| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update controlled component geometry and mounts | Valentin Popov | 4 days | 2 | -20/+764 |
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| * | Parse CTLD initial effect group selector | Valentin Popov | 5 days | 3 | -2/+85 |
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| * | Sample initial component control poses | Valentin Popov | 5 days | 2 | -16/+247 |
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| * | feat(assets): load FX materials from selected archive | Valentin Popov | 5 days | 1 | -6/+108 |
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| * | fix(render): honor terrain base-only face flags | Valentin Popov | 5 days | 7 | -23/+96 |
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| * | feat(render): expose completed frame readback | Valentin Popov | 5 days | 2 | -3/+31 |
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| * | Test terrain LOD mapping and queries | Valentin Popov | 5 days | 2 | -8/+126 |
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| * | fix(assets): parse native CTL tags 2 and 5 | Valentin Popov | 5 days | 2 | -22/+62 |
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| * | feat(assets): load native BAS geometry for placements | Valentin Popov | 5 days | 3 | -25/+721 |
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| * | fix(terrain): preserve zero-area welded foundation faces | Valentin Popov | 5 days | 1 | -3/+58 |
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| * | feat(render): upload dynamic point lights per frame | Valentin Popov | 5 days | 8 | -55/+575 |
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| * | feat(assets): sample component control timelines | Valentin Popov | 5 days | 2 | -78/+1108 |
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| * | fix(fx): preserve rain tails on zero-time frames | Valentin Popov | 5 days | 2 | -1/+30 |
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| * | feat(fx): evaluate generic Op1 point lights | Valentin Popov | 5 days | 2 | -27/+366 |
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| * | feat(fx): evaluate native Op8 smoke emitters | Valentin Popov | 5 days | 3 | -0/+1389 |
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| * | fix(render): honor native shadow caster defaults | Valentin Popov | 5 days | 2 | -10/+33 |
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| * | feat(terrain): build BAS basement foundations | Valentin Popov | 5 days | 4 | -24/+2970 |
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| * | feat(fx): evaluate native Op7 particle pools | Valentin Popov | 5 days | 3 | -0/+1477 |
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| * | feat(material): sample normalized MAT0 phases | Valentin Popov | 5 days | 2 | -0/+265 |
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| * | feat(fx): evaluate native Op3 body types | Valentin Popov | 5 days | 3 | -0/+995 |
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| * | feat(fx): evaluate native generator mesh modes | Valentin Popov | 5 days | 3 | -0/+1448 |
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| * | fix: align native MSH face culling | Valentin Popov | 5 days | 2 | -11/+432 |
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| * | fix: preserve native sky sprite screen depth | Valentin Popov | 5 days | 7 | -28/+221 |
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| * | Match free-flight camera to native projection | Valentin Popov | 5 days | 2 | -21/+161 |
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| * | Use LOD0 for terrain queries and rendering | Valentin Popov | 5 days | 5 | -91/+649 |
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| * | Fix sun sprite palette slot | Valentin Popov | 5 days | 2 | -7/+49 |
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| * | docs: translate render frame reference | Valentin Popov | 5 days | 2 | -171/+167 |
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| * | docs: correct renderer source contracts | Valentin Popov | 5 days | 2 | -20/+31 |
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| * | Accept finite negative material RGB coefficients | Valentin Popov | 5 days | 2 | -14/+28 |
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| * | Track the Rust workspace lockfile | Valentin Popov | 5 days | 2 | -1/+2307 |
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| * | test: cover native material interpolation masks | Valentin Popov | 5 days | 1 | -0/+57 |
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| * | Fix native alpha-test default reference | Valentin Popov | 5 days | 3 | -10/+27 |
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| * | Fix Indexed8 Texm palette decoding | Valentin Popov | 5 days | 1 | -4/+15 |
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| * | Reject degenerate shadow receivers | Valentin Popov | 7 days | 1 | -7/+64 |
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| * | Document bounded capture recovery | Valentin Popov | 11 days | 1 | -1/+1 |
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| * | Use named debugger access constants | Valentin Popov | 11 days | 1 | -1/+2 |
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| * | Fix native frame capture debugger cleanup | Valentin Popov | 11 days | 2 | -41/+350 |
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| * | Load explicit component point lists | Valentin Popov | 11 days | 3 | -19/+533 |
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| * | Parse native CTLD effect rows | Valentin Popov | 11 days | 2 | -1/+493 |
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| * | Fix FXID resource reference offsets | Valentin Popov | 11 days | 2 | -36/+122 |
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| * | Fix material categories and transparent background ordering | Valentin Popov | 11 days | 6 | -53/+496 |
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| * | capture native fog consumer state | Valentin Popov | 11 days | 2 | -7/+1012 |
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| * | docs: clarify native TEXM channel conversion | Valentin Popov | 11 days | 2 | -6/+7 |
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| * | fix: decode TEXM 888 channels in native order | Valentin Popov | 11 days | 3 | -13/+68 |
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| * | Use native heading for sky gradient | Valentin Popov | 11 days | 2 | -3/+93 |
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| * | Match native SUN packed color source | Valentin Popov | 11 days | 1 | -1/+50 |
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| * | Fix terrain height and native frame capture | Valentin Popov | 11 days | 9 | -196/+5409 |
| | | | | | Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation. | ||||
| * | Merge remote-tracking branch 'origin/devel' into devel | Valentin Popov | 12 days | 1 | -1/+1 |
| |\ | | | | | | | | | | | | | # Conflicts: # .github/workflows/ci.yml # Cargo.lock # rust-toolchain.toml | ||||
| * | | feat: complete map viewer scene and static CTL pose preview | Valentin Popov | 12 days | 42 | -1222/+24399 |
| | | | | | | | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling. | ||||
| | * | chore(deps): update all digest updates | renovate[bot] | 12 days | 2 | -3/+3 |
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