| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | chore: simplify project to engine docs and tests | Valentin Popov | 2026-09-06 | 1 | -1/+0 |
| | | | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata. | ||||
| * | feat(render): preview explicit animation frames | Valentin Popov | 2026-07-18 | 1 | -2/+75 |
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| * | feat(render): apply placement in xy preview | Valentin Popov | 2026-07-18 | 1 | -0/+58 |
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| * | feat(terrain): bind map base textures | Valentin Popov | 2026-07-18 | 1 | -13/+72 |
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| * | feat(animation): recover Node38 fallback hierarchy | Valentin Popov | 2026-07-18 | 1 | -11/+11 |
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| * | feat(render): apply static node fallback poses | Valentin Popov | 2026-07-18 | 1 | -2/+256 |
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| * | feat(msh): retain static node animation data | Valentin Popov | 2026-07-18 | 1 | -0/+2 |
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| * | feat(render): select static model LOD slots | Valentin Popov | 2026-07-18 | 1 | -4/+99 |
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| * | feat(render): diagnose captured camera clipping | Valentin Popov | 2026-07-18 | 1 | -0/+58 |
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| * | feat(render): apply recovered TMA orientation | Valentin Popov | 2026-07-18 | 1 | -7/+56 |
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| * | feat(render): support full-scene 32-bit indices | Valentin Popov | 2026-07-18 | 1 | -8/+8 |
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| * | feat(render): retain source world geometry | Valentin Popov | 2026-07-18 | 1 | -10/+180 |
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| * | feat(render): bridge legacy camera to Vulkan | Valentin Popov | 2026-07-18 | 1 | -7/+15 |
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| * | fix(render): project static scene on xy plane | Valentin Popov | 2026-07-18 | 1 | -42/+42 |
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| * | feat(render): compose terrain with preview root | Valentin Popov | 2026-07-18 | 1 | -92/+183 |
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| * | feat(vulkan): draw original terrain geometry | Valentin Popov | 2026-07-18 | 1 | -0/+145 |
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| * | feat(vulkan): add alpha test shader path | Valentin Popov | 2026-07-18 | 1 | -0/+4 |
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| * | feat(vulkan): cache pipeline variants by state key | Valentin Popov | 2026-07-18 | 1 | -0/+5 |
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| * | feat(render): bind materials per mesh batch | Valentin Popov | 2026-07-18 | 1 | -0/+35 |
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| * | feat(render): preserve original mesh batch draws | Valentin Popov | 2026-07-18 | 1 | -2/+20 |
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| * | fix(render): use original MSH UV scale | Valentin Popov | 2026-07-18 | 1 | -8/+28 |
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| * | feat(render): sample original TEXM in Vulkan | Valentin Popov | 2026-07-18 | 1 | -0/+7 |
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| * | feat(render): draw original MSH through Vulkan | Valentin Popov | 2026-07-18 | 1 | -0/+161 |
