aboutsummaryrefslogtreecommitdiff
path: root/unpacker/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'unpacker/README.md')
-rw-r--r--unpacker/README.md41
1 files changed, 0 insertions, 41 deletions
diff --git a/unpacker/README.md b/unpacker/README.md
deleted file mode 100644
index 2c6be02..0000000
--- a/unpacker/README.md
+++ /dev/null
@@ -1,41 +0,0 @@
-# NRes Game Resource Unpacker
-
-At the moment, this is a demonstration of the NRes game resource unpacking algorithm in action.
-It unpacks 100% of the NRes game resources for the game "Parkan: Iron Strategy".
-The unpacked resources can be packed again using the [packer](../packer) utility and replace the original game files.
-
-__Attention!__
-This is a test version of the utility.
-It overwrites existing files without asking.
-
-## Building
-
-To build the tools, you need to run the following command in the root directory:
-
-```bash
-cargo build --release
-```
-
-## Running
-
-You can run the utility with the following command:
-
-```bash
-./target/release/unpacker /path/to/file.ex /path/to/output
-```
-
-- `/path/to/file.ex`: This is the file containing the game resources that will be unpacked.
-- `/path/to/output`: This is the directory where the unpacked files will be placed.
-
-## How it Works
-
-The structure describing the packed game resources is not fully understood yet.
-Therefore, the utility saves unpacked files in the format `file_name.file_index` because some files have the same name.
-
-Additionally, an `index.json` file is created, which is important for re-packing the files.
-This file lists all the fields that game resources have in their packed form.
-It is essential to preserve the file index for the game to function correctly, as the game engine looks for the necessary files by index.
-
-Files can be replaced and packed back using the [packer](../packer).
-The newly obtained game resource files are correctly processed by the game engine.
-For example, sounds and 3D models of warbots' weapons were successfully replaced.