBehaviorSchedule schedule = (NativeBehaviorSchedule)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(module, DistributorScheduleRva), typeof(NativeBehaviorSchedule));
+ uint[] elapsedVectors = { 1, 1001, 16777217, 16777219, 0xffffffff };
+ uint[] expectedBits = { 0x3a83126f, 0x3f8020c5, 0x46831270, 0x46831271, 0x4a83126f };
+ for (int i = 0; i < elapsedVectors.Length; i++) {
+ uint elapsed = elapsedVectors[i];
+ uint now = unchecked(1u + elapsed);
+ RunNativeSchedulerSample(schedule, now, 1, 0, expectedBits[i], "elapsed-" + elapsed.ToString());
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeObject producer = fixture.AddObject(0x75, 0x80000002, 1.0f, 0.0f, 0.0f, 0);
+ fixture.MakeDistributor(producer.Key);
+ fixture.MakeQueue(10);
+ active = fixture;
+ activeQueueFixture = fixture;
+ Marshal.WriteInt32(fixture.Distributor, 0x10, 1);
+ Marshal.WriteInt32(fixture.Distributor, 0x14, 10);
+ Marshal.WriteInt32(fixture.Distributor, 0x30, unchecked((int)0x41200000));
+ schedule(fixture.Distributor);
+ Expect(fixture.LookupCount == 0 && unchecked((uint)Marshal.ReadInt32(fixture.Distributor, 0x30)) == 0x41200000,
+ "scheduler equality with the deadline performs no resource tick or totals write");
+
+ fixture.QueueTime = 11;
+ schedule(fixture.Distributor);
+ uint deadlineTotal = unchecked((uint)Marshal.ReadInt32(fixture.Distributor, 0x30));
+ Expect(fixture.LookupCount == 2 && deadlineTotal == 0x3c23d70b,
+ "scheduler ticks only after the deadline is strictly passed (lookups=" + fixture.LookupCount +
+ ", total=" + Hex(deadlineTotal) + ")");
+ Console.WriteLine("scheduler-deadline: equality=skip; now=11 delta=0.01; lookups=" + fixture.LookupCount);
+ }
+
+ RunNativeSchedulerSample(schedule, 0, 0xffffffff, 0, 0x3a83126f, "wrapped-elapsed-1");
+ GC.KeepAlive(schedule);
+ }
+
+ private static void RunNativeSchedulerSample(
+ NativeBehaviorSchedule schedule, uint now, uint firstTime, uint deadline, uint expectedTotalBits, string label) {
+ using (Fixture fixture = NewFixture()) {
+ NativeObject producer = fixture.AddObject(0x74, 0x80000002, 1.0f, 0.0f, 0.0f, 0);
+ fixture.MakeDistributor(producer.Key);
+ fixture.MakeQueue(now);
+ active = fixture;
+ activeQueueFixture = fixture;
+ Marshal.WriteInt32(fixture.Distributor, 0x10, unchecked((int)firstTime));
+ Marshal.WriteInt32(fixture.Distributor, 0x14, unchecked((int)deadline));
+ schedule(fixture.Distributor);
+ uint actual = unchecked((uint)Marshal.ReadInt32(fixture.Distributor, 0x30));
+ Expect(actual == expectedTotalBits,
+ label + " native qword-to-f32 scheduler delta expected " + Hex(expectedTotalBits) + " got " + Hex(actual));
+ Console.WriteLine("native-scheduler-" + label + ": now=" + now.ToString("x8") + " first=" + firstTime.ToString("x8") +
+ " total=" + Hex(actual) + " lookups=" + fixture.LookupCount);
+ }
+ }
+
private static void RunNativeControlResourceDeviceCase(IntPtr module) {
Expect(CurrentX87ControlWord() == 0x007f, "Control selector 0x300 uses x87 control word 0x007f");
const uint key = 2;
@@ -732,6 +939,594 @@ internal static class BehaviorDistributorTickOracle {
}
}
+ private static void RunNativeControlProviderStageArithmeticCase(IntPtr module, IntPtr aniMeshModule) {
+ NativeControlProviderStageUpdate updateStage = (NativeControlProviderStageUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderStageUpdateRva), typeof(NativeControlProviderStageUpdate));
+ activeNativeAniMeshStageTransition = (NativeAniMeshStageTransitionCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeStageSetRva),
+ typeof(NativeAniMeshStageTransitionCallback));
+ activeNativeAniMeshNodeLifecycle = (NativeAniMeshNodeLifecycleCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, 0x05500),
+ typeof(NativeAniMeshNodeLifecycleCallback));
+ using (Fixture fixture = new Fixture()) {
+ const int rowCount = 9;
+ IntPtr owner = fixture.Allocate(0x664);
+ IntPtr rows = fixture.Allocate(rowCount * 0x2c);
+ IntPtr aniInterface = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x50);
+ IntPtr meshRows = fixture.Allocate(rowCount * 0x130);
+ Marshal.WriteIntPtr(aniInterface, 0, aniVtable);
+ Marshal.WriteIntPtr(aniInterface, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniInterface, 0x1ac, rowCount);
+ for (int index = 0; index < rowCount; index++)
+ Marshal.WriteInt32(meshRows, index * 0x130 + 0x1c, -99);
+ Marshal.WriteIntPtr(aniVtable, 0x44, Marshal.GetFunctionPointerForDelegate(AniMeshStageTransitionCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x20, Marshal.GetFunctionPointerForDelegate(AniMeshNodeLifecycleCallback));
+ Marshal.WriteIntPtr(owner, 0x20, aniInterface);
+ Marshal.WriteIntPtr(owner, 0x55c, rows);
+ Marshal.WriteInt32(owner, 0x560, rowCount);
+
+ // Parent ratio .25 yields stage 3 of 4. Bit 4 inherits that ratio;
+ // bit 8 inherits the parent's stage and clamps it to the child's count.
+ WriteProviderStageRow(rows, 0, -1, 40.0f, 91.0f, 0.25f, 0, 4, 0x02);
+ WriteProviderStageRow(rows, 1, 0, 12.0f, 81.0f, 0.875f, 0, 5, 0x06);
+ WriteProviderStageRow(rows, 2, 0, 7.0f, 71.0f, 0.9f, 0, 2, 0x0a);
+ WriteProviderStageRow(rows, 3, 1, 3.0f, 31.0f, 0.1f, 0, 6, 0x0e);
+ // These independent rows distinguish the native ceiling operation
+ // from floor/round for fractional stage products.
+ WriteProviderStageRow(rows, 4, -1, 2.0f, 92.0f, 0.1f, 0, 3, 0x02);
+ WriteProviderStageRow(rows, 5, -1, 3.0f, 93.0f, 0.4f, 0, 3, 0x02);
+ WriteProviderStageRow(rows, 6, -1, 4.0f, 94.0f, 0.5f, 0, 3, 0x02);
+ WriteProviderStageRow(rows, 7, -1, 5.0f, 95.0f, 1.0f, 1, 3, 0x102);
+ WriteProviderStageRow(rows, 8, -1, 6.0f, 96.0f, 0.0f, 0, 3, 0x02);
+
+ aniMeshStageTransitions.Clear();
+ aniMeshNodeLifecycleCallbacks.Clear();
+ controlProviderCallbackTrace.Clear();
+ aniMeshCallbackOwnerMismatch = false;
+ controlNodeUpdateOwnerMismatch = false;
+ nativeAniMeshStageCallbackMissing = false;
+ activeAniMeshInterface = aniInterface;
+ updateStage(owner, 0, 0); // param2=false suppresses effect creation.
+ updateStage(owner, 1, 0);
+ updateStage(owner, 2, 0);
+ updateStage(owner, 3, 0);
+ for (int index = 4; index < rowCount; index++) updateStage(owner, index, 0);
+
+ uint[] expectedStages = { 3, 3, 2, 3, 2, 1, 1, 0, 3 };
+ uint[] expectedVisibleStages = { 3, 3, 1, 3, 2, 1, 1, 0, 2 };
+ uint[] expectedAmounts = { 0x42200000, 0x41400000, 0x40e00000, 0x40400000,
+ 0x40000000, 0x40400000, 0x40800000, 0x40a00000, 0x40c00000 };
+ for (int index = 0; index < rowCount; index++) {
+ IntPtr row = IntPtr.Add(rows, index * 0x2c);
+ IntPtr meshRow = IntPtr.Add(meshRows, index * 0x130);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x18)) == expectedStages[index],
+ "Control 0x11220 computes inherited stage for row " + index);
+ Expect(unchecked((uint)Marshal.ReadInt32(meshRow, 0x1c)) == expectedVisibleStages[index],
+ "AniMesh RVA 0x5810 receives the bounded visual stage for row " + index);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x08)) == expectedAmounts[index] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x0c)) == expectedAmounts[index],
+ "Control 0x11220 retains amount and updates its processed snapshot for row " + index);
+ Expect((unchecked((uint)Marshal.ReadInt32(row, 0x28)) & 0x200) != 0,
+ "Control 0x11220 records a stage transition for row " + index);
+ }
+ Expect(unchecked((uint)Marshal.ReadInt32(rows, 0x14)) == 0x3e800000 &&
+ unchecked((uint)Marshal.ReadInt32(rows, 0x2c + 0x14)) == 0x3e800000 &&
+ unchecked((uint)Marshal.ReadInt32(rows, 3 * 0x2c + 0x14)) == 0x3e800000,
+ "Control flag 4 copies the parent type-1 ratio before stage calculation");
+ Expect(String.Join(",", aniMeshStageTransitions.ToArray()) == "0:3,1:3,2:1,3:3,4:2,5:1,6:1,7:0,8:2" &&
+ String.Join(",", aniMeshNodeLifecycleCallbacks.ToArray()) == "7:101:4" && !aniMeshCallbackOwnerMismatch &&
+ !controlNodeUpdateOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Control stage and slot-0x20 callbacks reach the original AniMesh RVA 0x5810 in direct update order");
+ Expect(String.Join(",", controlProviderCallbackTrace.ToArray()) ==
+ "stage:0:3,stage:1:3,stage:2:1,stage:3:3,stage:4:2,stage:5:1,stage:6:1,lifecycle:7:101:4,stage:7:0,stage:8:2",
+ "AniMesh slot 0x20 receives its native node, selector, and mask arguments before stage publication");
+
+ Console.WriteLine("native-control-parent-stage-arithmetic: controlHash=" + ExpectedControlSha256 +
+ " rva=0x11220 bit4=ratio bit8=parent-stage ceil=[0.1,0.4,0.5,1,0]=>[2,1,1,0,3]" +
+ " callbacks=[0:3,1:3,2:1,3:3,4:2,5:1,6:1,lifecycle7:101:4,7:0,8:2]");
+ activeAniMeshInterface = IntPtr.Zero;
+ activeNativeAniMeshStageTransition = null;
+ activeNativeAniMeshNodeLifecycle = null;
+ GC.KeepAlive(updateStage);
+ }
+ }
+
+ private static void RunNativeControlProviderHierarchyPropagationCase(IntPtr module, IntPtr aniMeshModule) {
+ NativeControlProviderStageUpdate propagate = (NativeControlProviderStageUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderStagePropagationRva), typeof(NativeControlProviderStageUpdate));
+ activeNativeAniMeshStageTransition = (NativeAniMeshStageTransitionCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeStageSetRva),
+ typeof(NativeAniMeshStageTransitionCallback));
+ activeNativeAniMeshNodeLifecycle = (NativeAniMeshNodeLifecycleCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, 0x05500),
+ typeof(NativeAniMeshNodeLifecycleCallback));
+ using (Fixture fixture = new Fixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 100.0f, 20.0f, 10.0f, 30.0f, 14.0f },
+ new float[] { 25.0f, 10.0f, 5.0f, 12.0f, 7.0f },
+ new byte[] { 0x02, 0x02, 0x02, 0x02, 0x02 });
+ const int rowCount = 5;
+ int[] parents = { -1, 0, 1, 0, 0 };
+ uint[] stages = { 4, 2, 3, 2, 2 };
+ uint[] flags = { 0x02, 0x42, 0x02, 0x102, 0x02 };
+ for (int index = 0; index < rowCount; index++) {
+ IntPtr row = IntPtr.Add(table.Rows, index * 0x2c);
+ WriteProviderStageRow(table.Rows, index, parents[index], ReadFloat(row, 0x08),
+ 123.0f + index, ReadFloat(row, 0x14), 0, stages[index], flags[index]);
+ }
+
+ IntPtr aniInterface = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x50);
+ IntPtr meshRows = fixture.Allocate(rowCount * 0x130);
+ Marshal.WriteIntPtr(aniInterface, 0, aniVtable);
+ Marshal.WriteIntPtr(aniInterface, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniInterface, 0x1ac, rowCount);
+ for (int index = 0; index < rowCount; index++)
+ Marshal.WriteInt32(meshRows, index * 0x130 + 0x1c, -99);
+ Marshal.WriteIntPtr(aniVtable, 0x20, Marshal.GetFunctionPointerForDelegate(AniMeshNodeLifecycleCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x34, Marshal.GetFunctionPointerForDelegate(ControlNodeUpdateCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x44, Marshal.GetFunctionPointerForDelegate(AniMeshStageTransitionCallback));
+ Marshal.WriteIntPtr(table.Owner, 0x20, aniInterface);
+
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ controlNodeUpdateFlags.Clear();
+ aniMeshStageTransitions.Clear();
+ aniMeshNodeLifecycleCallbacks.Clear();
+ controlProviderCallbackTrace.Clear();
+ aniMeshCallbackOwnerMismatch = false;
+ controlNodeUpdateOwnerMismatch = false;
+ nativeAniMeshStageCallbackMissing = false;
+ activeControlProviderRows = table.Rows;
+ activeAniMeshInterface = aniInterface;
+
+ propagate(table.Owner, 0, 0);
+
+ IntPtr parent = table.Rows;
+ IntPtr protected40 = IntPtr.Add(table.Rows, 0x2c);
+ IntPtr grandchild = IntPtr.Add(table.Rows, 2 * 0x2c);
+ IntPtr protected100 = IntPtr.Add(table.Rows, 3 * 0x2c);
+ IntPtr sibling = IntPtr.Add(table.Rows, 4 * 0x2c);
+ IntPtr parentMeshRow = meshRows;
+ IntPtr bit40MeshRow = IntPtr.Add(meshRows, 0x130);
+ IntPtr grandchildMeshRow = IntPtr.Add(meshRows, 2 * 0x130);
+ IntPtr bit100MeshRow = IntPtr.Add(meshRows, 3 * 0x130);
+ IntPtr siblingMeshRow = IntPtr.Add(meshRows, 4 * 0x130);
+ Expect(ReadFloat(parent, 0x08) == 25.0f && ReadFloat(parent, 0x0c) == 25.0f &&
+ unchecked((uint)Marshal.ReadInt32(parent, 0x18)) == 3,
+ "Control 0x11130 updates the parent stage and processed amount first");
+ Expect(ReadFloat(protected40, 0x08) == 0.0f && ReadFloat(protected40, 0x14) == 0.0f &&
+ unchecked((uint)Marshal.ReadInt32(protected40, 0x18)) == 0 &&
+ (unchecked((uint)Marshal.ReadInt32(protected40, 0x28)) & 0x50) == 0x50,
+ "Protected bit 0x40 does not stop child depletion, while its depleted-stage early return remains visible");
+ Expect(ReadFloat(grandchild, 0x08) == 0.0f && ReadFloat(grandchild, 0x0c) == 125.0f &&
+ unchecked((uint)Marshal.ReadInt32(grandchild, 0x18)) == 0 &&
+ (unchecked((uint)Marshal.ReadInt32(grandchild, 0x28)) & 0x90) == 0x90,
+ "Control 0x11130 drains a protected child's descendant but its inherited 0x80 flag preserves the depleted stage snapshot");
+ Expect(ReadFloat(protected100, 0x08) == 0.0f && ReadFloat(protected100, 0x0c) == 0.0f &&
+ unchecked((uint)Marshal.ReadInt32(protected100, 0x18)) == 2,
+ "Protected bit 0x100 does not stop child depletion or its later stage update");
+ Expect(ReadFloat(sibling, 0x08) == 0.0f && ReadFloat(sibling, 0x0c) == 0.0f &&
+ unchecked((uint)Marshal.ReadInt32(sibling, 0x18)) == 2 &&
+ (unchecked((uint)Marshal.ReadInt32(sibling, 0x28)) & 0x100) != 0,
+ "An unprotected sibling retains the native damaged flag while updating its stage");
+ Expect(unchecked((uint)Marshal.ReadInt32(parentMeshRow, 0x1c)) == 3 &&
+ unchecked((uint)Marshal.ReadInt32(bit40MeshRow, 0x1c)) == unchecked((uint)-99) &&
+ unchecked((uint)Marshal.ReadInt32(grandchildMeshRow, 0x1c)) == unchecked((uint)-99) &&
+ unchecked((uint)Marshal.ReadInt32(bit100MeshRow, 0x1c)) == 1 &&
+ unchecked((uint)Marshal.ReadInt32(siblingMeshRow, 0x1c)) == 1,
+ "ANI slot 0x44 reaches native AniMesh RVA 0x5810 for changed visible stages only");
+ Expect(controlNodeUpdateCount == 4 &&
+ String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "1,2,3,4" &&
+ String.Join(",", controlNodeUpdateFlags.ConvertAll(value => value.ToString("x")).ToArray()) == "42,82,102,102" &&
+ !controlNodeUpdateOwnerMismatch,
+ "Control 0x11130 traverses descendants depth-first, checking callback owners and protected flags");
+ Expect(String.Join(",", aniMeshStageTransitions.ToArray()) == "0:3,3:1,4:1" &&
+ aniMeshNodeLifecycleCallbacks.Count == 0 &&
+ !aniMeshCallbackOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Control descendant update preserves the native callback order and stage bounds");
+ Expect(String.Join(",", controlProviderCallbackTrace.ToArray()) ==
+ "stage:0:3,amount:1,amount:2,amount:3,stage:3:1,amount:4,stage:4:1",
+ "Control 0x11130 keeps amount, lifecycle, and visual-stage callbacks in native depth-first order");
+ Expect(ReadFloat(table.Owner, 0x590) == 25.0f,
+ "Control 0x10f30 keeps the aggregate amount in sync after recursive child depletion");
+
+ Console.WriteLine("native-control-parent-propagation: controlHash=" + ExpectedControlSha256 +
+ " rva=0x11130 childOrder=[1,2,3,4] protected40/100=depleted bit40-stage-return=preserved" +
+ " callbacks=" + String.Join(",", controlProviderCallbackTrace.ToArray()));
+ activeControlProviderRows = IntPtr.Zero;
+ activeAniMeshInterface = IntPtr.Zero;
+ activeNativeAniMeshStageTransition = null;
+ activeNativeAniMeshNodeLifecycle = null;
+ GC.KeepAlive(propagate);
+ }
+ }
+
+ private static void RunNativeControlProviderVisibilityCase(IntPtr controlModule, IntPtr aniMeshModule) {
+ NativeControlProviderStageUpdate updateStage = (NativeControlProviderStageUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(controlModule, ControlProviderStageUpdateRva),
+ typeof(NativeControlProviderStageUpdate));
+ NativeAniMeshNodeMetadataQuery queryNode = (NativeAniMeshNodeMetadataQuery)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeMetadataQueryRva),
+ typeof(NativeAniMeshNodeMetadataQuery));
+ NativeAniMeshNodeLifecycleCallback updateNodeLifecycle = (NativeAniMeshNodeLifecycleCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, 0x05500),
+ typeof(NativeAniMeshNodeLifecycleCallback));
+ NativeAniMeshStageTransitionCallback setNodeStage = (NativeAniMeshStageTransitionCallback)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(aniMeshModule, AniMeshNodeStageSetRva),
+ typeof(NativeAniMeshStageTransitionCallback));
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, controlModule,
+ new float[] { 13.0f }, new float[] { 13.0f }, new byte[] { 0x00 });
+ IntPtr descriptor = Marshal.ReadIntPtr(table.Rows);
+ Marshal.WriteInt32(descriptor, 0x08, FloatBits(0.03125f)); // source mobility per unit volume
+ Marshal.WriteInt32(table.Owner, 0x50, 9); // class 9 makes FUN_1000fca0 return after the visibility change
+ Marshal.WriteInt32(table.Owner, 0x530, FloatBits(100.0f));
+ Marshal.WriteInt32(table.Owner, 0x534, FloatBits(200.0f));
+ Marshal.WriteInt32(table.Owner, 0x538, FloatBits(300.0f));
+ Marshal.WriteInt32(table.Owner, 0x4d8, FloatBits(40.0f));
+ WriteProviderStageRow(table.Rows, 0, -1, 13.0f, 13.0f, 0.0f, 0, 3, 0x00);
+ Marshal.WriteInt32(table.Rows, 0x20, FloatBits(13.0f));
+
+ IntPtr aniInterface = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x50);
+ IntPtr meshRows = fixture.Allocate(0x130);
+ IntPtr nodeData = fixture.Allocate(0x26);
+ IntPtr slotData = fixture.Allocate(2 * 0x44);
+ IntPtr meshData = fixture.Allocate(3 * IntPtr.Size);
+ for (int word = 0; word < 19; word++) Marshal.WriteInt16(nodeData, word * 2, -1);
+ for (int stage = 0; stage < 3; stage++)
+ Marshal.WriteInt16(nodeData, 0x08 + stage * 5 * sizeof(ushort), 0);
+ // State 0,1,2 each expose slot 0; 0x11220 publishes visible stage 2 before 0x11920 queries it.
+ Marshal.WriteIntPtr(meshData, 0, nodeData);
+ Marshal.WriteIntPtr(meshData, 2 * IntPtr.Size, slotData);
+ Marshal.WriteIntPtr(aniInterface, 0, aniVtable);
+ Marshal.WriteIntPtr(aniInterface, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniInterface, 0x1ac, 1);
+ Marshal.WriteInt32(aniInterface, 0x158, FloatBits(2.0f));
+ Marshal.WriteInt32(aniInterface, 0x15c, FloatBits(3.0f));
+ Marshal.WriteInt32(aniInterface, 0x160, FloatBits(5.0f));
+ Marshal.WriteInt32(meshRows, 0x00, 0); // ANI model-instance ID used by FUN_10005780/57c0
+ Marshal.WriteInt32(meshRows, 0x1c, 0); // current visible stage selects Node38 slot state 0
+ Marshal.WriteIntPtr(meshRows, 0x12c, meshData);
+ Marshal.WriteInt32(slotData, 0x30, FloatBits(7.0f));
+ Marshal.WriteInt32(slotData, 0x34, FloatBits(11.0f));
+ Marshal.WriteInt32(slotData, 0x44 + 0x30, FloatBits(17.0f));
+ Marshal.WriteInt32(slotData, 0x44 + 0x34, FloatBits(19.0f));
+
+ // Use the original ANI vtable entries exercised by FUN_10011920:
+ // node selector F/10, instance lookup/count, lifecycle flags, and visible stage.
+ activeNativeAniMeshNodeMetadataQuery = queryNode;
+ Marshal.WriteIntPtr(aniVtable, 0x0c, Marshal.GetFunctionPointerForDelegate(AniMeshNodeMetadataQueryCallback));
+ activeNativeAniMeshNodeLifecycle = updateNodeLifecycle;
+ Marshal.WriteIntPtr(aniVtable, 0x20, Marshal.GetFunctionPointerForDelegate(AniMeshNodeLifecycleCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x38, IntPtr.Add(aniMeshModule, 0x05780));
+ Marshal.WriteIntPtr(aniVtable, 0x3c, IntPtr.Add(aniMeshModule, 0x057c0));
+ activeNativeAniMeshStageTransition = setNodeStage;
+ Marshal.WriteIntPtr(aniVtable, 0x44, Marshal.GetFunctionPointerForDelegate(AniMeshStageTransitionCallback));
+ Marshal.WriteIntPtr(table.Owner, 0x20, aniInterface);
+ activeAniMeshInterface = aniInterface;
+
+ IntPtr firstValueOut = fixture.Allocate(IntPtr.Size);
+ IntPtr secondValueOut = fixture.Allocate(IntPtr.Size);
+ Expect(NativeBoolean(queryNode(aniInterface, 0, 0x0f, firstValueOut)) == 1,
+ "AniMesh selector F reads the raw slot state through the original getter");
+ IntPtr firstValue = Marshal.ReadIntPtr(firstValueOut);
+ Expect(ReadFloat(firstValue, 0) == 42.0f,
+ "AniMesh selector F scales slot+0x30 by both XY instance factors");
+ Expect(NativeBoolean(queryNode(aniInterface, 0, 0x10, secondValueOut)) == 1,
+ "AniMesh selector 10 reads the second raw slot field through the original getter");
+ IntPtr secondValue = Marshal.ReadIntPtr(secondValueOut);
+ Expect(firstValue == secondValue && ReadFloat(firstValue, 0) == 330.0f,
+ "AniMesh selectors F and 10 return the same scratch cell; the second query overwrites the first result");
+
+ activeControlProviderRows = table.Rows;
+ aniMeshNodeMetadataQueries.Clear();
+ aniMeshNodeLifecycleCallbacks.Clear();
+ aniMeshStageTransitions.Clear();
+ controlProviderCallbackTrace.Clear();
+ aniMeshCallbackOwnerMismatch = false;
+ nativeAniMeshStageCallbackMissing = false;
+ // At ratio zero, the native ceiling stage rule selects the depleted sentinel
+ // and reaches 0x11920's hide branch. Ratio one reopens that node.
+ updateStage(table.Owner, 0, 0);
+ IntPtr row = table.Rows;
+ IntPtr meshRow = meshRows;
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x28)) == 0x220 &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x18)) == 3 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x14)) == 1 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x1c)) == 2,
+ "Control RVA 0x11920 hides an exhausted provider in both Control and the original AniMesh node state");
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) == "0:f:0x42280000,0:10:0x43a50000" &&
+ !aniMeshCallbackOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Control RVA 0x11920 queries the shared AniMesh scratch cell before applying its aggregate changes");
+ Console.WriteLine("native-control-provider-hide-values: row20=" + Float(ReadFloat(row, 0x20)) +
+ " totals=[" + Float(ReadFloat(table.Owner, 0x530)) + "," + Float(ReadFloat(table.Owner, 0x534)) +
+ "," + Float(ReadFloat(table.Owner, 0x538)) + "," + Float(ReadFloat(table.Owner, 0x4d8)) +
+ "] queries=[" + String.Join(",", aniMeshNodeMetadataQueries.ToArray()) + "]");
+ Expect(ReadFloat(table.Owner, 0x530) == -230.0f && ReadFloat(table.Owner, 0x534) == -130.0f &&
+ ReadFloat(table.Owner, 0x538) == 287.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(42.6875f),
+ "Control RVA 0x11920 removes the aliased AniMesh value from aggregates and applies the volume adjustment");
+
+ Marshal.WriteInt32(row, 0x14, FloatBits(1.0f));
+ updateStage(table.Owner, 0, 0);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x28)) == 0x200 &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x18)) == 0 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x14)) == 0 &&
+ unchecked((uint)Marshal.ReadInt32(meshRow, 0x1c)) == 0,
+ "Control RVA 0x11920 shows the reopened provider and clears both Control and AniMesh visibility flags");
+ Expect(ReadFloat(table.Owner, 0x530) == 100.0f && ReadFloat(table.Owner, 0x534) == 200.0f &&
+ ReadFloat(table.Owner, 0x538) == 300.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(40.0f),
+ "Control RVA 0x11920 restores provider aggregates on the paired show transition");
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) ==
+ "0:f:0x42280000,0:10:0x43a50000,0:f:0x42280000,0:10:0x43a50000" &&
+ String.Join(",", aniMeshNodeLifecycleCallbacks.ToArray()) == "0:100:1,0:101:5" &&
+ String.Join(",", aniMeshStageTransitions.ToArray()) == "0:2,0:0",
+ "Native hide/show repeats the same F/10 queries and original AniMesh callbacks in order");
+
+ // The same native getter follows a new visible state: state 2 now selects
+ // the second MSH slot while state 0 still selects the first.
+ Marshal.WriteInt16(nodeData, 0x08 + 2 * 5 * sizeof(ushort), 1);
+ Marshal.WriteInt32(row, 0x14, FloatBits(0.0f));
+ updateStage(table.Owner, 0, 0);
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) ==
+ "0:f:0x42280000,0:10:0x43a50000,0:f:0x42280000,0:10:0x43a50000," +
+ "0:f:0x42cc0000,0:10:0x440e8000" &&
+ ReadFloat(table.Owner, 0x530) == -470.0f && ReadFloat(table.Owner, 0x534) == -370.0f &&
+ ReadFloat(table.Owner, 0x538) == 287.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(35.1875f),
+ "Control hide query follows visible state 2 and applies its different native mesh-slot value");
+ Marshal.WriteInt32(row, 0x14, FloatBits(1.0f));
+ updateStage(table.Owner, 0, 0);
+ Expect(String.Join(",", aniMeshNodeMetadataQueries.ToArray()) ==
+ "0:f:0x42280000,0:10:0x43a50000,0:f:0x42280000,0:10:0x43a50000," +
+ "0:f:0x42cc0000,0:10:0x440e8000,0:f:0x42280000,0:10:0x43a50000" &&
+ ReadFloat(table.Owner, 0x530) == -140.0f && ReadFloat(table.Owner, 0x534) == -40.0f &&
+ ReadFloat(table.Owner, 0x538) == 300.0f && FloatBits(ReadFloat(table.Owner, 0x4d8)) == FloatBits(32.5f),
+ "Control show query returns to visible state 0 rather than reversing the prior state-2 contribution");
+ Expect(String.Join(",", controlProviderCallbackTrace.ToArray()) ==
+ "stage:0:2,lifecycle:0:100:1,stage:0:0,lifecycle:0:101:5," +
+ "stage:0:2,lifecycle:0:100:1,stage:0:0,lifecycle:0:101:5",
+ "Control and AniMesh visibility transitions preserve native callback order and arguments");
+ Expect(!aniMeshCallbackOwnerMismatch && !nativeAniMeshStageCallbackMissing,
+ "Both visibility cycles preserve AniMesh callback owners and original function results");
+
+ Console.WriteLine("native-control-provider-visibility: controlHash=" + ExpectedControlSha256 +
+ " aniMeshHash=" + ExpectedAniMeshSha256 + " rva=0x11920 selectorF/10=same-scratch-cell " +
+ "visible-state-values=[42,330]=>[102,570] hide/show=stage-dependent");
+ activeControlProviderRows = IntPtr.Zero;
+ activeAniMeshInterface = IntPtr.Zero;
+ activeNativeAniMeshNodeMetadataQuery = null;
+ activeNativeAniMeshStageTransition = null;
+ activeNativeAniMeshNodeLifecycle = null;
+ GC.KeepAlive(updateStage);
+ GC.KeepAlive(queryNode);
+ GC.KeepAlive(updateNodeLifecycle);
+ GC.KeepAlive(setNodeStage);
+ GC.KeepAlive(AniMeshNodeLifecycleCallback);
+ GC.KeepAlive(AniMeshStageTransitionCallback);
+ }
+ }
+
+ private static void WriteProviderStageRow(IntPtr rows, int index, int parentIndex,
+ float amount, float processed, float normalized, uint currentStage, uint stageCount, uint flags) {
+ IntPtr row = IntPtr.Add(rows, index * 0x2c);
+ Marshal.WriteInt32(row, 0x04, parentIndex);
+ Marshal.WriteInt32(row, 0x08, FloatBits(amount));
+ Marshal.WriteInt32(row, 0x0c, FloatBits(processed));
+ Marshal.WriteInt32(row, 0x14, FloatBits(normalized));
+ Marshal.WriteInt32(row, 0x18, unchecked((int)currentStage));
+ Marshal.WriteInt32(row, 0x1c, unchecked((int)stageCount));
+ Marshal.WriteInt32(row, 0x28, unchecked((int)flags));
+ }
+
+ private static NativeProviderTable CreateNativeProviderTable(Fixture fixture, IntPtr module,
+ float[] maxima, float[] amounts, byte[] rowFlags) {
+ Expect(maxima.Length == amounts.Length && maxima.Length == rowFlags.Length,
+ "native provider fixture arrays have matching lengths");
+ NativeControlProviderRowConstructor construct = (NativeControlProviderRowConstructor)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderRowConstructorRva),
+ typeof(NativeControlProviderRowConstructor));
+ NativeProviderTable table = new NativeProviderTable();
+ table.Owner = fixture.Allocate(0x664);
+ table.Rows = fixture.Allocate(maxima.Length * 0x2c);
+ IntPtr providerInterface = IntPtr.Add(table.Owner, 4);
+ IntPtr providerVtable = IntPtr.Add(module, ControlProviderInterfaceVtableRva);
+ Marshal.WriteIntPtr(providerInterface, providerVtable);
+ Expect(Marshal.ReadIntPtr(providerVtable, 0x0c) == IntPtr.Add(module, ControlProviderType1GetterRva),
+ "native provider fixture uses the installed selector interface vtable");
+ Marshal.WriteIntPtr(table.Owner, 0x55c, table.Rows);
+ Marshal.WriteInt32(table.Owner, 0x560, maxima.Length);
+ Marshal.WriteInt32(table.Owner, 0x548, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x660, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x550, 0xfffe); // Exclude the separate root-node depletion lifecycle.
+ Marshal.WriteInt32(table.Owner, 0x594, 0);
+ Marshal.WriteInt32(table.Owner, 0x598, 0);
+ Marshal.WriteInt32(table.Owner, 0x618, 0);
+ Marshal.WriteInt32(table.Owner, 0x386, 0);
+
+ float totalMaximum = 0.0f;
+ float totalAmount = 0.0f;
+ for (int i = 0; i < maxima.Length; i++) {
+ IntPtr descriptor = fixture.Allocate(0x80);
+ IntPtr row = IntPtr.Add(table.Rows, i * 0x2c);
+ Marshal.WriteInt32(descriptor, 0x04, FloatBits(maxima[i]));
+ construct(row, descriptor);
+ Marshal.WriteInt32(row, 0x04, -1); // No component parent or stage chain.
+ Marshal.WriteInt32(row, 0x08, FloatBits(amounts[i]));
+ Marshal.WriteInt32(row, 0x10, 0);
+ Marshal.WriteInt32(row, 0x14, FloatBits(amounts[i] / maxima[i]));
+ Marshal.WriteInt32(row, 0x18, 0);
+ Marshal.WriteInt32(row, 0x1c, 0);
+ Marshal.WriteInt32(row, 0x24, -1);
+ Marshal.WriteByte(row, 0x28, rowFlags[i]);
+ totalMaximum += maxima[i];
+ totalAmount += amounts[i];
+ }
+ Marshal.WriteInt32(table.Owner, 0x58c, FloatBits(totalMaximum));
+ Marshal.WriteInt32(table.Owner, 0x590, FloatBits(totalAmount));
+
+ IntPtr callbackObject = fixture.Allocate(IntPtr.Size);
+ IntPtr callbackVtable = fixture.Allocate(0x38);
+ Marshal.WriteIntPtr(callbackObject, 0, callbackVtable);
+ Marshal.WriteIntPtr(callbackVtable, 0x34, Marshal.GetFunctionPointerForDelegate(ControlNodeUpdateCallback));
+ Marshal.WriteIntPtr(table.Owner, 0x20, callbackObject);
+ return table;
+ }
+
+ private static float ReadNativeProviderAmount(NativeProviderTable table, int index) {
+ return ReadFloat(table.Rows, index * 0x2c + 0x08);
+ }
+
+ private static byte ReadNativeProviderFlags(NativeProviderTable table, int index) {
+ return Marshal.ReadByte(table.Rows, index * 0x2c + 0x28);
+ }
+
+ private static void RunNativeControlProviderDistributionCases(IntPtr module) {
+ NativeControlProviderAmountDistribute distribute = (NativeControlProviderAmountDistribute)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlProviderAmountDistributeRva),
+ typeof(NativeControlProviderAmountDistribute));
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 30.0f, 60.0f, 50.0f }, new float[] { 10.0f, 20.0f, 0.0f },
+ new byte[] { 0, 0, 0 });
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ distribute(table.Owner, 22.0f, 0, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 14.0f &&
+ ReadNativeProviderAmount(table, 1) == 28.0f &&
+ ReadNativeProviderAmount(table, 2) == 10.0f,
+ "Control native proportional amount distribution weights each row by its remaining capacity");
+ Expect(controlNodeUpdateCount == 3 && controlNodeUpdateIndex == 2 &&
+ controlNodeUpdateSelector == 0x200,
+ "Control proportional distribution publishes each row update through the existing native node callback");
+ Expect(String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "0,1,2",
+ "Control proportional distribution visits rows in ascending order");
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 30.0f, 60.0f, 50.0f }, new float[] { 10.0f, 20.0f, 30.0f },
+ new byte[] { 0, 0, 0 });
+ controlNodeUpdateIndices.Clear();
+ distribute(table.Owner, -35.0f, 1, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 10.0f &&
+ ReadNativeProviderAmount(table, 1) == 15.0f &&
+ ReadNativeProviderAmount(table, 2) == 0.0f,
+ "Control native sequential withdrawal consumes rows in reverse order");
+ Expect(String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "2,1",
+ "Control sequential withdrawal calls the node updater from the last row backwards");
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 10.0f, 10.0f }, new float[] { 9.0f, 0.0f },
+ new byte[] { 0, 0x10 });
+ distribute(table.Owner, 10.0f, 1, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 10.0f &&
+ ReadNativeProviderAmount(table, 1) == 0.0f &&
+ (ReadNativeProviderFlags(table, 1) & 0x10) != 0,
+ "Control sequential distribution clips at active capacity and skips exhausted rows without revive");
+ distribute(table.Owner, -20.0f, 1, 0);
+ Expect(ReadNativeProviderAmount(table, 0) == 0.0f &&
+ (ReadNativeProviderFlags(table, 0) & 0x10) != 0,
+ "Control native depletion marks the row exhausted");
+ distribute(table.Owner, 15.0f, 1, 1);
+ Expect(ReadNativeProviderAmount(table, 0) == 10.0f &&
+ ReadNativeProviderAmount(table, 1) == 5.0f &&
+ (ReadNativeProviderFlags(table, 0) & 0x10) == 0 &&
+ (ReadNativeProviderFlags(table, 1) & 0x10) == 0,
+ "Control native revive flag admits exhausted rows and clears their exhausted flags when refilled");
+ }
+
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 33554432.0f, 10.0f }, new float[] { 16777216.0f, 2.0f },
+ new byte[] { 0, 0 });
+ controlNodeUpdateIndices.Clear();
+ distribute(table.Owner, -1.0f, 0, 0);
+ uint firstBits = unchecked((uint)FloatBits(ReadNativeProviderAmount(table, 0)));
+ uint secondBits = unchecked((uint)FloatBits(ReadNativeProviderAmount(table, 1)));
+ uint totalBits = unchecked((uint)FloatBits(ReadFloat(table.Owner, 0x590)));
+ Expect(firstBits == unchecked((uint)FloatBits(16777214.0f)) &&
+ secondBits == 0x3ffffffe && totalBits == unchecked((uint)FloatBits(16777216.0f)),
+ "Control proportional distribution preserves the native x87 add-then-subtract rounding at a 2^24 cancellation boundary; actual=[" +
+ Hex(firstBits) + "," + Hex(secondBits) + "] total=" + Hex(totalBits));
+ }
+
+ Console.WriteLine("native-control-provider-distribution: controlHash=" + ExpectedControlSha256 +
+ " rva=0x10ba0 providerVtable=0x3d254 selector3=0xdc40 proportional=[14,28,10]" +
+ " sequentialReverse=[10,15,0] cap/exhausted/revive=verified cancellation=2^24");
+ GC.KeepAlive(distribute);
+ }
+
+ private static void RunNativeControlContactRateUpdateCase(IntPtr module) {
+ NativeControlContactRateUpdate update = (NativeControlContactRateUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlContactRateUpdateRva),
+ typeof(NativeControlContactRateUpdate));
+ using (Fixture fixture = NewFixture()) {
+ NativeProviderTable table = CreateNativeProviderTable(fixture, module,
+ new float[] { 100.0f }, new float[] { 10.000001f }, new byte[] { 0 });
+ IntPtr profile = fixture.Allocate(0x6c);
+ Marshal.WriteInt32(table.Owner, 0x50, 4);
+ Marshal.WriteInt32(table.Owner, 0x1a4, FloatBits(1.0f));
+ Marshal.WriteIntPtr(table.Owner, 0x46c, profile);
+ Marshal.WriteInt32(profile, 0x68, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x4d8, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x354, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x358, FloatBits(1.0f));
+ Marshal.WriteInt32(table.Owner, 0x1a8, FloatBits(1.0f));
+ controlNodeUpdateCount = 0;
+
+ update(table.Owner, 2.0f);
+ Expect(FloatBits(ReadNativeProviderAmount(table, 0)) == FloatBits(8.000001f) &&
+ FloatBits(ReadFloat(table.Rows, 0x10)) == FloatBits(-2.0f) &&
+ ReadFloat(table.Owner, 0x590) == 8.000001f,
+ "Control class-4 contact-rate update applies negative rate times elapsed seconds and publishes animation amount");
+ const int expectedNormalizedBits = unchecked((int)0x3da3d70c);
+ Expect(Marshal.ReadByte(table.Owner, 0x598) == 0 &&
+ FloatBits(ReadFloat(table.Owner, 0x588)) == expectedNormalizedBits &&
+ controlNodeUpdateCount == 1 && controlNodeUpdateValueBits == unchecked((uint)expectedNormalizedBits),
+ "Control class-4 contact-rate update clears its dirty state after computing the aggregate and provider callback");
+ Console.WriteLine("native-control-contact-rate-update: controlHash=" + ExpectedControlSha256 +
+ " rva=0x12a40 class=4 dt=2 rate=1 current=10.000001->8.000001 animation=-2 normalizedBits=0x" +
+ unchecked((uint)FloatBits(ReadFloat(table.Owner, 0x588))).ToString("x8") + " dirty=cleared");
+ }
+ GC.KeepAlive(update);
+ }
+
+ private static void RunNativeControlTimedUpdateBaselineCases(IntPtr module) {
+ NativeControlTimedUpdate update = (NativeControlTimedUpdate)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(module, ControlTimedUpdateRva),
+ typeof(NativeControlTimedUpdate));
+ using (Fixture fixture = NewFixture()) {
+ IntPtr owner = fixture.Allocate(0x664);
+ controlNodeUpdateCount = 0;
+ update(owner, 0.5f);
+ Expect(controlNodeUpdateCount == 0 && ReadFloat(owner, 0xe8) == 0.5f &&
+ ReadFloat(owner, 0xe4) == 0.0f && ReadFloat(owner, 0xec) == 0.0f &&
+ ReadFloat(owner, 0xd8) == 0.0f && ReadFloat(owner, 0xdc) == 0.0f,
+ "Control timed update records the sub-threshold delta without entering its active callback path");
+ update(owner, 1.0f);
+ Expect(controlNodeUpdateCount == 0 && ReadFloat(owner, 0xe8) == 1.0f &&
+ ReadFloat(owner, 0xe4) == 1.0f && ReadFloat(owner, 0xec) == 1.0f &&
+ ReadFloat(owner, 0xd8) == 1.0f && ReadFloat(owner, 0xdc) == 1.0f &&
+ Marshal.ReadByte(owner, 0xe0) == 0,
+ "Control timed update accepts the one-unit boundary and synchronizes its baseline while e0 remains clear");
+ update(owner, 2.0f);
+ Expect(controlNodeUpdateCount == 0 && ReadFloat(owner, 0xe8) == 1.0f &&
+ ReadFloat(owner, 0xe4) == 2.0f && ReadFloat(owner, 0xec) == 2.0f &&
+ ReadFloat(owner, 0xd8) == 2.0f && ReadFloat(owner, 0xdc) == 2.0f &&
+ Marshal.ReadByte(owner, 0xe0) == 0,
+ "Control timed update keeps synchronizing accepted times without starting the active branch while e0 is clear");
+ Console.WriteLine("native-control-timed-update-baseline: controlHash=" + ExpectedControlSha256 +
+ " rva=0xbcf0 sub-threshold=0.5 accepted=[1,2] e4/ec/d8/dc synchronized owner.e0=0 callback=none");
+ }
+ GC.KeepAlive(update);
+ }
+
private static void RunNativeControlAggregateResourceCases(IntPtr module) {
NativeControlAggregateQuery query = (NativeControlAggregateQuery)Marshal.GetDelegateForFunctionPointer(
WriteStdCallToFastcallThunk(0x1c0, IntPtr.Add(module, ControlResourceAggregateQueryRva)),
@@ -888,6 +1683,229 @@ internal static class BehaviorDistributorTickOracle {
}
}
+ private static void RunNativeAniMeshScaleLoadSnapshot(IntPtr module) {
+ uint[] actual = new uint[] {
+ unchecked((uint)Marshal.ReadInt32(IntPtr.Add(module, 0x26068))),
+ unchecked((uint)Marshal.ReadInt32(IntPtr.Add(module, 0x2606c))),
+ unchecked((uint)Marshal.ReadInt32(IntPtr.Add(module, 0x26070)))
+ };
+ Expect(actual[0] == 0x3f800000 && actual[1] == 0x3f800000 && actual[2] == 0x3f800000,
+ "AniMesh module load initializes all three runtime scale globals to 1.0");
+ Console.WriteLine("native-anim-mesh-scale-load-snapshot: aniMeshHash=" + ExpectedAniMeshSha256 +
+ " globals=[" + String.Join(",", Array.ConvertAll(actual, Hex)) + "]");
+ }
+
+ private static void RunNativeAniMeshNodeMetadataCases(IntPtr module) {
+ NativeAniMeshNodeMetadataQuery query = (NativeAniMeshNodeMetadataQuery)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(module, AniMeshNodeMetadataQueryRva), typeof(NativeAniMeshNodeMetadataQuery));
+ NativeAniMeshNodeStageCount stageCount = (NativeAniMeshNodeStageCount)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(module, AniMeshNodeStageCountRva), typeof(NativeAniMeshNodeStageCount));
+
+ using (Fixture fixture = new Fixture()) {
+ IntPtr owner = fixture.Allocate(0x1b0);
+ IntPtr meshRows = fixture.Allocate(3 * 0x130);
+ IntPtr nodeData = fixture.Allocate(3 * 0x26);
+ IntPtr slotData = fixture.Allocate(3 * 0x44);
+ IntPtr meshData = fixture.Allocate(3 * IntPtr.Size);
+ IntPtr result = fixture.Allocate(IntPtr.Size);
+ Marshal.WriteIntPtr(meshData, 0, nodeData);
+ Marshal.WriteIntPtr(meshData, 2 * IntPtr.Size, slotData);
+ Marshal.WriteIntPtr(owner, 0x1a8, meshRows);
+ Marshal.WriteInt32(owner, 0x1ac, 3);
+
+ ushort[] headerFlags = new ushort[] { 0x8201, 0x0180, 0x0400 };
+ int[] rawParentIndices = new int[] { 3, 0, 1 };
+ int[] runtimeParentIndices = new int[] { -1, 22, 7 };
+ for (int nodeIndex = 0; nodeIndex < 3; nodeIndex++) {
+ IntPtr rawNode = IntPtr.Add(nodeData, nodeIndex * 0x26);
+ for (int word = 0; word < 19; word++) Marshal.WriteInt16(rawNode, word * 2, -1);
+ Marshal.WriteInt16(rawNode, 0, unchecked((short)headerFlags[nodeIndex]));
+ Marshal.WriteInt16(rawNode, 2, unchecked((short)rawParentIndices[nodeIndex]));
+
+ IntPtr meshRow = IntPtr.Add(meshRows, nodeIndex * 0x130);
+ Marshal.WriteInt32(meshRow, 8, nodeIndex);
+ Marshal.WriteInt32(meshRow, 0x18, runtimeParentIndices[nodeIndex]);
+ Marshal.WriteIntPtr(meshRow, 0x12c, meshData);
+ }
+
+ // Node 0: state0 present, state1 absent, state2 present. Native
+ // GetStateCount stops at the first missing state, so it returns 1.
+ WriteNode38Slot(nodeData, 0, 0, 0);
+ WriteNode38Slot(nodeData, 0, 2, 2);
+ // Node 1: the prefix is empty even though later states are present.
+ WriteNode38Slot(nodeData, 1, 1, 1);
+ WriteNode38Slot(nodeData, 1, 2, 2);
+ // Node 2: all three consecutive state slots are present.
+ WriteNode38Slot(nodeData, 2, 0, 0);
+ WriteNode38Slot(nodeData, 2, 1, 1);
+ WriteNode38Slot(nodeData, 2, 2, 2);
+
+ for (uint nodeIndex = 0; nodeIndex < 3; nodeIndex++) {
+ Marshal.WriteIntPtr(result, IntPtr.Zero);
+ Expect(NativeBoolean(query(owner, nodeIndex, 0x0d, result)) == 1,
+ "AniMesh selector D returns runtime parent metadata");
+ IntPtr parent = Marshal.ReadIntPtr(result);
+ Expect(runtimeParentIndices[nodeIndex] != rawParentIndices[nodeIndex],
+ "AniMesh runtime parent fixture differs from the raw Node38 parent");
+ Expect(Marshal.ReadInt32(parent) == runtimeParentIndices[nodeIndex],
+ "AniMesh selector D copies the indexed global runtime parent, not the raw Node38 link");
+
+ Marshal.WriteIntPtr(result, IntPtr.Zero);
+ Expect(NativeBoolean(query(owner, nodeIndex, 0x0e, result)) == 1,
+ "AniMesh selector E returns the Node38 header word");
+ IntPtr flags = Marshal.ReadIntPtr(result);
+ Expect(unchecked((uint)Marshal.ReadInt32(flags)) == headerFlags[nodeIndex],
+ "AniMesh selector E points to the indexed Node38 hdr0");
+ }
+
+ uint[] expectedStageCounts = new uint[] { 1, 0, 3 };
+ for (uint nodeIndex = 0; nodeIndex < expectedStageCounts.Length; nodeIndex++) {
+ Expect(stageCount(owner, nodeIndex) == expectedStageCounts[nodeIndex],
+ "AniMesh stage count is the consecutive state0-2 prefix");
+ }
+ Console.WriteLine("native-anim-mesh-control-node-metadata: aniMeshHash=" + ExpectedAniMeshSha256 +
+ " D=runtime-parent E=Node38-hdr0 stage-prefix=[1,0,3]");
+ }
+ GC.KeepAlive(query);
+ GC.KeepAlive(stageCount);
+ }
+
+ private static void RunNativeControlProviderInitialStateCase(IntPtr controlModule, IntPtr aniMeshModule) {
+ const int rowCount = 4;
+ NativeControlOwnerConstructor constructOwner = (NativeControlOwnerConstructor)Marshal.GetDelegateForFunctionPointer(
+ IntPtr.Add(controlModule, ControlOwnerConstructorRva), typeof(NativeControlOwnerConstructor));
+ NativeControlProviderRowConstructor constructProviderRow = (NativeControlProviderRowConstructor)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(controlModule, ControlProviderRowConstructorRva),
+ typeof(NativeControlProviderRowConstructor));
+ NativeControlProviderInitialState initialize = (NativeControlProviderInitialState)
+ Marshal.GetDelegateForFunctionPointer(IntPtr.Add(controlModule, ControlProviderInitialStateRva),
+ typeof(NativeControlProviderInitialState));
+ using (Fixture fixture = NewFixture()) {
+ IntPtr owner = fixture.Allocate(0x664);
+ Expect(constructOwner(owner, IntPtr.Zero, 4) == owner,
+ "Control constructor initializes a synthetic class-4 owner without a host object");
+ Expect(unchecked((uint)Marshal.ReadInt32(owner, 0x548)) == 0x3f800000 &&
+ unchecked((uint)Marshal.ReadInt32(owner, 0x660)) == 0x3f800000,
+ "Control constructor starts both provider getter scale factors at 1.0");
+
+ IntPtr aniOwner = fixture.Allocate(0x1b0);
+ IntPtr aniVtable = fixture.Allocate(0x4c);
+ IntPtr meshRows = fixture.Allocate(rowCount * 0x130);
+ IntPtr nodeData = fixture.Allocate(rowCount * 0x26);
+ IntPtr slotData = fixture.Allocate(rowCount * 0x44);
+ IntPtr meshData = fixture.Allocate(3 * IntPtr.Size);
+ IntPtr providerRows = fixture.Allocate(rowCount * 0x2c);
+ Marshal.WriteIntPtr(meshData, 0, nodeData);
+ Marshal.WriteIntPtr(meshData, 2 * IntPtr.Size, slotData);
+ Marshal.WriteIntPtr(aniOwner, 0, aniVtable);
+ Marshal.WriteIntPtr(aniOwner, 0x1a8, meshRows);
+ Marshal.WriteInt32(aniOwner, 0x1ac, rowCount);
+ Marshal.WriteIntPtr(aniVtable, 0x0c, IntPtr.Add(aniMeshModule, AniMeshNodeMetadataQueryRva));
+ Marshal.WriteIntPtr(aniVtable, 0x34, Marshal.GetFunctionPointerForDelegate(ControlNodeUpdateCallback));
+ Marshal.WriteIntPtr(aniVtable, 0x48, IntPtr.Add(aniMeshModule, AniMeshNodeStageCountRva));
+
+ ushort[] headers = { 0x8201, 0x0180, 0x0400, 0x0001 };
+ int[] rawParents = { 3, 0, 1, 0 };
+ int[] runtimeParents = { -1, 22, 7, 11 };
+ float[] sourceMaxima = { 30.0f, 60.0f, 50.0f, 0.0f };
+ for (int nodeIndex = 0; nodeIndex < rowCount; nodeIndex++) {
+ IntPtr rawNode = IntPtr.Add(nodeData, nodeIndex * 0x26);
+ for (int word = 0; word < 19; word++) Marshal.WriteInt16(rawNode, word * 2, -1);
+ Marshal.WriteInt16(rawNode, 0, unchecked((short)headers[nodeIndex]));
+ Marshal.WriteInt16(rawNode, 2, unchecked((short)rawParents[nodeIndex]));
+
+ IntPtr meshRow = IntPtr.Add(meshRows, nodeIndex * 0x130);
+ Marshal.WriteInt32(meshRow, 8, nodeIndex);
+ Marshal.WriteInt32(meshRow, 0x18, runtimeParents[nodeIndex]);
+ Marshal.WriteIntPtr(meshRow, 0x12c, meshData);
+
+ IntPtr descriptor = fixture.Allocate(0x4c);
+ Marshal.WriteInt32(descriptor, 0x04, FloatBits(sourceMaxima[nodeIndex]));
+ constructProviderRow(IntPtr.Add(providerRows, nodeIndex * 0x2c), descriptor);
+ }
+ // Stage counts are the consecutive state-0/1/2 prefix; Control
+ // changes an empty prefix to one for its initial provider row.
+ WriteNode38Slot(nodeData, 0, 0, 0);
+ WriteNode38Slot(nodeData, 0, 2, 2);
+ WriteNode38Slot(nodeData, 1, 1, 1);
+ WriteNode38Slot(nodeData, 1, 2, 2);
+ WriteNode38Slot(nodeData, 2, 0, 0);
+ WriteNode38Slot(nodeData, 2, 1, 1);
+ WriteNode38Slot(nodeData, 2, 2, 2);
+
+ Marshal.WriteIntPtr(owner, 0x20, aniOwner);
+ Marshal.WriteIntPtr(owner, 0x55c, providerRows);
+ Marshal.WriteInt32(owner, 0x560, rowCount);
+ IntPtr providerVtable = Marshal.ReadIntPtr(IntPtr.Add(owner, 4));
+ Expect(providerVtable != IntPtr.Zero &&
+ Marshal.ReadIntPtr(providerVtable, 0x0c) == IntPtr.Add(controlModule, ControlProviderType1GetterRva),
+ "Control constructor installs the original selector-3 provider vtable");
+
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ initialize(owner);
+ uint[] expectedFlags = { 0x09, 0x02, 0x04, 0x08 };
+ uint[] expectedStages = { 1, 1, 3, 1 };
+ for (int nodeIndex = 0; nodeIndex < rowCount; nodeIndex++) {
+ IntPtr row = IntPtr.Add(providerRows, nodeIndex * 0x2c);
+ Console.WriteLine("native-control-f940-row=" + nodeIndex + " parent=" + Marshal.ReadInt32(row, 0x04) +
+ " amount=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x08))) +
+ " processed=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x0c))) +
+ " normalized=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x14))) +
+ " stages=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x1c))) +
+ " flags=" + Hex(unchecked((uint)Marshal.ReadInt32(row, 0x28))));
+ uint expectedAmount = unchecked((uint)FloatBits(sourceMaxima[nodeIndex]));
+ Expect(Marshal.ReadInt32(row, 0x04) == runtimeParents[nodeIndex] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x08)) == expectedAmount &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x0c)) == expectedAmount &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x14)) == 0x3f800000 &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x1c)) == expectedStages[nodeIndex] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x28)) == expectedFlags[nodeIndex],
+ "Control f940 initializes row " + nodeIndex + " from AniMesh metadata and selector-3 amount");
+ }
+ Expect(unchecked((uint)Marshal.ReadInt32(owner, 0x590)) == 0x430c0000 &&
+ unchecked((uint)Marshal.ReadInt32(owner, 0x58c)) == 0x430c0000,
+ "Control f940 stores the sum of initial row amounts in both provider aggregates");
+ Expect(controlNodeUpdateCount == rowCount &&
+ String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "0,1,2,3" &&
+ controlNodeUpdateSelector == 0x200 && controlNodeUpdateValueBits == 0x3f800000,
+ "Control f940 notifies the host once per row in native append order");
+
+ // Selector 3 is the shared maximum getter. A non-unity owner scale
+ // exercises its native multiplication before the same initializer.
+ Marshal.WriteInt32(owner, 0x660, FloatBits(1.5f));
+ Marshal.WriteInt32(owner, 0x548, FloatBits(0.5f));
+ controlNodeUpdateCount = 0;
+ controlNodeUpdateIndices.Clear();
+ initialize(owner);
+ uint[] scaledAmounts = { 0x41b40000, 0x42340000, 0x42160000, 0x00000000 };
+ for (int nodeIndex = 0; nodeIndex < rowCount; nodeIndex++) {
+ IntPtr row = IntPtr.Add(providerRows, nodeIndex * 0x2c);
+ Expect(unchecked((uint)Marshal.ReadInt32(row, 0x08)) == scaledAmounts[nodeIndex] &&
+ unchecked((uint)Marshal.ReadInt32(row, 0x0c)) == scaledAmounts[nodeIndex],
+ "Control f940 selector-3 scaled amount row " + nodeIndex);
+ }
+ Expect(unchecked((uint)Marshal.ReadInt32(owner, 0x590)) == 0x42d20000 &&
+ unchecked((uint)Marshal.ReadInt32(owner, 0x58c)) == 0x42d20000,
+ "Control f940 aggregates its non-unity selector-3 results");
+ Expect(controlNodeUpdateCount == rowCount &&
+ String.Join(",", controlNodeUpdateIndices.ConvertAll(index => index.ToString()).ToArray()) == "0,1,2,3",
+ "Control f940 retains callback order for non-unity amounts");
+
+ Console.WriteLine("native-control-provider-initial-state: controlHash=" + ExpectedControlSha256 +
+ " rva=0xf940 selector3=0xdc40 rows=4 unity=[30,60,50,0] nonunity=[22.5,45,37.5,0]" +
+ " current=processed=sourceMax*owner660*owner548 ratio=1 parents=[-1,22,7,11]");
+ GC.KeepAlive(constructOwner);
+ GC.KeepAlive(constructProviderRow);
+ GC.KeepAlive(initialize);
+ }
+ }
+
+ private static void WriteNode38Slot(IntPtr nodeData, int nodeIndex, int state, ushort slotIndex) {
+ int wordIndex = nodeIndex * 19 + 4 + state * 5;
+ Marshal.WriteInt16(nodeData, wordIndex * 2, unchecked((short)slotIndex));
+ }
+
private static void RunNativeControlIntoOverrideCase(IntPtr module) {
NativeControlResourceComponentOverride applyOverride = (NativeControlResourceComponentOverride)Marshal.GetDelegateForFunctionPointer(
IntPtr.Add(module, ControlResourceComponentOverrideRva), typeof(NativeControlResourceComponentOverride));
@@ -1641,6 +2659,58 @@ internal static class BehaviorDistributorTickOracle {
}
}
+ private static void RunOreAllocationBranch(
+ TickDelegate tick, string label, float rate, float stock, float recipientCurrent, float recipientMaximum,
+ float expectedProducerRemaining, float expectedRecipientResult) {
+ using (Fixture fixture = NewFixture()) {
+ NativeObject producer = fixture.AddObject(0x46, 0x80000004, 0.0f, rate, stock, 0);
+ producer.PropertyMetadata = FloatBits(10.0f);
+ NativeObject recipient = fixture.AddObject(0x47, 0x80000001, 0.0f, 0.0f, recipientCurrent, 0);
+ recipient.PropertyMetadata = FloatBits(recipientMaximum);
+ recipient.InterfaceSelector1 = 0.5f;
+ recipient.InterfaceSelector2 = 0.0f;
+ fixture.MakeDistributor(producer.Key, recipient.Key);
+ Marshal.WriteInt32(fixture.Entries, 0x04, FloatBits(1.0f));
+ Marshal.WriteInt32(fixture.Entries, 0x1c + 0x04, FloatBits(0.5f));
+ active = fixture;
+ tick(fixture.Distributor, 1.0f);
+ Console.WriteLine(label + ": totals=[" + Float(ReadFloat(fixture.Distributor, 0x30)) + "," +
+ Float(ReadFloat(fixture.Distributor, 0x34)) + "," + Float(ReadFloat(fixture.Distributor, 0x38)) + "," +
+ Float(ReadFloat(fixture.Distributor, 0x3c)) + "," + Float(ReadFloat(fixture.Distributor, 0x40)) +
+ "]; stored=[" + Float(producer.Property) + "," + Float(recipient.Property) + "] reads=" + producer.OreRateReads);
+ Expect(ReadFloat(fixture.Distributor, 0x34) == Math.Min(rate, stock) &&
+ ReadFloat(fixture.Distributor, 0x40) == recipientMaximum - recipientCurrent &&
+ producer.Property == expectedProducerRemaining && recipient.Property == expectedRecipientResult &&
+ producer.OreRateReads == 2 && producer.Writes == 1 && recipient.Writes == 1 && fixture.LookupCount == 4,
+ label + " native allocation branch totals and two-pass reread");
+ }
+ }
+
+ private static void RunNativeOreClampCases(TickDelegate tick) {
+ float[][] states = {
+ new float[] { 0.995f, 1.0f, 1.0f },
+ new float[] { 1.25f, 1.0f, 1.0f },
+ new float[] { 0.0f, 0.01f, 0.0f }
+ };
+ foreach (float[] state in states) {
+ float current = state[0];
+ float maximum = state[1];
+ float expected = state[2];
+ using (Fixture fixture = NewFixture()) {
+ NativeObject item = fixture.AddObject(0x48, 0x80000001, 0.0f, 0.0f, current, 0);
+ item.PropertyMetadata = FloatBits(maximum);
+ item.InterfaceSelector2 = 0.0f;
+ fixture.MakeDistributor(item.Key);
+ active = fixture;
+ tick(fixture.Distributor, 1.0f);
+ Expect(item.Property == expected && item.Writes > 0 && fixture.LookupCount == 2,
+ "native first-pass ore clamp for CurrentOre=" + Float(current));
+ Console.WriteLine("native-ore-clamp: current=" + Float(current) + " maximum=" + Float(maximum) + " result=" +
+ Float(item.Property) + " writes=" + item.Writes);
+ }
+ }
+ }
+
private static void RunMixedPowerCase(TickDelegate tick, string label, float powerRate, float recipientProperty, float selector1, float selector2) {
using (Fixture fixture = NewFixture()) {
NativeObject producer = fixture.AddObject(0x61, 0x80000002, powerRate, 0.0f, 1.0f, 0);