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fparkan
devel
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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Author
Age
Files
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*
feat(script): parse varset numeric defaults
Valentin Popov
2026-07-18
3
-4
/
+345
*
docs(ai): rule out handler two immediate dispatch
Valentin Popov
2026-07-18
2
-0
/
+34
*
feat(script): model handler two scheduler
Valentin Popov
2026-07-18
3
-3
/
+274
*
docs(ai): trace handler two event scheduler
Valentin Popov
2026-07-18
3
-12
/
+45
*
docs(ai): mark handler one corpus-unreachable
Valentin Popov
2026-07-18
1
-0
/
+5
*
docs(ai): recover numeric handler contract
Valentin Popov
2026-07-18
3
-0
/
+63
*
feat(runtime): load mission script bundles
Valentin Popov
2026-07-18
7
-6
/
+133
*
docs: record notion reconciliation audit
Valentin Popov
2026-07-18
1
-0
/
+31
*
docs(script): trace handler two contract
Valentin Popov
2026-07-18
3
-0
/
+41
*
feat(script): classify VM dispatch selectors
Valentin Popov
2026-07-18
6
-3
/
+140
*
feat(script): decode compiled package framing
Valentin Popov
2026-07-18
12
-4
/
+449
*
docs(ai): recover expression evaluator contract
Valentin Popov
2026-07-18
3
-4
/
+62
*
feat(cli): expose unit component provenance
Valentin Popov
2026-07-18
2
-2
/
+122
*
feat(assets): preserve unit component asset provenance
Valentin Popov
2026-07-18
2
-2
/
+48
*
feat(prototype): trace unit component edges
Valentin Popov
2026-07-18
3
-6
/
+67
*
feat(prototype): retain unit component provenance
Valentin Popov
2026-07-18
6
-0
/
+60
*
docs: reconcile Notion knowledge gaps
Valentin Popov
2026-07-18
6
-33
/
+224
*
docs(control): recover AniMesh config provenance
Valentin Popov
2026-07-18
2
-0
/
+32
*
docs(control): trace AniMesh loading chain
Valentin Popov
2026-07-18
1
-0
/
+22
*
tools(ghidra): export Control ABI decompilation
Valentin Popov
2026-07-18
2
-0
/
+46
*
docs(control): record loader ABI boundaries
Valentin Popov
2026-07-18
1
-0
/
+26
*
feat(terrain): index surface queries with bvh
Valentin Popov
2026-07-18
2
-3
/
+280
*
feat(headless): expose reference movement command
Valentin Popov
2026-07-18
2
-3
/
+148
*
feat(runtime): add terrain-snapped reference movement
Valentin Popov
2026-07-18
5
-2
/
+200
*
docs(plan): reconcile Notion Vulkan revision
Valentin Popov
2026-07-18
3
-0
/
+176
*
feat(render): consume world snapshot transforms
Valentin Popov
2026-07-18
2
-7
/
+99
*
feat(world): retain mission transform state
Valentin Popov
2026-07-18
4
-4
/
+123
*
feat(render): select static MAT0 material phases
Valentin Popov
2026-07-18
4
-10
/
+95
*
feat(tools): summarize terrain shade profiles
Valentin Popov
2026-07-18
2
-0
/
+65
*
feat(tools): capture live terrain shade cache
Valentin Popov
2026-07-18
2
-0
/
+239
*
feat(render): preview explicit animation frames
Valentin Popov
2026-07-18
6
-27
/
+337
*
fix(render): export final Vulkan readback image
Valentin Popov
2026-07-18
3
-20
/
+64
*
fix(tools): reject non-world camera captures
Valentin Popov
2026-07-18
2
-29
/
+88
*
feat(tools): capture live legacy camera
Valentin Popov
2026-07-18
2
-0
/
+191
*
docs(plan): align Vulkan stage boundaries
Valentin Popov
2026-07-18
1
-6
/
+21
*
feat(game): export static Vulkan readback
Valentin Popov
2026-07-18
2
-4
/
+94
*
docs(render): validate live camera capture ABI
Valentin Popov
2026-07-18
1
-0
/
+19
*
feat(game): preview all mission roots by default
Valentin Popov
2026-07-18
2
-9
/
+14
*
feat(render): apply placement in xy preview
Valentin Popov
2026-07-18
5
-32
/
+102
*
docs(terrain): trace generated shade profiles
Valentin Popov
2026-07-18
1
-2
/
+12
*
docs(terrain): trace shade cache population
Valentin Popov
2026-07-18
1
-2
/
+11
*
docs(terrain): recover shade cache allocation layout
Valentin Popov
2026-07-18
1
-1
/
+13
*
docs: synchronize local documentation authority
Valentin Popov
2026-07-18
3
-15
/
+58
*
docs(terrain): decode transient shade cache lookup
Valentin Popov
2026-07-18
1
-10
/
+20
*
docs(terrain): record shade cache lifecycle
Valentin Popov
2026-07-18
1
-0
/
+7
*
docs(terrain): delimit shade cache records
Valentin Popov
2026-07-18
1
-0
/
+12
*
fix(terrain): preserve opaque shade lookup keys
Valentin Popov
2026-07-18
5
-46
/
+131
*
feat(terrain): separate shade material selections
Valentin Popov
2026-07-18
4
-5
/
+65
*
feat(terrain): decode slot material pairs
Valentin Popov
2026-07-18
2
-2
/
+73
*
feat(terrain): expose slot render dispatch
Valentin Popov
2026-07-18
2
-6
/
+56
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