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* feat(runtime): initialize per-clan AI record slotsValentin Popov3 hours3-1/+489
* feat(assets): decode CTLD tag 17 recordsValentin Popov3 hours3-4/+314
* feat(runtime): restore indexed Control provider queryValentin Popov5 hours4-19/+313
* feat(runtime): project initial Behavior control groupsValentin Popov6 hours4-0/+328
* feat(runtime): restore Control selector 15Valentin Popov6 hours3-15/+416
* feat(runtime): load clan research tables during startupValentin Popov7 hours4-106/+740
* docs(behavior): trace research context owner transferValentin Popov8 hours2-14/+42
* fix(assets): count texture requests in mission plansValentin Popov8 hours2-8/+94
* feat(assets): restore ordered research candidate selectionValentin Popov8 hours5-27/+880
* chore: merge origin/trunk dependency updateValentin Popov10 hours1-2/+2
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* | feat(assets): decode research tables and calculate candidate costsValentin Popov10 hours5-25/+1983
| * chore(deps): update rust crate encoding_rs to v0.8.44renovate[bot]10 hours1-2/+2
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* feat(script): execute numeric FML assignments during mission InitValentin Popov11 hours5-232/+1586
* fix(script): read Init guards in native disk orderValentin Popov12 hours4-47/+99
* feat(app): constrain free-flight movement by building meshesValentin Popov13 hours6-44/+1203
* fix(runtime): follow linked nodes after building helper hitsValentin Popov13 hours6-48/+695
* feat(runtime): query building meshes in world spaceValentin Popov14 hours4-2/+687
* fix(render): hide native zero-alpha MSH batchesValentin Popov15 hours9-12/+234
* feat(msh): decode triangle descriptors and query segmentsValentin Popov16 hours6-3/+933
* test(fx): cover native tree ray geometryValentin Popov18 hours2-0/+147
* fix(render): preserve native world viewport depth rangeValentin Popov19 hours3-18/+88
* fix(fx): orient Type 1 quads along their authored axisValentin Popov20 hours2-11/+89
* fix(camera): constrain free flight to terrain surface boundsValentin Popov20 hours4-4/+99
* feat(font): decode original Tfnt resourcesValentin Popov21 hours6-9/+484
* docs(ui): describe native menu font resource bindingsValentin Popov22 hours2-15/+66
* test(runtime): pin native Control activation clock bitsValentin Popov24 hours3-47/+108
* feat(runtime): recompute loaded Control owner profilesValentin Popov38 hours5-111/+1147
* docs(runtime): clarify Control load callback orderValentin Popov39 hours1-7/+8
* feat(runtime): project load-time Control profile valuesValentin Popov39 hours5-18/+1436
* feat(runtime): project native Control object classesValentin Popov41 hours5-5/+295
* feat(runtime): retain Control owner profiles during loadingValentin Popov41 hours6-0/+271
* feat(runtime): support tag-26 Control resource budgetsValentin Popov42 hours5-42/+688
* feat(runtime): support class-9 and default Control budgetsValentin Popov42 hours5-67/+986
* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov43 hours5-30/+1143
* feat(runtime): distribute Control provider amountsValentin Popov44 hours5-38/+1022
* feat(runtime): propagate Control node stage changesValentin Popov44 hours5-48/+411
* feat(runtime): update Control node stagesValentin Popov44 hours6-18/+497
* feat(runtime): publish provider values into model node stateValentin Popov45 hours6-22/+156
* feat(runtime): update live Control provider amountsValentin Popov45 hours6-34/+522
* test(runtime): verify randomized Control resource cadenceValentin Popov45 hours4-9/+103
* fix(runtime): load robot Control device tablesValentin Popov46 hours5-34/+264
* test(runtime): verify native generator budget consumptionValentin Popov46 hours3-1/+79
* feat(runtime): run resource schedules during world stepsValentin Popov46 hours5-49/+245
* test(runtime): verify native Control activation clocksValentin Popov46 hours3-5/+122
* test(runtime): verify active Control resource clockValentin Popov46 hours3-13/+117
* test(runtime): verify native Control budget updatesValentin Popov46 hours3-1/+178
* docs(runtime): trace original Control clock deliveryValentin Popov47 hours3-7/+80
* test(runtime): verify native Control node stage transitionsValentin Popov8 days4-9/+527
* feat(runtime): retain initial Control node amountsValentin Popov8 days5-2/+246
* feat(runtime): project initial Control mesh metadataValentin Popov8 days8-6/+655