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* chore(render): expose unverified special terrain passesValentin Popov7 hours2-0/+10
* perf(render): prewarm pipeline variants with a Vulkan cacheValentin Popov7 hours5-61/+135
* perf(render): share identical material texture imagesValentin Popov8 hours4-76/+127
* perf(render): retain static mesh prefixes between framesValentin Popov8 hours5-71/+177
* fix(render): animate sky layers on the native UV clockValentin Popov8 hours8-13/+285
* fix(render): select terrain LOD from native camera cellsValentin Popov9 hours9-21/+776
* fix(capture): replay the projection used by world geometryValentin Popov10 hours7-170/+409
* fix(render): select native Land2 multitexture variantsValentin Popov10 hours3-15/+132
* feat(fx): play ambient Control sound commandsValentin Popov11 hours7-24/+573
* docs(render): distinguish fog color from the lighting floorValentin Popov12 hours3-11/+22
* fix(render): apply celestial birth matrix to column vectorsValentin Popov12 hours4-22/+51
* fix(capture): settle selected camera over consecutive world framesValentin Popov13 hours2-6/+68
* fix(render): use native squared distance for vertex fogValentin Popov14 hours7-8/+75
* fix(render): scale Control light radius with emitter transformValentin Popov14 hours5-23/+92
* fix(render): fade MSH portals with camera distanceValentin Popov15 hours7-45/+383
* feat(render): integrate Control effects and animated world sceneValentin Popov16 hours7-2536/+8299
* fix(render): preserve projected shadow depth bias in Vulkan pipelinesValentin Popov16 hours4-20/+157
* feat(runtime): project factory-2 selector 6 metadataValentin Popov16 hours7-29/+1856
* docs(runtime): correct Control and collision interface contractsValentin Popov19 hours2-17/+47
* feat(script): evaluate additive FML expressions during InitValentin Popov20 hours5-104/+856
* fix(runtime): load research tables for every AI ownerValentin Popov21 hours3-62/+108
* feat(runtime): initialize per-clan AI record slotsValentin Popov21 hours3-1/+489
* feat(assets): decode CTLD tag 17 recordsValentin Popov22 hours3-4/+314
* feat(runtime): restore indexed Control provider queryValentin Popov24 hours4-19/+313
* feat(runtime): project initial Behavior control groupsValentin Popov25 hours4-0/+328
* feat(runtime): restore Control selector 15Valentin Popov25 hours3-15/+416
* feat(runtime): load clan research tables during startupValentin Popov26 hours4-106/+740
* docs(behavior): trace research context owner transferValentin Popov27 hours2-14/+42
* fix(assets): count texture requests in mission plansValentin Popov27 hours2-8/+94
* feat(assets): restore ordered research candidate selectionValentin Popov27 hours5-27/+880
* chore: merge origin/trunk dependency updateValentin Popov28 hours1-2/+2
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* | feat(assets): decode research tables and calculate candidate costsValentin Popov28 hours5-25/+1983
| * chore(deps): update rust crate encoding_rs to v0.8.44renovate[bot]29 hours1-2/+2
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* feat(script): execute numeric FML assignments during mission InitValentin Popov30 hours5-232/+1586
* fix(script): read Init guards in native disk orderValentin Popov31 hours4-47/+99
* feat(app): constrain free-flight movement by building meshesValentin Popov32 hours6-44/+1203
* fix(runtime): follow linked nodes after building helper hitsValentin Popov32 hours6-48/+695
* feat(runtime): query building meshes in world spaceValentin Popov33 hours4-2/+687
* fix(render): hide native zero-alpha MSH batchesValentin Popov34 hours9-12/+234
* feat(msh): decode triangle descriptors and query segmentsValentin Popov35 hours6-3/+933
* test(fx): cover native tree ray geometryValentin Popov37 hours2-0/+147
* fix(render): preserve native world viewport depth rangeValentin Popov38 hours3-18/+88
* fix(fx): orient Type 1 quads along their authored axisValentin Popov39 hours2-11/+89
* fix(camera): constrain free flight to terrain surface boundsValentin Popov39 hours4-4/+99
* feat(font): decode original Tfnt resourcesValentin Popov40 hours6-9/+484
* docs(ui): describe native menu font resource bindingsValentin Popov41 hours2-15/+66
* test(runtime): pin native Control activation clock bitsValentin Popov43 hours3-47/+108
* feat(runtime): recompute loaded Control owner profilesValentin Popov2 days5-111/+1147
* docs(runtime): clarify Control load callback orderValentin Popov2 days1-7/+8
* feat(runtime): project load-time Control profile valuesValentin Popov2 days5-18/+1436