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Diffstat (limited to 'tools/native-frame-capture/NativeFrameCapture.cs')
-rw-r--r--tools/native-frame-capture/NativeFrameCapture.cs67
1 files changed, 63 insertions, 4 deletions
diff --git a/tools/native-frame-capture/NativeFrameCapture.cs b/tools/native-frame-capture/NativeFrameCapture.cs
index 6371ae6..f41fb42 100644
--- a/tools/native-frame-capture/NativeFrameCapture.cs
+++ b/tools/native-frame-capture/NativeFrameCapture.cs
@@ -201,6 +201,8 @@ internal static partial class NativeFrameCapture
private sealed class SelectedCameraState
{
public SelectedCameraInput Input;
+ public int PrecedingFramesRemaining;
+ public int PrecedingFramesCompleted;
public uint CandidateCameraPointer;
public uint CandidateThreadId;
public uint CandidateGeneration;
@@ -226,6 +228,47 @@ internal static partial class NativeFrameCapture
public uint OriginalParentPointer;
}
+ private static SelectedCameraState NextSelectedWarmupFrame(SelectedCameraState previous)
+ {
+ if (previous.PrecedingFramesRemaining <= 0 || !previous.RestoreVerified
+ || !previous.Restored || !previous.MatrixIntactAtReturn
+ || !previous.ProjectionMatchesInput || previous.PixelAttributionInvalidated)
+ throw new InvalidOperationException("Cannot advance a selected camera before a verified frame and exact restoration.");
+ return new SelectedCameraState
+ {
+ Input = previous.Input,
+ PrecedingFramesRemaining = previous.PrecedingFramesRemaining - 1,
+ PrecedingFramesCompleted = previous.PrecedingFramesCompleted + 1,
+ CandidateCameraPointer = previous.CameraPointer,
+ CandidateThreadId = previous.ThreadId,
+ CandidateGeneration = previous.Generation,
+ CandidateProjectionVerified = true
+ };
+ }
+
+ private static void SelfCheckSelectedCameraWarmup()
+ {
+ SelectedCameraState first = new SelectedCameraState
+ {
+ PrecedingFramesRemaining = 2, CameraPointer = 123, ThreadId = 11, Generation = 8,
+ Restored = true, RestoreVerified = true, MatrixIntactAtReturn = true,
+ ProjectionMatchesInput = true
+ };
+ SelectedCameraState second = NextSelectedWarmupFrame(first);
+ if (second.PrecedingFramesRemaining != 1 || second.PrecedingFramesCompleted != 1
+ || second.CandidateCameraPointer != 123 || second.CandidateThreadId != 11
+ || second.CandidateGeneration != 8 || second.Applied || second.RestoreVerified)
+ throw new InvalidOperationException("Selected camera warmup transition self-check failed.");
+ bool unrestoredRejected = false;
+ try { NextSelectedWarmupFrame(second); }
+ catch (InvalidOperationException) { unrestoredRejected = true; }
+ if (!unrestoredRejected) throw new InvalidOperationException("Unrestored warmup frame was accepted.");
+ second.Restored = second.RestoreVerified = second.MatrixIntactAtReturn = second.ProjectionMatchesInput = true;
+ SelectedCameraState final = NextSelectedWarmupFrame(second);
+ if (final.PrecedingFramesRemaining != 0 || final.PrecedingFramesCompleted != 2)
+ throw new InvalidOperationException("Selected camera final frame self-check failed.");
+ }
+
private sealed class BoundaryTraceProgress
{
public bool BeginSceneSeen;
@@ -1236,6 +1279,7 @@ internal static partial class NativeFrameCapture
return CanArmPresentForFrame(frame, threadId)
&& (!frame.SelectedCameraRequested || (frame.SelectedCamera != null
&& frame.SelectedCamera.Applied && frame.SelectedCamera.ProjectionMatchesInput
+ && frame.SelectedCamera.PrecedingFramesRemaining == 0
&& frame.SelectedCamera.CandidateProjectionVerified
&& frame.SelectedCamera.Restored && frame.SelectedCamera.RestoreVerified
&& frame.SelectedCamera.MatrixIntactAtReturn
@@ -1276,6 +1320,7 @@ internal static partial class NativeFrameCapture
&& frame.CameraThreadId == threadId && frame.ProjectionThreadId == threadId
&& (!frame.SelectedCameraRequested || (frame.SelectedCamera != null
&& frame.SelectedCamera.Applied && frame.SelectedCamera.ProjectionMatchesInput
+ && frame.SelectedCamera.PrecedingFramesRemaining == 0
&& frame.SelectedCamera.CandidateProjectionVerified
&& !frame.SelectedCamera.PixelAttributionInvalidated
&& SelectedMatrixMatchesProjection(frame)));
@@ -1848,6 +1893,7 @@ internal static partial class NativeFrameCapture
{
SelectedCameraState selected = frame.SelectedCamera;
json.AppendLine(" \"selected_camera\": {");
+ json.AppendLine(" \"preceding_selected_world_frames\": " + selected.PrecedingFramesCompleted + ",");
json.AppendLine(" \"input_json\": " + JsonString(selected.Input.Path) + ",");
json.AppendLine(" \"input_kind\": " + JsonString(selected.Input.Synthetic
? "synthetic-camera-plan" : "native-capture") + ",");
@@ -1949,6 +1995,7 @@ internal static partial class NativeFrameCapture
{
if (IntPtr.Size != 4) throw new InvalidOperationException("This helper must be compiled and run as x86.");
SelfCheckCameraInput();
+ SelfCheckSelectedCameraWarmup();
SelfCheckNativeFogPairing();
SelfCheckRenderInvocationGates();
SelfCheckDebugEventHandleOwnership();
@@ -2088,6 +2135,10 @@ internal static partial class NativeFrameCapture
bool wrongCameraThreadRejected = !IsMatchingPerspectiveFrame(matched, 12);
bool emptyCameraFrameRejected = !IsMatchingPerspectiveFrame(new FrameSnapshot(), 11);
bool selectedFrameValid = IsMatchingPerspectiveFrame(selectedMatched, 11);
+ selectedMatched.SelectedCamera.PrecedingFramesRemaining = 1;
+ bool selectedWarmupRejected = !CanArmPresentForFrame(selectedMatched, 11)
+ && !IsMatchingPerspectiveFrame(selectedMatched, 11);
+ selectedMatched.SelectedCamera.PrecedingFramesRemaining = 0;
bool selectedUnrestoredRejected = !IsMatchingPerspectiveFrame(selectedUnrestored, 11);
bool selectedUnrestoredCaptureEligible = CanArmPresentForFrame(selectedUnrestored, 11);
bool selectedIntervenedCaptureRejected = !CanArmPresentForFrame(selectedIntervened, 11);
@@ -2189,7 +2240,7 @@ internal static partial class NativeFrameCapture
|| !atmosphereFrameValid
|| !atmosphereClockMismatchRejected
|| !cameraFrameValid || !wrongCameraThreadRejected || !emptyCameraFrameRejected
- || !selectedFrameValid || !selectedUnrestoredRejected || !selectedUnrestoredCaptureEligible
+ || !selectedFrameValid || !selectedWarmupRejected || !selectedUnrestoredRejected || !selectedUnrestoredCaptureEligible
|| !selectedIntervenedCaptureRejected || !selectedIntervenedRejected
|| !selectedChangedMatrixRejected
|| !selectedBoundaryReadAllowed || !boundaryReadRejectsUnselected
@@ -2919,7 +2970,8 @@ internal static partial class NativeFrameCapture
bool projectionSelectorMode = boundaryTrace || boundaryCapture;
frame.SelectedCameraRequested = selectedCameraInput != null;
SelectedCameraState selectedCamera = selectedCameraInput == null ? null
- : new SelectedCameraState { Input = selectedCameraInput };
+ : new SelectedCameraState { Input = selectedCameraInput,
+ PrecedingFramesRemaining = boundaryCapture ? 0 : 2 };
try
{
if (identityProcess == null || identityProcess.HasExited
@@ -3330,6 +3382,12 @@ internal static partial class NativeFrameCapture
Log("CAMERA_SETTER_REGION_FREED phase=Restore");
else Log("CAMERA_SETTER_REGION_FREE_FAILED phase=Restore error=" + Marshal.GetLastWin32Error());
cameraSetter = null;
+ if (!stopAfterAttempt && selectedCamera.PrecedingFramesRemaining > 0)
+ {
+ selectedCamera = NextSelectedWarmupFrame(selectedCamera);
+ Log("SELECTED_CAMERA_WARMUP_COMPLETE completed=" + selectedCamera.PrecedingFramesCompleted
+ + " remaining=" + selectedCamera.PrecedingFramesRemaining);
+ }
}
}
}
@@ -3870,7 +3928,8 @@ internal static partial class NativeFrameCapture
&& targetProjectionMatchesInput)
+ " rawWorldTime=0x" + frame.WorldGameTimeWord.ToString("X8"));
if (cameraWordsCurrent && frame.Projection.Verified && frame.Projection.Mode != 0
- && targetProjectionMatchesInput && ngiBase != 0 && presentBoundaryVerified)
+ && targetProjectionMatchesInput && ngiBase != 0 && presentBoundaryVerified
+ && (selectedCamera == null || selectedCamera.PrecedingFramesRemaining == 0))
EnsurePresentBreakpoint(process, ngiBase, frame, eventTid,
presentOriginalByte, ref presentBreakpoint);
}
@@ -3975,7 +4034,7 @@ internal static partial class NativeFrameCapture
}
cameraSetter = StartCameraSetter(process, eventTid, terrainBase,
selectedCamera.CameraPointer, selectedCamera.OriginalMatrixBytes,
- stoppedContext, returnBreakpoint, false, CameraSetterPhase.Restore,
+ stoppedContext, returnBreakpoint, selectedCamera.PrecedingFramesRemaining > 0, CameraSetterPhase.Restore,
selectedCamera.EntryEsp, selectedCamera.ReturnAddress);
Log("SELECTED_CAMERA_RESTORE_STARTED generation=" + selectedCamera.Generation
+ " camera=0x" + selectedCamera.CameraPointer.ToString("X8")