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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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Author
Age
Files
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*
feat(runtime): trace visual graph phases
Valentin Popov
2026-07-18
3
-5
/
+69
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*
docs(render): record part2 graph timeout
Valentin Popov
2026-07-18
1
-0
/
+7
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*
docs(render): record part1 xy vulkan probe
Valentin Popov
2026-07-18
1
-0
/
+7
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*
docs(render): record corrected xy vulkan probe
Valentin Popov
2026-07-18
1
-0
/
+9
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*
fix(assets): satisfy material cache lint
Valentin Popov
2026-07-18
1
-1
/
+1
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*
perf(assets): cache graph material validation
Valentin Popov
2026-07-18
2
-1
/
+40
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*
feat(runtime): split model asset load checkpoints
Valentin Popov
2026-07-18
3
-13
/
+20
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*
feat(runtime): trace asset preparation phases
Valentin Popov
2026-07-18
3
-12
/
+110
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*
perf(assets): cache prepared model dependencies
Valentin Popov
2026-07-18
2
-9
/
+48
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*
fix(assets): retain texture resolver test helpers
Valentin Popov
2026-07-18
1
-0
/
+16
|
*
perf(assets): cache graph texm validation
Valentin Popov
2026-07-18
2
-14
/
+36
|
*
feat(runtime): split visual graph load phase
Valentin Popov
2026-07-18
2
-2
/
+14
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*
fix(terrain): use xy ground coordinates
Valentin Popov
2026-07-18
2
-36
/
+44
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*
fix(render): project static scene on xy plane
Valentin Popov
2026-07-18
6
-83
/
+219
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*
feat(cli): inspect mission transforms
Valentin Popov
2026-07-18
4
-3
/
+94
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*
feat(game): preview multiple mission roots
Valentin Popov
2026-07-18
3
-109
/
+232
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*
docs(render): recover camera reflection factory ABI
Valentin Popov
2026-07-18
2
-3
/
+20
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*
feat(render): compose terrain with preview root
Valentin Popov
2026-07-18
7
-108
/
+357
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*
docs(render): map camera selection flow
Valentin Popov
2026-07-18
1
-0
/
+14
|
*
docs(render): trace GOG camera ownership
Valentin Popov
2026-07-18
1
-0
/
+18
|
*
feat(game): merge preview root components
Valentin Popov
2026-07-18
4
-64
/
+208
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*
docs(render): record part preview probes
Valentin Popov
2026-07-18
1
-0
/
+11
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*
feat(game): bind preview diffuse materials
Valentin Popov
2026-07-18
5
-25
/
+127
|
*
feat(runtime): bound static preview graph roots
Valentin Popov
2026-07-18
4
-33
/
+36
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*
feat(runtime): report mission load phases
Valentin Popov
2026-07-18
4
-28
/
+191
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*
feat(runtime): bound static preview asset loading
Valentin Popov
2026-07-18
5
-21
/
+94
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*
feat(game): add static mission Vulkan mode
Valentin Popov
2026-07-18
6
-7
/
+298
|
*
feat(runtime): preserve mission object IDs in draws
Valentin Popov
2026-07-18
2
-1
/
+44
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*
feat(runtime): use mission placement in render snapshots
Valentin Popov
2026-07-18
2
-7
/
+64
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*
feat(runtime): retain all object visuals in snapshots
Valentin Popov
2026-07-18
2
-34
/
+102
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*
fix(vulkan): validate readback formats
Valentin Popov
2026-07-18
2
-2
/
+46
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*
feat(vulkan): compare readback artifacts
Valentin Popov
2026-07-18
2
-9
/
+90
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*
fix(vulkan): label readback image formats
Valentin Popov
2026-07-18
4
-3
/
+14
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*
feat(vulkan): export readback artifacts
Valentin Popov
2026-07-18
5
-26
/
+87
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*
feat(vulkan): capture swapchain pixels
Valentin Popov
2026-07-18
7
-9
/
+245
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*
feat(vulkan): select readback-capable swapchains
Valentin Popov
2026-07-18
8
-3
/
+64
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*
docs(evidence): correct Terrain camera receiver
Valentin Popov
2026-07-18
3
-0
/
+26
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*
docs(evidence): correct World3D render RVAs
Valentin Popov
2026-07-18
2
-3
/
+28
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*
feat(vulkan): draw original terrain geometry
Valentin Popov
2026-07-18
9
-13
/
+221
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*
feat(vulkan): add alpha test shader path
Valentin Popov
2026-07-18
12
-17
/
+74
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*
feat(vulkan): add depth attachment pipeline support
Valentin Popov
2026-07-18
7
-29
/
+268
|
*
feat(vulkan): select canonical depth attachment formats
Valentin Popov
2026-07-18
3
-5
/
+65
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*
feat(vulkan): cache pipeline variants by state key
Valentin Popov
2026-07-18
6
-30
/
+146
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*
feat(render): add deterministic pipeline state keys
Valentin Popov
2026-07-18
5
-5
/
+157
|
*
docs(render): record lightmap evidence gap
Valentin Popov
2026-07-18
1
-1
/
+2
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*
feat(render): bind materials per mesh batch
Valentin Popov
2026-07-18
8
-116
/
+398
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*
feat(render): preserve original mesh batch draws
Valentin Popov
2026-07-18
7
-11
/
+80
|
*
feat(viewer): select Vulkan texture through WEAR
Valentin Popov
2026-07-18
3
-32
/
+189
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*
feat(assets): expose WEAR material texture selection
Valentin Popov
2026-07-18
3
-2
/
+118
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*
fix(render): use original MSH UV scale
Valentin Popov
2026-07-18
2
-9
/
+29
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