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* docs(script): clarify mission outcome compatibility limitsValentin Popov13 days2-62/+83
* docs(script): describe native condition evaluationValentin Popov13 days3-26/+144
* chore(deps): merge upstream dependency updatesValentin Popov13 days2-113/+23
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* | fix(script): preserve scheduler counter incrementValentin Popov13 days3-6/+146
| * Merge pull request 'chore(deps): update rust crate serde_json to v1.0.154' (!...Valentin Popov13 days1-2/+2
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| * | Merge pull request 'fix(deps): update rust crate rodio to 0.23.0' (!35) from ...Valentin Popov13 days2-111/+21
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* | | chore(ci): remove Renovate push triggerValentin Popov13 days1-3/+0
* | | chore(ci): mirror Popov.link Renovate configValentin Popov13 days4-9/+41
* | | fix(ci): use configured GitHub Renovate secretValentin Popov13 days1-1/+1
| * | fix(deps): update rust crate rodio to 0.23.0renovate[bot]13 days2-111/+21
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| * chore(deps): update rust crate serde_json to v1.0.154renovate[bot]13 days1-2/+2
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* chore(ci): add Renovate workflowValentin Popov13 days3-0/+32
* chore(ci): deploy docs from trunkValentin Popov13 days1-1/+1
* fix: preserve material samples across frame retriesValentin Popov13 days4-170/+489
* Preserve pending camera pose on viewport retryValentin Popov13 days3-73/+394
* perf(render): skip redundant draw-order rebuildsValentin Popov13 days1-4/+189
* fix(render): refresh viewport after swapchain recreationValentin Popov13 days3-150/+562
* fix(render): use view-dependent sky fog colorValentin Popov13 days3-13/+55
* fix(camera): preserve free-flight terrain clearanceValentin Popov2026-10-182-1/+119
* Support parented camera capture matricesValentin Popov2026-10-185-107/+1706
* Update controlled component geometry and mountsValentin Popov2026-10-182-20/+764
* Parse CTLD initial effect group selectorValentin Popov2026-10-183-2/+85
* Sample initial component control posesValentin Popov2026-10-182-16/+247
* feat(assets): load FX materials from selected archiveValentin Popov2026-10-181-6/+108
* fix(render): honor terrain base-only face flagsValentin Popov2026-10-187-23/+96
* feat(render): expose completed frame readbackValentin Popov2026-10-182-3/+31
* Test terrain LOD mapping and queriesValentin Popov2026-10-182-8/+126
* fix(assets): parse native CTL tags 2 and 5Valentin Popov2026-10-182-22/+62
* feat(assets): load native BAS geometry for placementsValentin Popov2026-10-183-25/+721
* fix(terrain): preserve zero-area welded foundation facesValentin Popov2026-10-181-3/+58
* feat(render): upload dynamic point lights per frameValentin Popov2026-10-188-55/+575
* feat(assets): sample component control timelinesValentin Popov2026-10-182-78/+1108
* fix(fx): preserve rain tails on zero-time framesValentin Popov2026-10-182-1/+30
* feat(fx): evaluate generic Op1 point lightsValentin Popov2026-10-182-27/+366
* feat(fx): evaluate native Op8 smoke emittersValentin Popov2026-10-183-0/+1389
* fix(render): honor native shadow caster defaultsValentin Popov2026-10-182-10/+33
* feat(terrain): build BAS basement foundationsValentin Popov2026-10-184-24/+2970
* feat(fx): evaluate native Op7 particle poolsValentin Popov2026-10-183-0/+1477
* feat(material): sample normalized MAT0 phasesValentin Popov2026-10-182-0/+265
* feat(fx): evaluate native Op3 body typesValentin Popov2026-10-183-0/+995
* feat(fx): evaluate native generator mesh modesValentin Popov2026-10-183-0/+1448
* fix: align native MSH face cullingValentin Popov2026-10-182-11/+432
* fix: preserve native sky sprite screen depthValentin Popov2026-10-187-28/+221
* Match free-flight camera to native projectionValentin Popov2026-10-182-21/+161
* Use LOD0 for terrain queries and renderingValentin Popov2026-10-185-91/+649
* Fix sun sprite palette slotValentin Popov2026-10-182-7/+49
* docs: translate render frame referenceValentin Popov2026-10-172-171/+167
* docs: correct renderer source contractsValentin Popov2026-10-172-20/+31
* Accept finite negative material RGB coefficientsValentin Popov2026-10-172-14/+28
* Track the Rust workspace lockfileValentin Popov2026-10-172-1/+2307