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* fix(render): fade MSH portals with camera distanceValentin Popov106 min.7-45/+383
* feat(render): integrate Control effects and animated world sceneValentin Popov2 hours7-2536/+8299
* fix(render): preserve projected shadow depth bias in Vulkan pipelinesValentin Popov3 hours4-20/+157
* feat(runtime): project factory-2 selector 6 metadataValentin Popov3 hours7-29/+1856
* docs(runtime): correct Control and collision interface contractsValentin Popov6 hours2-17/+47
* feat(script): evaluate additive FML expressions during InitValentin Popov7 hours5-104/+856
* fix(runtime): load research tables for every AI ownerValentin Popov8 hours3-62/+108
* feat(runtime): initialize per-clan AI record slotsValentin Popov8 hours3-1/+489
* feat(assets): decode CTLD tag 17 recordsValentin Popov9 hours3-4/+314
* feat(runtime): restore indexed Control provider queryValentin Popov10 hours4-19/+313
* feat(runtime): project initial Behavior control groupsValentin Popov11 hours4-0/+328
* feat(runtime): restore Control selector 15Valentin Popov12 hours3-15/+416
* feat(runtime): load clan research tables during startupValentin Popov13 hours4-106/+740
* docs(behavior): trace research context owner transferValentin Popov14 hours2-14/+42
* fix(assets): count texture requests in mission plansValentin Popov14 hours2-8/+94
* feat(assets): restore ordered research candidate selectionValentin Popov14 hours5-27/+880
* chore: merge origin/trunk dependency updateValentin Popov15 hours1-2/+2
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* | feat(assets): decode research tables and calculate candidate costsValentin Popov15 hours5-25/+1983
| * chore(deps): update rust crate encoding_rs to v0.8.44renovate[bot]16 hours1-2/+2
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* feat(script): execute numeric FML assignments during mission InitValentin Popov17 hours5-232/+1586
* fix(script): read Init guards in native disk orderValentin Popov18 hours4-47/+99
* feat(app): constrain free-flight movement by building meshesValentin Popov18 hours6-44/+1203
* fix(runtime): follow linked nodes after building helper hitsValentin Popov19 hours6-48/+695
* feat(runtime): query building meshes in world spaceValentin Popov20 hours4-2/+687
* fix(render): hide native zero-alpha MSH batchesValentin Popov21 hours9-12/+234
* feat(msh): decode triangle descriptors and query segmentsValentin Popov22 hours6-3/+933
* test(fx): cover native tree ray geometryValentin Popov24 hours2-0/+147
* fix(render): preserve native world viewport depth rangeValentin Popov25 hours3-18/+88
* fix(fx): orient Type 1 quads along their authored axisValentin Popov26 hours2-11/+89
* fix(camera): constrain free flight to terrain surface boundsValentin Popov26 hours4-4/+99
* feat(font): decode original Tfnt resourcesValentin Popov27 hours6-9/+484
* docs(ui): describe native menu font resource bindingsValentin Popov28 hours2-15/+66
* test(runtime): pin native Control activation clock bitsValentin Popov30 hours3-47/+108
* feat(runtime): recompute loaded Control owner profilesValentin Popov44 hours5-111/+1147
* docs(runtime): clarify Control load callback orderValentin Popov45 hours1-7/+8
* feat(runtime): project load-time Control profile valuesValentin Popov45 hours5-18/+1436
* feat(runtime): project native Control object classesValentin Popov46 hours5-5/+295
* feat(runtime): retain Control owner profiles during loadingValentin Popov47 hours6-0/+271
* feat(runtime): support tag-26 Control resource budgetsValentin Popov47 hours5-42/+688
* feat(runtime): support class-9 and default Control budgetsValentin Popov2 days5-67/+986
* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov2 days5-30/+1143
* feat(runtime): distribute Control provider amountsValentin Popov2 days5-38/+1022
* feat(runtime): propagate Control node stage changesValentin Popov2 days5-48/+411
* feat(runtime): update Control node stagesValentin Popov2 days6-18/+497
* feat(runtime): publish provider values into model node stateValentin Popov2 days6-22/+156
* feat(runtime): update live Control provider amountsValentin Popov2 days6-34/+522
* test(runtime): verify randomized Control resource cadenceValentin Popov2 days4-9/+103
* fix(runtime): load robot Control device tablesValentin Popov2 days5-34/+264
* test(runtime): verify native generator budget consumptionValentin Popov2 days3-1/+79
* feat(runtime): run resource schedules during world stepsValentin Popov2 days5-49/+245