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fparkan
devel
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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Age
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*
feat(render): recover Iron3D Euler transform
Valentin Popov
2026-07-18
2
-0
/
+98
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*
feat(render): support full-scene 32-bit indices
Valentin Popov
2026-07-18
6
-26
/
+57
|
*
perf(assets): reuse archives during mission loads
Valentin Popov
2026-07-18
3
-8
/
+65
|
*
feat(game): accept legacy camera captures
Valentin Popov
2026-07-18
4
-17
/
+192
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*
feat(render): support per-frame camera updates
Valentin Popov
2026-07-18
4
-3
/
+73
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*
feat(render): retain source world geometry
Valentin Popov
2026-07-18
3
-13
/
+194
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*
feat(render): bridge legacy camera to Vulkan
Valentin Popov
2026-07-18
16
-48
/
+204
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*
feat(render): recover legacy d3d camera matrices
Valentin Popov
2026-07-18
2
-0
/
+216
|
*
docs(evidence): trace camera projection dispatch
Valentin Popov
2026-07-18
1
-0
/
+12
|
*
feat(render): retain raw camera projection state
Valentin Popov
2026-07-18
2
-0
/
+64
|
*
docs(evidence): bound camera projection recovery
Valentin Popov
2026-07-18
1
-1
/
+9
|
*
docs(evidence): capture live camera projection input
Valentin Popov
2026-07-18
1
-0
/
+11
|
*
feat(render): invert raw affine camera transforms
Valentin Popov
2026-07-18
2
-0
/
+143
|
*
feat(render): retain raw camera poses
Valentin Popov
2026-07-18
2
-0
/
+76
|
*
docs(evidence): recover camera transform adjustment
Valentin Popov
2026-07-18
2
-0
/
+26
|
*
docs(evidence): trace autoplay camera switches
Valentin Popov
2026-07-18
2
-1
/
+24
|
*
docs(evidence): confirm live camera global relocation
Valentin Popov
2026-07-18
2
-5
/
+27
|
*
docs(evidence): record blocked live camera probe
Valentin Popov
2026-07-18
1
-0
/
+8
|
*
docs(evidence): recover buffering camera projection path
Valentin Popov
2026-07-18
2
-0
/
+35
|
*
feat(runtime): trace visual cache sizes
Valentin Popov
2026-07-18
4
-32
/
+146
|
*
feat(runtime): trace visual graph sizes
Valentin Popov
2026-07-18
4
-10
/
+69
|
*
perf(assets): cache visual wear validation
Valentin Popov
2026-07-18
2
-2
/
+52
|
*
docs(render): profile part2 visual graph timing
Valentin Popov
2026-07-18
1
-0
/
+9
|
*
feat(game): timestamp load progress trace
Valentin Popov
2026-07-18
2
-9
/
+48
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*
docs(render): record complete part2 load trace
Valentin Popov
2026-07-18
1
-0
/
+10
|
*
docs(evidence): locate current camera global
Valentin Popov
2026-07-18
1
-0
/
+8
|
*
docs(render): record failed demo capture
Valentin Popov
2026-07-18
1
-0
/
+7
|
*
feat(game): retain load progress milestones
Valentin Popov
2026-07-18
2
-1
/
+30
|
*
feat(runtime): trace material validation requests
Valentin Popov
2026-07-18
2
-8
/
+25
|
*
perf(assets): cache visual graph anchors
Valentin Popov
2026-07-18
2
-5
/
+23
|
*
feat(runtime): trace visual dependency requests
Valentin Popov
2026-07-18
3
-11
/
+142
|
*
perf(resource): avoid copying nres payloads
Valentin Popov
2026-07-18
3
-13
/
+40
|
*
chore(toolchain): limit installed targets to windows
Valentin Popov
2026-07-18
2
-3
/
+3
|
*
perf(runtime): retain more decoded payloads
Valentin Popov
2026-07-18
2
-1
/
+13
|
*
feat(runtime): trace visual graph phases
Valentin Popov
2026-07-18
3
-5
/
+69
|
*
docs(render): record part2 graph timeout
Valentin Popov
2026-07-18
1
-0
/
+7
|
*
docs(render): record part1 xy vulkan probe
Valentin Popov
2026-07-18
1
-0
/
+7
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*
docs(render): record corrected xy vulkan probe
Valentin Popov
2026-07-18
1
-0
/
+9
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*
fix(assets): satisfy material cache lint
Valentin Popov
2026-07-18
1
-1
/
+1
|
*
perf(assets): cache graph material validation
Valentin Popov
2026-07-18
2
-1
/
+40
|
*
feat(runtime): split model asset load checkpoints
Valentin Popov
2026-07-18
3
-13
/
+20
|
*
feat(runtime): trace asset preparation phases
Valentin Popov
2026-07-18
3
-12
/
+110
|
*
perf(assets): cache prepared model dependencies
Valentin Popov
2026-07-18
2
-9
/
+48
|
*
fix(assets): retain texture resolver test helpers
Valentin Popov
2026-07-18
1
-0
/
+16
|
*
perf(assets): cache graph texm validation
Valentin Popov
2026-07-18
2
-14
/
+36
|
*
feat(runtime): split visual graph load phase
Valentin Popov
2026-07-18
2
-2
/
+14
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*
fix(terrain): use xy ground coordinates
Valentin Popov
2026-07-18
2
-36
/
+44
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*
fix(render): project static scene on xy plane
Valentin Popov
2026-07-18
6
-83
/
+219
|
*
feat(cli): inspect mission transforms
Valentin Popov
2026-07-18
4
-3
/
+94
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*
feat(game): preview multiple mission roots
Valentin Popov
2026-07-18
3
-109
/
+232
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