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path: root/adapters/fparkan-render-vulkan/shaders/triangle.vert.spv
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* feat(render): animate water with native EMBM wavesValentin Popov16 hours1-0/+0
* feat(render): add planar water reflectionsValentin Popov17 hours1-0/+0
* fix(render): use native squared distance for vertex fogValentin Popov27 hours1-0/+0
* feat(render): upload dynamic point lights per frameValentin Popov2026-10-181-0/+0
* fix: preserve native sky sprite screen depthValentin Popov2026-10-181-0/+0
* feat: complete map viewer scene and static CTL pose previewValentin Popov2026-10-111-0/+0
* feat(render): bridge legacy camera to VulkanValentin Popov2026-07-181-0/+0
* feat(render): sample original TEXM in VulkanValentin Popov2026-07-181-0/+0
* build(ci): fail closed on shader provenanceValentin Popov2026-06-251-0/+0
* feat(stage0): close native smoke acceptance gateValentin Popov2026-06-251-0/+0