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path: root/adapters/fparkan-render-vulkan/shaders
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* feat: complete map viewer scene and static CTL pose previewValentin Popov6 days4-10/+380
| | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
* chore: simplify project to engine docs and testsValentin Popov2026-09-061-1/+0
| | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
* feat(render): bridge legacy camera to VulkanValentin Popov2026-07-185-3/+8
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* feat(vulkan): add alpha test shader pathValentin Popov2026-07-183-1/+8
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* feat(render): sample original TEXM in VulkanValentin Popov2026-07-185-2/+8
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* build(ci): fail closed on shader provenanceValentin Popov2026-06-253-1/+1
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* build(vulkan-shaders): target vulkan 1.1 manifestsValentin Popov2026-06-251-1/+1
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* feat(vulkan-smoke): pin shader manifest provenanceValentin Popov2026-06-251-0/+1
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* feat(stage0): close native smoke acceptance gateValentin Popov2026-06-254-0/+19