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* fix(render): fade MSH portals with camera distanceValentin Popov4 hours7-45/+383
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* feat(render): integrate Control effects and animated world sceneValentin Popov5 hours7-2536/+8299
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* fix(render): preserve projected shadow depth bias in Vulkan pipelinesValentin Popov5 hours4-20/+157
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* feat(runtime): project factory-2 selector 6 metadataValentin Popov5 hours7-29/+1856
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* docs(runtime): correct Control and collision interface contractsValentin Popov8 hours2-17/+47
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* feat(script): evaluate additive FML expressions during InitValentin Popov9 hours5-104/+856
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* fix(runtime): load research tables for every AI ownerValentin Popov10 hours3-62/+108
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* feat(runtime): initialize per-clan AI record slotsValentin Popov11 hours3-1/+489
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* feat(assets): decode CTLD tag 17 recordsValentin Popov11 hours3-4/+314
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* feat(runtime): restore indexed Control provider queryValentin Popov13 hours4-19/+313
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* feat(runtime): project initial Behavior control groupsValentin Popov14 hours4-0/+328
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* feat(runtime): restore Control selector 15Valentin Popov14 hours3-15/+416
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* feat(runtime): load clan research tables during startupValentin Popov15 hours4-106/+740
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* docs(behavior): trace research context owner transferValentin Popov16 hours2-14/+42
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* fix(assets): count texture requests in mission plansValentin Popov16 hours2-8/+94
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* feat(assets): restore ordered research candidate selectionValentin Popov16 hours5-27/+880
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* chore: merge origin/trunk dependency updateValentin Popov18 hours1-2/+2
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* | feat(assets): decode research tables and calculate candidate costsValentin Popov18 hours5-25/+1983
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| * chore(deps): update rust crate encoding_rs to v0.8.44renovate[bot]18 hours1-2/+2
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* feat(script): execute numeric FML assignments during mission InitValentin Popov19 hours5-232/+1586
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* fix(script): read Init guards in native disk orderValentin Popov20 hours4-47/+99
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* feat(app): constrain free-flight movement by building meshesValentin Popov21 hours6-44/+1203
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* fix(runtime): follow linked nodes after building helper hitsValentin Popov21 hours6-48/+695
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* feat(runtime): query building meshes in world spaceValentin Popov22 hours4-2/+687
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* fix(render): hide native zero-alpha MSH batchesValentin Popov23 hours9-12/+234
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* feat(msh): decode triangle descriptors and query segmentsValentin Popov24 hours6-3/+933
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* test(fx): cover native tree ray geometryValentin Popov26 hours2-0/+147
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* fix(render): preserve native world viewport depth rangeValentin Popov28 hours3-18/+88
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* fix(fx): orient Type 1 quads along their authored axisValentin Popov28 hours2-11/+89
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* fix(camera): constrain free flight to terrain surface boundsValentin Popov28 hours4-4/+99
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* feat(font): decode original Tfnt resourcesValentin Popov29 hours6-9/+484
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* docs(ui): describe native menu font resource bindingsValentin Popov30 hours2-15/+66
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* test(runtime): pin native Control activation clock bitsValentin Popov32 hours3-47/+108
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* feat(runtime): recompute loaded Control owner profilesValentin Popov46 hours5-111/+1147
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* docs(runtime): clarify Control load callback orderValentin Popov47 hours1-7/+8
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* feat(runtime): project load-time Control profile valuesValentin Popov47 hours5-18/+1436
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* feat(runtime): project native Control object classesValentin Popov2 days5-5/+295
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* feat(runtime): retain Control owner profiles during loadingValentin Popov2 days6-0/+271
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* feat(runtime): support tag-26 Control resource budgetsValentin Popov2 days5-42/+688
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* feat(runtime): support class-9 and default Control budgetsValentin Popov2 days5-67/+986
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* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov2 days5-30/+1143
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* feat(runtime): distribute Control provider amountsValentin Popov2 days5-38/+1022
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* feat(runtime): propagate Control node stage changesValentin Popov2 days5-48/+411
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* feat(runtime): update Control node stagesValentin Popov2 days6-18/+497
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* feat(runtime): publish provider values into model node stateValentin Popov2 days6-22/+156
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* feat(runtime): update live Control provider amountsValentin Popov2 days6-34/+522
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* test(runtime): verify randomized Control resource cadenceValentin Popov2 days4-9/+103
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* fix(runtime): load robot Control device tablesValentin Popov2 days5-34/+264
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* test(runtime): verify native generator budget consumptionValentin Popov2 days3-1/+79
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* feat(runtime): run resource schedules during world stepsValentin Popov2 days5-49/+245
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